Warp/docs/guide/getting-started.md
2024-01-05 19:14:38 +07:00

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# Getting Started
### `Step 1:`
First, you have to require the Warp module.
```lua
local Warp = require('path.to.module');
```
### `Step 2:`
Then, to create a new event you have to use `.Server` function
```lua
local Remote = Warp.Server("EventName");
```
### `Step 3:`
Firing event everytime player join
```lua
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
Remote:Fire(true, player, "Welcome!")
end)
```