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Author SHA1 Message Date
nonamie
39bfee2351
Merge e8575a0db6 into eaafd27280 2024-12-24 19:33:21 -03:00
Marcus
eaafd27280
Add support for components in both positions of pairs (#164)
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* Add support for components in both positions of pairs

* Export type function

* Rework query types
2024-12-24 22:39:32 +01:00
Marcus
ee9bc6a775
Remove stylua (#163)
* Add support for components in both positions of pairs

* Remove stylua workflow!

* remove file
2024-12-24 22:38:25 +01:00
nonamie
e8575a0db6 infer invariants 2024-12-14 20:22:51 +03:00
nonamie
15d5c44085 fix TData infer issue 2024-12-14 18:46:19 +03:00
nonamie
059a49132b remove commented Id/Pair types 2024-12-14 11:53:11 +03:00
nonamie
e28a6bc819 fix "set" method defition 2024-12-14 11:30:50 +03:00
nonamie
edf2e642c4 type refactors 2024-12-09 14:28:08 +03:00
nonamie
deca401970 refactor types 2024-12-09 14:15:28 +03:00
5 changed files with 4138 additions and 4158 deletions

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@ -1,20 +0,0 @@
name: Styling
on: [push, pull_request, workflow_dispatch]
jobs:
run:
name: Run Stylua
runs-on: ubuntu-latest
steps:
- name: Checkout Project
uses: actions/checkout@v4
- name: Run Stylua
uses: JohnnyMorganz/stylua-action@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
version: latest # NOTE: we recommend pinning to a specific version in case of formatting changes
# CLI arguments
args: --check jecs.luau

