local ReplicatedStorage = game:GetService("ReplicatedStorage") local jecs = require(ReplicatedStorage.ecs) local schedule = require(ReplicatedStorage.schedule) local observers_add = require(ReplicatedStorage.observers_add) local SYSTEM = schedule.SYSTEM local RUN = schedule.RUN require(ReplicatedStorage.components) local world = observers_add(jecs.world()) local systems = ReplicatedStorage.systems SYSTEM(world, systems.receive_replication) RUN(world)