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15 changed files with 3077 additions and 646 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -65,3 +65,7 @@ drafts/
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|||
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||||
# Luau tools
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profile.*
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# Patch files
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*.patch
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|
5
.luaurc
5
.luaurc
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@ -1,8 +1,9 @@
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{
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"aliases": {
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"jecs": "jecs",
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"testkit": "test/testkit",
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"mirror": "mirror"
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"testkit": "tools/testkit",
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"mirror": "mirror",
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"tools": "tools",
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},
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"languageMode": "strict"
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}
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|
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@ -5,41 +5,60 @@ local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local Matter = require(ReplicatedStorage.DevPackages.Matter)
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local ecr = require(ReplicatedStorage.DevPackages.ecr)
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local jecs = require(ReplicatedStorage.Lib)
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local pair = jecs.pair
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local newWorld = Matter.World.new()
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local ecs = jecs.World.new()
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local mirror = require(ReplicatedStorage.mirror)
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local mcs = mirror.World.new()
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local A, B = Matter.component(), Matter.component()
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local C, D = ecs:component(), ecs:component()
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local C1 = ecs:component()
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local C2 = ecs:entity()
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ecs:add(C2, pair(jecs.OnDeleteTarget, jecs.Delete))
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local C3 = ecs:entity()
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ecs:add(C3, pair(jecs.OnDeleteTarget, jecs.Delete))
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local C4 = ecs:entity()
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ecs:add(C4, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E1 = mcs:component()
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local E2 = mcs:entity()
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mcs:add(E2, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E3 = mcs:entity()
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mcs:add(E3, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E4 = mcs:entity()
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mcs:add(E4, pair(jecs.OnDeleteTarget, jecs.Delete))
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local registry2 = ecr.registry()
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return {
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ParameterGenerator = function()
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local matter_entities = {}
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local jecs_entities = {}
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local entities = {
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matter = matter_entities,
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jecs = jecs_entities,
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}
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local j = ecs:entity()
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ecs:set(j, C1, true)
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local m = mcs:entity()
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mcs:set(m, E1, true)
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for i = 1, 1000 do
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table.insert(matter_entities, newWorld:spawn(A(), B()))
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local e = ecs:entity()
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ecs:set(e, C, {})
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ecs:set(e, D, {})
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table.insert(jecs_entities, e)
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local friend1 = ecs:entity()
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local friend2 = mcs:entity()
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ecs:add(friend1, pair(C2, j))
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ecs:add(friend1, pair(C3, j))
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ecs:add(friend1, pair(C4, j))
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mcs:add(friend2, pair(E2, m))
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mcs:add(friend2, pair(E3, m))
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mcs:add(friend2, pair(E4, m))
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end
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return entities
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return {
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m = m,
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j = j,
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}
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end,
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Functions = {
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Matter = function(_, entities)
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for _, entity in entities.matter do
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newWorld:despawn(entity)
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end
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Mirror = function(_, a)
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mcs:delete(a.m)
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end,
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Jecs = function(_, entities)
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for _, entity in entities.jecs do
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ecs:delete(entity)
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end
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Jecs = function(_, a)
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ecs:delete(a.j)
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end,
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},
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}
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|
|
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@ -28,22 +28,22 @@ local B6 = ecr.component()
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local B7 = ecr.component()
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local B8 = ecr.component()
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local C1 = ecs:entity()
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local C2 = ecs:entity()
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local C3 = ecs:entity()
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local C4 = ecs:entity()
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local C5 = ecs:entity()
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local C6 = ecs:entity()
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local C7 = ecs:entity()
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local C8 = ecs:entity()
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local E1 = mcs:entity()
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local E2 = mcs:entity()
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local E3 = mcs:entity()
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local E4 = mcs:entity()
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local E5 = mcs:entity()
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local E6 = mcs:entity()
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local E7 = mcs:entity()
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local E8 = mcs:entity()
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local C1 = ecs:component()
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local C2 = ecs:component()
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local C3 = ecs:component()
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local C4 = ecs:component()
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local C5 = ecs:component()
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local C6 = ecs:component()
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local C7 = ecs:component()
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local C8 = ecs:component()
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local E1 = mcs:component()
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local E2 = mcs:component()
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local E3 = mcs:component()
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local E4 = mcs:component()
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local E5 = mcs:component()
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local E6 = mcs:component()
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local E7 = mcs:component()
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local E8 = mcs:component()
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local registry2 = ecr.registry()
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return {
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@ -52,48 +52,30 @@ return {
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end,
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Functions = {
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Matter = function()
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local e = newWorld:spawn()
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Mirror = function()
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local e = mcs:entity()
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for i = 1, 5000 do
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newWorld:insert(
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e,
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A1({ value = true }),
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A2({ value = true }),
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A3({ value = true }),
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A4({ value = true }),
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A5({ value = true }),
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A6({ value = true }),
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A7({ value = true }),
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A8({ value = true })
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)
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mcs:set(e, E1, false)
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mcs:set(e, E2, false)
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mcs:set(e, E3, false)
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mcs:set(e, E4, false)
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mcs:set(e, E5, false)
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mcs:set(e, E6, false)
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mcs:set(e, E7, false)
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mcs:set(e, E8, false)
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end
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end,
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ECR = function()
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local e = registry2.create()
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for i = 1, 5000 do
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registry2:set(e, B1, { value = false })
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registry2:set(e, B2, { value = false })
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registry2:set(e, B3, { value = false })
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registry2:set(e, B4, { value = false })
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registry2:set(e, B5, { value = false })
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registry2:set(e, B6, { value = false })
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registry2:set(e, B7, { value = false })
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registry2:set(e, B8, { value = false })
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end
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end,
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Jecs = function()
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local e = ecs:entity()
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for i = 1, 5000 do
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ecs:set(e, C1, { value = false })
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ecs:set(e, C2, { value = false })
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ecs:set(e, C3, { value = false })
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ecs:set(e, C4, { value = false })
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ecs:set(e, C5, { value = false })
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ecs:set(e, C6, { value = false })
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ecs:set(e, C7, { value = false })
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ecs:set(e, C8, { value = false })
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ecs:set(e, C1, false)
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ecs:set(e, C2, false)
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ecs:set(e, C3, false)
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ecs:set(e, C4, false)
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ecs:set(e, C5, false)
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ecs:set(e, C6, false)
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ecs:set(e, C7, false)
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ecs:set(e, C8, false)
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end
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end,
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},
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|
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49
benches/visual/remove.bench.luau
Normal file
49
benches/visual/remove.bench.luau
Normal file
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@ -0,0 +1,49 @@
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--!optimize 2
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--!native
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local Matter = require(ReplicatedStorage.DevPackages.Matter)
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local ecr = require(ReplicatedStorage.DevPackages.ecr)
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local jecs = require(ReplicatedStorage.Lib)
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local pair = jecs.pair
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local ecs = jecs.World.new()
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local mirror = require(ReplicatedStorage.mirror)
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local mcs = mirror.World.new()
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local C1 = ecs:component()
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local C2 = ecs:entity()
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ecs:add(C2, pair(jecs.OnDeleteTarget, jecs.Delete))
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local C3 = ecs:entity()
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ecs:add(C3, pair(jecs.OnDeleteTarget, jecs.Delete))
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local C4 = ecs:entity()
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ecs:add(C4, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E1 = mcs:component()
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local E2 = mcs:entity()
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mcs:add(E2, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E3 = mcs:entity()
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mcs:add(E3, pair(jecs.OnDeleteTarget, jecs.Delete))
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local E4 = mcs:entity()
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mcs:add(E4, pair(jecs.OnDeleteTarget, jecs.Delete))
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return {
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ParameterGenerator = function()
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end,
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Functions = {
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Mirror = function()
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local m = mcs:entity()
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for i = 1, 100 do
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mcs:add(m, E3)
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mcs:remove(m, E3)
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end
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end,
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Jecs = function()
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local j = ecs:entity()
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for i = 1, 100 do
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ecs:add(j, C3)
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ecs:remove(j, C3)
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end
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end,
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},
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}
|
48
demo/src/ReplicatedStorage/track.luau
Normal file
48
demo/src/ReplicatedStorage/track.luau
Normal file
|
@ -0,0 +1,48 @@
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local events = {}
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local function trackers_invoke(event, component, entity, ...)
