mirror of
https://github.com/Ukendio/jecs.git
synced 2025-04-24 17:10:03 +00:00
Name the builtin components (#117)
* Add nth parameter to world:target * Put archetype record creation into function * Fix docs and comments * Make EcsWildcard a component * Name the builtin components
This commit is contained in:
parent
07efaf39e9
commit
f8b2c8c2b3
2 changed files with 322 additions and 282 deletions
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@ -57,7 +57,7 @@ local function flip()
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end
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local common = 0
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local N = 2^16-2
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local N = 5000
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local archetypes = {}
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local hm = 0
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@ -170,13 +170,8 @@ return {
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end,
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Functions = {
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Matter = function()
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for entityId, firstComponent in newWorld:query(A1, A2, A3, A4) do
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end
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end,
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ECR = function()
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for entityId, firstComponent in registry2:view(B1, B2, B3, B3) do
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Mirror = function()
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for entityId, firstComponent in mcs:query(E1, E2, E3, E4) do
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end
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end,
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489
src/init.luau
489
src/init.luau
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@ -69,9 +69,8 @@ local EcsOnDelete = HI_COMPONENT_ID + 7
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local EcsOnDeleteTarget = HI_COMPONENT_ID + 8
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local EcsDelete = HI_COMPONENT_ID + 9
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local EcsRemove = HI_COMPONENT_ID + 10
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local EcsTag = HI_COMPONENT_ID + 11
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local EcsName = HI_COMPONENT_ID + 12
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local EcsRest = HI_COMPONENT_ID + 13
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local EcsName = HI_COMPONENT_ID + 11
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local EcsRest = HI_COMPONENT_ID + 12
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local ECS_PAIR_FLAG = 0x8
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local ECS_ID_FLAGS_MASK = 0x10
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@ -937,7 +936,7 @@ local function ARM(query, ...)
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end
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local EMPTY_LIST = {}
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local EmptyQuery = {
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local EMPTY_QUERY = {
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__iter = function()
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return NOOP
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end,
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@ -954,75 +953,72 @@ local EmptyQuery = {
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end,
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}
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setmetatable(EmptyQuery, EmptyQuery)
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setmetatable(EMPTY_QUERY, EMPTY_QUERY)
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local function columns_replace_values(row, columns, ...)
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for i, column in columns do
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column[row] = select(i, ...)
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local function query_init(query)
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local world_query_iter_next = query.iter_next
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if world_query_iter_next then
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return world_query_iter_next
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end
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end
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local function world_query(world: World, ...)
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local compatible_archetypes = {}
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local length = 0
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local ids = { ... }
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local A, B, C, D, E, F, G, H, I = ...
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local compatible_archetypes = query.compatible_archetypes
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local ids = query.ids
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local A, B, C, D, E, F, G, H, I = unpack(ids)
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local a, b, c, d, e, f, g, h
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local archetypes = world.archetypes
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local idr: ArchetypeMap
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local componentIndex = world.componentIndex
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for _, id in ids do
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local map = componentIndex[id]
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if not map then
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return EmptyQuery
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end
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if idr == nil or map.size < idr.size then
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idr = map
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end
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end
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for archetype_id in idr.cache do
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local compatibleArchetype = archetypes[archetype_id]
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if #compatibleArchetype.entities == 0 then
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continue
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end
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local records = compatibleArchetype.records
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local skip = false
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for i, id in ids do
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local tr = records[id]
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if not tr then
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skip = true
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break
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end
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end
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if skip then
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continue
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end
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length += 1
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compatible_archetypes[length] = compatibleArchetype
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end
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if length == 0 then
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return EmptyQuery
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end
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local lastArchetype = 1
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local archetype
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local columns
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local entities
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local i
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local queryOutput
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local archetype = compatible_archetypes[1]
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if not archetype then
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return EMPTY_QUERY
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end
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local columns = archetype.columns
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local entities = archetype.entities
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local i = #entities
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local world_query_iter_next
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local records = archetype.records
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if not B then
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a = columns[records[A].column]
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elseif not C then
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a = columns[records[A].column]
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b = columns[records[B].column]
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elseif not D then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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elseif not E then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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elseif not F then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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elseif not G then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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elseif not H then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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g = columns[records[G].column]
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elseif not I then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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g = columns[records[G].column]
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h = columns[records[H].column]
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end
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if not B then
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function world_query_iter_next(): any
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@ -1135,6 +1131,7 @@ local function world_query(world: World, ...)
