jecs/demo/src/ServerScriptService/systems/lifetimes_expire.luau
Ukendio a6ba9f4bd5
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Update networking example
2025-07-02 20:26:57 +02:00

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local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ct = require(ReplicatedStorage.components)
local types = require(ReplicatedStorage.types)
return function(world: types.World, dt: number)
for e, lifetime in world:query(ct.Lifetime) do
if os.clock() > lifetime.created + lifetime.duration then
world:add(e, ct.Destroy)
end
end
end