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local trackers = events[event][component]
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if not trackers then
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return
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end
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for _, tracker in trackers do
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tracker(entity, data)
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end
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end
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local function trackers_init(event, component, fn)
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local ob = events[event]
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return {
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connect = function(component, fn)
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local trackers = ob[component]
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if not trackers then
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trackers = {}
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ob[component] = trackers
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end
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table.insert(trackers, fn)
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end,
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invoke = function(component, ...)
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trackers_invoke(event, component, ...)
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end
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}
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return function(component, fn)
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local trackers = ob[component]
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if not trackers then
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trackers = {}
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ob[component] = trackers
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end
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table.insert(trackers, fn)
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end
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end
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local trackers = {
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emplace = trackers_init("emplace"),
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add = trackers_init("added"),
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remove = trackers_init("removed")
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}
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return trackers
|
|
@ -5,4 +5,4 @@ registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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[dependencies]
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jabby = "alicesaidhi/jabby@0.2.0-rc.9"
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jabby = "alicesaidhi/jabby@0.2.2"
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|
|
238
jecs.luau
238
jecs.luau
|
@ -46,7 +46,7 @@ export type Record = {
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}
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type IdRecord = {
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columns: { number },
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cache: { number },
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counts: { number },
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flags: number,
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size: number,
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|
@ -90,60 +90,35 @@ local EcsOnArchetypeCreate = HI_COMPONENT_ID + 12
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local EcsOnArchetypeDelete = HI_COMPONENT_ID + 13
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local EcsRest = HI_COMPONENT_ID + 14
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|
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local ECS_PAIR_FLAG = 0x8
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local ECS_ID_FLAGS_MASK = 0x10
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local ECS_ENTITY_MASK = bit32.lshift(1, 24)
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local ECS_GENERATION_MASK = bit32.lshift(1, 16)
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local ECS_ID_DELETE = 0b0000_0001
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local ECS_ID_IS_TAG = 0b0000_0010
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local ECS_ID_HAS_ON_ADD = 0b0000_0100
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local ECS_ID_HAS_ON_SET = 0b0000_1000
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local ECS_ID_HAS_ON_REMOVE = 0b0001_0000
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local ECS_ID_MASK = 0b0000_0000
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-- stylua: ignore end
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local NULL_ARRAY = table.freeze({}) :: Column
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|
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local function FLAGS_ADD(is_pair: boolean): number
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local flags = 0x0
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local ECS_ENTITY_MASK = bit32.lshift(1, 24)
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local ECS_GENERATION_MASK = bit32.lshift(1, 16)
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if is_pair then
|
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flags = bit32.bor(flags, ECS_PAIR_FLAG) -- HIGHEST bit in the ID.
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end
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if false then
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flags = bit32.bor(flags, 0x4) -- Set the second flag to true
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end
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if false then
|
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flags = bit32.bor(flags, 0x2) -- Set the third flag to true
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end
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if false then
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flags = bit32.bor(flags, 0x1) -- LAST BIT in the ID.
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end
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local NULL_ARRAY = table.freeze({})
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return flags
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end
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|
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local function ECS_COMBINE(source: number, target: number): i53
|
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return (source * 268435456) + (target * ECS_ID_FLAGS_MASK)
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|
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local function ECS_COMBINE(id: number, generation: number): i53
|
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return id + (generation * ECS_ENTITY_MASK)
|
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end
|
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local ECS_PAIR_OFFSET = 2^48
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|
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local function ECS_IS_PAIR(e: number): boolean
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return if e > ECS_ENTITY_MASK then (e % ECS_ID_FLAGS_MASK) // ECS_PAIR_FLAG ~= 0 else false
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end
|
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|
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-- HIGH 24 bits LOW 24 bits
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local function ECS_GENERATION(e: i53): i24
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return if e > ECS_ENTITY_MASK then (e // ECS_ID_FLAGS_MASK) % ECS_GENERATION_MASK else 0
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return e > ECS_PAIR_OFFSET
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end
|
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|
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local function ECS_GENERATION_INC(e: i53)
|
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if e > ECS_ENTITY_MASK then
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local flags = e // ECS_ID_FLAGS_MASK
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local id = flags // ECS_ENTITY_MASK
|
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local generation = flags % ECS_GENERATION_MASK
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local id = e % ECS_ENTITY_MASK
|
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local generation = e // ECS_ENTITY_MASK
|
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|
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local next_gen = generation + 1
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if next_gen > ECS_GENERATION_MASK then
|
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if next_gen >= ECS_GENERATION_MASK then
|
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return id
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end
|
||||
|
||||
|
@ -152,22 +127,23 @@ local function ECS_GENERATION_INC(e: i53)
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return ECS_COMBINE(e, 1)
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end
|
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|
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-- FIRST gets the high ID
|
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local function ECS_ENTITY_T_HI(e: i53): i24
|
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return if e > ECS_ENTITY_MASK then (e // ECS_ID_FLAGS_MASK) % ECS_ENTITY_MASK else e
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end
|
||||
|
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-- SECOND
|
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local function ECS_ENTITY_T_LO(e: i53): i24
|
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return if e > ECS_ENTITY_MASK then (e // ECS_ID_FLAGS_MASK) // ECS_ENTITY_MASK else e
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return e % ECS_ENTITY_MASK
|
||||
end
|
||||
|
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local function _STRIP_GENERATION(e: i53): i24
|
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return ECS_ENTITY_T_LO(e)
|
||||
local function ECS_GENERATION(e: i53)
|
||||
return e // ECS_ENTITY_MASK
|
||||
end
|
||||
|
||||
local function ECS_ENTITY_T_HI(e: i53): i24
|
||||
return e // ECS_ENTITY_MASK
|
||||
end
|
||||
|
||||
local function ECS_PAIR(pred: i53, obj: i53): i53
|
||||
return ECS_COMBINE(ECS_ENTITY_T_LO(pred), ECS_ENTITY_T_LO(obj)) + FLAGS_ADD(--[[isPair]] true) :: i53
|
||||
pred %= ECS_ENTITY_MASK
|
||||
obj %= ECS_ENTITY_MASK
|
||||
|
||||
return obj + (pred * 2^24) + ECS_PAIR_OFFSET
|
||||
end
|
||||
|
||||
local function entity_index_try_get_any(entity_index: EntityIndex, entity: number): Record?