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return entityId, a[row], b[row], c[row], d[row]
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end
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else
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local queryOutput = {}
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function world_query_iter_next(): any
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local entityId = entities[i]
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while entityId == nil do
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@ -1208,78 +1205,26 @@ local function world_query(world: World, ...)
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end
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end
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local init = false
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local drain = false
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query.iter_next = world_query_iter_next
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return world_query_iter_next
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end
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local function query_init(query)
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if init and drain then
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return true
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end
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local function query_iter(query)
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return query_init(query)
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end
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init = true
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lastArchetype = 1
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archetype = compatible_archetypes[lastArchetype]
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local function query_drain(query)
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local query_iter_next = query_init(query)
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query.next = query_iter_next
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return query
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end
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if not archetype then
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return false
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end
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local function query_next(query)
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error("Did you forget to call drain?")
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end
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queryOutput = {}
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entities = archetype.entities
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i = #entities
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columns = archetype.columns
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local records = archetype.records
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if not B then
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a = columns[records[A].column]
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elseif not C then
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a = columns[records[A].column]
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b = columns[records[B].column]
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elseif not D then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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elseif not E then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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elseif not F then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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elseif not G then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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elseif not H then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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g = columns[records[G].column]
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elseif not I then
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a = columns[records[A].column]
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b = columns[records[B].column]
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c = columns[records[C].column]
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d = columns[records[D].column]
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e = columns[records[E].column]
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f = columns[records[F].column]
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g = columns[records[G].column]
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h = columns[records[H].column]
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end
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return true
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end
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local function world_query_without(query, ...)
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local function query_without(query, ...)
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local compatible_archetypes = query.compatible_archetypes
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local N = select("#", ...)
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for i = #compatible_archetypes, 1, -1 do
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local archetype = compatible_archetypes[i]
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@ -1300,20 +1245,57 @@ local function world_query(world: World, ...)
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compatible_archetypes[i] = compatible_archetypes[last]
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end
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compatible_archetypes[last] = nil
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length -= 1
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end
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end
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if length == 0 then
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return EmptyQuery
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if #compatible_archetypes == 0 then
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return EMPTY_QUERY
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end
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return query
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end
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local function query_with(query, ...)
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local compatible_archetypes = query.compatible_archetypes
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local N = select("#", ...)
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for i = #compatible_archetypes, 1, -1 do
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local archetype = compatible_archetypes[i]
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local records = archetype.records
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local shouldRemove = false
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for j = 1, N do
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local id = select(j, ...)
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if not records[id] then
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shouldRemove = true
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break
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end
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end
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local function world_query_replace(query, fn: (...any) -> ...any)
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query_init(query)
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if shouldRemove then
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local last = #compatible_archetypes
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if last ~= i then
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compatible_archetypes[i] = compatible_archetypes[last]
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end
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compatible_archetypes[last] = nil
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end
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end
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if #compatible_archetypes == 0 then
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return EMPTY_QUERY
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end
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return query
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end
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local function columns_replace_values(row, columns, ...)
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for i, column in columns do
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column[row] = select(i, ...)
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end
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end
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local function query_replace(query, fn: (...any) -> ...any)
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local compatible_archetypes = query.compatible_archetypes
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local ids = query.ids
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local A, B, C, D, E = unpack(ids, 1, 5)
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local queryOutput = {}
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for i, archetype in compatible_archetypes do
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local columns = archetype.columns
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local records = archetype.records
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@ -1350,79 +1332,83 @@ local function world_query(world: World, ...)
