Add visual benchmark for delete

This commit is contained in:
Ukendio 2024-08-13 21:06:49 +02:00
parent 8dd53b8c2a
commit d4fbc409bf

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@ -0,0 +1,48 @@
--!optimize 2
--!native
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Matter = require(ReplicatedStorage.DevPackages.Matter)
local ecr = require(ReplicatedStorage.DevPackages.ecr)
local jecs = require(ReplicatedStorage.Lib)
local rgb = require(ReplicatedStorage.rgb)
local newWorld = Matter.World.new()
local ecs = jecs.World.new()
local A, B = Matter.component(), Matter.component()
local C, D = ecs:component(), ecs:component()
return {
ParameterGenerator = function()
local matter_entities = {}
local jecs_entities = {}
local entities = {
matter = matter_entities,
jecs = jecs_entities
}
for i = 1, 1000 do
table.insert(matter_entities, newWorld:spawn(A(), B()))
local e = ecs:entity()
ecs:set(e, C, {})
ecs:set(e, D, {})
table.insert(jecs_entities, e)
end
return entities
end;
Functions = {
Matter = function(_, entities)
for _, entity in entities.matter do
newWorld:despawn(entity)
end
end;
Jecs = function(_, entities)
for _, entity in entities.jecs do
ecs:delete(entity)
end
end;
};
}