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5 changed files with 136 additions and 41 deletions
4
jecs.d.ts
vendored
4
jecs.d.ts
vendored
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@ -105,7 +105,7 @@ export class World {
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/**
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* Creates a new World.
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*/
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constructor();
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private constructor();
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/**
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* Enforces a check for entities to be created within a desired range.
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@ -249,6 +249,8 @@ export class World {
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query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
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}
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export function world(): World;
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export function component<T>(): Entity<T>;
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export function tag(): Tag;
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90
jecs.luau
90
jecs.luau
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@ -52,6 +52,8 @@ export type Query<T...> = typeof(setmetatable(
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}
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))
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type QueryArm<T...> = () -> ()
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export type Observer = {
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callback: (archetype: Archetype) -> (),
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query: QueryInner,
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@ -658,6 +660,9 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
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local relation = id
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local target = 0
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local is_pair = ECS_IS_PAIR(id :: number)
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local has_delete = false
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if is_pair then
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relation = entity_index_get_alive(entity_index, ECS_PAIR_FIRST(id :: number)) :: i53
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ecs_assert(relation and entity_index_is_alive(
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@ -665,16 +670,19 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
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target = entity_index_get_alive(entity_index, ECS_PAIR_SECOND(id :: number)) :: i53
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ecs_assert(target and entity_index_is_alive(
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entity_index, target), ECS_INTERNAL_ERROR)
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end
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local cleanup_policy = world_target(world, relation, EcsOnDelete, 0)
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local cleanup_policy_target = world_target(world, relation, EcsOnDeleteTarget, 0)
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local has_delete = false
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if cleanup_policy == EcsDelete or cleanup_policy_target == EcsDelete then
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if cleanup_policy_target == EcsDelete then
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has_delete = true
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end
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else
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local cleanup_policy = world_target(world, relation, EcsOnDelete, 0)
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if cleanup_policy == EcsDelete then
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has_delete = true
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end
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end
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local on_add, on_change, on_remove = world_get(world,
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relation, EcsOnAdd, EcsOnChange, EcsOnRemove)
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@ -2026,18 +2034,16 @@ local function ecs_bulk_insert(world: World, entity: Entity, ids: { Entity }, va
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local value = values[i] :: any
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local on_add = idr.hooks.on_add
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local on_change = idr.hooks.on_change
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if value then
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if value ~= nil then
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columns_map[id][row] = value
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local on_change = idr.hooks.on_change
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local hook = if set then on_change else on_add
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if hook then
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hook(entity, id, value :: any)
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end
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else
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if on_add then
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on_add(entity, id, value)
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end
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elseif on_add then
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on_add(entity, id)
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end
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end
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end
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@ -2140,38 +2146,41 @@ local function world_new()
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return r
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end
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-- local function entity_index_try_get_safe(entity: number): Record?
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-- local r = entity_index_try_get_any_fast(entity_index, entity)
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-- local function inner_entity_index_try_get(entity: number): Record?
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-- local r = inner_entity_index_try_get_any(entity)
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-- if r then
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-- local r_dense = r.dense
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-- if r_dense > entity_index.alive_count then
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-- return nil
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-- end
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-- if entity_index.dense_array[r_dense] ~= entity then
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-- if eindex_dense_array[r_dense] ~= entity then
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-- return nil
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-- end
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-- end
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-- return r
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-- end
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local function inner_entity_index_try_get(entity: number): Record?
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local r = eindex_sparse_array[ECS_ENTITY_T_LO(entity)]
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local function inner_entity_index_try_get_unsafe(entity: number): Record?
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local r = inner_entity_index_try_get_any(entity)
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if r then
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if eindex_dense_array[r.dense] ~= entity then
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local r_dense = r.dense
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-- if r_dense > entity_index.alive_count then
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-- return nil
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-- end
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if eindex_dense_array[r_dense] ~= entity then
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return nil
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end
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end
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return r
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end
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local function inner_world_add<T, a>(
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world: World,
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entity: Entity<T>,
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id: Id<a>
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): ()
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local entity_index = world.entity_index
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local record = inner_entity_index_try_get(entity :: number)
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local record = inner_entity_index_try_get_unsafe(entity :: number)
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if not record then
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return
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end
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@ -2199,7 +2208,7 @@ local function world_new()
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local function inner_world_get(world: World, entity: Entity,
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a: Id, b: Id?, c: Id?, d: Id?, e: Id?): ...any
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local record = inner_entity_index_try_get(entity::number)
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local record = inner_entity_index_try_get_unsafe(entity::number)
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if not record then
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return nil
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end
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@ -2230,7 +2239,7 @@ local function world_new()
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local function inner_world_has(world: World, entity: i53,
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a: i53, b: i53?, c: i53?, d: i53?, e: i53?): boolean
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local record = inner_entity_index_try_get(entity)
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local record = inner_entity_index_try_get_unsafe(entity)
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if not record then
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return false
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end
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@ -2250,7 +2259,7 @@ local function world_new()
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end
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local function inner_world_target<T, a>(world: World, entity: Entity<T>, relation: Id<a>, index: number?): Entity?