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end
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end
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end
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end
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-- Meant for directly iterating over archetypes to minimize
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-- function call overhead. Should not be used unless iterating over
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-- hundreds of thousands of entities in bulk.
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local function query_archetypes(query)
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return query.compatible_archetypes
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end
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local Query = {}
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Query.__index = Query
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Query.__iter = query_iter
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Query.iter = query_iter
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Query.without = query_without
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Query.with = query_with
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Query.archetypes = query_archetypes
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Query.drain = query_drain
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Query.next = query_next
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Query.replace = query_replace
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local function world_query(world: World, ...)
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local compatible_archetypes = {}
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local length = 0
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local ids = { ... }
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local archetypes = world.archetypes
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local idr: ArchetypeMap
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local componentIndex = world.componentIndex
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for _, id in ids do
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local map = componentIndex[id]
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if not map then
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return EMPTY_QUERY
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end
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local function world_query_with(query, ...)
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local N = select("#", ...)
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for i = #compatible_archetypes, 1, -1 do
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local archetype = compatible_archetypes[i]
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local records = archetype.records
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local shouldRemove = false
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if idr == nil or map.size < idr.size then
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idr = map
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end
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end
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for j = 1, N do
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local id = select(j, ...)
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if not records[id] then
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shouldRemove = true
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for archetype_id in idr.cache do
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local compatibleArchetype = archetypes[archetype_id]
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if #compatibleArchetype.entities == 0 then
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continue
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end
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local records = compatibleArchetype.records
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local skip = false
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for i, id in ids do
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local tr = records[id]
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if not tr then
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skip = true
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break
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end
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end
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if shouldRemove then
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local last = #compatible_archetypes
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if last ~= i then
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compatible_archetypes[i] = compatible_archetypes[last]
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end
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compatible_archetypes[last] = nil
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length -= 1
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if skip then
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continue
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end
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length += 1
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compatible_archetypes[length] = compatibleArchetype
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end
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if length == 0 then
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return EmptyQuery
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end
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return query
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return EMPTY_QUERY
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end
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-- Meant for directly iterating over archetypes to minimize
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-- function call overhead. Should not be used unless iterating over
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-- hundreds of thousands of entities in bulk.
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local function world_query_archetypes()
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return compatible_archetypes
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end
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local q = setmetatable({
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compatible_archetypes = compatible_archetypes,
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ids = ids,
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}, Query) :: any
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local function world_query_drain(query)
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drain = true
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if query_init(query) then
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return query
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end
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return EmptyQuery
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end
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local function world_query_iter(query)
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query_init(query)
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return world_query_iter_next
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end
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local function world_query_next(world)
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if not drain then
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error("Did you forget to call query:drain()?")
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end
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return world_query_iter_next(world)
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end
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local it = {
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__iter = world_query_iter,
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iter = world_query_iter,
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drain = world_query_drain,
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next = world_query_next,
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with = world_query_with,
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without = world_query_without,
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replace = world_query_replace,
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archetypes = world_query_archetypes,
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} :: any
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setmetatable(it, it)
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return it
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return q
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end
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local World = {}
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@ -1442,13 +1428,17 @@ World.target = world_target
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World.parent = world_parent
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World.contains = world_contains
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if _G.__JECS_DEBUG == true then
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if _G.__JECS_DEBUG then
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-- taken from https://github.com/centau/ecr/blob/main/src/ecr.luau
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-- error but stack trace always starts at first callsite outside of this file
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local function throw(msg: string)
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local s = 1
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repeat s += 1 until debug.info(s, "s") ~= debug.info(1, "s")
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if warn then
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error(msg, s)
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else
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print(`[jecs] error: {msg}\n`)
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end
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end
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local function ASSERT<T>(v: T, msg: string)
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|
@ -1458,21 +1448,45 @@ if _G.__JECS_DEBUG == true then
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throw(msg)
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end
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local function get_name(world, id): string | number
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local name: string | nil
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if ECS_IS_PAIR(id) then
|
||||
name = `({get_name(world, ECS_ENTITY_T_HI(id))}, {get_name(world, ECS_ENTITY_T_LO(id))})`
|
||||
else
|
||||
local _1 = world_get_one_inline(world, id, EcsName)
|
||||
if _1 then
|
||||
name = `${_1}`
|
||||
end
|
||||
end
|
||||
if name then
|
||||
return name
|
||||
else
|
||||
return `${id}`
|
||||
end
|
||||
end
|
||||
|
||||
local function ID_IS_TAG(world, id)
|
||||
return not world_has_one_inline(world, ECS_ENTITY_T_HI(id), EcsComponent)
|
||||
end
|
||||
|
||||
World.query = function(world: World, ...)
