mirror of
https://github.com/Ukendio/jecs.git
synced 2025-04-24 17:10:03 +00:00
add sparse sets, improve performance by 700%
This commit is contained in:
parent
908d83a619
commit
a32c264cc6
4 changed files with 2328 additions and 3503 deletions
2
LICENSE
2
LICENSE
|
@ -1,6 +1,6 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2024 jecs authors
|
||||
Copyright (c) 2024 centau
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
|
270
jecs.d.ts
vendored
270
jecs.d.ts
vendored
|
@ -1,270 +0,0 @@
|
|||
/**
|
||||
* A unique identifier in the world, entity.
|
||||
* The generic type T defines the data type when this entity is used as a component
|
||||
*/
|
||||
export type Entity<TData = unknown> = number & {
|
||||
readonly __nominal_Entity: unique symbol;
|
||||
readonly __type_TData: TData;
|
||||
};
|
||||
|
||||
/**
|
||||
* An entity with no associated data when used as a component
|
||||
*/
|
||||
export type Tag = Entity<undefined>;
|
||||
|
||||
/**
|
||||
* A pair of entities:
|
||||
* - `pred` is the type of the "predicate" entity.
|
||||
* - `obj` is the type of the "object" entity.
|
||||
*/
|
||||
export type Pair<P = unknown, O = unknown> = number & {
|
||||
readonly __nominal_Pair: unique symbol;
|
||||
readonly __pred: P;
|
||||
readonly __obj: O;
|
||||
};
|
||||
/**
|
||||
* An `Id` can be either a single Entity or a Pair of Entities.
|
||||
* By providing `TData`, you can specifically require an Id that yields that type.
|
||||
*/
|
||||
export type Id<TData = unknown> = Entity<TData> | Pair<TData, unknown> | Pair<undefined, TData>;
|
||||
|
||||
export type InferComponent<E> = E extends Entity<infer D>
|
||||
? D
|
||||
: E extends Pair<infer P, infer O>
|
||||
? P extends undefined
|
||||
? O
|
||||
: P
|
||||
: never;
|
||||
|
||||
type FlattenTuple<T extends unknown[]> = T extends [infer U] ? U : LuaTuple<T>;
|
||||
type Nullable<T extends unknown[]> = { [K in keyof T]: T[K] | undefined };
|
||||
type InferComponents<A extends Id[]> = { [K in keyof A]: InferComponent<A[K]> };
|
||||
|
||||
type ArchetypeId = number;
|
||||
type Column = unknown[];
|
||||
|
||||
export type Archetype = {
|
||||
id: number;
|
||||
types: number[];
|
||||
type: string;
|
||||
entities: number[];
|
||||
columns: Column[];
|
||||
records: number[];
|
||||
counts: number[];
|
||||
};
|
||||
|
||||
type Iter<T extends unknown[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
|
||||
|
||||
export type CachedQuery<T extends unknown[]> = {
|
||||
/**
|
||||
* Returns an iterator that produces a tuple of [Entity, ...queriedComponents].
|
||||
*/
|
||||
iter(): Iter<T>;
|
||||
|
||||
/**
|
||||
* Returns the matched archetypes of the query
|
||||
* @returns An array of archetypes of the query
|
||||
*/
|
||||
archetypes(): Archetype[];
|
||||
} & Iter<T>;
|
||||
|
||||
export type Query<T extends unknown[]> = {
|
||||
/**
|
||||
* Returns an iterator that produces a tuple of [Entity, ...queriedComponents].
|
||||
*/
|
||||
iter(): Iter<T>;
|
||||
|
||||
/**
|
||||
* Creates and returns a cached version of this query for efficient reuse.
|
||||
* Call refinement methods (with/without) on the query before caching.
|
||||
* @returns A cached query
|
||||
*/
|
||||
cached(): CachedQuery<T>;
|
||||
|
||||
/**
|
||||
* Modifies the query to include specified components.
|
||||
* @param components The components to include.
