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Update changelog
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210
CHANGELOG.md
210
CHANGELOG.md
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@ -10,174 +10,186 @@ The format is based on [Keep a Changelog][kac], and this project adheres to
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## [Unreleased]
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## [Unreleased]
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- `[query]`:
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- `[world]`:
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- Fixed bug where `world:clear` did not invoke `jecs.OnRemove` hooks
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- 16% faster `world:get`
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- Changed `query.__iter` to drain on iteration
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- `[typescript]`
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- It will initialize once wherever you left iteration off at last time
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- Changed `query:iter` to restart the iterator
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- Fixed Entity type to default to `undefined | unknown` instead of just `undefined`
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- Removed `query:drain` and `query:next`
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- If you want to get individual results outside of a for-loop, you need to call `query:iter` to initialize the iterator and then call the iterator function manually
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- `[query]`:
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```lua
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- Fixed bug where `world:clear` did not invoke `jecs.OnRemove` hooks
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local it = world:query(A, B, C):iter()
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- Changed `query.__iter` to drain on iteration
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local entity, a, b, c = it()
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- It will initialize once wherever you left iteration off at last time
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entity, a, b, c = it() -- get next results
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- Changed `query:iter` to restart the iterator
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```
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- Removed `query:drain` and `query:next`
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- `[world`
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- If you want to get individual results outside of a for-loop, you need to call `query:iter` to initialize the iterator and then call the iterator function manually
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- Fixed a bug with `world:clear` not invoking `jecs.OnRemove` hooks
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```lua
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- `[typescript]`:
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local it = world:query(A, B, C):iter()
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- Changed pair to accept generics
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local entity, a, b, c = it()
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- Improved handling of Tags
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entity, a, b, c = it() -- get next results
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```
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- `[world`
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- Fixed a bug with `world:clear` not invoking `jecs.OnRemove` hooks
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- `[typescript]`:
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- Changed pair to accept generics
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- Improved handling of Tags
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## [0.3.2] - 2024-10-01
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## [0.3.2] - 2024-10-01
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- `[world]`:
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- `[world]`:
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- Changed `world:cleanup` to traverse a header type for graph edges. (Edit)
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- Changed `world:cleanup` to traverse a header type for graph edges. (Edit)
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- Fixed a regression that occurred when you call `world:set` following a `world:remove` using the same component
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- Fixed a regression that occurred when you call `world:set` following a `world:remove` using the same component
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- Remove explicit error in JECS_DEBUG for `world:target` when not applying an index parameter
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- Remove explicit error in JECS_DEBUG for `world:target` when not applying an index parameter
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- `[typescript]` :
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- `[typescript]` :
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- Fixed `world.set` with NoInfer<T>
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- Fixed `world.set` with NoInfer<T>
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## [0.3.1] - 2024-10-01
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## [0.3.1] - 2024-10-01
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- `[world]`:
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- `[world]`:
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- Added an index parameter to `world:target`
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- Added an index parameter to `world:target`
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- Added a way to change the components limit via `_G.JECS_HI_COMPONENT_ID`
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- Added a way to change the components limit via `_G.JECS_HI_COMPONENT_ID`
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- Set it to whatever number you want but try to make it as close to the number of components you will use as possible
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- Set it to whatever number you want but try to make it as close to the number of components you will use as possible
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- Make sure to set this before importing jecs or else it will not work
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- Make sure to set this before importing jecs or else it will not work
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- Added debug mode, enable via setting `_G.JECS_DEBUG` to true
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- Added debug mode, enable via setting `_G.JECS_DEBUG` to true
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- Make sure to set this before importing jecs or else it will not work
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- Make sure to set this before importing jecs or else it will not work
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- Added `world:cleanup` which is called to cleanup empty archetypes manually
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- Added `world:cleanup` which is called to cleanup empty archetypes manually
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- Changed `world:delete` to delete archetypes that are dependent on the passed entity
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- Changed `world:delete` to delete archetypes that are dependent on the passed entity
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- Changed `world:delete` to delete entity's children before the entity to prevent cycles
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- Changed `world:delete` to delete entity's children before the entity to prevent cycles
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- `[query]`:
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- `[query]`:
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- Fixed the iterator to not drain by default
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- Fixed the iterator to not drain by default
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- `[typescript]`
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- `[typescript]`
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- Fixed entry point of the package.json file to be `src` rather than `src/init`
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- Fixed entry point of the package.json file to be `src` rather than `src/init`
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- Fixed `query.next` returning a query object whereas it would be expected to return a tuple containing the entity and the corresponding component values
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- Fixed `query.next` returning a query object whereas it would be expected to return a tuple containing the entity and the corresponding component values
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- Exported `query.archetypes`
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- Exported `query.archetypes`
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- Changed `pair` to return a number instead of an entity
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- Changed `pair` to return a number instead of an entity
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- Preventing direct usage of a pair as an entity while still allowing it to be used as a component
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- Preventing direct usage of a pair as an entity while still allowing it to be used as a component
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- Exported built-in components `ChildOf` and `Name`
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- Exported built-in components `ChildOf` and `Name`
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- Exported `world.parent`
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- Exported `world.parent`
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## [0.2.10] - 2024-09-07
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## [0.2.10] - 2024-09-07
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- `[world]`:
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- `[world]`:
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- Improved performance for hooks
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- Improved performance for hooks
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- Changed `world:set` to be idempotent when setting tags
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- Changed `world:set` to be idempotent when setting tags
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- `[traits]`:
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- `[traits]`:
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- Added cleanup condition `jecs.OnDelete` for when the entity or component is deleted
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- Added cleanup condition `jecs.OnDelete` for when the entity or component is deleted
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- Added cleanup action `jecs.Remove` which removes instances of the specified (component) id from all entities