|
||||
|
@ -236,14 +212,14 @@ local function entity_index_new_id(entity_index: EntityIndex): i53
|
|||
return id
|
||||
end
|
||||
|
||||
-- ECS_PAIR_FIRST, gets the relationship target / obj / HIGH bits
|
||||
local function ecs_pair_first(world, e)
|
||||
return entity_index_get_alive(world.entity_index, ECS_ENTITY_T_LO(e))
|
||||
local pred = (e - ECS_PAIR_OFFSET) // ECS_ENTITY_MASK
|
||||
return entity_index_get_alive(world.entity_index, pred)
|
||||
end
|
||||
|
||||
-- ECS_PAIR_SECOND gets the relationship / pred / LOW bits
|
||||
local function ecs_pair_second(world, e)
|
||||
return entity_index_get_alive(world.entity_index, ECS_ENTITY_T_HI(e))
|
||||
local obj = (e - ECS_PAIR_OFFSET) % ECS_ENTITY_MASK
|
||||
return entity_index_get_alive(world.entity_index, obj)
|
||||
end
|
||||
|
||||
local function query_match(query, archetype: Archetype)
|
||||
|
@ -476,11 +452,11 @@ local function world_target(world: World, entity: i53, relation: i24, index: num
|
|||
return nil
|
||||
end
|
||||
|
||||
if nth >= count then
|
||||
nth = nth + count + 1
|
||||
if nth > count then
|
||||
nth = nth + count
|
||||
end
|
||||
|
||||
local tr = idr.columns[archetype_id]
|
||||
local tr = idr.cache[archetype_id]
|
||||
|
||||
nth = archetype.types[nth + tr]
|
||||
|
||||
|
@ -537,7 +513,7 @@ local function id_record_ensure(world: World, id: number): IdRecord
|
|||
|
||||
idr = {
|
||||
size = 0,
|
||||
columns = {},
|
||||
cache = {},
|
||||
counts = {},
|
||||
flags = flags,
|
||||
hooks = {
|
||||
|
@ -562,7 +538,7 @@ local function archetype_append_to_records(
|
|||
local archetype_id = archetype.id
|
||||
local archetype_records = archetype.records
|
||||
local archetype_counts = archetype.counts
|
||||
local idr_columns = idr.columns
|
||||
local idr_columns = idr.cache
|
||||
local idr_counts = idr.counts
|
||||
local tr = idr_columns[archetype_id]
|
||||
if not tr then
|
||||
|
@ -860,16 +836,16 @@ local function world_set(world: World, entity: i53, id: i53, data: unknown): ()
|
|||
end
|
||||
end
|
||||
|
||||
local on_add = idr_hooks.on_add
|
||||
if on_add then
|
||||
on_add(entity)
|
||||
end
|
||||
|
||||
local tr = to.records[id]
|
||||
local column = to.columns[tr]
|
||||
|
||||
column[record.row] = data
|
||||
|
||||
local on_add = idr_hooks.on_add
|
||||
if on_add then
|
||||
on_add(entity)
|
||||
end
|
||||
|
||||
local on_set = idr_hooks.on_set
|
||||
if on_set then
|
||||
on_set(entity, data)
|
||||
|
@ -899,15 +875,16 @@ local function world_remove(world: World, entity: i53, id: i53)
|
|||
if not from then
|
||||
return
|
||||
end
|
||||
local to = archetype_traverse_remove(world, id, from)
|
||||
|
||||
if from ~= to then
|
||||
if from.records[id] then
|
||||
local idr = world.component_index[id]
|
||||
local on_remove = idr.hooks.on_remove
|
||||
if on_remove then
|
||||
on_remove(entity)
|
||||
end
|
||||
|
||||
local to = archetype_traverse_remove(world, id, record.archetype)
|
||||
|
||||
entity_move(entity_index, entity, record, to)
|
||||
end
|
||||
end
|
||||
|
@ -1063,7 +1040,7 @@ local function archetype_destroy(world: World, archetype: Archetype)
|
|||
|
||||
for id in records do
|
||||
local idr = component_index[id]
|
||||
idr.columns[archetype_id] = nil :: any
|
||||
idr.cache[archetype_id] = nil :: any
|
||||
idr.counts[archetype_id] = nil
|
||||
idr.size -= 1
|
||||
records[id] = nil :: any
|
||||
|
@ -1122,7 +1099,7 @@ do
|
|||
if idr then
|
||||
local flags = idr.flags
|
||||
if bit32.band(flags, ECS_ID_DELETE) ~= 0 then
|
||||
for archetype_id in idr.columns do
|
||||
for archetype_id in idr.cache do
|
||||
local idr_archetype = archetypes[archetype_id]
|
||||
|
||||
local entities = idr_archetype.entities
|
||||
|
@ -1134,7 +1111,7 @@ do
|
|||
archetype_destroy(world, idr_archetype)
|
||||
end
|
||||
else
|
||||
for archetype_id in idr.columns do
|
||||
for archetype_id in idr.cache do
|
||||
local idr_archetype = archetypes[archetype_id]
|
||||
local entities = idr_archetype.entities
|
||||
local n = #entities
|
||||
|
@ -1147,55 +1124,66 @@ do
|
|||
end
|
||||
end
|
||||
|
||||
local sparse_array = entity_index.sparse_array
|
||||
local dense_array = entity_index.dense_array
|
||||
|
||||
if idr_t then
|
||||
for archetype_id in idr_t.columns do
|
||||
local children = {}
|
||||
local children
|
||||
local ids
|
||||
local count = 0
|
||||
local archetype_ids = idr_t.cache
|
||||
for archetype_id in archetype_ids do
|
||||
local idr_t_archetype = archetypes[archetype_id]
|
||||
|
||||
local idr_t_types = idr_t_archetype.types
|
||||
|
||||
for _, child in idr_t_archetype.entities do
|
||||
table.insert(children, child)
|
||||
end
|
||||
|
||||
local n = #children
|
||||
local entities = idr_t_archetype.entities
|
||||
local removal_queued = false
|
||||
|
||||
for _, id in idr_t_types do
|
||||
if not ECS_IS_PAIR(id) then
|
||||
continue
|
||||
end
|
||||
