local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerScriptService = game:GetService("ServerScriptService") local jecs = require(ReplicatedStorage.ecs) local schedule = require(ReplicatedStorage.schedule) local observers_add = require(ReplicatedStorage.observers_add) local SYSTEM = schedule.SYSTEM local RUN = schedule.RUN require(ReplicatedStorage.components) local world = observers_add(jecs.world()) local systems = ServerScriptService.systems SYSTEM(world, systems.replication) SYSTEM(world, systems.players_added) SYSTEM(world, systems.poison_hurts) SYSTEM(world, systems.life_is_painful) RUN(world, 0)