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- Added cleanup action `jecs.Remove` which removes instances of the specified (component) id from all entities
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- This is the default cleanup action
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- This is the default cleanup action
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- Added component trait `jecs.Tag` which allows for zero-cost components used as tags
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- Added component trait `jecs.Tag` which allows for zero-cost components used as tags
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- Setting data to a component with this trait will do nothing
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- Setting data to a component with this trait will do nothing
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- `[luau]`:
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- `[luau]`:
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- Exported `world:contains()`
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- Exported `world:contains()`
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- Exported `query:drain()`
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- Exported `query:drain()`
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- Exported `Query`
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- Exported `Query`
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- Improved types for the hook `OnAdd`, `OnSet`, `OnRemove`
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- Improved types for the hook `OnAdd`, `OnSet`, `OnRemove`
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- Changed functions to accept any ID including pairs in type parameters
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- Changed functions to accept any ID including pairs in type parameters
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- Applies to `world:add()`, `world:set()`, `world:remove()`, `world:get()`, `world:has()` and `world:query()`
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- Applies to `world:add()`, `world:set()`, `world:remove()`, `world:get()`, `world:has()` and `world:query()`
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- New exported type `Id<T = nil> = Entity<T> | Pair`
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- New exported type `Id<T = nil> = Entity<T> | Pair`
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- Changed `world:contains()` to return a `boolean` instead of an entity which may or may not exist
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- Changed `world:contains()` to return a `boolean` instead of an entity which may or may not exist
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- Fixed `world:has()` to take the correct parameters
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- Fixed `world:has()` to take the correct parameters
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## [0.2.2] - 2024-07-07
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## [0.2.2] - 2024-07-07
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### Added
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### Added
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- Added `query:replace(function(...T) return ...U end)` for replacing components in place
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- Added `query:replace(function(...T) return ...U end)` for replacing components in place
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- Method is fast pathed to replace the data to the components for each corresponding entity
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- Method is fast pathed to replace the data to the components for each corresponding entity
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### Changed
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### Changed
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- Iterator now goes backwards instead to prevent common cases of iterator invalidation
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- Iterator now goes backwards instead to prevent common cases of iterator invalidation
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## [0.2.1] - 2024-07-06
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## [0.2.1] - 2024-07-06
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### Added
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### Added
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- Added `jecs.Component` built-in component which will be added to ids created with `world:component()`.
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- Added `jecs.Component` built-in component which will be added to ids created with `world:component()`.
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- Used to find every component id with `query(jecs.Component)
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- Used to find every component id with `query(jecs.Component)
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## [0.2.0] - 2024-07-03
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## [0.2.0] - 2024-07-03
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### Added
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### Added
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- Added `world:parent(entity)` and `jecs.ChildOf` respectively as first class citizen for building parent-child relationships.
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- Added `world:parent(entity)` and `jecs.ChildOf` respectively as first class citizen for building parent-child relationships.
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- Give a parent to an entity with `world:add($source, pair(ChildOf, $target))`
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- Give a parent to an entity with `world:add($source, pair(ChildOf, $target))`
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- Use `world:parent(entity)` to find the target of the relationship
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- Use `world:parent(entity)` to find the target of the relationship
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- Added user-facing Luau types
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- Added user-facing Luau types
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### Changed
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### Changed
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- Improved iteration speeds 20-40% by manually indexing rather than using `next()` :scream:
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- Improved iteration speeds 20-40% by manually indexing rather than using `next()` :scream:
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## [0.1.1] - 2024-05-19
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## [0.1.1] - 2024-05-19
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### Added
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### Added
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- Added `world:clear(entity)` for removing the components to the corresponding entity
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- Added `world:clear(entity)` for removing the components to the corresponding entity
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- Added Typescript Types
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- Added Typescript Types
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## [0.1.0] - 2024-05-13
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## [0.1.0] - 2024-05-13
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### Changed
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### Changed
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- Optimized iterator
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- Optimized iterator
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## [0.1.0-rc.6] - 2024-05-13
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## [0.1.0-rc.6] - 2024-05-13
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### Added
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### Added
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- Added a `jecs.Wildcard` term
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- Added a `jecs.Wildcard` term
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- it lets you query any partially matched pairs
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- it lets you query any partially matched pairs
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## [0.1.0-rc.5] - 2024-05-10
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## [0.1.0-rc.5] - 2024-05-10
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### Added
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### Added
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- Added Entity relationships for creating logical connections between entities
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- Added Entity relationships for creating logical connections between entities
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- Added `world:__iter method` which allows for iteration over the whole world to get every entity
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- Added `world:__iter method` which allows for iteration over the whole world to get every entity
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- used for reconciling whole worlds such as via replication, saving/loading, etc
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- used for reconciling whole worlds such as via replication, saving/loading, etc
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- Added `world:add(entity, component)` which adds a component to the entity
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- Added `world:add(entity, component)` which adds a component to the entity
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- it is an idempotent function, so calling it twice and in any order should be fine
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- it is an idempotent function, so calling it twice and in any order should be fine
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### Fixed
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### Fixed
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- Fixed component overriding when in disorder
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- Previously setting the components in different order results in it overriding component data because it incorrectly mapped the index of the column. So it took the index from the source archetype rather than the destination archetype
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- Fixed component overriding when in disorder
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- Previously setting the components in different order results in it overriding component data because it incorrectly mapped the index of the column. So it took the index from the source archetype rather than the destination archetype
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## [0.0.0-prototype.rc.3] - 2024-05-01
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## [0.0.0-prototype.rc.3] - 2024-05-01
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### Added
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### Added
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- Added observers
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- Added observers
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- Added an arm to query `query:without()` for chaining invariants.