local object = ecs_pair_second(world, id)
|
||||
if object == delete then
|
||||
local id_record = component_index[id]
|
||||
local flags = id_record.flags
|
||||
local flags_delete_mask: number = bit32.band(flags, ECS_ID_DELETE)
|
||||
if flags_delete_mask ~= 0 then
|
||||
for i = n, 1, -1 do
|
||||
world_delete(world, children[i])
|
||||
end
|
||||
break
|
||||
else
|
||||
local on_remove = id_record.hooks.on_remove
|
||||
local to = archetype_traverse_remove(world, id, idr_t_archetype)
|
||||
local empty = #to.types == 0
|
||||
for i = n, 1, -1 do
|
||||
local child = children[i]
|
||||
if on_remove then
|
||||
on_remove(child)
|
||||
end
|
||||
local r = sparse_array[ECS_ENTITY_T_LO(child)]
|
||||
if not empty then
|
||||
entity_move(entity_index, child, r, to)
|
||||
end
|
||||
end
|
||||
if object ~= delete then
|
||||
continue
|
||||
end
|
||||
local id_record = component_index[id]
|
||||
local flags = id_record.flags
|
||||
local flags_delete_mask: number = bit32.band(flags, ECS_ID_DELETE)
|
||||
if flags_delete_mask ~= 0 then
|
||||
for i = #entities, 1, -1 do
|
||||
local child = entities[i]
|
||||
world_delete(world, child)
|
||||
end
|
||||
break
|
||||
else
|
||||
if not ids then
|
||||
ids = {}
|
||||
end
|
||||
ids[id] = true
|
||||
removal_queued = true
|
||||
end
|
||||
end
|
||||
|
||||
archetype_destroy(world, idr_t_archetype)
|
||||
if not removal_queued then
|
||||
continue
|
||||
end
|
||||
if not children then
|
||||
children = {}
|
||||
end
|
||||
local n = #entities
|
||||
table.move(entities, 1, n, count + 1, children)
|
||||
count += n
|
||||
end
|
||||
|
||||
if ids then
|
||||
for id in ids do
|
||||
for _, child in children do
|
||||
world_remove(world, child, id)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for archetype_id in archetype_ids do
|
||||
archetype_destroy(world, archetypes[archetype_id])
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -2096,7 +2084,7 @@ local function world_query(world: World, ...)
|
|||
return q
|
||||
end
|
||||
|
||||
for archetype_id in idr.columns do
|
||||
for archetype_id in idr.cache do
|
||||
local compatibleArchetype = archetypes[archetype_id]
|
||||
if #compatibleArchetype.entities == 0 then
|
||||
continue
|
||||
|
@ -2130,9 +2118,9 @@ local function world_each(world: World, id): () -> ()
|
|||
return NOOP
|
||||
end
|
||||
|
||||
local idr_columns = idr.columns
|
||||
local idr_cache = idr.cache
|
||||
local archetypes = world.archetypes
|
||||
local archetype_id = next(idr_columns, nil) :: number
|
||||
local archetype_id = next(idr_cache, nil) :: number
|
||||
local archetype = archetypes[archetype_id]
|
||||
if not archetype then
|
||||
return NOOP
|
||||
|
@ -2144,7 +2132,7 @@ local function world_each(world: World, id): () -> ()
|
|||
return function(): any
|
||||
local entity = entities[row]
|
||||
while not entity do
|
||||
archetype_id = next(idr_columns, archetype_id) :: number
|
||||
archetype_id = next(idr_cache, archetype_id) :: number
|
||||
if not archetype_id then
|
||||
return
|
||||
end
|
||||
|
@ -2402,51 +2390,44 @@ export type World = {
|
|||
observable: any,
|
||||
|
||||
--- Creates a new entity
|
||||
entity: (self: World) -> Entity,
|
||||
entity: (self: World, id: Entity?) -> Entity,
|
||||
--- Creates a new entity located in the first 256 ids.
|
||||
--- These should be used for static components for fast access.
|
||||
component: <T>(self: World) -> Entity<T>,
|
||||
--- Gets the target of an relationship. For example, when a user calls
|
||||
--- `world:target(id, ChildOf(parent), 0)`, you will obtain the parent entity.
|
||||
target: <T, U>(self: World, id: Entity<T>, relation: Entity<U>, index: number?) -> Entity?,
|
||||
target: (self: World, id: Entity, relation: Id, index: number?) -> Entity?,
|
||||
--- Deletes an entity and all it's related components and relationships.
|
||||
delete: <T>(self: World, id: Entity<T>) -> (),
|
||||
delete: (self: World, id: Entity) -> (),
|
||||
|
||||
--- Adds a component to the entity with no value
|
||||
add: <T, U>(self: World, id: Entity<T>, component: Id<U>) -> (),
|
||||
add: <T>(self: World, id: Entity, component: Id) -> (),
|
||||
--- Assigns a value to a component on the given entity
|
||||
set: <T, U>(self: World, id: Entity<T>, component: Id<U>, data: U) -> (),
|
||||
set: <T>(self: World, id: Entity, component: Id<T>, data: T) -> (),
|
||||
|
||||
cleanup: (self: World) -> (),
|
||||
-- Clears an entity from the world
|
||||
clear: <T>(self: World, id: Entity<T>) -> (),
|
||||
clear: (self: World, id: Entity) -> (),
|
||||
--- Removes a component from the given entity
|
||||
remove: <T, U>(self: World, id: Entity<T>, component: Id<U>) -> (),
|
||||
remove: (self: World, id: Entity, component: Id) -> (),
|
||||
--- Retrieves the value of up to 4 components. These values may be nil.
|
||||
get: (<T, A>(self: World, id: Entity<T>, Id<A>) -> A?)