139
jecs.d.ts vendored
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@ -1,40 +1,49 @@
/*
* The base type for entities.
* This type indicates that the entity cannot be used to `tag` other entities
* and cannot be used used as a component to associate any kind of data with itself.
*/
export type Id = number & {
readonly __nominal_Id: unique symbol;
};
/*
* An entity with no associated data when used as a component.
* This entity however could still be used to 'tag' other entities.
*
* You could go further and downcast this type to `Id`
* indicating that the entity is intended to only store other entities.
*/
export type Tag = Id & {
readonly __nominal_Tag: unique symbol;
};
/**
* A unique identifier in the world, entity.
* The generic type T defines the data type when this entity is used as a component
* This identifier is associated with `TData` data when this entity is used as a component.
*/
export type Entity<T = undefined | unknown> = number & { __jecs_value: T };
/**
* An entity with no associated data when used as a component
*/
export type Tag = Entity<undefined>;
/**
* A pair of entities
* P is the type of the predicate, O is the type of the object, and V is the type of the value (defaults to P)
*/
export type Pair<P = undefined, O = undefined, V = P> = number & {
__jecs_pair_pred: P;
__jecs_pair_obj: O;
__jecs_pair_value: V;
export type Entity<TData = unknown> = Tag & {
readonly __nominal_Entity: unique symbol;
readonly __type_TData: TData;
};
/**
* Either an Entity or a Pair
*/
export type Id<T = unknown> = Entity<T> | Pair<unknown, unknown, T>;
type InferComponent<TValue> = TValue extends Entity<infer TData> ? TData : never;
type InferComponent<E> = E extends Id<infer T> ? T : never;
type FlattenTuple<T extends any[]> = T extends [infer U] ? U : LuaTuple<T>;
type Nullable<T extends unknown[]> = { [K in keyof T]: T[K] | undefined };
type InferComponents<A extends Id[]> = {
[K in keyof A]: InferComponent<A[K]>;
type FlattenTuple<TItems extends any[]> = TItems extends [infer TValue] ? TValue : LuaTuple<TItems>;
type Undefinedable<TItems extends any[]> = {
[TKey in keyof TItems]: TItems[TKey] | undefined;
};
type TupleForWorldGet = [Id] | [Id, Id] | [Id, Id, Id] | [Id, Id, Id, Id];
type Iter<T extends unknown[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
type InferComponents<TComponents extends Entity[]> = {
[TKey in keyof TComponents]: InferComponent<TComponents[TKey]>;
};
export type Query<T extends unknown[]> = {
type TupleForWorldGet = [Entity] | [Entity, Entity] | [Entity, Entity, Entity] | [Entity, Entity, Entity, Entity];
type Iter<T extends any[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
export type Query<T extends any[]> = {
/**
* Returns an iterator that returns a tuple of an entity and queried components
*/
@ -45,14 +54,14 @@ export type Query<T extends unknown[]> = {
* @param components The components to include
* @returns Modified Query
*/
with(...components: Id[]): Query<T>;
with(...components: Tag[]): Query<T>;
/**
* Modifies the Query to exclude specified components
* @param components The components to exclude
* @returns Modified Query
*/
without(...components: Id[]): Query<T>;
without(...components: Tag[]): Query<T>;
} & Iter<T>;
export class World {
@ -62,26 +71,31 @@ export class World {
constructor();
/**
* Creates a new entity
* Creates a new entity.
*
* If your intention is to use this entity as a component associated with some data
* then you should provide the type parameter.
*
* @returns Entity
*/
entity(): Tag;
entity<TData = never>(): [TData] extends [never] ? Id : Entity<TData>;
/**
* Creates a new entity located in the first 256 ids.
*
* These should be used for static components for fast access.
* @returns Entity<T>
* @returns Entity<TData>
*/
component<T = unknown>(): Entity<T>;
component<TData = unknown>(): Entity<TData>;
/**
* Gets the target of a relationship. For example, when a user calls
* `world.target(entity, ChildOf(parent))`, you will obtain the parent entity.
* `world.target(entity, ChildOf)`, you will obtain the parent entity.
* @param entity Entity
* @param relation The Relationship
* @returns The Parent Entity if it exists
*/
target(entity: Entity, relation: Entity): Entity | undefined;
target(entity: Id, relation: Entity): Entity | undefined;
/**
* Gets the target of a relationship at a specific index.
@ -92,26 +106,27 @@ export class World {
* @param index Target index
* @returns The Parent Entity if it exists
*/
target(entity: Entity, relation: Entity, index: number): Entity | undefined;