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- Added an arm to query `query:without()` for chaining invariants.
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### Changed
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### Changed
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- Separates ranges for components and entity IDs.
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- IDs created with `world:component()` will promote array lookups rather than map lookups in the `componentIndex` which is a significant boost
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- No longer caches the column pointers directly and instead the column indices which stay persistent even when data is reallocated during swap-removals
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- Separates ranges for components and entity IDs.
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- This was an issue with the iterator being invalidated when you move an entity to a different archetype.
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- IDs created with `world:component()` will promote array lookups rather than map lookups in the `componentIndex` which is a significant boost
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- No longer caches the column pointers directly and instead the column indices which stay persistent even when data is reallocated during swap-removals
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- This was an issue with the iterator being invalidated when you move an entity to a different archetype.
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### Fixedhttps://github.com/Ukendio/jecs/releases/tag/v0.0.0-prototype.rc.3
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### Fixedhttps://github.com/Ukendio/jecs/releases/tag/v0.0.0-prototype.rc.3
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- Fixed a bug where changing an existing component would be slow because it was always appending changing the row of the entity record
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- Fixed a bug where changing an existing component would be slow because it was always appending changing the row of the entity record
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- The fix dramatically improves times where it is basically down to just the speed of setting a field in a table
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- The fix dramatically improves times where it is basically down to just the speed of setting a field in a table
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## [0.0.0-prototype.rc.2] - 2024-04-26
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## [0.0.0-prototype.rc.2] - 2024-04-26
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### Changed
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### Changed
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- Optimized the creation of the query
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- It will now finds the smallest archetype map to iterate over
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- Optimized the query iterator
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- It will now populates iterator with columns for faster indexing
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- Renamed the insertion method from world:add to world:set to better reflect what it does.
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- Optimized the creation of the query
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- It will now finds the smallest archetype map to iterate over
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- Optimized the query iterator
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- It will now populates iterator with columns for faster indexing
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- Renamed the insertion method from world:add to world:set to better reflect what it does.
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## [0.0.0-prototype.rc.2] - 2024-04-23
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## [0.0.0-prototype.rc.2] - 2024-04-23
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- Initial release
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- Initial release
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[unreleased]: https://github.com/ukendio/jecs/compare/v0.0.0.0-prototype.rc.2...HEAD
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[unreleased]: https://github.com/ukendio/jecs/compare/v0.0.0.0-prototype.rc.2...HEAD
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[0.2.2]: https://github.com/ukendio/jecs/releases/tag/v0.2.2
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[0.2.2]: https://github.com/ukendio/jecs/releases/tag/v0.2.2
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"ReplicatedStorage": {
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"ReplicatedStorage": {
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"$className": "ReplicatedStorage",
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"$className": "ReplicatedStorage",
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"Lib": {
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"Lib": {
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"$path": "src"
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"$path": "jecs.luau"
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},
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},
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"benches": {
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"benches": {
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"$path": "benches"
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"$path": "benches"
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},
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},
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"mirror": {
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"mirror": {
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"$path": "mirror"
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"$path": "mirror.luau"
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},
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},
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"DevPackages": {
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"DevPackages": {
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"$path": "benches/visual/DevPackages"
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"$path": "benches/visual/DevPackages"
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@ -1,6 +1,6 @@
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{
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{
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"name": "@rbxts/jecs",
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"name": "@rbxts/jecs",
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"version": "0.4.0",
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"version": "0.4.1-rc.0",
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"description": "Stupidly fast Entity Component System",
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"description": "Stupidly fast Entity Component System",
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"main": "jecs.luau",
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"main": "jecs.luau",
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"repository": {
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"repository": {
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"types": "jecs.d.ts",
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"types": "jecs.d.ts",
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"files": [
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"files": [
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"jecs.luau",
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"jecs.luau",
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"jecs.d.ts",
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"LICENSE.md",
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"LICENSE.md",
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"README.md"
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"README.md"
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],
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],
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