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457 B
457 B
Getting Started
Step 1:
First, you have to require the Warp module.
local Warp = require('path.to.module');
Step 2:
Then, to create a new event you have to use .Server
function
local Remote = Warp.Server("EventName");
Step 3:
Firing event everytime player join
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
Remote:Fire(true, player, "Welcome!")
end)