Fix indentations

This commit is contained in:
Ukendio 2024-11-13 00:58:02 +01:00
parent 7d09aca97d
commit c02a5d60ba

View file

@ -74,7 +74,7 @@ type EntityIndex = {
sparse_array: Map<i53, Record>, sparse_array: Map<i53, Record>,
sparse_count: number, sparse_count: number,
alive_count: number, alive_count: number,
max_id: number max_id: number,
} }
local HI_COMPONENT_ID = _G.__JECS_HI_COMPONENT_ID or 256 local HI_COMPONENT_ID = _G.__JECS_HI_COMPONENT_ID or 256
@ -172,9 +172,6 @@ local function ECS_PAIR(pred: i53, obj: i53): i53
return ECS_COMBINE(ECS_ENTITY_T_LO(obj), ECS_ENTITY_T_LO(pred)) + FLAGS_ADD(--[[isPair]] true) :: i53 return ECS_COMBINE(ECS_ENTITY_T_LO(obj), ECS_ENTITY_T_LO(pred)) + FLAGS_ADD(--[[isPair]] true) :: i53
end end
local ERROR_ENTITY_NOT_ALIVE = "Entity is not alive"
local ERROR_GENERATION_INVALID = "INVALID GENERATION"
local function entity_index_try_get_any(entity_index: EntityIndex, entity: number): Record? local function entity_index_try_get_any(entity_index: EntityIndex, entity: number): Record?
local r = entity_index.sparse_array[ECS_ENTITY_T_LO(entity)] local r = entity_index.sparse_array[ECS_ENTITY_T_LO(entity)]
if not r then if not r then
@ -210,7 +207,6 @@ local function entity_index_get_alive(index: EntityIndex, e: i24): i53
error("Invalid entity") error("Invalid entity")
end end
local function entity_index_is_alive(entity_index: EntityIndex, entity: number) local function entity_index_is_alive(entity_index: EntityIndex, entity: number)
return entity_index_try_get(entity_index, entity) ~= nil return entity_index_try_get(entity_index, entity) ~= nil
end end
@ -226,8 +222,7 @@ local function entity_index_remove(entity_index: EntityIndex, entity: number)
entity_index.alive_count -= 1 entity_index.alive_count -= 1
local last_alive_entity = dense_array[last_entity_alive_at_index] local last_alive_entity = dense_array[last_entity_alive_at_index]
local r_swap = entity_index_try_get_any( local r_swap = entity_index_try_get_any(entity_index, last_alive_entity) :: Record
entity_index, last_alive_entity) :: Record
r_swap.dense = index_of_deleted_entity r_swap.dense = index_of_deleted_entity
r.archetype = nil :: any r.archetype = nil :: any
r.row = nil :: any r.row = nil :: any
@ -237,13 +232,6 @@ local function entity_index_remove(entity_index: EntityIndex, entity: number)
dense_array[last_entity_alive_at_index] = ECS_GENERATION_INC(entity) dense_array[last_entity_alive_at_index] = ECS_GENERATION_INC(entity)
end end
local function record_create(entity_index: EntityIndex, id: number, count: number )
entity_index.sparse_array[id] = { dense = count } :: Record
entity_index.sparse_count += 1
end
local function entity_index_new_id(entity_index: EntityIndex, data): i53 local function entity_index_new_id(entity_index: EntityIndex, data): i53
local dense_array = entity_index.dense_array local dense_array = entity_index.dense_array
if entity_index.alive_count ~= #dense_array then if entity_index.alive_count ~= #dense_array then
@ -260,8 +248,6 @@ local function entity_index_new_id(entity_index: EntityIndex, data): i53
dense = entity_index.alive_count, dense = entity_index.alive_count,
} :: Record } :: Record
entity_index.sparse_count += 1
return id return id
end end
@ -421,7 +407,6 @@ local function world_get_one_inline(world: World, entity: i53, id: i53): any
return archetype.columns[tr.column][record.row] return archetype.columns[tr.column][record.row]
end end
local function world_has_one_inline(world: World, entity: number, id: i53): boolean local function world_has_one_inline(world: World, entity: number, id: i53): boolean
local record = entity_index_try_get(world.entity_index, entity) local record = entity_index_try_get(world.entity_index, entity)
if not record then if not record then
@ -1039,7 +1024,6 @@ local function archetype_destroy(world: World, archetype: Archetype)
end end
end end
local function world_cleanup(world: World) local function world_cleanup(world: World)
local archetypes = world.archetypes local archetypes = world.archetypes
@ -1150,13 +1134,10 @@ do
end end
end end
local function world_contains(world: World, entity): boolean local function world_contains(world: World, entity): boolean
return entity_index_is_alive(world.entity_index, entity) return entity_index_is_alive(world.entity_index, entity)
end end
local function NOOP() end local function NOOP() end
local function ARM(query, ...) local function ARM(query, ...)
@ -1912,5 +1893,5 @@ return {
entity_index_try_get = entity_index_try_get, entity_index_try_get = entity_index_try_get,
entity_index_try_get_any = entity_index_try_get_any, entity_index_try_get_any = entity_index_try_get_any,
entity_index_is_alive = entity_index_is_alive entity_index_is_alive = entity_index_is_alive,
} }