|
||||
* @returns A new Query with the inclusion applied.
|
||||
*/
|
||||
with(...components: Id[]): Query<T>;
|
||||
|
||||
/**
|
||||
* Modifies the Query to exclude specified components.
|
||||
* @param components The components to exclude.
|
||||
* @returns A new Query with the exclusion applied.
|
||||
*/
|
||||
without(...components: Id[]): Query<T>;
|
||||
|
||||
/**
|
||||
* Returns the matched archetypes of the query
|
||||
* @returns An array of archetypes of the query
|
||||
*/
|
||||
archetypes(): Archetype[];
|
||||
} & Iter<T>;
|
||||
|
||||
export class World {
|
||||
/**
|
||||
* Creates a new World.
|
||||
*/
|
||||
constructor();
|
||||
|
||||
/**
|
||||
* Creates a new entity.
|
||||
* @returns An entity (Tag) with no data.
|
||||
*/
|
||||
entity(): Tag;
|
||||
|
||||
/**
|
||||
* Creates a new entity in the first 256 IDs, typically used for static
|
||||
* components that need fast access.
|
||||
* @returns A typed Entity with `TData`.
|
||||
*/
|
||||
component<TData = unknown>(): Entity<TData>;
|
||||
|
||||
/**
|
||||
* Gets the target of a relationship. For example, if we say
|
||||
* `world.target(entity, ChildOf)`, this returns the parent entity.
|
||||
* @param entity The entity using a relationship pair.
|
||||
* @param relation The "relationship" component/tag (e.g., ChildOf).
|
||||
* @param index If multiple targets exist, specify an index. Defaults to 0.
|
||||
*/
|
||||
target(entity: Entity, relation: Entity, index?: number): Entity | undefined;
|
||||
|
||||
/**
|
||||
* Cleans up the world by removing empty archetypes and rebuilding the archetype collections.
|
||||
* This helps maintain memory efficiency by removing unused archetype definitions.
|
||||
*/
|
||||
cleanup(): void;
|
||||
|
||||
/**
|
||||
* Clears all components and relationships from the given entity, but
|
||||
* does not delete the entity from the world.
|
||||
* @param entity The entity to clear.
|
||||
*/
|
||||
clear(entity: Entity): void;
|
||||
|
||||
/**
|
||||
* Deletes an entity (and its components/relationships) from the world entirely.
|
||||
* @param entity The entity to delete.
|
||||
*/
|
||||
delete(entity: Entity): void;
|
||||
|
||||
/**
|
||||
* Adds a component (with no value) to the entity.
|
||||
* @param entity The target entity.
|
||||
* @param component The component (or tag) to add.
|
||||
*/
|
||||
add(entity: Entity, component: Id<undefined>): void;
|
||||
|
||||
/**
|
||||
* Assigns a value to a component on the given entity.
|
||||
* @param entity The target entity.
|
||||
* @param component The component definition (could be a Pair or Entity).
|
||||
* @param value The value to store with that component.
|
||||
*/
|
||||
set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void;
|
||||
|
||||
/**
|
||||
* Removes a component from the given entity.
|
||||
* @param entity The target entity.
|
||||
* @param component The component to remove.
|
||||
*/
|
||||
remove(entity: Entity, component: Id): void;
|
||||
|
||||
/**
|
||||
* Retrieves the values of up to 4 components on a given entity. Missing
|
||||
* components will return `undefined`.
|
||||
* @param entity The entity to query.
|
||||
* @param components Up to 4 components/tags to retrieve.
|
||||
* @returns A tuple of data (or a single value), each possibly undefined.
|
||||
*/
|
||||
get<T extends [Id] | [Id, Id] | [Id, Id, Id] | [Id, Id, Id, Id]>(
|
||||
entity: Entity,
|
||||
...components: T
|
||||
): FlattenTuple<Nullable<InferComponents<T>>>;
|
||||
|
||||
/**
|
||||
* Returns `true` if the given entity has all of the specified components.
|
||||
* A maximum of 4 components can be checked at once.