|
||||
& (<T, A, B>(self: World, id: Entity<T>, Id<A>, Id<B>) -> (A?, B?))
|
||||
& (<T, A, B, C>(self: World, id: Entity<T>, Id<A>, Id<B>, Id<C>) -> (A?, B?, C?))
|
||||
& <T, A, B, C, D>(self: World, id: Entity<T>, Id<A>, Id<B>, Id<C>, Id<D>) -> (A?, B?, C?, D?),
|
||||
get: (<A>(self: World, id: Entity, Id<A>) -> A?)
|
||||
& (<A, B>(self: World, id: Entity, Id<A>, Id<B>) -> (A?, B?))
|
||||
& (<A, B, C>(self: World, id: Entity, Id<A>, Id<B>, Id<C>) -> (A?, B?, C?))
|
||||
& <A, B, C, D>(self: World, id: Entity, Id<A>, Id<B>, Id<C>, Id<D>) -> (A?, B?, C?, D?),
|
||||
|
||||
--- Returns whether the entity has the ID.
|
||||
has: (<T, U>(self: World, entity: Entity<T>, ...Id<U>) -> boolean)
|
||||
& (<T, U, V>(self: World, entity: Entity<T>, Id<U>, Id<V>) -> boolean)
|
||||
& (<T, U, V, W>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>) -> boolean)
|
||||
& (<T, U, V, W, X>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>, Id<X>) -> boolean)
|
||||
& (<T, U, V, W, X, Y>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>, Id<X>, Id<Y>) -> boolean)
|
||||
& (<T, U, V, W, X, Y, Z>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>, Id<X>, Id<Y>, Id<Z>) -> boolean)
|
||||
& (<T, U, V, W, X, Y, Z, A>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>, Id<X>, Id<Y>, Id<Z>, Id<A>) -> boolean)
|
||||
& (<T, U, V, W, X, Y, Z, A>(self: World, entity: Entity<T>, Id<U>, Id<V>, Id<W>, Id<X>, Id<Y>, Id<Z>, Id<A>, ...unknown) -> boolean),
|
||||
has: (self: World, entity: Entity, ...Id) -> boolean,
|
||||
|
||||
--- Get parent (target of ChildOf relationship) for entity. If there is no ChildOf relationship pair, it will return nil.
|
||||
parent: <T>(self: World, entity: Entity<T>) -> Entity,
|
||||
parent:(self: World, entity: Entity) -> Entity,
|
||||
|
||||
--- Checks if the world contains the given entity
|
||||
contains: <T>(self: World, entity: Entity<T>) -> boolean,
|
||||
contains:(self: World, entity: Entity) -> boolean,
|
||||
|
||||
each: <T>(self: World, id: Id<T>) -> () -> Entity,
|
||||
each: (self: World, id: Id) -> () -> Entity,
|
||||
|
||||
children: <T>(self: World, id: Id<T>) -> () -> Entity,
|
||||
children: (self: World, id: Id) -> () -> Entity,
|
||||
|
||||
--- Searches the world for entities that match a given query
|
||||
query: (<A>(World, Id<A>) -> Query<A>)
|
||||
|
@ -2477,6 +2458,7 @@ export type World = {
|
|||
|
||||
return {
|
||||
World = World :: { new: () -> World },
|
||||
world = World.new :: () -> World,
|
||||
|
||||
OnAdd = EcsOnAdd :: Entity<(entity: Entity) -> ()>,
|
||||
OnRemove = EcsOnRemove :: Entity<(entity: Entity) -> ()>,
|
||||
|
@ -2500,6 +2482,8 @@ return {
|
|||
ECS_GENERATION = ECS_GENERATION,
|
||||
ECS_ID_IS_WILDCARD = ECS_ID_IS_WILDCARD,
|
||||
|
||||
ECS_ID_DELETE = ECS_ID_DELETE,
|
||||
|
||||
IS_PAIR = ECS_IS_PAIR,
|
||||
pair_first = ecs_pair_first,
|
||||
pair_second = ecs_pair_second,
|
||||
|
|
2765
mirror.luau
2765
mirror.luau
File diff suppressed because it is too large
Load diff
25
test/devtools_test.luau
Normal file
25
test/devtools_test.luau
Normal file
|
@ -0,0 +1,25 @@
|
|||
local jecs = require("@jecs")
|
||||
local pair = jecs.pair
|
||||
local ChildOf = jecs.ChildOf
|
||||
local lifetime_tracker_add = require("@tools/lifetime_tracker")
|
||||
local pe = require("@tools/entity_visualiser").prettify
|
||||
local world = lifetime_tracker_add(jecs.world(), {padding_enabled=false})
|
||||
local FriendsWith = world:component()
|
||||
local _1 = world:print_snapshot()
|
||||
local e1 = world:entity()
|
||||
local e2 = world:entity()
|
||||
world:delete(e2)
|
||||
|
||||
local _2 = world:print_snapshot()
|
||||
local e3 = world:entity()
|
||||
world:add(e3, pair(ChildOf, e1))
|
||||
local e4 = world:entity()
|
||||
world:add(e4, pair(FriendsWith, e3))
|
||||
local _3 = world:print_snapshot()
|
||||
world:delete(e1)
|
||||
world:delete(e3)
|
||||
local _4 = world:print_snapshot()
|
||||
world:print_entity_index()
|
||||
world:entity()
|
||||
world:entity()
|
||||
local _5 = world:print_snapshot()
|
147
test/tests.luau
147
test/tests.luau
|
@ -26,6 +26,50 @@ local N = 2 ^ 8
|
|||
type World = jecs.World
|
||||
type Entity<T=nil> = jecs.Entity<T>
|
||||
|
||||
local c = {
|
||||
white_underline = function(s: any)
|
||||
return `\27[1;4m{s}\27[0m`
|
||||
end,
|
||||
|
||||
white = function(s: any)
|
||||
return `\27[37;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
green = function(s: any)
|
||||
return `\27[32;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
red = function(s: any)
|
||||
return `\27[31;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
yellow = function(s: any)
|
||||
return `\27[33;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
red_highlight = function(s: any)
|
||||
return `\27[41;1;30m{s}\27[0m`
|
||||
end,
|
||||
|
||||
green_highlight = function(s: any)
|
||||
return `\27[42;1;30m{s}\27[0m`
|
||||
end,
|
||||
|
||||
gray = function(s: any)
|
||||
return `\27[30;1m{s}\27[0m`
|
||||
end,
|
||||
}
|
||||
|
||||
local function pe(e)
|
||||
local gen = ECS_GENERATION(e)
|
||||
return c.green(`e{ECS_ID(e)}`)..c.yellow(`v{gen}`)
|
||||
end
|
||||
|
||||
local function pp(e)
|
||||
local gen = ECS_GENERATION(e)
|
||||
return c.green(`e{ECS_ID(e)}`)..c.yellow(`v{jecs.ECS_ENTITY_T_HI(e)}`)
