if not game then script = require "test/relative-string" end local typeof = game and typeof or require "test/mock".typeof:: never local Instance = game and Instance or require "test/mock".Instance :: never local throw = require(script.Parent.throw) local defaults = require(script.Parent.defaults) local apply = require(script.Parent.apply) local ctor_cache = {} :: { [string]: () -> Instance } setmetatable(ctor_cache :: any, { __index = function(self, class) local ok, instance: Instance = pcall(Instance.new, class :: any) if not ok then throw(`invalid class name, could not create instance of class { class }`) end local default: { [string]: unknown }? = defaults[class] if default then for i, v in next, default do (instance :: any)[i] = v end end local function ctor(properties: Props): Instance return apply(instance:Clone(), properties) end self[class] = ctor return ctor end }) local function create_instance(class: string) return ctor_cache[class] end local function clone_instance(instance: Instance) return function(properties: Props): Instance local clone = instance:Clone() if not clone then throw "attempt to clone a non-archivable instance" end return apply(clone, properties) end end local function create(class_or_instance: string|Instance): (Props) -> Instance if type(class_or_instance) == "string" then return create_instance(class_or_instance) elseif typeof(class_or_instance) == "Instance" then return clone_instance(class_or_instance) else throw("bad argument #1, expected string or instance, got " .. typeof(class_or_instance)) return nil :: never end end type Props = { [any]: any } return (create :: any) :: ( (T & Instance) -> (Props) -> T ) & ( ("Folder") -> (Props) -> Folder ) & ( ("BillboardGui") -> (Props) -> BillboardGui ) & ( ("CanvasGroup") -> (Props) -> CanvasGroup ) & ( ("Frame") -> (Props) -> Frame ) & ( ("ImageButton") -> (Props) -> ImageButton ) & ( ("ImageLabel") -> (Props) -> ImageLabel ) & ( ("ScreenGui") -> (Props) -> ScreenGui ) & ( ("ScrollingFrame") -> (Props) -> ScrollingFrame ) & ( ("SurfaceGui") -> (Props) -> SurfaceGui ) & ( ("TextBox") -> (Props) -> TextBox ) & ( ("TextButton") -> (Props) -> TextButton ) & ( ("TextLabel") -> (Props) -> TextLabel ) & ( ("UIAspectRatioConstraint") -> (Props) -> UIAspectRatioConstraint ) & ( ("UICorner") -> (Props) -> UICorner ) & ( ("UIGradient") -> (Props) -> UIGradient ) & ( ("UIGridLayout") -> (Props) -> UIGridLayout ) & ( ("UIListLayout") -> (Props) -> UIListLayout ) & ( ("UIPadding") -> (Props) -> UIPadding ) & ( ("UIPageLayout") -> (Props) -> UIPageLayout ) & ( ("UIScale") -> (Props) -> UIScale ) & ( ("UISizeConstraint") -> (Props) -> UISizeConstraint ) & ( ("UIStroke") -> (Props) -> UIStroke ) & ( ("UITableLayout") -> (Props) -> UITableLayout ) & ( ("UITextSizeConstraint") -> (Props) -> UITextSizeConstraint ) & ( ("VideoFrame") -> (Props) -> VideoFrame ) & ( ("ViewportFrame") -> (Props) -> ViewportFrame ) & ( (string) -> (Props) -> Instance )