mirror of
https://github.com/Ukendio/jecs.git
synced 2025-06-20 08:19:18 +00:00
Allow pre existing hooks for observer
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parent
48a43d4ff8
commit
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5 changed files with 108 additions and 90 deletions
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@ -6,9 +6,9 @@ type Observer<T...> = {
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}
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}
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export type PatchedWorld = jecs.World & {
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export type PatchedWorld = jecs.World & {
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added: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id, value: any) -> ()) -> (),
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added: <T>(PatchedWorld, jecs.Id<T>, (e: jecs.Entity, id: jecs.Id, value: T) -> ()) -> () -> (),
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removed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id) -> ()) -> (),
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removed: <T>(PatchedWorld, jecs.Id<T>, (e: jecs.Entity, id: jecs.Id) -> ()) -> () -> (),
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changed: (PatchedWorld, jecs.Id, (e: jecs.Entity, id: jecs.Id) -> ()) -> (),
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changed: <T>(PatchedWorld, jecs.Id<T>, (e: jecs.Entity, id: jecs.Id, value: T) -> ()) -> () -> (),
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observer: (PatchedWorld, Observer<any>) -> (),
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observer: (PatchedWorld, Observer<any>) -> (),
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monitor: (PatchedWorld, Observer<any>) -> (),
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monitor: (PatchedWorld, Observer<any>) -> (),
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}
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}
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@ -70,6 +70,7 @@ local function join(world, component)
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sparse_array[entity] = nil
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sparse_array[entity] = nil
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dense_array[max_id] = nil
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dense_array[max_id] = nil
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values[max_id] = nil
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values[max_id] = nil
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max_id -= 1
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end)
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end)
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world:changed(component, function(entity, id, value)
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world:changed(component, function(entity, id, value)
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@ -89,62 +90,6 @@ local function join(world, component)
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end
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end
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end
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end
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local function query_changed(world, component)
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assert(jecs.IS_PAIR(component) == false)
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local callerid = debug.info(2, "sl")
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local tracker = world.trackers[callerid]
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if not tracker then
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local records = {}
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local connections = {}
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tracker = {
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records = records,
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connections = connections
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}
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world.trackers[callerid] = tracker
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table.insert(connections, world:added(component, function(entity, id, v)
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tracker[entity] = {
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new = v
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}
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end))
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table.insert(connections, world:changed(component, function(entity, id, v)
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local record = tracker[entity]
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record.old = record.new
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record.new = v
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end))
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table.insert(connections, world:removed(component, function(entity, id)
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local record = tracker[entity]
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record.old = record.new
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record.new = nil
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end))
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end
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local entity = nil
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local record = nil
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return function()
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entity, record = next(tracker, entity)
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if entity == nil then
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return
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end
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return entity, record
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end
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end
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local function spy_on_world_delete(world)
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local world_delete = world.delete
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world.delete = function(world, entity)
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world_delete(world, entity)
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for _, tracker in world.trackers do
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tracker.records[entity] = nil
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for _, connection in tracker.connections do
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connection()
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end
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end
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end
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end
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local function monitors_new(world, description)
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local function monitors_new(world, description)
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local query = description.query
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local query = description.query
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local callback = description.callback
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local callback = description.callback
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@ -192,18 +137,23 @@ local function monitors_new(world, description)
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end
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end
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end
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end
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local function observers_add(world: jecs.World & { [string]: any }): PatchedWorld
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local function observers_add(world: jecs.World): PatchedWorld
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type Signal = { [jecs.Entity]: { (...any) -> () } }
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type Signal = { [jecs.Entity]: { (...any) -> () } }
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local world_mut = world :: jecs.World & {[string]: any}
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local signals = {
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local signals = {
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added = {} :: Signal,
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added = {} :: Signal,
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emplaced = {} :: Signal,
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emplaced = {} :: Signal,
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removed = {} :: Signal
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removed = {} :: Signal
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}
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}
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world.added = function(_, component, fn)
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world_mut.added = function<T>(
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_: jecs.World,
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component: jecs.Id<T>,
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fn: (e: jecs.Entity, id: jecs.Id, value: T) -> ()
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)
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local listeners = signals.added[component]
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local listeners = signals.added[component]
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local component_index = world.component_index :: jecs.ComponentIndex
