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6 changed files with 86 additions and 189 deletions

View file

@ -74,12 +74,11 @@ return function(world: types.World)
local removed = map.removed
if removed then
for _, entity in removed do
entity = ecs_map_get(world, entity)
if not world:contains(entity) then
for i, e in removed do
if not world:contains(e) then
continue
end
world:remove(entity, id)
world:remove(e, id)
end
end
end

4
jecs.d.ts vendored
View file

@ -105,7 +105,7 @@ export class World {
/**
* Creates a new World.
*/
private constructor();
constructor();
/**
* Enforces a check for entities to be created within a desired range.
@ -249,8 +249,6 @@ export class World {
query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
}
export function world(): World;
export function component<T>(): Entity<T>;
export function tag(): Tag;

137
jecs.luau
View file

@ -52,8 +52,6 @@ export type Query<T...> = typeof(setmetatable(
}
))
type QueryArm<T...> = () -> ()
export type Observer = {
callback: (archetype: Archetype) -> (),
query: QueryInner,
@ -439,7 +437,6 @@ end
local function archetype_move(
entity_index: EntityIndex,
entity: Entity,
to: Archetype,
dst_row: i24,
from: Archetype,
@ -453,9 +450,6 @@ local function archetype_move(
local id_types = from.types
local columns_map = to.columns_map
if src_row ~= last then
-- If the entity is the last row in the archetype then swapping it would be meaningless.
for i, column in src_columns do
if column == NULL_ARRAY then
continue
@ -469,42 +463,35 @@ local function archetype_move(
dst_column[dst_row] = column[src_row]
end
-- If the entity is the last row in the archetype then swapping it would be meaningless.
if src_row ~= last then
-- Swap rempves columns to ensure there are no holes in the archetype.
column[src_row] = column[last]
end
column[last] = nil
end
local moved = #src_entities
-- Move the entity from the source to the destination archetype.
-- Because we have swapped columns we now have to update the records
-- corresponding to the entities' rows that were swapped.
local e1 = src_entities[src_row]
local e2 = src_entities[moved]
local e2 = src_entities[last]
if src_row ~= moved then
src_entities[src_row] = e2
end
src_entities[moved] = nil :: any
dst_entities[dst_row] = e1
local sparse_array = entity_index.sparse_array
local record1 = sparse_array[ECS_ENTITY_T_LO(e1 :: number)]
local record2 = sparse_array[ECS_ENTITY_T_LO(e2 :: number)]
record1.row = dst_row
record2.row = src_row
else
for i, column in src_columns do
if column == NULL_ARRAY then
continue
end
-- Retrieves the new column index from the source archetype's record from each component
-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
local dst_column = columns_map[id_types[i]]
-- Sometimes target column may not exist, e.g. when you remove a component.
if dst_column then
dst_column[dst_row] = column[src_row]
end
column[last] = nil
end
end
src_entities[last] = nil :: any
dst_entities[dst_row] = entity
end
local function archetype_append(
@ -537,7 +524,7 @@ local function entity_move(
local sourceRow = record.row
local from = record.archetype
local dst_row = archetype_append(entity, to)
archetype_move(entity_index, entity, to, dst_row, from, sourceRow)
archetype_move(entity_index, to, dst_row, from, sourceRow)
record.archetype = to
record.row = dst_row
end
@ -576,7 +563,7 @@ local function world_get(world: World, entity: Entity,
if not b then
return va
elseif not c then
return va, fetch(b, columns_map, row)
return va, fetch(a, columns_map, row)
elseif not d then
return va, fetch(b, columns_map, row), fetch(c, columns_map, row)
elseif not e then
@ -671,9 +658,6 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
local relation = id
local target = 0
local is_pair = ECS_IS_PAIR(id :: number)
local has_delete = false
if is_pair then
relation = entity_index_get_alive(entity_index, ECS_PAIR_FIRST(id :: number)) :: i53
ecs_assert(relation and entity_index_is_alive(
@ -681,19 +665,16 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
target = entity_index_get_alive(entity_index, ECS_PAIR_SECOND(id :: number)) :: i53
ecs_assert(target and entity_index_is_alive(
entity_index, target), ECS_INTERNAL_ERROR)
end
local cleanup_policy = world_target(world, relation, EcsOnDelete, 0)
local cleanup_policy_target = world_target(world, relation, EcsOnDeleteTarget, 0)
if cleanup_policy_target == EcsDelete then
has_delete = true
end
else
local cleanup_policy = world_target(world, relation, EcsOnDelete, 0)
local has_delete = false
if cleanup_policy == EcsDelete then
if cleanup_policy == EcsDelete or cleanup_policy_target == EcsDelete then
has_delete = true
end
end
local on_add, on_change, on_remove = world_get(world,
relation, EcsOnAdd, EcsOnChange, EcsOnRemove)
@ -2045,16 +2026,18 @@ local function ecs_bulk_insert(world: World, entity: Entity, ids: { Entity }, va
local value = values[i] :: any
local on_add = idr.hooks.on_add
if value ~= nil then
columns_map[id][row] = value
local on_change = idr.hooks.on_change
if value then
columns_map[id][row] = value
local hook = if set then on_change else on_add
if hook then
hook(entity, id, value :: any)
end
elseif on_add then
on_add(entity, id)
else
if on_add then
on_add(entity, id, value)
end
end
end
end