|
||||
end
|
||||
|
||||
local function debug_world_inspect(world: World)
|
||||
local function record(e): jecs.Record
|
||||
return entity_index_try_get_any(world.entity_index, e) :: any
|
||||
|
@ -67,10 +111,63 @@ local function debug_world_inspect(world: World)
|
|||
}
|
||||
end
|
||||
|
||||
local dwi = debug_world_inspect
|
||||
|
||||
local function name(world, e)
|
||||
return world:get(e, jecs.Name)
|
||||
end
|
||||
|
||||
TEST("#repro", function()
|
||||
local world = world_new()
|
||||
|
||||
local function getTargets(relation)
|
||||
local tgts = {}
|
||||
local pairwildcard = pair(relation, jecs.Wildcard)
|
||||
for _, archetype in world:query(pairwildcard):archetypes() do
|
||||
local tr = archetype.records[pairwildcard]
|
||||
local count = archetype.counts[pairwildcard]
|
||||
local types = archetype.types
|
||||
for _, entity in archetype.entities do
|
||||
for i = 0, count - 1 do
|
||||
local tgt = jecs.pair_second(world, types[i + tr])
|
||||
table.insert(tgts, tgt)
|
||||
end
|
||||
end
|
||||
end
|
||||
return tgts
|
||||
end
|
||||
|
||||
local Attacks = world:component()
|
||||
local Eats = world:component()
|
||||
|
||||
local function setAttacksAndEats(entity1, entity2)
|
||||
world:add(entity1, pair(Attacks, entity2))
|
||||
world:add(entity1, pair(Eats, entity2))
|
||||
end
|
||||
|
||||
local e1 = world:entity()
|
||||
local e2 = world:entity()
|
||||
local e3 = world:entity()
|
||||
setAttacksAndEats(e3, e1)
|
||||
setAttacksAndEats(e3, e2)
|
||||
setAttacksAndEats(e1, e2)
|
||||
local d = dwi(world)
|
||||
world:delete(e2)
|
||||
local types1 = { pair(Attacks, e1), pair(Eats, e1) }
|
||||
table.sort(types1)
|
||||
|
||||
|
||||
CHECK(d.tbl(e1).type == "")
|
||||
CHECK(d.tbl(e3).type == table.concat(types1, "_"))
|
||||
|
||||
for _, entity in getTargets(Attacks) do
|
||||
CHECK(entity == e1)
|
||||
end
|
||||
for _, entity in getTargets(Eats) do
|
||||
CHECK(entity == e1)
|
||||
end
|
||||
end)
|
||||
|
||||
TEST("archetype", function()
|
||||
local archetype_traverse_add = jecs.archetype_traverse_add
|
||||
local archetype_traverse_remove = jecs.archetype_traverse_remove
|
||||
|
@ -140,6 +237,9 @@ TEST("world:cleanup()", function()
|
|||
CHECK(#archetype_index["1_2_3"].entities == 1)
|
||||
end)
|
||||
|
||||
local pe = require("@tools/entity_visualiser").prettify
|
||||
local lifetime_tracker_add = require("@tools/lifetime_tracker")
|
||||
|
||||
TEST("world:entity()", function()
|
||||
do
|
||||
CASE("unique IDs")
|
||||
|
@ -1199,6 +1299,7 @@ TEST("world:delete", function()
|
|||
world:delete(e)
|
||||
end)
|
||||
|
||||
local d = debug_world_inspect(world)
|
||||
for i, friend in friends do
|
||||
CHECK(not world:has(friend, pair(FriendsWith, e)))
|
||||
CHECK(world:has(friend, Health))
|
||||
|
@ -1274,10 +1375,15 @@ TEST("world:target", function()
|
|||
world:add(e, pair(C, D))
|
||||
|
||||
CHECK(pair(A, B) < pair(A, C))
|
||||
CHECK(pair(A, E) < pair(B, C))
|
||||
CHECK(pair(A, C) < pair(A, D))
|
||||
CHECK(pair(C, A) < pair(C, D))
|
||||
|
||||
local records = debug_world_inspect(world).records(e)
|
||||
CHECK(jecs.pair_first(world, pair(B, C)) == B)
|
||||
local r = jecs.entity_index_try_get(world.entity_index, e)
|
||||
local archetype = r.archetype
|
||||
local counts = archetype.counts
|
||||
CHECK(counts[pair(A, __)] == 4)
|
||||
CHECK(records[pair(B, C)] > records[pair(A, E)])
|
||||
CHECK(world:target(e, A, 0) == B)
|
||||
CHECK(world:target(e, A, 1) == C)
|
||||
|
@ -1287,6 +1393,28 @@ TEST("world:target", function()
|
|||
CHECK(world:target(e, B, 1) == D)
|
||||
CHECK(world:target(e, C, 0) == D)
|
||||
CHECK(world:target(e, C, 1) == nil)
|
||||
|
||||
-- for id in archetype.records do
|
||||
-- local f = world:get(ecs_pair_first(world, id), jecs.Name)
|
||||
-- local s = world:get(ecs_pair_second(world, id), jecs.Name)
|
||||
-- print(`({f}, {s})`)
|
||||
-- end
|
||||
--
|
||||
|
||||
CHECK(archetype.records[pair(A, B)] == 1)
|
||||
CHECK(archetype.records[pair(A, C)] == 2)
|
||||
CHECK(archetype.records[pair(A, D)] == 3)
|
||||
CHECK(archetype.records[pair(A, E)] == 4)
|
||||
-- print("(A, B)", archetype.records[pair(A, B)])
|
||||
-- print("(A, C)", archetype.records[pair(A, C)])
|
||||
-- print("(A, D)", archetype.records[pair(A, D)])
|
||||
-- print("(A, E)", archetype.records[pair(A, E)])
|
||||
|
||||
-- print(pair(A, D), pair(B, C))
|
||||
-- print("(B, C)", archetype.records[pair(B, C)])
|
||||
|
||||
CHECK(world:target(e, C, 0) == D)
|
||||
CHECK(world:target(e, C, 1) == nil)
|
||||
end
|
||||
|
||||
do
|
||||
|
@ -1377,11 +1505,12 @@ TEST("Hooks", function()
|
|||
local world = jecs.World.new()
|
||||
local A = world:component() :: Entity<boolean>
|
||||
local e1 = world:entity()
|
||||
world:add(e1, A)
|
||||
world:set(A, jecs.OnRemove, function(entity)
|
||||
CHECK(e1 == entity)
|
||||
CHECK(not world:has(e1, A))
|
||||
CHECK(world:has(e1, A))
|
||||
end)
|
||||
world:add(e1, A)
|
||||
|
||||
world:remove(e1, A)
|
||||
CHECK(not world:has(e1, A))
|
||||
end
|
||||
|
@ -1401,7 +1530,7 @@ TEST("Hooks", function()
|
|||
world:set(e, A, true)
|
||||
world:remove(e, A)
|
||||
CHECK(not world:get(e, A))
|
||||
CHECK(not world:get(e, B))
|
||||
CHECK(world:get(e, B))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
