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Update docs
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4 changed files with 40 additions and 28 deletions
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@ -44,7 +44,8 @@ module.exports = {
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'/lib/WhyUsePromises',
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'/lib/Tour',
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'/lib/Examples',
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'/lib/',
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'/CHANGELOG',
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'/lib/'
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]
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}
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}
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55
CHANGELOG.md
55
CHANGELOG.md
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@ -1,25 +1,36 @@
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# Next
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# Changelog
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## [3.0.0] - 2020-06-02
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### Changed
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- Runtime errors are now represented by objects. You must call tostring on rejection values before assuming they are strings (this was always good practice, but is required now).
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- New Promise Error class is exposed at `Promise.Error`, which includes helpful static methods like `Promise.Error.is`.
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- Yielding is now allowed in Promise.new, andThen, and Promise.try executors.
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- Errors now have much better stack traces due to using xpcall internally instead of pcall.
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- Stack traces now be more direct and not include as many internal calls within the Promise library.
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- Chained promises from resolve() or returning from andThen now have improved rejection messages for debugging.
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- Promises now have a __tostring metamethod, which returns `Promise(Resolved)` or whatever the current status is.
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- Promise.async has been renamed to Promise.defer (Promise.async references same function for compatibility)
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- Improve test coverage for asynchronous and time-driven functions
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- Change Promise.is to be safe when dealing with tables that have an `__index` metamethod that creates an error.
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- Let Promise:expect() throw rejection objects
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- Add Promise:now() (#23)
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- Promise:timeout() now rejects with a `Promise.Error(Promise.Error.Kind.TimedOut)` object. (Formerly rejected with the string "Timed out")
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- Attaching a handler to a cancelled Promise now rejects with a `Promise.Error(Promise.Error.Kind.AlreadyCancelled)`. (Formerly rejected with the string "Promise is cancelled")
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- Yielding is now allowed in `Promise.new`, `andThen`, and `Promise.try` executors.
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- Errors now have much better stack traces due to using `xpcall` internally instead of `pcall`.
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- Stack traces will now be more direct and not include as many internal calls within the Promise library.
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- Chained promises from `resolve()` or returning from andThen now have improved rejection messages for debugging.
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- `Promise.async` has been renamed to `Promise.defer` (`Promise.async` references same function for compatibility)
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- Promises now have a `__tostring` metamethod, which returns `Promise(Resolved)` or whatever the current status is.
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- `Promise:timeout()` now rejects with a `Promise.Error(Promise.Error.Kind.TimedOut)` object. (Formerly rejected with the string `"Timed out"`)
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- Attaching a handler to a cancelled Promise now rejects with a `Promise.Error(Promise.Error.Kind.AlreadyCancelled)`. (Formerly rejected with the string `"Promise is cancelled"`)
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- Let `Promise:expect()` throw rejection objects
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# 2.5.1
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### Added
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- New Promise Error class is exposed at `Promise.Error`, which includes helpful static methods like `Promise.Error.is`.
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- Added `Promise:now()` (#23)
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- Added `Promise.each` (#21)
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- Added `Promise.retry` (#16)
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- Added `Promise.fromEvent` (#14)
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- Improved test coverage for asynchronous and time-driven functions
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### Fixed
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- Changed `Promise.is` to be safe when dealing with tables that have an `__index` metamethod that creates an error.
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- `Promise.delay` resolve value (time passed) is now more accurate (previously passed time based on when we started resuming threads instead of the current time. This is a very minor difference.)
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## [2.5.1]
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- Fix issue with rejecting with non-string not propagating correctly.
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# 2.5.0
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## [2.5.0]
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- Add Promise.tap
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- Fix bug with C functions not working when passed to andThen
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@ -36,31 +47,31 @@
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- Add `Promise.allSettled`
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- `Promise.all` and `Promise.race` are now cancellable.
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# 2.4.0
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## [2.4.0]
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- `Promise.is` now only checks if the object is "andThennable" (has an `andThen` method).
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# 2.3.1
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## [2.3.1]
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- Make unhandled rejection warning trigger on next Heartbeat
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# 2.3.0
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## [2.3.0]
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- Remove `Promise.spawn` from the public API.
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- `Promise.async` still inherits the behavior from `Promise.spawn`.
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- `Promise.async` now wraps the callback in `pcall` and rejects if an error occurred.
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- `Promise.new` has now has an explicit error message when attempting to yield inside of it.
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# 2.2.0
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## [2.2.0]
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- `Promise.promisify` now uses `coroutine.wrap` instead of `Promise.spawn`
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# 2.1.0
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## [2.1.0]
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- Add `finallyCall`, `andThenCall`
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- Add `awaitValue`
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# 2.0.0
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## [2.0.0]
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- Add Promise.race
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- Add Promise.async
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@ -84,7 +84,7 @@ docs:
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desc: "Returns `true` if the Promise was already cancelled at the time of calling `onCancel`."
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returns: Promise
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- name: defer
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since: 2.0.0
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since: 3.0.0
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desc: |
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The same as [[Promise.new]], except execution begins after the next `Heartbeat` event.
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@ -287,7 +287,7 @@ docs:
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static: true
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- name: each
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since: 2.0.0
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since: 3.0.0
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desc: |
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Iterates serially over the given an array of values, calling the predicate callback on each value before continuing.
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static: true
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- name: retry
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since: 2.0.0
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since: 3.0.0
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desc: |
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Repeatedly calls a Promise-returning function up to `times` number of times, until the returned Promise resolves.
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@ -372,7 +372,7 @@ docs:
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static: true
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- name: fromEvent
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since: 2.0.0
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since: 3.0.0
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desc: |
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Converts an event into a Promise which resolves the next time the event fires.
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@ -1,6 +1,6 @@
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[package]
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name = "roblox-lua-promise"
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version = "2.4.1"
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version = "3.0.0-rc.1"
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author = "evaera"
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content_root = "lib"
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