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Author SHA1 Message Date
Ajay
e0620b65e4
Merge 918231a1ad into 48a43d4ff8 2025-05-07 10:44:43 -04:00
7 changed files with 126 additions and 170 deletions

View file

@ -1,16 +1,16 @@
local jecs = require("@jecs") local jecs = require("@jecs")
type Observer = { type Observer<T...> = {
callback: (jecs.Entity) -> (), callback: (jecs.Entity) -> (),
query: jecs.Query<...jecs.Id>, query: jecs.Query<T...>,
} }
export type PatchedWorld = jecs.World & { export type PatchedWorld = jecs.World & {
added: <T>(PatchedWorld, jecs.Id<T>, (jecs.Entity, jecs.Id, T) -> ()) -> () -> (), added: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id, value: any) -> ()) -> (),
removed: <T>(PatchedWorld, jecs.Id<T>, (jecs.Entity, jecs.Id) -> ()) -> () -> (), removed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id) -> ()) -> (),
changed: <T>(PatchedWorld, jecs.Id<T>, (jecs.Entity, jecs.Id, T) -> ()) -> () -> (), changed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id) -> ()) -> (),
observer: (PatchedWorld, Observer) -> (), observer: (PatchedWorld, Observer<any>) -> (),
monitor: (PatchedWorld, Observer) -> (), monitor: (PatchedWorld, Observer<any>) -> (),
} }
local function observers_new(world, description) local function observers_new(world, description)
@ -70,7 +70,6 @@ local function join(world, component)
sparse_array[entity] = nil sparse_array[entity] = nil
dense_array[max_id] = nil dense_array[max_id] = nil
values[max_id] = nil values[max_id] = nil
max_id -= 1
end) end)
world:changed(component, function(entity, id, value) world:changed(component, function(entity, id, value)
@ -90,6 +89,62 @@ local function join(world, component)
end end
end end
local function query_changed(world, component)
assert(jecs.IS_PAIR(component) == false)
local callerid = debug.info(2, "sl")
local tracker = world.trackers[callerid]
if not tracker then
local records = {}
local connections = {}
tracker = {
records = records,
connections = connections
}
world.trackers[callerid] = tracker
table.insert(connections, world:added(component, function(entity, id, v)
tracker[entity] = {
new = v
}
end))
table.insert(connections, world:changed(component, function(entity, id, v)
local record = tracker[entity]
record.old = record.new
record.new = v
end))
table.insert(connections, world:removed(component, function(entity, id)
local record = tracker[entity]
record.old = record.new
record.new = nil
end))
end
local entity = nil
local record = nil
return function()
entity, record = next(tracker, entity)
if entity == nil then
return
end
return entity, record
end
end
local function spy_on_world_delete(world)
local world_delete = world.delete
world.delete = function(world, entity)
world_delete(world, entity)
for _, tracker in world.trackers do
tracker.records[entity] = nil
for _, connection in tracker.connections do
connection()
end
end
end
end
local function monitors_new(world, description) local function monitors_new(world, description)
local query = description.query local query = description.query
local callback = description.callback local callback = description.callback
@ -137,23 +192,18 @@ local function monitors_new(world, description)
end end
end end
local function observers_add(world: jecs.World): PatchedWorld local function observers_add(world: jecs.World & { [string]: any }): PatchedWorld
type Signal = { [jecs.Entity]: { (...any) -> () } } type Signal = { [jecs.Entity]: { (...any) -> () } }
local world_mut = world :: jecs.World & {[string]: any}
local signals = { local signals = {
added = {} :: Signal, added = {} :: Signal,
emplaced = {} :: Signal, emplaced = {} :: Signal,
removed = {} :: Signal removed = {} :: Signal
} }
world_mut.added = function<T>( world.added = function(_, component, fn)
_: jecs.World,
component: jecs.Id<T>,
fn: (e: jecs.Entity, id: jecs.Id, value: T) -> ()
)