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local record = inner_entity_index_try_get(entity :: number)
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local record = inner_entity_index_try_get_unsafe(entity :: number)
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if not record then
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return nil
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end
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@ -2312,7 +2321,7 @@ local function world_new()
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end
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local function inner_world_set<T, a>(world: World, entity: Entity<T>, id: Id<a>, data: a): ()
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local record = inner_entity_index_try_get(entity :: number)
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local record = inner_entity_index_try_get_unsafe(entity :: number)
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if not record then
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return
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end
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@ -2413,7 +2422,7 @@ local function world_new()
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end
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local function inner_world_remove<T, a>(world: World, entity: Entity<T>, id: Id<a>)
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local record = inner_entity_index_try_get(entity :: number)
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local record = inner_entity_index_try_get_unsafe(entity :: number)
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if not record then
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return
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end
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@ -2533,11 +2542,12 @@ local function world_new()
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end
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end
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end
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end
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local function inner_world_delete<T>(world: World, entity: Entity<T>)
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local entity_index = world.entity_index
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local record = inner_entity_index_try_get(entity::number)
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local record = inner_entity_index_try_get_unsafe(entity::number)
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if not record then
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return
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end
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@ -2575,16 +2585,42 @@ local function world_new()
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archetype_destroy(world, idr_archetype)
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end
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else
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local on_remove = idr.hooks.on_remove
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if on_remove then
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for archetype_id in idr.records do
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local idr_archetype = archetypes[archetype_id]
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local to = archetype_traverse_remove(world, entity, idr_archetype)
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local entities = idr_archetype.entities
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local n = #entities
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for i = n, 1, -1 do
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inner_world_remove(world, entities[i], entity)
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local e = entities[i]
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on_remove(e, entity)
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local r = eindex_sparse_array[ECS_ID(e :: number)]
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local from = r.archetype
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if from ~= idr_archetype then
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-- unfortunately the on_remove hook allows a window where `e` can have changed archetype
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-- this is hypothetically not that expensive of an operation anyways
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to = archetype_traverse_remove(world, entity, from)
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end
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entity_move(entity_index, e, r, to)
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end
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archetype_destroy(world, idr_archetype)
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end
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else
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for archetype_id in idr.records do
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local idr_archetype = archetypes[archetype_id]
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local to = archetype_traverse_remove(world, entity, idr_archetype)
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local entities = idr_archetype.entities
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local n = #entities
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for i = n, 1, -1 do
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local e = entities[i]
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entity_move(entity_index, e, eindex_sparse_array[ECS_ID(e :: number)], to)
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end
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archetype_destroy(world, idr_archetype)
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end
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end
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end
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end
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@ -2803,7 +2839,7 @@ local function world_new()
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if value == NULL then
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inner_world_add(world, i, ty)
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else
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inner_world_add(world, i, ty, value)
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inner_world_set(world, i, ty, value)
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end
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end
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end
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@ -1,6 +1,6 @@
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{
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"name": "@rbxts/jecs",
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"version": "0.7.2",
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"version": "0.7.3",
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"description": "Stupidly fast Entity Component System",
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"main": "jecs.luau",
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"repository": {
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@ -25,6 +25,57 @@ local entity_visualiser = require("@tools/entity_visualiser")
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local lifetime_tracker_add = require("@tools/lifetime_tracker")
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local dwi = entity_visualiser.stringify
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TEST("repro#", function()
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do CASE "pair(OnDelete, Delete)"
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local world = jecs.world()
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local ct = world:component()
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world:add(ct, jecs.pair(jecs.OnDelete, jecs.Delete))
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local e1 = world:entity()
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local e2 = world:entity()
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local dummy = world:entity()
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world:add(e1, ct)
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world:add(e2, jecs.pair(ct, dummy))
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world:delete(dummy)
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CHECK(world:contains(e2))
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world:delete(ct)
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CHECK(not world:contains(e1))
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end
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do CASE "pair(OnDeleteTarget, Delete)"
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print("start")
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local world = jecs.world()
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local ct = world:component()
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world:add(ct, jecs.pair(jecs.OnDeleteTarget, jecs.Delete))
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local e1 = world:entity()
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local e2 = world:entity()
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-- local dummy = world:entity()
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print("flags")
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world:add(e1, ct)
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print(world.component_index[ct].flags)
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-- world:add(e2, jecs.pair(ct, dummy))
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-- world:delete(dummy)
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-- CHECK(not world:contains(e2))
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world:delete(ct)
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CHECK(world:contains(e1))
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end
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end)
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TEST("bulk", function()
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local world = jecs.world()
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local A = world:component()
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@ -42,7 +93,10 @@ TEST("bulk", function()
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CHECK(world:get(e, B) == 2)
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CHECK(world:get(e, C) == 3)
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jecs.bulk_insert(world, e, { D, E, F }, { 4, nil, 5 })
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jecs.bulk_insert(world, e,
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{ D, E, F },
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{ 4, nil, 5 }
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)
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CHECK(world:get(e, A) == 1)
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CHECK(world:get(e, B) == 2)
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CHECK(world:get(e, C) == 3)
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@ -51,7 +105,10 @@ TEST("bulk", function()
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CHECK(world:get(e, E) == nil and world:has(e, E))
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CHECK(world:get(e, F) == 5)
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jecs.bulk_insert(world, e, { A, D, E, F, C }, { 10, 40, nil, 50, 30 })
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jecs.bulk_insert(world, e,
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{ A, D, E, F, C },
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{ 10, 40, nil, 50, 30 }
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)
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CHECK(world:get(e, A) == 10)
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CHECK(world:get(e, B) == 2)
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@ -441,7 +498,7 @@ TEST("world:delete()", function()
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local A = world:entity()
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local B = world:entity()
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world:add(Relation, pair(jecs.OnDelete, jecs.Delete))
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world:add(Relation, pair(jecs.OnDeleteTarget, jecs.Delete))
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local entity = world:entity()
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@ -1,6 +1,6 @@
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[package]
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name = "ukendio/jecs"
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version = "0.7.2"
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version = "0.7.3"
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registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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license = "MIT"
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