luau-promise/CHANGELOG.md

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2019-09-28 05:56:58 +00:00
# Next
2019-09-28 04:13:30 +00:00
2019-09-28 05:56:58 +00:00
- Add Promise.tap
- Fix bug with C functions not working when passed to andThen
2019-09-28 04:13:30 +00:00
- Fix issue with Promise.race/all always cancelling instead of only cancelling if the Promise has no other consumers
2019-09-28 05:56:58 +00:00
- Make error checking more robust across many methods.
- Promise.Status members are now strings instead of symbols, and indexing a non-existent value will error.
2019-09-28 04:13:30 +00:00
# 2.4.0
- `Promise.is` now only checks if the object is "andThennable" (has an `andThen` method).
2019-09-18 21:58:07 +00:00
# 2.3.1
- Make unhandled rejection warning trigger on next Heartbeat
2019-09-18 20:42:15 +00:00
# 2.3.0
- Remove `Promise.spawn` from the public API.
- `Promise.async` still inherits the behavior from `Promise.spawn`.
- `Promise.async` now wraps the callback in `pcall` and rejects if an error occurred.
- `Promise.new` has now has an explicit error message when attempting to yield inside of it.
# 2.2.0
- `Promise.promisify` now uses `coroutine.wrap` instead of `Promise.spawn`
2019-09-13 00:13:29 +00:00
# 2.1.0
- Add `finallyCall`, `andThenCall`
- Add `awaitValue`
2019-09-12 07:58:56 +00:00
# 2.0.0
- Add Promise.race
- Add Promise.async
- Add Promise.spawn
- Add Promise.promisify
- `finally` now silences the unhandled rejection warning
- `onCancel` now returns if the Promise was cancelled at call time.
- Cancellation now propagates downstream.
- Add `Promise:awaitStatus`
- Calling `resolve` with a Promise while the resolving Promise is cancelled instantly cancels the passed Promise as an optimization.
- `finally` now passes the Promise status as a parameter.