|
||||
ASSERT((...), "Requires at least a single component")
|
||||
return world_query(world, ...)
|
||||
end
|
||||
|
||||
World.set = function(world: World, entity: i53, id: i53, value: any): ()
|
||||
local idr = world.componentIndex[id]
|
||||
local flags = idr.flags
|
||||
local id_is_tag = bit32.band(flags, ECS_ID_IS_TAG) ~= 0
|
||||
if id_is_tag then
|
||||
local name = world_get_one_inline(world, id, EcsName) or `${id}`
|
||||
throw(`({name}) is a tag. Did you mean to use "world:add(entity, {name})"`)
|
||||
elseif value == nil then
|
||||
local name = world_get_one_inline(world, id, EcsName) or `${id}`
|
||||
throw(`cannot set component ({name}) value to nil. If this was intentional, use "world:add(entity, {name})"`)
|
||||
local is_tag = ID_IS_TAG(world, id)
|
||||
if (is_tag and value == nil) then
|
||||
local _1 = get_name(world, entity)
|
||||
local _2 = get_name(world, id)
|
||||
local why = "cannot set component value to nil"
|
||||
throw(why)
|
||||
elseif (value ~= nil and is_tag) then
|
||||
local _1 = get_name(world, entity)
|
||||
local _2 = get_name(world, id)
|
||||
local why = `cannot set a component value because {_2} is a tag`
|
||||
why ..= `\n[jecs] note: consider using "world:add({_1}, {_2})" instead`
|
||||
throw(why)
|
||||
end
|
||||
|
||||
world_set(world, entity, id, value)
|
||||
|
@ -1480,8 +1494,10 @@ if _G.__JECS_DEBUG == true then
|
|||
|
||||
World.add = function(world: World, entity: i53, id: i53, value: nil)
|
||||
if value ~= nil then
|
||||
local name = world_get_one_inline(world, id, EcsName) or `${id}`
|
||||
throw(`You provided a value when none was expected. Did you mean to use "world:add(entity, {name})"`)
|
||||
local _1 = get_name(world, entity)
|
||||
local _2 = get_name(world, id)
|
||||
throw("You provided a value when none was expected. "
|
||||
..`Did you mean to use "world:add({_1}, {_2})"`)
|
||||
end
|
||||
|
||||
world_add(world, entity, id)
|
||||
|
@ -1489,20 +1505,35 @@ if _G.__JECS_DEBUG == true then
|
|||
|
||||
World.get = function(world: World, entity: i53, ...)
|
||||
local length = select("#", ...)
|
||||
ASSERT(length > 4, "world:get does not support more than 4 components")
|
||||
ASSERT(length < 5, "world:get does not support more than 4 components")
|
||||
local _1
|
||||
for i = 1, length do
|
||||
local id = select(i, ...)