@ -2157,41 +2140,38 @@ local function world_new()
return r
end
-- local function inner_entity_index_try_get(entity: number): Record?
-- local r = inner_entity_index_try_get_any(entity)
-- local function entity_index_try_get_safe(entity: number): Record?
-- local r = entity_index_try_get_any_fast(entity_index, entity)
-- if r then
-- local r_dense = r.dense
-- if r_dense > entity_index.alive_count then
-- return nil
-- end
-- if eindex_dense_array[r_dense] ~= entity then
-- if entity_index.dense_array[r_dense] ~= entity then
-- return nil
-- end
-- end
-- return r
-- end
local function inner_entity_index_try_get_unsafe(entity: number): Record?
local r = inner_entity_index_try_get_any(entity)
local function inner_entity_index_try_get(entity: number): Record?
local r = eindex_sparse_array[ECS_ENTITY_T_LO(entity)]
if r then
local r_dense = r.dense
-- if r_dense > entity_index.alive_count then
-- return nil
-- end
if eindex_dense_array[r_dense] ~= entity then
if eindex_dense_array[r.dense] ~= entity then
return nil
end
end
return r
end
local function inner_world_add<T, a>(
world: World,
entity: Entity<T>,
id: Id<a>
): ()
local entity_index = world.entity_index
local record = inner_entity_index_try_get_unsafe(entity :: number)
local record = inner_entity_index_try_get(entity :: number)
if not record then
return
end
@ -2219,7 +2199,7 @@ local function world_new()
local function inner_world_get(world: World, entity: Entity,
a: Id, b: Id?, c: Id?, d: Id?, e: Id?): ...any
local record = inner_entity_index_try_get_unsafe(entity::number)
local record = inner_entity_index_try_get(entity::number)
if not record then
return nil
end
@ -2237,7 +2217,7 @@ local function world_new()
if not b then
return va
elseif not c then
return va, fetch(b, columns_map, row)
return va, fetch(a, columns_map, row)
elseif not d then
return va, fetch(b, columns_map, row), fetch(c, columns_map, row)
elseif not e then
@ -2250,7 +2230,7 @@ local function world_new()
local function inner_world_has(world: World, entity: i53,
a: i53, b: i53?, c: i53?, d: i53?, e: i53?): boolean
local record = inner_entity_index_try_get_unsafe(entity)
local record = inner_entity_index_try_get(entity)
if not record then
return false
end
@ -2270,7 +2250,7 @@ local function world_new()
end
local function inner_world_target<T, a>(world: World, entity: Entity<T>, relation: Id<a>, index: number?): Entity?
local record = inner_entity_index_try_get_unsafe(entity :: number)
local record = inner_entity_index_try_get(entity :: number)
if not record then
return nil
end
@ -2332,7 +2312,7 @@ local function world_new()
end
local function inner_world_set<T, a>(world: World, entity: Entity<T>, id: Id<a>, data: a): ()
local record = inner_entity_index_try_get_unsafe(entity :: number)
local record = inner_entity_index_try_get(entity :: number)
if not record then
return
end
@ -2433,7 +2413,7 @@ local function world_new()
end
local function inner_world_remove<T, a>(world: World, entity: Entity<T>, id: Id<a>)
local record = inner_entity_index_try_get_unsafe(entity :: number)
local record = inner_entity_index_try_get(entity :: number)
if not record then
return
end
@ -2470,8 +2450,8 @@ local function world_new()
local idr_archetype = archetypes[archetype_id]
local entities = idr_archetype.entities
local n = #entities
table.move(entities, 1, n, count + 1, queue)
count += n
table.move(entities, 1, n, #queue + 1, queue)
end
for _, e in queue do
inner_world_remove(world, e, entity)
@ -2553,12 +2533,11 @@ local function world_new()
end
end
end
end
local function inner_world_delete<T>(world: World, entity: Entity<T>)
local entity_index = world.entity_index
local record = inner_entity_index_try_get_unsafe(entity::number)
local record = inner_entity_index_try_get(entity::number)
if not record then
return
end
@ -2596,42 +2575,16 @@ local function world_new()
archetype_destroy(world, idr_archetype)
end
else
local on_remove = idr.hooks.on_remove
if on_remove then
for archetype_id in idr.records do
local idr_archetype = archetypes[archetype_id]
local to = archetype_traverse_remove(world, entity, idr_archetype)
local entities = idr_archetype.entities
local n = #entities
for i = n, 1, -1 do
local e = entities[i]
on_remove(e, entity)
local r = eindex_sparse_array[ECS_ID(e :: number)]
local from = r.archetype
if from ~= idr_archetype then
-- unfortunately the on_remove hook allows a window where `e` can have changed archetype
-- this is hypothetically not that expensive of an operation anyways
to = archetype_traverse_remove(world, entity, from)
end
entity_move(entity_index, e, r, to)
inner_world_remove(world, entities[i], entity)
end
archetype_destroy(world, idr_archetype)
end
else
for archetype_id in idr.records do
local idr_archetype = archetypes[archetype_id]
local to = archetype_traverse_remove(world, entity, idr_archetype)
local entities = idr_archetype.entities
local n = #entities
for i = n, 1, -1 do
local e = entities[i]
entity_move(entity_index, e, eindex_sparse_array[ECS_ID(e :: number)], to)
end
archetype_destroy(world, idr_archetype)
end
end
end
end
@ -2850,7 +2803,7 @@ local function world_new()
if value == NULL then
inner_world_add(world, i, ty)
else
inner_world_set(world, i, ty, value)
inner_world_add(world, i, ty, value)
end
end
end

