mirror of
https://github.com/Ukendio/jecs.git
synced 2025-04-25 09:30:03 +00:00
282 B
282 B
World
A World contains all ECS data Games can have multiple worlds, although typically only one is necessary. These worlds are isolated from each other. is queryable and can be used to get entities with a specific set of components. Entities are simply ever-increasing integers.