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Reuse archetype_delete on world:clear (#141)
* Reuse archetype_delete on world:clear * Add tests
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parent
11f9615495
commit
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2 changed files with 97 additions and 50 deletions
105
src/init.luau
105
src/init.luau
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@ -808,23 +808,6 @@ local function world_remove(world: World, entity: i53, id: i53)
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end
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end
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local function world_clear(world: World, entity: i53)
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--TODO: use sparse_get (stashed)
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local record = world.entityIndex.sparse[entity]
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if not record then
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return
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end
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local ROOT_ARCHETYPE = world.ROOT_ARCHETYPE
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local archetype = record.archetype
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if archetype == nil or archetype == ROOT_ARCHETYPE then
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return
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end
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entity_move(world.entityIndex, entity, record, ROOT_ARCHETYPE)
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end
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local function archetype_fast_delete_last(columns: { Column }, column_count: number, types: { i53 }, entity: i53)
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for i, column in columns do
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if column ~= NULL_ARRAY then
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@ -842,6 +825,59 @@ local function archetype_fast_delete(columns: { Column }, column_count: number,
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end
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end
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local function archetype_delete(world: World, archetype: Archetype, row: number, destruct: boolean?)
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local entityIndex = world.entityIndex
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local columns = archetype.columns
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local types = archetype.types
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local entities = archetype.entities
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local column_count = #entities
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local last = #entities
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local move = entities[last]
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local delete = entities[row]
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entities[row] = move
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entities[last] = nil
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if row ~= last then
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-- TODO: should be "entity_index_sparse_get(entityIndex, move)"
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local record_to_move = entityIndex.sparse[move]
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if record_to_move then
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record_to_move.row = row
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end
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end
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-- TODO: if last == 0 then deactivate table
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for _, id in types do
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invoke_hook(world, EcsOnRemove, id, delete)
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end
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if row == last then
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archetype_fast_delete_last(columns, column_count, types, delete)
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else
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archetype_fast_delete(columns, column_count, row, types, delete)
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end
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end
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local function world_clear(world: World, entity: i53)
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--TODO: use sparse_get (stashed)
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local record = world.entityIndex.sparse[entity]
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if not record then
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return
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end
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local archetype = record.archetype
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local row = record.row
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if archetype then
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-- In the future should have a destruct mode for
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-- deleting archetypes themselves. Maybe requires recycling
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archetype_delete(world, archetype, row)
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end
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record.archetype = nil
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record.row = nil
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end
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local function archetype_disconnect_edge(edge: GraphEdge)
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local edge_next = edge.next
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local edge_prev = edge.prev
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@ -936,41 +972,10 @@ local function world_cleanup(world)
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world.archetypeIndex = new_archetype_map
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end
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local world_delete: (world: World, entity: i53, destruct: boolean?) -> ()
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do
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local function archetype_delete(world: World, archetype: Archetype, row: number, destruct: boolean?)
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local entityIndex = world.entityIndex
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local columns = archetype.columns
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local types = archetype.types
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local entities = archetype.entities
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local column_count = #entities
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local last = #entities
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local move = entities[last]
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local delete = entities[row]
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entities[row] = move
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entities[last] = nil
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if row ~= last then
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-- TODO: should be "entity_index_sparse_get(entityIndex, move)"
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local record_to_move = entityIndex.sparse[move]
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if record_to_move then
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record_to_move.row = row
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end
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end
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-- TODO: if last == 0 then deactivate table
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for _, id in types do
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invoke_hook(world, EcsOnRemove, id, delete)
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end
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if row == last then
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archetype_fast_delete_last(columns, column_count, types, delete)
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else
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archetype_fast_delete(columns, column_count, row, types, delete)
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end
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end
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function world_delete(world: World, entity: i53, destruct: boolean?)
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local entityIndex = world.entityIndex
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local sparse_array = entityIndex.sparse
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@ -827,6 +827,48 @@ TEST("world:clear()", function()
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CHECK(world:get(e, A) == nil)
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CHECK(world:get(e, B) == nil)
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end
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do CASE "should move last record"
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local world = world_new()
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local A = world:component()
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local e = world:entity()
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local e1 = world:entity()
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world:add(e, A)
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world:add(e1, A)
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local archetype = world.archetypeIndex["1"]
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local archetype_entities = archetype.entities
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local _e = e :: number
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local _e1 = e1 :: number
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CHECK(archetype_entities[1] == _e)
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CHECK(archetype_entities[2] == _e1)
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local sparse_array = world.entityIndex.sparse
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local e_record = sparse_array[e]
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local e1_record = sparse_array[e1]
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CHECK(e_record.archetype == archetype)
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CHECK(e1_record.archetype == archetype)
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CHECK(e1_record.row == 2)
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world:clear(e)
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CHECK(e_record.archetype == nil)
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CHECK(e_record.row == nil)
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CHECK(e1_record.archetype == archetype)
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CHECK(e1_record.row == 1)
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CHECK(archetype_entities[1] == _e1)
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CHECK(archetype_entities[2] == nil)
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CHECK(world:contains(e) == true)
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CHECK(world:has(e, A) == false)
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CHECK(world:contains(e1) == true)
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CHECK(world:has(e1, A) == true)
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end
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end)
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TEST("world:has()", function()
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