|
||||
* @param entity The entity to check.
|
||||
* @param components Upto 4 components to check for.
|
||||
*/
|
||||
has(entity: Entity, ...components: Id[]): boolean;
|
||||
|
||||
/**
|
||||
* Checks if an entity exists in the world.
|
||||
* @param entity The entity to verify.
|
||||
*/
|
||||
contains(entity: Entity): boolean;
|
||||
|
||||
/**
|
||||
* Gets the parent (the target of a `ChildOf` relationship) for an entity,
|
||||
* if such a relationship exists.
|
||||
* @param entity The entity whose parent is queried.
|
||||
*/
|
||||
parent(entity: Entity): Entity | undefined;
|
||||
|
||||
/**
|
||||
* Searches the world for entities that match specified components.
|
||||
* @param components The list of components to query.
|
||||
* @returns A Query object to iterate over results.
|
||||
*/
|
||||
query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
|
||||
|
||||
/**
|
||||
* Returns an iterator that yields all entities that have the specified component or relationship.
|
||||
* @param id The component or relationship ID to search for
|
||||
* @returns An iterator function that yields entities
|
||||
*/
|
||||
each(id: Id): IterableFunction<Entity>;
|
||||
|
||||
/**
|
||||
* Returns an iterator that yields all child entities of the specified parent entity.
|
||||
* Uses the ChildOf relationship internally.
|
||||
* @param parent The parent entity to get children for
|
||||
* @returns An iterator function that yields child entities
|
||||
*/
|
||||
children(parent: Entity): IterableFunction<Entity>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a composite key (pair)
|
||||
* @param pred The first entity (predicate)
|
||||
* @param obj The second entity (object)
|
||||
* @returns The composite key (pair)
|
||||
*/
|
||||
export function pair<P, O>(pred: Entity<P>, obj: Entity<O>): Pair<P, O>;
|
||||
|
||||
/**
|
||||
* Checks if the entity is a composite key (pair)
|
||||
* @param value The entity to check
|
||||
* @returns If the entity is a pair
|
||||
*/
|
||||
export function IS_PAIR(value: Id): value is Pair;
|
||||
|
||||
/**
|
||||
* Gets the first entity (predicate) of a pair
|
||||
* @param pair The pair to get the first entity from
|
||||
* @returns The first entity (predicate) of the pair
|
||||
*/
|
||||
export function pair_first<P, O>(world: World, p: Pair<P, O>): Entity<P>;
|
||||
|
||||
/**
|
||||
* Gets the second entity (object) of a pair
|
||||
* @param pair The pair to get the second entity from
|
||||
* @returns The second entity (object) of the pair
|
||||
*/
|
||||
export function pair_second<P, O>(world: World, p: Pair<P, O>): Entity<O>;
|
||||
|
||||
export declare const OnAdd: Entity<(e: Entity) => void>;
|
||||
export declare const OnRemove: Entity<(e: Entity) => void>;
|
||||
export declare const OnSet: Entity<(e: Entity, value: unknown) => void>;
|
||||
export declare const ChildOf: Tag;
|
||||
export declare const Wildcard: Entity;
|
||||
export declare const w: Entity;
|
||||
export declare const OnDelete: Tag;
|
||||
export declare const OnDeleteTarget: Tag;
|
||||
export declare const Delete: Tag;
|
||||
export declare const Remove: Tag;
|
||||
export declare const Name: Entity<string>;
|
||||
export declare const Rest: Entity;
|
659
mirror.luau
659
mirror.luau
|
@ -1,659 +0,0 @@
|
|||
--!optimize 2
|
||||
--!native
|
||||
--!strict
|
||||
--draft 4
|
||||
|
||||
type i53 = number
|
||||
type i24 = number
|
||||
|
||||
type Ty = { i53 }
|
||||