local listeners = signals.added[component] local listeners = signals.added[component]
local component_index = world.component_index :: jecs.ComponentIndex
assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
if not listeners then if not listeners then
listeners = {} listeners = {}
signals.added[component] = listeners signals.added[component] = listeners
@ -163,17 +213,8 @@ local function observers_add(world: jecs.World): PatchedWorld
listener(entity, id, value) listener(entity, id, value)
end end
end end
local idr = world.component_index[component]
if idr then
local idr_hook_existing = idr.hooks.on_add
if idr_hook_existing then
table.insert(listeners, idr_hook_existing)
end
idr.hooks.on_add = on_add :: any
else
world:set(component, jecs.OnAdd, on_add) world:set(component, jecs.OnAdd, on_add)
end end
end
table.insert(listeners, fn) table.insert(listeners, fn)
return function() return function()
local n = #listeners local n = #listeners
@ -183,12 +224,10 @@ local function observers_add(world: jecs.World): PatchedWorld
end end
end end
world_mut.changed = function<T>( world.changed = function(_, component, fn)
_: jecs.World,
component: jecs.Id<T>,
fn: (e: jecs.Entity, id: jecs.Id, value: T) -> ()
)
local listeners = signals.emplaced[component] local listeners = signals.emplaced[component]
local component_index = world.component_index :: jecs.ComponentIndex
assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
if not listeners then if not listeners then
listeners = {} listeners = {}
signals.emplaced[component] = listeners signals.emplaced[component] = listeners
@ -197,17 +236,8 @@ local function observers_add(world: jecs.World): PatchedWorld
listener(entity, id, value) listener(entity, id, value)
end end
end end
local idr = world.component_index[component]
if idr then
local idr_hook_existing = idr.hooks.on_change
if idr_hook_existing then
table.insert(listeners, idr_hook_existing)
end
idr.hooks.on_change = on_change :: any
else
world:set(component, jecs.OnChange, on_change) world:set(component, jecs.OnChange, on_change)
end end
end
table.insert(listeners, fn) table.insert(listeners, fn)
return function() return function()
local n = #listeners local n = #listeners
@ -217,12 +247,10 @@ local function observers_add(world: jecs.World): PatchedWorld
end end
end end
world_mut.removed = function<T>( world.removed = function(_, component, fn)
_: jecs.World,
component: jecs.Id<T>,
fn: (e: jecs.Entity, id: jecs.Id) -> ()
)
local listeners = signals.removed[component] local listeners = signals.removed[component]
local component_index = world.component_index :: jecs.ComponentIndex
assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
if not listeners then if not listeners then
listeners = {} listeners = {}
signals.removed[component] = listeners signals.removed[component] = listeners
@ -231,17 +259,8 @@ local function observers_add(world: jecs.World): PatchedWorld
listener(entity, id, value) listener(entity, id, value)
end end
end end
local idr = world.component_index[component]
if idr then
local idr_hook_existing = idr.hooks.on_remove
if idr_hook_existing then
table.insert(listeners, idr_hook_existing)
end
idr.hooks.on_remove = on_remove :: any
else
world:set(component, jecs.OnRemove, on_remove) world:set(component, jecs.OnRemove, on_remove)
end end
end
table.insert(listeners, fn) table.insert(listeners, fn)
return function() return function()
local n = #listeners local n = #listeners
@ -251,15 +270,15 @@ local function observers_add(world: jecs.World): PatchedWorld
end end
end end
world_mut.signals = signals world.signals = signals
world_mut.observer = observers_new world.observer = observers_new
world_mut.monitor = monitors_new world.monitor = monitors_new
world_mut.trackers = {} world.trackers = {}
return world_mut :: PatchedWorld return world :: PatchedWorld
end end
return observers_add return observers_add

