jecs/jecs.d.ts
2024-12-14 18:46:19 +03:00

232 lines
6.8 KiB
TypeScript

/*
* The base type for entities.
* This type indicates that the entity cannot be used to `tag` other entities
* and cannot be used used as a component to associate any kind of data with itself.
*/
export type Id = number & {
readonly __nominal_Id: unique symbol;
};
/*
* An entity with no associated data when used as a component.
* This entity however could still be used to 'tag' other entities.
*
* You could go further and downcast this type to `Id`
* indicating that the entity is intended to only store other entities.
*/
export type Tag = Id & {
readonly __nominal_Tag: unique symbol;
};
/**
* A unique identifier in the world, entity.
* This identifier is associated with `TData` data when this entity is used as a component.
*/
export type Entity<TData = unknown> = Tag & {
readonly __nominal_Entity: unique symbol;
readonly __type_TData: TData;
};
type InferComponent<TValue> = TValue extends Entity<infer TData> ? TData : never;
type FlattenTuple<TItems extends any[]> = TItems extends [infer TValue] ? TValue : LuaTuple<TItems>;
type Undefinedable<TItems extends any[]> = {
[TKey in keyof TItems]: TItems[TKey] | undefined;
};
type InferComponents<TComponents extends Entity[]> = {
[TKey in keyof TComponents]: InferComponent<TComponents[TKey]>;
};
type TupleForWorldGet = [Entity] | [Entity, Entity] | [Entity, Entity, Entity] | [Entity, Entity, Entity, Entity];
type Iter<T extends any[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
export type Query<T extends any[]> = {
/**
* Returns an iterator that returns a tuple of an entity and queried components
*/
iter(): Iter<T>;
/**
* Modifies the query to include specified components
* @param components The components to include
* @returns Modified Query
*/
with(...components: Tag[]): Query<T>;
/**
* Modifies the Query to exclude specified components
* @param components The components to exclude
* @returns Modified Query
*/
without(...components: Tag[]): Query<T>;
} & Iter<T>;
export class World {
/**
* Creates a new World
*/
constructor();
/**
* Creates a new entity.
*
* If your intention is to use this entity as a component associated with some data
* then you should provide the type parameter.
*
* @returns Entity
*/
entity<TData = never>(): [TData] extends [never] ? Id : Entity<TData>;
/**
* Creates a new entity located in the first 256 ids.
*
* These should be used for static components for fast access.
* @returns Entity<TData>
*/
component<TData = unknown>(): Entity<TData>;
/**
* Gets the target of a relationship. For example, when a user calls
* `world.target(entity, ChildOf)`, you will obtain the parent entity.
* @param entity Entity
* @param relation The Relationship
* @returns The Parent Entity if it exists
*/
target(entity: Id, relation: Entity): Entity | undefined;
/**
* Gets the target of a relationship at a specific index.
* For example, when a user calls `world.target(entity, ChildOf(parent), 0)`,
* you will obtain the parent entity.
* @param entity Entity
* @param relation The Relationship
* @param index Target index
* @returns The Parent Entity if it exists
*/
target(entity: Id, relation: Entity, index: number): Entity | undefined;
/**
* Clears an entity from the world.
* @param entity Entity to be cleared
*/
clear(entity: Id): void;
/**
* Deletes an entity and all its related components and relationships.
* @param entity Entity to be destroyed
*/
delete(entity: Id): void;
/**
* Adds a component to the entity with no value.
*
* @param entity Target Entity
* @param tag Tag
*/
add(entity: Id, tag: Tag): void;
/**
* Assigns a value to a component on the given entity
* @param entity Target Entity
* @param component Target Component
* @param value Component Value
*/
set<TData>(entity: Id, component: Entity<TData>, value: NoInfer<TData>): void;
/**
* Removes a component from the given entity
* @param entity Target Entity
* @param component Target Component
*/
remove(entity: Id, component: Tag): void;
/**
* Retrieves the values of specified components for an entity.
* Some values may not exist when called.
* A maximum of 4 components are allowed at a time.
* @param entity Target Entity
* @param components Target Components
* @returns Data associated with target components if it exists.
*/
get<TComponents extends TupleForWorldGet>(entity: Id, ...components: TComponents): FlattenTuple<Undefinedable<InferComponents<TComponents>>>;
/**
* Returns whether the entity has the specified components.
* A maximum of 4 components are allowed at a time.
*
* @param entity Target Entity
* @param components Target Components
* @returns If the entity contains the components
*/
has(entity: Id, ...components: Tag[]): boolean;
/**
* Checks if an entity exists in the world
* @param entity Entity to check
* @returns Whether the entity exists in the world
*/
contains(entity: Id): boolean;
/**
* Get parent (target of ChildOf relationship) for entity.
* If there is no ChildOf relationship pair, it will return undefined.
* @param entity Target Entity
* @returns Parent Entity or undefined
*/
parent(entity: Id): Entity | undefined;
/**
* Searches the world for entities that match a given query
* @param components Queried Components
* @returns Query
*/
query<TComponents extends Entity[]>(...components: TComponents): Query<InferComponents<TComponents>>;
}
/**
* Creates a composite key (pair).
*
* @param pred The first entity (predicate)
* @param obj The second entity (object)
* @returns The composite key (pair)
*/
export function pair<TPredicate, TObject>(pred: Entity<TPredicate>, obj: Entity<TObject>): Entity<TPredicate>;
/**
* Checks if the entity is a composite key (pair)
* @param value The entity to check
* @returns If the entity is a pair
*/
export function IS_PAIR(value: Id): value is Entity;
/**
* Gets the first entity (predicate) of a pair
* @param pair The pair to get the first entity from
* @returns The first entity (predicate) of the pair
*/
export function pair_first(world: World, pair: Entity): Entity;
/**
* Gets the second entity (object) of a pair
* @param pair The pair to get the second entity from
* @returns The second entity (object) of the pair
*/
export function pair_second(world: World, pair: Entity): Entity;
export const Component: Entity;
export const OnAdd: Entity<(entity: Entity) => void>;
export const OnRemove: Entity<(entity: Entity) => void>;
export const OnSet: Entity<(entity: Entity, value: unknown) => void>;
export const ChildOf: Entity;
export const Wildcard: Entity;
export const w: Entity;
export const OnDelete: Entity;
export const OnDeleteTarget: Entity;
export const Delete: Entity;
export const Remove: Entity;
export const Name: Entity<string>;
export const Rest: Entity;