|
||||
local idr = world.componentIndex[id]
|
||||
local flags = idr.flags
|
||||
local id_is_tag = bit32.band(flags, ECS_ID_IS_TAG) ~= 0
|
||||
local id_is_tag = not world_has(world, id, EcsComponent)
|
||||
if id_is_tag then
|
||||
local name = world_get_one_inline(world, id, EcsName) or `${id}`
|
||||
throw(`cannot get component ({name}) value because it is a tag. If this was intentional, use "world:has(entity, {name})"`)
|
||||
local name = get_name(world, id)
|
||||
if not _1 then
|
||||
_1 = get_name(world, entity)
|
||||
end
|
||||
throw(
|
||||
`cannot get (#{i}) component {name} value because it is a tag.`
|
||||
..`\n[jecs] note: If this was intentional, use "world:has({_1}, {name}) instead"`)
|
||||
end
|
||||
end
|
||||
|
||||
return world_get(world, entity, ...)
|
||||
end
|
||||
|
||||
World.target = function(world, entity, relation, index)
|
||||
if index == nil then
|
||||
local _1 = get_name(world, entity)
|
||||
local _2 = get_name(world, relation)
|
||||
|
||||
throw("We have changed the function call to require an index parameter,"
|
||||
..` please use world:target({_1}, {_2}, 0)`)
|
||||
end
|
||||
return world_target(world, entity, relation, index)
|
||||
end
|
||||
end
|
||||
|
||||
function World.new()
|
||||
|
@ -1527,11 +1558,26 @@ function World.new()
|
|||
entity_index_new_id(self.entityIndex, i)
|
||||
end
|
||||
|
||||
world_add(self, EcsName, EcsComponent)
|
||||
world_add(self, EcsOnSet, EcsComponent)
|
||||
world_add(self, EcsOnAdd, EcsComponent)
|
||||
world_add(self, EcsOnRemove, EcsComponent)
|
||||
world_add(self, EcsWildcard, EcsComponent)
|
||||
world_add(self, EcsRest, EcsComponent)
|
||||
world_add(self, EcsName, EcsComponent)
|
||||
|
||||
world_set(self, EcsOnAdd, EcsName, "jecs.OnAdd")
|
||||
world_set(self, EcsOnRemove, EcsName, "jecs.OnRemove")
|
||||
world_set(self, EcsOnSet, EcsName, "jecs.OnSet")
|
||||
world_set(self, EcsWildcard, EcsName, "jecs.Wildcard")
|
||||
world_set(self, EcsChildOf, EcsName, "jecs.ChildOf")
|
||||
world_set(self, EcsComponent, EcsName, "jecs.Component")
|
||||
world_set(self, EcsOnDelete, EcsName, "jecs.OnDelete")
|
||||
world_set(self, EcsOnDeleteTarget, EcsName, "jecs.OnDeleteTarget")
|
||||
world_set(self, EcsDelete, EcsName, "jecs.Delete")
|
||||
world_set(self, EcsRemove, EcsName, "jecs.Remove")
|
||||
world_set(self, EcsName, EcsName, "jecs.Name")
|
||||
world_set(self, EcsRest, EcsRest, "jecs.Rest")
|
||||
|
||||
world_add(self, EcsChildOf, ECS_PAIR(EcsOnDeleteTarget, EcsDelete))
|
||||
|
||||
return self
|
||||
|
@ -1665,11 +1711,10 @@ return {
|
|||
OnDeleteTarget = EcsOnDeleteTarget :: Entity,
|
||||
Delete = EcsDelete :: Entity,
|
||||
Remove = EcsRemove :: Entity,
|
||||
Tag = EcsTag :: Entity,
|
||||
Name = EcsName :: Entity<string>,
|
||||
Rest = EcsRest :: Entity,
|
||||
|
||||
pair = (ECS_PAIR :: any) :: <R, T>(pred: Entity, obj: Entity) -> number,
|
||||
pair = ECS_PAIR,
|
||||
|
||||
-- Inwards facing API for testing
|
||||
ECS_ID = ECS_ENTITY_T_LO,
|
||||
|
|
Loading…
Reference in a new issue