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assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
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if not listeners then
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if not listeners then
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listeners = {}
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listeners = {}
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signals.added[component] = listeners
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signals.added[component] = listeners
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@ -213,7 +163,16 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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listener(entity, id, value)
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listener(entity, id, value)
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end
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end
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end
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end
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world:set(component, jecs.OnAdd, on_add)
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local idr = world.component_index[component]
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if idr then
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local idr_hook_existing = idr.hooks.on_add
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if idr_hook_existing then
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table.insert(listeners, idr_hook_existing)
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end
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idr.hooks.on_add = on_add :: any
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else
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world:set(component, jecs.OnAdd, on_add)
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end
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end
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end
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table.insert(listeners, fn)
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table.insert(listeners, fn)
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return function()
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return function()
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@ -224,10 +183,12 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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end
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end
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end
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end
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world.changed = function(_, component, fn)
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world_mut.changed = function<T>(
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_: jecs.World,
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component: jecs.Id<T>,
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fn: (e: jecs.Entity, id: jecs.Id, value: T) -> ()
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)
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local listeners = signals.emplaced[component]
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local listeners = signals.emplaced[component]
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local component_index = world.component_index :: jecs.ComponentIndex
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assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
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if not listeners then
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if not listeners then
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listeners = {}
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listeners = {}
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signals.emplaced[component] = listeners
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signals.emplaced[component] = listeners
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@ -236,7 +197,16 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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listener(entity, id, value)
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listener(entity, id, value)
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end
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end
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end
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end
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world:set(component, jecs.OnChange, on_change)
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local idr = world.component_index[component]
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if idr then
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local idr_hook_existing = idr.hooks.on_change
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if idr_hook_existing then
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table.insert(listeners, idr_hook_existing)
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end
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idr.hooks.on_change = on_change :: any
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else
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world:set(component, jecs.OnChange, on_change)
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end
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end
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end
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table.insert(listeners, fn)
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table.insert(listeners, fn)
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return function()
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return function()
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@ -247,10 +217,12 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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end
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end
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end
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end
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world.removed = function(_, component, fn)
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world_mut.removed = function<T>(
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_: jecs.World,
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component: jecs.Id<T>,
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fn: (e: jecs.Entity, id: jecs.Id) -> ()
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)
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local listeners = signals.removed[component]
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local listeners = signals.removed[component]
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local component_index = world.component_index :: jecs.ComponentIndex
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assert(component_index[component] == nil, "You cannot use hooks on components you intend to use this signal with")
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if not listeners then
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if not listeners then
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listeners = {}
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listeners = {}
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signals.removed[component] = listeners
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signals.removed[component] = listeners
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@ -259,7 +231,16 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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listener(entity, id, value)
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listener(entity, id, value)
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end
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end
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end
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end
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world:set(component, jecs.OnRemove, on_remove)
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local idr = world.component_index[component]
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if idr then
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local idr_hook_existing = idr.hooks.on_remove
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if idr_hook_existing then
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table.insert(listeners, idr_hook_existing)
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end
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idr.hooks.on_remove = on_remove :: any
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else
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world:set(component, jecs.OnRemove, on_remove)
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end
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end
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end
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table.insert(listeners, fn)
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table.insert(listeners, fn)
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return function()
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return function()
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@ -270,15 +251,15 @@ local function observers_add(world: jecs.World & { [string]: any }): PatchedWorl
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end
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end
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end
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end
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world.signals = signals
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world_mut.signals = signals
