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6 changed files with 17 additions and 14 deletions
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@ -56,17 +56,21 @@ world:set(PreSimulation, Event, RunService.PreSimulation)
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world:add(PreAnimation, Phase)
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world:add(PreAnimation, Phase)
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world:set(PreAnimation, Event, RunService.PreAnimation)
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world:set(PreAnimation, Event, RunService.PreAnimation)
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table.insert(jabby.public, {
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jabby.register({
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class_name = "World",
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applet = jabby.applets.world,
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name = "MyWorld",
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name = "MyWorld",
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configuration = {
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world = world,
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world = world,
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debug = Name,
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},
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entities = {},
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})
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})
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jabby.public.updated = true
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jabby.register({
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applet = jabby.applets.scheduler,
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table.insert(jabby.public, jabby_scheduler)
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name = "Scheduler",
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configuration = {
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scheduler = jabby_scheduler,
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},
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})
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if RunService:IsClient() then
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if RunService:IsClient() then
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world:add(PreRender, Phase)
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world:add(PreRender, Phase)
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@ -5,4 +5,4 @@ registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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realm = "shared"
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[dependencies]
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[dependencies]
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jabby = "alicesaidhi/jabby@0.2.0-rc.3"
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jabby = "alicesaidhi/jabby@0.2.0-rc.9"
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@ -15,7 +15,7 @@ Add the following to your wally configuration:
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::: code-group
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::: code-group
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```toml [wally.toml]
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```toml [wally.toml]
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jecs = "ukendio/jecs@0.2.3"
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jecs = "ukendio/jecs@0.5.3"
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```
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```
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:::
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:::
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@ -870,7 +870,7 @@ local function world_set(world: World, entity: i53, id: i53, data: unknown): ()
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local on_set = idr_hooks.on_set
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local on_set = idr_hooks.on_set
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if on_set then
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if on_set then
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invoke_hook(on_set, entity, data)
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on_set(entity, data)
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end
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end
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end
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end
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@ -899,7 +899,7 @@ local function world_remove(world: World, entity: i53, id: i53)
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end
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end
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local to = archetype_traverse_remove(world, id, from)
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local to = archetype_traverse_remove(world, id, from)
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if from and not (from == to) then
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if from ~= to then
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local idr = world.component_index[id]
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local idr = world.component_index[id]
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local on_remove = idr.hooks.on_remove
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local on_remove = idr.hooks.on_remove
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if on_remove then
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if on_remove then
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@ -946,7 +946,6 @@ local function archetype_delete(world: World, archetype: Archetype, row: number,
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end
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end
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entities[row] = move
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entities[row] = move
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delete = entities[row]
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end
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end
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for _, id in id_types do
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for _, id in id_types do
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@ -1,6 +1,6 @@
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{
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{
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"name": "@rbxts/jecs",
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"name": "@rbxts/jecs",
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"version": "0.5.3",
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"version": "0.5.4",
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"description": "Stupidly fast Entity Component System",
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"description": "Stupidly fast Entity Component System",
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"main": "jecs.luau",
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"main": "jecs.luau",
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"repository": {
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"repository": {
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "ukendio/jecs"
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name = "ukendio/jecs"
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version = "0.5.3"
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version = "0.5.4"
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registry = "https://github.com/UpliftGames/wally-index"
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registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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realm = "shared"
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license = "MIT"
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license = "MIT"
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