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Marcus 2024-12-18 19:51:53 +00:00 committed by GitHub
commit d34daab78e
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2 changed files with 46 additions and 41 deletions

View file

@ -257,7 +257,7 @@ local function archetype_move(entity_index: EntityIndex, to: Archetype, dst_row:
local src_entities = from.entities
local last = #src_entities
local types = from.types
local id_types = from.types
local records = to.records
for i, column in src_columns do
@ -266,12 +266,13 @@ local function archetype_move(entity_index: EntityIndex, to: Archetype, dst_row:
end
-- Retrieves the new column index from the source archetype's record from each component
-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
local tr = records[types[i]]
local tr = records[id_types[i]]
-- Sometimes target column may not exist, e.g. when you remove a component.
if tr then
dst_columns[tr.column][dst_row] = column[src_row]
end
-- If the entity is the last row in the archetype then swapping it would be meaningless.
if src_row ~= last then
-- Swap rempves columns to ensure there are no holes in the archetype.
@ -475,7 +476,8 @@ local function id_record_ensure(world: World, id: number): IdRecord
if not idr then
local flags = ECS_ID_MASK
local relation = id
if ECS_IS_PAIR(id) then
local is_pair = ECS_IS_PAIR(id)
if is_pair then
relation = ecs_pair_first(world, id)
end
@ -492,6 +494,10 @@ local function id_record_ensure(world: World, id: number): IdRecord
local is_tag = not world_has_one_inline(world, relation, EcsComponent)
if is_tag and is_pair then
is_tag = not world_has_one_inline(world, ecs_pair_second(world, id), EcsComponent)
end
flags = bit32.bor(
flags,
if on_add then ECS_ID_HAS_ON_ADD else 0,
@ -535,15 +541,15 @@ local function archetype_append_to_records(
end
end
local function archetype_create(world: World, types: { i24 }, ty, prev: i53?): Archetype
local function archetype_create(world: World, id_types: { i24 }, ty, prev: i53?): Archetype
local archetype_id = (world.nextArchetypeId :: number) + 1
world.nextArchetypeId = archetype_id
local length = #types
local length = #id_types
local columns = (table.create(length) :: any) :: { Column }
local records: { ArchetypeRecord } = {}
for i, componentId in types do
for i, componentId in id_types do
local idr = id_record_ensure(world, componentId)
archetype_append_to_records(idr, archetype_id, records, componentId, i)
@ -572,7 +578,7 @@ local function archetype_create(world: World, types: { i24 }, ty, prev: i53?): A
id = archetype_id,
records = records,
type = ty,
types = types,
types = id_types,
add = {},
remove = {},
@ -593,22 +599,22 @@ local function world_parent(world: World, entity: i53)
return world_target(world, entity, EcsChildOf, 0)
end
local function archetype_ensure(world: World, types): Archetype
if #types < 1 then
local function archetype_ensure(world: World, id_types): Archetype
if #id_types < 1 then
return world.ROOT_ARCHETYPE
end
local ty = hash(types)
local ty = hash(id_types)
local archetype = world.archetypeIndex[ty]
if archetype then
return archetype
end
return archetype_create(world, types, ty)
return archetype_create(world, id_types, ty)
end
local function find_insert(types: { i53 }, toAdd: i53): number
for i, id in types do
local function find_insert(id_types: { i53 }, toAdd: i53): number
for i, id in id_types do
if id == toAdd then
return -1
end
@ -616,7 +622,7 @@ local function find_insert(types: { i53 }, toAdd: i53): number
return i
end
end
return #types + 1
return #id_types + 1
end
local function find_archetype_with(world: World, node: Archetype, id: i53): Archetype
@ -886,7 +892,7 @@ end
local function archetype_delete(world: World, archetype: Archetype, row: number, destruct: boolean?)
local entityIndex = world.entity_index
local columns = archetype.columns
local types = archetype.types
local id_types = archetype.types
local entities = archetype.entities
local column_count = #entities
local last = #entities
@ -905,7 +911,7 @@ local function archetype_delete(world: World, archetype: Archetype, row: number,
-- TODO: if last == 0 then deactivate table
for _, id in types do
for _, id in id_types do
local on_remove: (entity: i53) -> () = world_get_one_inline(world, id, EcsOnRemove)
if on_remove then
on_remove(delete)
@ -913,9 +919,9 @@ local function archetype_delete(world: World, archetype: Archetype, row: number,
end
if row == last then
archetype_fast_delete_last(columns, column_count, types, delete)
archetype_fast_delete_last(columns, column_count, id_types, delete)
else
archetype_fast_delete(columns, column_count, row, types, delete)
archetype_fast_delete(columns, column_count, row, id_types, delete)
end
end
@ -1725,23 +1731,17 @@ function World.new()
return self
end
export type Id<T = nil> = Entity<T> | Pair<Entity<T>, Entity<unknown>>
export type Id<T = unknown> = Entity<T>
export type Pair<First, Second> = number & {
__relation: First,
}
export type function Pair(first, second)
local thing = first:components()[2]
-- type function _Pair(first, second)
-- local thing = first:components()[2]
-- if thing:readproperty(types.singleton("__T")):is("nil") then
-- return second
-- else
-- return first
-- end
-- end
-- type TestPair = _Pair<Entity<number>, Entity<Vector3>>
if thing:readproperty(types.singleton("__T")):is("nil") then
return second
else
return first
end
end
type Item<T...> = (self: Query<T...>) -> (Entity, T...)

View file

@ -175,8 +175,7 @@ TEST("world:entity()", function()
CHECK(ECS_GENERATION(e) == 1) -- 1
end
do
CASE("pairs")
do CASE("pairs")
local world = jecs.World.new()
local _e = world:entity()
local e2 = world:entity()
@ -185,11 +184,17 @@ TEST("world:entity()", function()
-- Incomplete pair, must have a bit flag that notes it is a pair
CHECK(IS_PAIR(world:entity()) == false)
local pair = pair(e2, e3)
CHECK(IS_PAIR(pair) == true)
local p = pair(e2, e3)
CHECK(IS_PAIR(p) == true)
CHECK(ecs_pair_first(world, pair) == e2)
CHECK(ecs_pair_second(world, pair) == e3)
CHECK(ecs_pair_first(world, p) == e2)
CHECK(ecs_pair_second(world, p) == e3)
world:delete(e2)
local e2v2 = world:entity()
CHECK(IS_PAIR(e2v2) == false)
CHECK(IS_PAIR(pair(e2v2, e3)) == true)
end
do CASE "Recycling"
@ -291,7 +296,7 @@ TEST("world:set()", function()
CHECK(world:get(e, pair(C1, C2)))
CHECK(world:get(e, pair(C1, T1)))
CHECK(not world:get(e, pair(T1, C1)))
CHECK(world:get(e, pair(T1, C1)))
CHECK(not world:get(e, pair(T1, T2)))
local e2 = world:entity()
@ -410,7 +415,7 @@ TEST("world:query()", function()
for id, a, b, c, d in world:query(pair(C1, C2), pair(C1, T1), pair(T1, C1), pair(T1, T2)) do
CHECK(a == true)
CHECK(b == true)
CHECK(c == nil)
CHECK(c == true)
CHECK(d == nil)
end
end