View file

@ -1,6 +1,7 @@
local collect = require("../../ReplicatedStorage/collect") local ReplicatedStorage = game:GetService("ReplicatedStorage")
local types = require("../../ReplicatedStorage/types") local collect = require(ReplicatedStorage.collect)
local ct = require("../../ReplicatedStorage/components") local types = require(ReplicatedStorage.types)
local ct = require(ReplicatedStorage.components)
local Players = game:GetService("Players") local Players = game:GetService("Players")
local player_added = collect(Players.PlayerAdded) local player_added = collect(Players.PlayerAdded)
@ -12,8 +13,7 @@ return function(world: types.World, dt: number)
for entity, player in world:query(ct.Player):without(ct.Renderable) do for entity, player in world:query(ct.Player):without(ct.Renderable) do
local character = player.Character local character = player.Character
if character then if character and character.Parent ~= nil then
if not character.Parent then
world:set(entity, ct.Renderable, character) world:set(entity, ct.Renderable, character)
end end
end end

69
jecs.d.ts vendored
View file

@ -108,13 +108,6 @@ export class World {
*/ */
constructor(); constructor();
/**
* Enforces a check for entities to be created within a desired range.
* @param range_begin The starting point
* @param range_end The end point (optional)
*/
range(range_begin: number, range_end?: number): void;
/** /**
* Creates a new entity. * Creates a new entity.
* @returns An entity (Tag) with no data. * @returns An entity (Tag) with no data.
@ -137,6 +130,19 @@ export class World {
*/ */
target(entity: Entity, relation: Entity, index?: number): Entity | undefined; target(entity: Entity, relation: Entity, index?: number): Entity | undefined;
/**
* Cleans up the world by removing empty archetypes and rebuilding the archetype collections.
* This helps maintain memory efficiency by removing unused archetype definitions.
*/
cleanup(): void;
/**
* Clears all components and relationships from the given entity, but
* does not delete the entity from the world.
* @param entity The entity to clear.
*/
clear(entity: Entity): void;
/** /**
* Deletes an entity (and its components/relationships) from the world entirely. * Deletes an entity (and its components/relationships) from the world entirely.
* @param entity The entity to delete. * @param entity The entity to delete.
@ -158,19 +164,6 @@ export class World {
*/ */
set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void; set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void;
/**
* Cleans up the world by removing empty archetypes and rebuilding the archetype collections.
* This helps maintain memory efficiency by removing unused archetype definitions.
*/
cleanup(): void;
/**
* Clears all components and relationships from the given entity, but
* does not delete the entity from the world.
* @param entity The entity to clear.
*/
clear(entity: Entity): void;
/** /**
* Removes a component from the given entity. * Removes a component from the given entity.
* @param entity The target entity. * @param entity The target entity.
@ -198,6 +191,12 @@ export class World {
*/ */
has(entity: Entity, ...components: Id[]): boolean; has(entity: Entity, ...components: Id[]): boolean;
/**
* Checks if an entity exists in the world.
* @param entity The entity to verify.
*/
contains(entity: Entity): boolean;
/** /**
* Gets the parent (the target of a `ChildOf` relationship) for an entity, * Gets the parent (the target of a `ChildOf` relationship) for an entity,
* if such a relationship exists. * if such a relationship exists.
@ -206,17 +205,11 @@ export class World {
parent(entity: Entity): Entity | undefined; parent(entity: Entity): Entity | undefined;
/** /**
* Checks if an entity exists in the world. * Searches the world for entities that match specified components.
* @param entity The entity to verify. * @param components The list of components to query.
* @returns A Query object to iterate over results.
*/ */
contains(entity: Entity): boolean; query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
/**
* Checks if an entity with the given ID is currently alive, ignoring its generation.
* @param entity The entity to verify.
* @returns boolean true if any entity with the given ID exists (ignoring generation), false otherwise
*/
exists(entity: Entity): boolean;
/** /**
* Returns an iterator that yields all entities that have the specified component or relationship. * Returns an iterator that yields all entities that have the specified component or relationship.
@ -232,24 +225,8 @@ export class World {
* @returns An iterator function that yields child entities * @returns An iterator function that yields child entities
*/ */
children(parent: Entity): IterableFunction<Entity>; children(parent: Entity): IterableFunction<Entity>;
/**
* Searches the world for entities that match specified components.
* @param components The list of components to query.
* @returns A Query object to iterate over results.
*/
query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
} }
export function component<T>(): Entity<T>;
export function tag<T>(): Entity<T>;
// note: original types had id: Entity, id: Id<T>, which does not work with TS.
export function meta<T>(e: Entity, id: Id<T>, value?: T): Entity<T>
export function is_tag<T>(world: World, id: Id<T>): boolean;
/** /**
* Creates a composite key (pair) * Creates a composite key (pair)
* @param pred The first entity (predicate) * @param pred The first entity (predicate)

View file

@ -780,11 +780,7 @@ local function world_entity(world: ecs_world_t, entity: i53?): i53
local any = dense_array[dense] local any = dense_array[dense]
if dense <= alive_count then if dense <= alive_count then
if any ~= entity then return any
error("Entity ID is already in use with a different generation")
else
return entity
end
end end
local e_swap = dense_array[dense] local e_swap = dense_array[dense]
@ -794,9 +790,9 @@ local function world_entity(world: ecs_world_t, entity: i53?): i53
r_swap.dense = dense r_swap.dense = dense
r.dense = alive_count r.dense = alive_count
dense_array[dense] = e_swap dense_array[dense] = e_swap
dense_array[alive_count] = entity dense_array[alive_count] = any
return entity return any
else else
for i = max_id + 1, index do for i = max_id + 1, index do
sparse_array[i] = { dense = i } :: ecs_record_t sparse_array[i] = { dense = i } :: ecs_record_t