View file

@ -1,6 +1,6 @@
{
"name": "@rbxts/jecs",
"version": "0.7.3",
"version": "0.7.1",
"description": "Stupidly fast Entity Component System",
"main": "jecs.luau",
"repository": {

View file

@ -22,13 +22,9 @@ type Entity<T=nil> = jecs.Entity<T>
type Id<T=unknown> = jecs.Id<T>
local entity_visualiser = require("@tools/entity_visualiser")
local lifetime_tracker_add = require("@tools/lifetime_tracker")
local dwi = entity_visualiser.stringify
TEST("repro", function()
end)
TEST("bulk", function()
local world = jecs.world()
local A = world:component()
@ -46,10 +42,7 @@ TEST("bulk", function()
CHECK(world:get(e, B) == 2)
CHECK(world:get(e, C) == 3)
jecs.bulk_insert(world, e,
{ D, E, F },
{ 4, nil, 5 }
)
jecs.bulk_insert(world, e, { D, E, F }, { 4, nil, 5 })
CHECK(world:get(e, A) == 1)
CHECK(world:get(e, B) == 2)
CHECK(world:get(e, C) == 3)
@ -58,10 +51,7 @@ TEST("bulk", function()
CHECK(world:get(e, E) == nil and world:has(e, E))
CHECK(world:get(e, F) == 5)
jecs.bulk_insert(world, e,
{ A, D, E, F, C },
{ 10, 40, nil, 50, 30 }
)
jecs.bulk_insert(world, e, { A, D, E, F, C }, { 10, 40, nil, 50, 30 })
CHECK(world:get(e, A) == 10)
CHECK(world:get(e, B) == 2)
@ -386,51 +376,8 @@ TEST("world:contains()", function()
end)
TEST("world:delete()", function()
do CASE "pair(OnDelete, Delete)"
local world = jecs.world()
local ct = world:component()
world:add(ct, jecs.pair(jecs.OnDelete, jecs.Delete))
local e1 = world:entity()
local e2 = world:entity()
local dummy = world:entity()
world:add(e1, ct)
world:add(e2, jecs.pair(ct, dummy))
world:delete(dummy)
CHECK(world:contains(e2))
world:delete(ct)
CHECK(not world:contains(e1))
end
do CASE "pair(OnDeleteTarget, Delete)"
local world = jecs.world()
local ct = world:component()
world:add(ct, jecs.pair(jecs.OnDeleteTarget, jecs.Delete))
local e1 = world:entity()
local e2 = world:entity()
local dummy = world:entity()
world:add(e1, ct)
world:add(e2, jecs.pair(ct, dummy))
world:delete(dummy)
CHECK(not world:contains(e2))
world:delete(ct)
CHECK(world:contains(e1))
end
do CASE "remove (*, R) pairs when relationship is invalidated"
print("-------")
local world = jecs.world()
local e1 = world:entity()
local e2 = world:entity()
@ -494,7 +441,7 @@ TEST("world:delete()", function()
local A = world:entity()
local B = world:entity()
world:add(Relation, pair(jecs.OnDeleteTarget, jecs.Delete))
world:add(Relation, pair(jecs.OnDelete, jecs.Delete))
local entity = world:entity()

View file

@ -1,6 +1,6 @@
[package]
name = "ukendio/jecs"
version = "0.7.3"
version = "0.7.1"
registry = "https://github.com/UpliftGames/wally-index"
realm = "shared"
license = "MIT"