@ -1469,18 +1598,18 @@ TEST("repro", function()
|
|||
do CASE "#1"
|
||||
local world = world_new()
|
||||
local reproEntity = world:component()
|
||||
local components = { Cooldown = world:component() :: jecs.Id<number> }
|
||||
local components = { Cooldown = world:component() :: jecs.Entity<number> }
|
||||
world:set(reproEntity, components.Cooldown, 2)
|
||||
|
||||
local function updateCooldowns(dt: number)
|
||||
local toRemove = {}
|
||||
|
||||
for id, cooldown in world:query(components.Cooldown):iter() do
|
||||
local it = world:query(components.Cooldown):iter()
|
||||
for id, cooldown in it do
|
||||
cooldown -= dt
|
||||
|
||||
if cooldown <= 0 then
|
||||
table.insert(toRemove, id)
|
||||
print("removing")
|
||||
-- world:remove(id, components.Cooldown)
|
||||
else
|
||||
world:set(id, components.Cooldown, cooldown)
|
||||
|
@ -1529,6 +1658,10 @@ TEST("wildcard query", function()
|
|||
|
||||
local entity = world:entity()
|
||||
|
||||
local p = pair(Relation, A)
|
||||
CHECK(jecs.pair_first(world, p) == Relation)
|
||||
CHECK(jecs.pair_second(world, p) == A)
|
||||
local w = dwi(world)
|
||||
world:add(entity, pair(Relation, A))
|
||||
|
||||
local counter = 0
|
||||
|
|
33
tools/ansi.luau
Normal file
33
tools/ansi.luau
Normal file
|
@ -0,0 +1,33 @@
|
|||
return {
|
||||
white_underline = function(s: any)
|
||||
return `\27[1;4m{s}\27[0m`
|
||||
end,
|
||||
|
||||
white = function(s: any)
|
||||
return `\27[37;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
green = function(s: any)
|
||||
return `\27[32;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
red = function(s: any)
|
||||
return `\27[31;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
yellow = function(s: any)
|
||||
return `\27[33;1m{s}\27[0m`
|
||||
end,
|
||||
|
||||
red_highlight = function(s: any)
|
||||
return `\27[41;1;30m{s}\27[0m`
|
||||
end,
|
||||
|
||||
green_highlight = function(s: any)
|
||||
return `\27[42;1;30m{s}\27[0m`
|
||||
end,
|
||||
|
||||
gray = function(s: any)
|
||||
return `\27[30;1m{s}\27[0m`
|
||||
end,
|
||||
}
|
43
tools/entity_visualiser.luau
Normal file
43
tools/entity_visualiser.luau
Normal file
|
@ -0,0 +1,43 @@
|
|||
local jecs = require("@jecs")
|
||||
local ECS_GENERATION = jecs.ECS_GENERATION
|
||||
local ECS_ID = jecs.ECS_ID
|
||||
local ansi = require("@tools/ansi")
|
||||
|
||||
local function pe(e: any)
|
||||
local gen = ECS_GENERATION(e)
|
||||
return ansi.green(`e{ECS_ID(e)}`)..ansi.yellow(`v{gen}`)
|
||||
end
|
||||
|
||||
local function name(world: jecs.World, id: any)
|
||||
return world:get(id, jecs.Name) or `${id}`
|
||||
end
|
||||
|
||||
local function components(world: jecs.World, entity: any)
|
||||
local r = jecs.entity_index_try_get(world.entity_index, entity)
|
||||
if not r then
|
||||
return false
|
||||
end
|
||||
|
||||
local archetype = r.archetype
|
||||
local row = r.row
|
||||
print(`Entity {pe(entity)}`)
|
||||
print("-----------------------------------------------------")
|
||||
for i, column in archetype.columns do
|
||||
local component = archetype.types[i]
|
||||
local n
|
||||
if jecs.IS_PAIR(component) then
|
||||
n = `({name(world, jecs.pair_first(world, component))}, {name(world, jecs.pair_second(world, component))})`
|
||||
else
|
||||
n = name(world, component)
|
||||
end
|
||||
local data = column[row] or "TAG"
|
||||
print(`| {n} | {data} |`)
|
||||
end
|
||||
print("-----------------------------------------------------")
|
||||
return true
|
||||
end
|
||||
|
||||
return {
|
||||
components = components,
|
||||
prettify = pe,
|
||||
}
|
215
tools/lifetime_tracker.luau
Normal file
215
tools/lifetime_tracker.luau
Normal file
|
@ -0,0 +1,215 @@
|
|||
local jecs = require("@jecs")
|
||||
local ECS_GENERATION = jecs.ECS_GENERATION
|
||||
local ECS_ID = jecs.ECS_ID
|
||||
local __ = jecs.Wildcard
|
||||
local pair = jecs.pair
|
||||
|
||||
local prettify = require("@tools/entity_visualiser").prettify
|
||||
|
||||
local pe = prettify
|
||||
local ansi = require("@tools/ansi")
|
||||
|
||||
function print_centered_entity(entity, width: number)
|
||||
local entity_str = tostring(entity)
|
||||
local entity_length = #entity_str
|
||||
|
||||
local padding_total = width - 2 - entity_length
|
||||
|
||||
local padding_left = math.floor(padding_total / 2)
|
||||
local padding_right = padding_total - padding_left
|
||||
|
||||
local centered_str = string.rep(" ", padding_left) .. entity_str .. string.rep(" ", padding_right)
|
||||
|
||||
print("|" .. centered_str .. "|")
|
||||
end
|
||||
|
||||
local function name(world, e)
|
||||
return world:get(world, e, jecs.Name) or pe(e)
|
||||
end
|
||||
local padding_enabled = false
|
||||
local function pad()
|
||||
if padding_enabled then
|
||||
print("")
|
||||
end
|
||||
end
|
||||
|
||||
local function lifetime_tracker_add(world: jecs.World, opt)
|
||||
local entity_index = world.entity_index
|
||||
local dense_array = entity_index.dense_array
|
||||
local component_index = world.component_index
|
||||
|
||||
local ENTITY_RANGE = (jecs.Rest :: any) + 1
|
||||
|
||||
local w = setmetatable({}, { __index = world })
|
||||
|
||||
padding_enabled = opt.padding_enabled
|
||||
|
||||
local world_entity = world.entity
|
||||
w.entity = function(self, entity)