View file

@ -8,23 +8,6 @@ local observers_add = require("@addons/observers")
TEST("addons/observers", function() TEST("addons/observers", function()
local world = observers_add(jecs.world()) local world = observers_add(jecs.world())
do CASE "Should not override hook"
local A = world:component()
local count = 0
local function counter()
count += 1
end
world:set(A, jecs.OnAdd, counter)
world:set(world:entity(), A, true)
CHECK(count == 1)
world:added(A, counter)
world:set(world:entity(), A, true)
CHECK(count == 3)
end
do CASE "Ensure ordering between signals and observers" do CASE "Ensure ordering between signals and observers"
local A = world:component() local A = world:component()
local B = world:component() local B = world:component()
@ -41,12 +24,17 @@ TEST("addons/observers", function()
world:added(A, counter) world:added(A, counter)
world:added(A, counter) world:added(A, counter)
world:removed(A, counter)
local e = world:entity() local e = world:entity()
world:add(e, A) world:add(e, A)
CHECK(count == 2) CHECK(count == 2)
world:add(e, B) world:add(e, B)
CHECK(count == 3) CHECK(count == 3)
world:remove(e, A)
CHECK(count == 4)
end end
do CASE "Rematch entities in observers" do CASE "Rematch entities in observers"

View file

@ -25,30 +25,6 @@ local entity_visualiser = require("@tools/entity_visualiser")
local lifetime_tracker_add = require("@tools/lifetime_tracker") local lifetime_tracker_add = require("@tools/lifetime_tracker")
local dwi = entity_visualiser.stringify local dwi = entity_visualiser.stringify
TEST("repro", function()
local Model = jecs.component()
local Relation = jecs.component()
local Relation2 = jecs.component()
local world = jecs.world()
local e1 = world:entity()
world:set(e1, Model, 2)
local e2 = world:entity()
world:set(e2, Model, 2)
world:set(e2, jecs.pair(Relation, e1), 5)
local e3 = world:entity()
world:set(e3, Model, 2)
world:set(e3, jecs.pair(Relation, e1), 5)
world:delete(e1)
for _ in world:query(Model) do end
jecs.ECS_META_RESET()
end)
TEST("world:add()", function() TEST("world:add()", function()
do CASE "idempotent" do CASE "idempotent"
local world = jecs.world() local world = jecs.world()
@ -672,7 +648,7 @@ TEST("world:range()", function()
local e2v1 = world:entity(399) local e2v1 = world:entity(399)
CHECK(world:contains(e2v1)) CHECK(world:contains(e2v1))
CHECK(ECS_ID(e2v1) == 399) CHECK(ECS_ID(e2v1) == 399)
CHECK(ECS_GENERATION(e2v1) == 0) CHECK(ECS_GENERATION(e2v1) == 1)
end end
do CASE "over range start" do CASE "over range start"
@ -685,12 +661,12 @@ TEST("world:range()", function()
local e2v1 = world:entity(405) local e2v1 = world:entity(405)
CHECK(world:contains(e2v1)) CHECK(world:contains(e2v1))
CHECK(ECS_ID(e2v1) == 405) CHECK(ECS_ID(e2v1) == 405)
CHECK(ECS_GENERATION(e2v1) == 0) CHECK(ECS_GENERATION(e2v1) == 1)
world:delete(e2v1) do
local e2v2 = world:entity(e2v1) local _e2v1 = world:entity(405)
CHECK(ECS_ID(e2v2) == 405) CHECK(_e2v1 == e2v1)
CHECK(ECS_GENERATION(e2v2) == 0) end
end end
end) end)

View file

@ -1,6 +1,6 @@
[package] [package]
name = "ukendio/jecs" name = "ukendio/jecs"
version = "0.6.0-rc.1" version = "0.5.5"
registry = "https://github.com/UpliftGames/wally-index" registry = "https://github.com/UpliftGames/wally-index"
realm = "shared" realm = "shared"
license = "MIT" license = "MIT"