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	* Add case for when component is not found in archetype * Check only destination archetype first * Omit onNotifyAdd
		
			
				
	
	
		
			52 lines
		
	
	
	
		
			438 B
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			438 B
		
	
	
	
		
			Text
		
	
	
	
	
	
| # Compiled Lua sources
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| luac.out
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| 
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| # luarocks build files
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| *.src.rock
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| *.zip
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| *.tar.gz
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| *.rbxm
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| 
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| # Object files
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| *.o
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| *.os
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| *.ko
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| *.obj
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| *.elf
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| 
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| # Precompiled Headers
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| *.gch
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| *.pch
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| 
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| # Libraries
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| *.lib
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| *.a
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| *.la
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| *.lo
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| *.def
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| *.exp
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| 
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| # Shared objects (inc. Windows DLLs)
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| *.dll
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| *.so
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| *.so.*
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| *.dylib
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| 
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| # Executables
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| *.exe
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| *.out
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| *.app
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| *.i*86
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| *.x86_64
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| *.hex
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| 
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| # Wally files
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| DevPackages
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| Packages
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| wally.lock
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| WallyPatches
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| 
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| # Misc
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| roblox.toml
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| sourcemap.json
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| drafts/*.lua
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