|
||||
if entity then
|
||||
return world_entity(world, entity)
|
||||
end
|
||||
local will_recycle = entity_index.max_id ~= entity_index.alive_count
|
||||
local e = world_entity(world)
|
||||
if will_recycle then
|
||||
print(`*recycled {pe(e)}`)
|
||||
else
|
||||
print(`*created {pe(e)}`)
|
||||
end
|
||||
pad()
|
||||
return e
|
||||
end
|
||||
w.print_entity_index = function(self)
|
||||
local max_id = entity_index.max_id
|
||||
local alive_count = entity_index.alive_count
|
||||
local alive = table.move(dense_array, 1+jecs.Rest::any, alive_count, 1, {})
|
||||
local dead = table.move(dense_array, alive_count + 1, max_id, 1, {})
|
||||
|
||||
local sep = "|--------|"
|
||||
if #alive > 0 then
|
||||
print("|-alive--|")
|
||||
for i = 1, #alive do
|
||||
local e = pe(alive[i])
|
||||
print_centered_entity(e, 32)
|
||||
print(sep)
|
||||
end
|
||||
print("\n")
|
||||
end
|
||||
|
||||
if #dead > 0 then
|
||||
print("|--dead--|")
|
||||
for i = 1, #dead do
|
||||
print_centered_entity(pe(dead[i]), 32)
|
||||
print(sep)
|
||||
end
|
||||
end
|
||||
pad()
|
||||
end
|
||||
local timelines = {}
|
||||
w.print_snapshot = function(self)
|
||||
local timeline = #timelines + 1
|
||||
local entity_column_width = 10
|
||||
local status_column_width = 8
|
||||
|
||||
local header = string.format("| %-" .. entity_column_width .. "s |", "Entity")
|
||||
for i = 1, timeline do
|
||||
header = header .. string.format(" %-" .. status_column_width .. "s |", string.format("T%d", i))
|
||||
end
|
||||
|
||||
local max_id = entity_index.max_id
|
||||
local alive_count = entity_index.alive_count
|
||||
local alive = table.move(dense_array, 1+jecs.Rest::any, alive_count, 1, {})
|
||||
local dead = table.move(dense_array, alive_count + 1, max_id, 1, {})
|
||||
|
||||
local data = {}
|
||||
print("-------------------------------------------------------------------")
|
||||
print(header)
|
||||
|
||||
-- Store the snapshot data for this timeline
|
||||
for i = ENTITY_RANGE, max_id do
|
||||
if dense_array[i] then
|
||||
local entity = dense_array[i]
|
||||
local id = ECS_ID(entity)
|
||||
local status = "alive"
|
||||
if not world:contains(entity) then
|
||||
status = "dead"
|
||||
end
|
||||
data[id] = status
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(timelines, data)
|
||||
|
||||
-- Create a table to hold entity data for sorting
|
||||
local entities = {}
|
||||
for i = ENTITY_RANGE, max_id do
|
||||
if dense_array[i] then
|
||||
local entity = dense_array[i]
|
||||
local id = ECS_ID(entity)
|
||||
-- Push entity and id into the new `entities` table
|
||||
table.insert(entities, {entity = entity, id = id})
|
||||
end
|
||||
end
|
||||
|
||||
-- Sort the entities by ECS_ID
|
||||
table.sort(entities, function(a, b)
|
||||
return a.id < b.id
|
||||
end)
|
||||
|
||||
-- Print the sorted rows
|
||||
for _, entity_data in ipairs(entities) do
|
||||
local entity = entity_data.entity
|
||||
local id = entity_data.id
|
||||
local status = "alive"
|
||||
if id > alive_count then
|
||||
status = "dead"
|
||||
end
|
||||
local row = string.format("| %-" .. entity_column_width .. "s |", pe(entity))
|
||||
for j = 1, timeline do
|
||||
local timeline_data = timelines[j]
|
||||
local entity_data = timeline_data[id]
|
||||
if entity_data then
|
||||
row = row .. string.format(" %-" .. status_column_width .. "s |", entity_data)
|
||||
else
|
||||
row = row .. string.format(" %-" .. status_column_width .. "s |", "-")
|
||||
end
|
||||
end
|
||||
print(row)
|
||||
end
|
||||
print("-------------------------------------------------------------------")
|
||||
pad()
|
||||
end
|
||||
local world_add = world.add
|
||||
local relations = {}
|
||||
w.add = function(self, entity: any, component: any)
|
||||
world_add(world, entity, component)
|
||||
if jecs.IS_PAIR(component) then
|
||||
local relation = jecs.pair_first(world, component)
|
||||
local target = jecs.pair_second(world, component)
|
||||
print(`*added ({pe(relation)}, {pe(target)}) to {pe(entity)}`)
|
||||
pad()
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
local world_delete = world.delete
|
||||
w.delete = function(self, e)
|
||||
world_delete(world, e)
|
||||
|
||||
local idr_t = component_index[pair(__, e)]
|
||||
if idr_t then
|
||||
for archetype_id in idr_t.cache do
|
||||
local archetype = world.archetypes[archetype_id]
|
||||
for _, id in archetype.types do
|
||||
if not jecs.IS_PAIR(id) then
|
||||
continue
|
||||
end
|
||||
local object = jecs.pair_second(world, id)
|
||||
if object ~= e then
|
||||
continue
|
||||
end
|
||||
local id_record = component_index[id]
|
||||
local flags = id_record.flags
|
||||
local flags_delete_mask: number = bit32.band(flags, jecs.ECS_ID_DELETE)
|
||||
if flags_delete_mask ~= 0 then
|
||||
for _, entity in archetype.entities do
|
||||
print(`*deleted dependant {pe(entity)} of {pe(e)}`)
|
||||
pad()
|
||||
end
|
||||
break
|
||||
else
|
||||
for _, entity in archetype.entities do
|
||||
print(`*removed dependency ({pe(jecs.pair_first(world, id))}, {pe(object)}) from {pe(entity)}`)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print(`*deleted {pe(e)}`)
|
||||
pad()
|
||||
end
|
||||
return w
|
||||
end
|
||||
|
||||
return lifetime_tracker_add
|
Loading…
Reference in a new issue