target(entity: Id, relation: Entity, index: number): Entity | undefined;
/**
* Clears an entity from the world
* Clears an entity from the world.
* @param entity Entity to be cleared
*/
clear(entity: Entity): void;
clear(entity: Id): void;
/**
* Deletes an entity and all its related components and relationships
* Deletes an entity and all its related components and relationships.
* @param entity Entity to be destroyed
*/
delete(entity: Entity): void;
delete(entity: Id): void;
/**
* Adds a component to the entity with no value
* Adds a component to the entity with no value.
*
* @param entity Target Entity
* @param component Component
* @param tag Tag
*/
add(entity: Entity, component: Id): void;
add(entity: Id, tag: Tag): void;
/**
* Assigns a value to a component on the given entity
@ -119,40 +134,41 @@ export class World {
* @param component Target Component
* @param value Component Value
*/
set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void;
set<TData>(entity: Id, component: Entity<TData>, value: TData): void;
/**
* Removes a component from the given entity
* @param entity Target Entity
* @param component Target Component
*/
remove(entity: Entity, component: Id): void;
remove(entity: Id, component: Tag): void;
/**
* Retrieves the values of specified components for an entity.
* Some values may not exist when called.
* A maximum of 4 components are allowed at a time.
* @param id Target Entity
* @param entity Target Entity
* @param components Target Components
* @returns Data associated with target components if it exists.
*/
get<T extends TupleForWorldGet>(id: Entity, ...components: T): FlattenTuple<Nullable<InferComponents<T>>>;
get<TComponents extends TupleForWorldGet>(entity: Id, ...components: TComponents): FlattenTuple<Undefinedable<InferComponents<TComponents>>>;
/**
* Returns whether the entity has the specified components.
* A maximum of 4 components are allowed at a time.
*
* @param entity Target Entity
* @param components Target Components
* @returns If the entity contains the components
*/
has(entity: Entity, ...components: Id[]): boolean;
has(entity: Id, ...components: Tag[]): boolean;
/**
* Checks if an entity exists in the world
* @param entity Entity to check
* @returns Whether the entity exists in the world
*/
contains(entity: Entity): boolean;
contains(entity: Id): boolean;
/**
* Get parent (target of ChildOf relationship) for entity.
@ -160,48 +176,51 @@ export class World {
* @param entity Target Entity
* @returns Parent Entity or undefined
*/
parent(entity: Entity): Entity | undefined;
parent(entity: Id): Entity | undefined;
/**
* Searches the world for entities that match a given query
* @param components Queried Components
* @returns Query
*/
query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
query<TComponents extends Entity[]>(...components: TComponents): Query<InferComponents<TComponents>>;
}
/**
* Creates a composite key (pair)
* Creates a composite key (pair).
*
* @param pred The first entity (predicate)
* @param obj The second entity (object)
* @returns The composite key (pair)
*/
export function pair<P, O, V = P>(pred: Entity<P>, obj: Entity<O>): Pair<P, O, V>;
export function pair<TPredicate, TObject>(pred: Entity<TPredicate>, obj: Entity<TObject>): Entity<TPredicate>;
/**
* Checks if the entity is a composite key (pair)
* @param value The entity to check
* @returns If the entity is a pair
*/
export function IS_PAIR(value: Id): value is Pair;
export function IS_PAIR(value: Id): value is Entity;
/**
* Gets the first entity (predicate) of a pair
* @param pair The pair to get the first entity from
* @returns The first entity (predicate) of the pair
*/
export function pair_first<P, O, V = P>(pair: Pair<P, O, V>): Entity<P>;
export function pair_first(world: World, pair: Entity): Entity;
/**
* Gets the second entity (object) of a pair
* @param pair The pair to get the second entity from
* @returns The second entity (object) of the pair
*/
export function pair_second<P, O, V = P>(pair: Pair<P, O, V>): Entity<O>;
export function pair_second(world: World, pair: Entity): Entity;
export const OnAdd: Entity<(e: Entity) => void>;
export const OnRemove: Entity<(e: Entity) => void>;
export const OnSet: Entity<(e: Entity, value: unknown) => void>;
export const Component: Entity;
export const OnAdd: Entity<(entity: Entity) => void>;
export const OnRemove: Entity<(entity: Entity) => void>;
export const OnSet: Entity<(entity: Entity, value: unknown) => void>;
export const ChildOf: Entity;
export const Wildcard: Entity;
export const w: Entity;

