Warp/docs/guide/getting-started.md
2026-02-11 20:23:30 +07:00

489 B

Getting Started

Step 1:

First, you have to require the Warp module.

local Warp = require('path.to.module');

Step 2:

Then, to create a new event you have to use .Server function

local Remote = Warp.Server("EventName");

Step 3:

Firing event everytime player join

local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(player)
    Remote:Fire(true, player, "Welcome!")
end)