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Fix indentations
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1 changed files with 5 additions and 24 deletions
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@ -74,7 +74,7 @@ type EntityIndex = {
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sparse_array: Map<i53, Record>,
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sparse_count: number,
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alive_count: number,
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max_id: number
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max_id: number,
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}
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local HI_COMPONENT_ID = _G.__JECS_HI_COMPONENT_ID or 256
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@ -172,9 +172,6 @@ local function ECS_PAIR(pred: i53, obj: i53): i53
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return ECS_COMBINE(ECS_ENTITY_T_LO(obj), ECS_ENTITY_T_LO(pred)) + FLAGS_ADD(--[[isPair]] true) :: i53
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end
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local ERROR_ENTITY_NOT_ALIVE = "Entity is not alive"
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local ERROR_GENERATION_INVALID = "INVALID GENERATION"
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local function entity_index_try_get_any(entity_index: EntityIndex, entity: number): Record?
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local r = entity_index.sparse_array[ECS_ENTITY_T_LO(entity)]
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if not r then
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@ -210,7 +207,6 @@ local function entity_index_get_alive(index: EntityIndex, e: i24): i53
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error("Invalid entity")
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end
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local function entity_index_is_alive(entity_index: EntityIndex, entity: number)
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return entity_index_try_get(entity_index, entity) ~= nil
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end
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@ -226,8 +222,7 @@ local function entity_index_remove(entity_index: EntityIndex, entity: number)
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entity_index.alive_count -= 1
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local last_alive_entity = dense_array[last_entity_alive_at_index]
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local r_swap = entity_index_try_get_any(
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entity_index, last_alive_entity) :: Record
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local r_swap = entity_index_try_get_any(entity_index, last_alive_entity) :: Record
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r_swap.dense = index_of_deleted_entity
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r.archetype = nil :: any
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r.row = nil :: any
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@ -237,13 +232,6 @@ local function entity_index_remove(entity_index: EntityIndex, entity: number)
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dense_array[last_entity_alive_at_index] = ECS_GENERATION_INC(entity)
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end
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local function record_create(entity_index: EntityIndex, id: number, count: number )
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entity_index.sparse_array[id] = { dense = count } :: Record
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entity_index.sparse_count += 1
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end
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local function entity_index_new_id(entity_index: EntityIndex, data): i53
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local dense_array = entity_index.dense_array
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if entity_index.alive_count ~= #dense_array then
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@ -251,7 +239,7 @@ local function entity_index_new_id(entity_index: EntityIndex, data): i53
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local id = dense_array[entity_index.alive_count]
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return id
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end
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entity_index.max_id +=1
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entity_index.max_id += 1
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local id = entity_index.max_id
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entity_index.alive_count += 1
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@ -260,8 +248,6 @@ local function entity_index_new_id(entity_index: EntityIndex, data): i53
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dense = entity_index.alive_count,
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} :: Record
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entity_index.sparse_count += 1
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return id
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end
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@ -421,7 +407,6 @@ local function world_get_one_inline(world: World, entity: i53, id: i53): any
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return archetype.columns[tr.column][record.row]
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end
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local function world_has_one_inline(world: World, entity: number, id: i53): boolean
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local record = entity_index_try_get(world.entity_index, entity)
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if not record then
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@ -948,7 +933,7 @@ end
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local function world_clear(world: World, entity: i53)
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--TODO: use sparse_get (stashed)
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local record = entity_index_try_get(world.entity_index, entity)
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local record = entity_index_try_get(world.entity_index, entity)
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if not record then
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return
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end
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@ -1039,7 +1024,6 @@ local function archetype_destroy(world: World, archetype: Archetype)
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end
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end
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local function world_cleanup(world: World)
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local archetypes = world.archetypes
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@ -1150,13 +1134,10 @@ do
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end
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end
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local function world_contains(world: World, entity): boolean
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return entity_index_is_alive(world.entity_index, entity)
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end
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local function NOOP() end
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local function ARM(query, ...)
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@ -1912,5 +1893,5 @@ return {
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entity_index_try_get = entity_index_try_get,
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entity_index_try_get_any = entity_index_try_get_any,
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entity_index_is_alive = entity_index_is_alive
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entity_index_is_alive = entity_index_is_alive,
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}
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