112
jecs.luau
View file

@ -257,7 +257,7 @@ local function archetype_move(entity_index: EntityIndex, to: Archetype, dst_row:
local src_entities = from.entities
local last = #src_entities
local types = from.types
local id_types = from.types
local records = to.records
for i, column in src_columns do
@ -266,12 +266,13 @@ local function archetype_move(entity_index: EntityIndex, to: Archetype, dst_row:
end
-- Retrieves the new column index from the source archetype's record from each component
-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
local tr = records[types[i]]
local tr = records[id_types[i]]
-- Sometimes target column may not exist, e.g. when you remove a component.
if tr then
dst_columns[tr.column][dst_row] = column[src_row]
end
-- If the entity is the last row in the archetype then swapping it would be meaningless.
if src_row ~= last then
-- Swap rempves columns to ensure there are no holes in the archetype.
@ -475,7 +476,8 @@ local function id_record_ensure(world: World, id: number): IdRecord
if not idr then
local flags = ECS_ID_MASK
local relation = id
if ECS_IS_PAIR(id) then
local is_pair = ECS_IS_PAIR(id)
if is_pair then
relation = ecs_pair_first(world, id)
end
@ -492,6 +494,10 @@ local function id_record_ensure(world: World, id: number): IdRecord
local is_tag = not world_has_one_inline(world, relation, EcsComponent)
if is_tag and is_pair then
is_tag = not world_has_one_inline(world, ecs_pair_second(world, id), EcsComponent)
end
flags = bit32.bor(
flags,
if on_add then ECS_ID_HAS_ON_ADD else 0,
@ -535,15 +541,15 @@ local function archetype_append_to_records(
end
end
local function archetype_create(world: World, types: { i24 }, ty, prev: i53?): Archetype
local function archetype_create(world: World, id_types: { i24 }, ty, prev: i53?): Archetype
local archetype_id = (world.nextArchetypeId :: number) + 1
world.nextArchetypeId = archetype_id
local length = #types
local length = #id_types
local columns = (table.create(length) :: any) :: { Column }
local records: { ArchetypeRecord } = {}
for i, componentId in types do
for i, componentId in id_types do
local idr = id_record_ensure(world, componentId)
archetype_append_to_records(idr, archetype_id, records, componentId, i)
@ -572,7 +578,7 @@ local function archetype_create(world: World, types: { i24 }, ty, prev: i53?): A
id = archetype_id,
records = records,
type = ty,
types = types,
types = id_types,
add = {},
remove = {},
@ -593,22 +599,22 @@ local function world_parent(world: World, entity: i53)
return world_target(world, entity, EcsChildOf, 0)
end
local function archetype_ensure(world: World, types): Archetype
if #types < 1 then
local function archetype_ensure(world: World, id_types): Archetype
if #id_types < 1 then
return world.ROOT_ARCHETYPE
end
local ty = hash(types)
local ty = hash(id_types)
local archetype = world.archetypeIndex[ty]
if archetype then
return archetype
end
return archetype_create(world, types, ty)
return archetype_create(world, id_types, ty)
end
local function find_insert(types: { i53 }, toAdd: i53): number
for i, id in types do
local function find_insert(id_types: { i53 }, toAdd: i53): number
for i, id in id_types do
if id == toAdd then
return -1
end
@ -616,7 +622,7 @@ local function find_insert(types: { i53 }, toAdd: i53): number
return i
end
end
return #types + 1
return #id_types + 1
end
local function find_archetype_with(world: World, node: Archetype, id: i53): Archetype
@ -886,7 +892,7 @@ end
local function archetype_delete(world: World, archetype: Archetype, row: number, destruct: boolean?)
local entityIndex = world.entity_index
local columns = archetype.columns
local types = archetype.types
local id_types = archetype.types
local entities = archetype.entities
local column_count = #entities
local last = #entities
@ -905,7 +911,7 @@ local function archetype_delete(world: World, archetype: Archetype, row: number,
-- TODO: if last == 0 then deactivate table
for _, id in types do
for _, id in id_types do
local on_remove: (entity: i53) -> () = world_get_one_inline(world, id, EcsOnRemove)
if on_remove then
on_remove(delete)
@ -913,9 +919,9 @@ local function archetype_delete(world: World, archetype: Archetype, row: number,
end
if row == last then
archetype_fast_delete_last(columns, column_count, types, delete)
archetype_fast_delete_last(columns, column_count, id_types, delete)
else
archetype_fast_delete(columns, column_count, row, types, delete)
archetype_fast_delete(columns, column_count, row, id_types, delete)
end
end
@ -1769,23 +1775,21 @@ function World.new()
return self
end
export type Id<T = unknown> = Entity<T> | Pair<Entity<T>, Entity<unknown>>
export type Id<T = unknown> = Entity<T>
export type Pair<First, Second> = number & {
__relation: First,
}
type function ecs_entity_t(entity)
return entity:components()[2]:readproperty(types.singleton("__T"))
end
-- type function _Pair(first, second)
-- local thing = first:components()[2]
export type function Pair(first, second)
local thing = first:components()[2]
-- if thing:readproperty(types.singleton("__T")):is("nil") then
-- return second
-- else
-- return first
-- end
-- end
-- type TestPair = _Pair<Entity<number>, Entity<Vector3>>
if thing:readproperty(types.singleton("__T")):is("nil") then
return second
else
return first
end
end
type Item<T...> = (self: Query<T...>) -> (Entity, T...)
@ -1854,42 +1858,14 @@ export type World = {
children: (self: World, id: Id) -> () -> Entity,
--- Searches the world for entities that match a given query
query: (<A>(self: World, Id<A>) -> Query<A>)
& (<A, B>(self: World, Id<A>, Id<B>) -> Query<A, B>)
& (<A, B, C>(self: World, Id<A>, Id<B>, Id<C>) -> Query<A, B, C>)
& (<A, B, C, D>(self: World, Id<A>, Id<B>, Id<C>, Id<D>) -> Query<A, B, C, D>)
& (<A, B, C, D, E>(self: World, Id<A>, Id<B>, Id<C>, Id<D>, Id<E>) -> Query<A, B, C, D, E>)
& (<A, B, C, D, E, F>(
self: World,
Id<A>,
Id<B>,
Id<C>,
Id<D>,
Id<E>,
Id<F>
) -> Query<A, B, C, D, E, F>)
& (<A, B, C, D, E, F, G>(
self: World,
Id<A>,
Id<B>,
Id<C>,
Id<D>,
Id<E>,
Id<F>,
Id<G>
) -> Query<A, B, C, D, E, F, G>)
& (<A, B, C, D, E, F, G, H>(
self: World,
Id<A>,
Id<B>,
Id<C>,
Id<D>,
Id<E>,
Id<F>,
Id<G>,
Id<H>,
...Id<any>
) -> Query<A, B, C, D, E, F, G, H>),
query: (<A>(World, A) -> Query<ecs_entity_t<A>>)
& (<A, B>(World, A, B) -> Query<ecs_entity_t<A>, ecs_entity_t<B>>)
& (<A, B, C>(World, A, B, C) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>>)
& (<A, B, C, D>(World, A, B, C, D) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>, ecs_entity_t<D>>)
& (<A, B, C, D, E>(World, A, B, C, D, E) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>, ecs_entity_t<D>, ecs_entity_t<E>>)
& (<A, B, C, D, E, F>(World, A, B, C, D, E, F) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>, ecs_entity_t<D>, ecs_entity_t<E>, ecs_entity_t<F>>)
& (<A, B, C, D, E, F, G>(World, A, B, C, D, E, F, G) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>, ecs_entity_t<D>, ecs_entity_t<E>, ecs_entity_t<F>, ecs_entity_t<G>>)
& (<A, B, C, D, E, F, G, H>(World, A, B, C, D, E, F, G, H) -> Query<ecs_entity_t<A>, ecs_entity_t<B>, ecs_entity_t<C>, ecs_entity_t<D>, ecs_entity_t<E>, ecs_entity_t<F>, ecs_entity_t<G>, ecs_entity_t<H>>)
}
return {