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world.observer = observers_new
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world_mut.observer = observers_new
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world.monitor = monitors_new
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world_mut.monitor = monitors_new
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world.trackers = {}
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world_mut.trackers = {}
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return world :: PatchedWorld
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return world_mut :: PatchedWorld
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end
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end
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return observers_add
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return observers_add
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@ -1,7 +1,6 @@
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local collect = require("../../ReplicatedStorage/collect")
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local collect = require(ReplicatedStorage.collect)
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local types = require("../../ReplicatedStorage/types")
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local types = require(ReplicatedStorage.types)
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local ct = require("../../ReplicatedStorage/components")
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local ct = require(ReplicatedStorage.components)
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local Players = game:GetService("Players")
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local Players = game:GetService("Players")
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local player_added = collect(Players.PlayerAdded)
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local player_added = collect(Players.PlayerAdded)
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@ -13,7 +12,8 @@ return function(world: types.World, dt: number)
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for entity, player in world:query(ct.Player):without(ct.Renderable) do
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for entity, player in world:query(ct.Player):without(ct.Renderable) do
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local character = player.Character
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local character = player.Character
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if character and character.Parent ~= nil then
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if character then
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if not character.Parent then
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world:set(entity, ct.Renderable, character)
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world:set(entity, ct.Renderable, character)
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end
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end
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end
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end
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@ -8,6 +8,24 @@ local observers_add = require("@addons/observers")
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TEST("addons/observers", function()
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TEST("addons/observers", function()
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local world = observers_add(jecs.world())
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local world = observers_add(jecs.world())
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do CASE "Should not override hook"
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local A = world:component()
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local count = 0
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local function counter()
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count += 1
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end
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world:set(A, jecs.OnAdd, counter)
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world:set(world:entity(), A, true)
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CHECK(count == 1)
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world:added(A, counter)
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world:set(world:entity(), A, true)
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CHECK(count == 3)
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print(count)
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end
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do CASE "Ensure ordering between signals and observers"
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do CASE "Ensure ordering between signals and observers"
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local A = world:component()
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local A = world:component()
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local B = world:component()
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local B = world:component()
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@ -24,17 +42,12 @@ TEST("addons/observers", function()
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world:added(A, counter)
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world:added(A, counter)
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world:added(A, counter)
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world:added(A, counter)
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world:removed(A, counter)
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local e = world:entity()
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local e = world:entity()
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world:add(e, A)
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world:add(e, A)
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CHECK(count == 2)
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CHECK(count == 2)
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world:add(e, B)
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world:add(e, B)
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CHECK(count == 3)
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CHECK(count == 3)
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world:remove(e, A)
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CHECK(count == 4)
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end
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end
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do CASE "Rematch entities in observers"
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do CASE "Rematch entities in observers"
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@ -25,6 +25,30 @@ local entity_visualiser = require("@tools/entity_visualiser")
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local lifetime_tracker_add = require("@tools/lifetime_tracker")
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local lifetime_tracker_add = require("@tools/lifetime_tracker")
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local dwi = entity_visualiser.stringify
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local dwi = entity_visualiser.stringify
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TEST("repro", function()
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local Model = jecs.component()
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local Relation = jecs.component()
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local Relation2 = jecs.component()
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local world = jecs.world()
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local e1 = world:entity()
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world:set(e1, Model, 2)
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local e2 = world:entity()
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world:set(e2, Model, 2)
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world:set(e2, jecs.pair(Relation, e1), 5)
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local e3 = world:entity()
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world:set(e3, Model, 2)
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world:set(e3, jecs.pair(Relation, e1), 5)
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world:delete(e1)
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for _ in world:query(Model) do end
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jecs.ECS_META_RESET()
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end)
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TEST("world:add()", function()
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TEST("world:add()", function()
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do CASE "idempotent"
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do CASE "idempotent"
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local world = jecs.world()
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local world = jecs.world()
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "ukendio/jecs"
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name = "ukendio/jecs"
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version = "0.5.5"
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version = "0.6.0-rc.1"
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registry = "https://github.com/UpliftGames/wally-index"
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registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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realm = "shared"
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license = "MIT"
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license = "MIT"
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