jecs/test/addons/observers.luau
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Allow pre existing hooks for observer
2025-05-07 19:21:12 +02:00

119 lines
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local jecs = require("@jecs")
local testkit = require("@testkit")
local test = testkit.test()
local CASE, TEST, FINISH, CHECK = test.CASE, test.TEST, test.FINISH, test.CHECK
local observers_add = require("@addons/observers")
TEST("addons/observers", function()
local world = observers_add(jecs.world())
do CASE "Should not override hook"
local A = world:component()
local count = 0
local function counter()
count += 1
end
world:set(A, jecs.OnAdd, counter)
world:set(world:entity(), A, true)
CHECK(count == 1)
world:added(A, counter)
world:set(world:entity(), A, true)
CHECK(count == 3)
print(count)
end
do CASE "Ensure ordering between signals and observers"
local A = world:component()
local B = world:component()
local count = 0
local function counter()
count += 1
end
world:observer({
callback = counter,
query = world:query(A, B),
})
world:added(A, counter)
world:added(A, counter)
local e = world:entity()
world:add(e, A)
CHECK(count == 2)
world:add(e, B)
CHECK(count == 3)
end
do CASE "Rematch entities in observers"
local A = world:component()
local count = 0
local function counter()
count += 1
end
world:observer({
query = world:query(A),
callback = counter
})
local e = world:entity()
world:set(e, A, true)
CHECK(count == 1)
world:remove(e, A)
CHECK(count == 1)
world:set(e, A, true)
CHECK(count == 2)
world:set(e, A, true)
CHECK(count == 3)
end
do CASE "Don't report changed components in monitor"
local A = world:component()
local count = 0
local function counter()
count += 1
end
world:monitor({
query = world:query(A),
callback = counter
})
local e = world:entity()
world:set(e, A, true)
CHECK(count == 1)
world:remove(e, A)
CHECK(count == 2)
world:set(e, A, true)
CHECK(count == 3)
world:set(e, A, true)
CHECK(count == 3)
end
do CASE "Call on pairs"
local A = world:component()
local callcount = 0
world:added(A, function(entity)
callcount += 1
end)
world:added(A, function(entity)
callcount += 1
end)
local e = world:entity()
local e1 = world:entity()
world:add(e1, jecs.pair(A, e))
world:add(e, jecs.pair(A, e1))
CHECK(callcount == 4)
end
end)
return FINISH()