8004
package-lock.json generated

File diff suppressed because it is too large Load diff

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@ -165,8 +165,7 @@ TEST("world:entity()", function()
CHECK(ECS_GENERATION(e) == 1) -- 1
end
do
CASE("pairs")
do CASE("pairs")
local world = jecs.World.new()
local _e = world:entity()
local e2 = world:entity()
@ -175,11 +174,17 @@ TEST("world:entity()", function()
-- Incomplete pair, must have a bit flag that notes it is a pair
CHECK(IS_PAIR(world:entity()) == false)
local pair = pair(e2, e3)
CHECK(IS_PAIR(pair) == true)
local p = pair(e2, e3)
CHECK(IS_PAIR(p) == true)
CHECK(ecs_pair_first(world, pair) == e2)
CHECK(ecs_pair_second(world, pair) == e3)
CHECK(ecs_pair_first(world, p) == e2)
CHECK(ecs_pair_second(world, p) == e3)
world:delete(e2)
local e2v2 = world:entity()
CHECK(IS_PAIR(e2v2) == false)
CHECK(IS_PAIR(pair(e2v2, e3)) == true)
end
do CASE "Recycling"
@ -281,7 +286,7 @@ TEST("world:set()", function()
CHECK(world:get(e, pair(C1, C2)))
CHECK(world:get(e, pair(C1, T1)))
CHECK(not world:get(e, pair(T1, C1)))
CHECK(world:get(e, pair(T1, C1)))
CHECK(not world:get(e, pair(T1, T2)))
local e2 = world:entity()
@ -399,7 +404,7 @@ TEST("world:query()", function()
for id, a, b, c, d in world:query(pair(C1, C2), pair(C1, T1), pair(T1, C1), pair(T1, T2)) do
CHECK(a == true)
CHECK(b == true)
CHECK(c == nil)
CHECK(c == true)
CHECK(d == nil)
end
end