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	Update README.md example and remove trailing whitespace (#14)
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							|  | @ -15,14 +15,13 @@ jecs is a stupidly fast Entity Component System (ECS). | ||||||
| ```lua | ```lua | ||||||
| local world = Jecs.World.new() | local world = Jecs.World.new() | ||||||
| 
 | 
 | ||||||
|  | local Health = world:component() | ||||||
|  | local Damage = world:component() | ||||||
|  | local Position = world:component() | ||||||
|  | 
 | ||||||
| local player = world:entity() | local player = world:entity() | ||||||
| local opponent = world:entity() | local opponent = world:entity() | ||||||
| 
 | 
 | ||||||
| -- Notice how components are just entities |  | ||||||
| local Health = world:entity()  |  | ||||||
| local Damage = world:entity() |  | ||||||
| local Position = world:entity() |  | ||||||
| 
 |  | ||||||
| world:set(player, Health, 100) | world:set(player, Health, 100) | ||||||
| world:set(player, Damage, 8) | world:set(player, Damage, 8) | ||||||
| world:set(player, Position, Vector3.new(0, 5, 0)) | world:set(player, Position, Vector3.new(0, 5, 0)) | ||||||
|  | @ -44,8 +43,8 @@ end | ||||||
| 
 | 
 | ||||||
| assert(world:get(playerId, Health) == 79) | assert(world:get(playerId, Health) == 79) | ||||||
| assert(world:get(opponentId, Health) == 92) | assert(world:get(opponentId, Health) == 92) | ||||||
| 
 |  | ||||||
| ``` | ``` | ||||||
|  | 
 | ||||||
| 125 archetypes, 4 random components queried. | 125 archetypes, 4 random components queried. | ||||||
|  |  | ||||||
| Can be found under /benches/query.lua | Can be found under /benches/query.lua | ||||||
|  |  | ||||||
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