type ArchetypeId = number
|
||||
|
||||
type Column = { any }
|
||||
|
||||
type Archetype = {
|
||||
id: number,
|
||||
edges: {
|
||||
[i24]: {
|
||||
add: Archetype,
|
||||
remove: Archetype,
|
||||
},
|
||||
},
|
||||
types: Ty,
|
||||
type: string | number,
|
||||
entities: { number },
|
||||
columns: { Column },
|
||||
records: {},
|
||||
}
|
||||
|
||||
type Record = {
|
||||
archetype: Archetype,
|
||||
row: number,
|
||||
}
|
||||
|
||||
type EntityIndex = { [i24]: Record }
|
||||
type ComponentIndex = { [i24]: ArchetypeMap }
|
||||
|
||||
type ArchetypeRecord = number
|
||||
type ArchetypeMap = { sparse: { [ArchetypeId]: ArchetypeRecord }, size: number }
|
||||
type Archetypes = { [ArchetypeId]: Archetype }
|
||||
|
||||
type ArchetypeDiff = {
|
||||
added: Ty,
|
||||
removed: Ty,
|
||||
}
|
||||
|
||||
local HI_COMPONENT_ID = 256
|
||||
local ON_ADD = HI_COMPONENT_ID + 1
|
||||
local ON_REMOVE = HI_COMPONENT_ID + 2
|
||||
local ON_SET = HI_COMPONENT_ID + 3
|
||||
local REST = HI_COMPONENT_ID + 4
|
||||
|
||||
local function transitionArchetype(
|
||||
entityIndex: EntityIndex,
|
||||
to: Archetype,
|
||||
destinationRow: i24,
|
||||
from: Archetype,
|
||||
sourceRow: i24
|
||||
)
|
||||
local columns = from.columns
|
||||
local sourceEntities = from.entities
|
||||
local destinationEntities = to.entities
|
||||
local destinationColumns = to.columns
|
||||
local tr = to.records
|
||||
local types = from.types
|
||||
|
||||
for i, column in columns do
|
||||
-- Retrieves the new column index from the source archetype's record from each component
|
||||
-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
|
||||
local targetColumn = destinationColumns[tr[types[i]]]
|
||||
|
||||
-- Sometimes target column may not exist, e.g. when you remove a component.
|
||||
if targetColumn then
|
||||
targetColumn[destinationRow] = column[sourceRow]
|
||||
end
|
||||
-- If the entity is the last row in the archetype then swapping it would be meaningless.
|
||||
local last = #column
|
||||
if sourceRow ~= last then
|
||||
-- Swap rempves columns to ensure there are no holes in the archetype.
|
||||
column[sourceRow] = column[last]
|
||||
end
|
||||
column[last] = nil
|
||||
end
|
||||
|
||||
-- Move the entity from the source to the destination archetype.
|
||||
local atSourceRow = sourceEntities[sourceRow]
|
||||
destinationEntities[destinationRow] = atSourceRow
|
||||
entityIndex[atSourceRow].row = destinationRow
|
||||
|
||||
-- Because we have swapped columns we now have to update the records
|
||||
-- corresponding to the entities' rows that were swapped.
|
||||
local movedAway = #sourceEntities
|
||||
if sourceRow ~= movedAway then
|
||||
local atMovedAway = sourceEntities[movedAway]
|
||||
sourceEntities[sourceRow] = atMovedAway
|
||||
entityIndex[atMovedAway].row = sourceRow
|
||||
end
|
||||
|
||||
sourceEntities[movedAway] = nil
|
||||
end
|
||||
|
||||
local function archetypeAppend(entity: number, archetype: Archetype): number
|
||||
local entities = archetype.entities
|
||||
local length = #entities + 1
|
||||
entities[length] = entity
|
||||
return length
|
||||
end
|
||||
|
||||
local function newEntity(entityId: i53, record: Record, archetype: Archetype)
|
||||
local row = archetypeAppend(entityId, archetype)
|
||||
record.archetype = archetype
|
||||
record.row = row
|
||||
return record
|
||||
end
|
||||
|
||||
local function moveEntity(entityIndex, entityId: i53, record: Record, to: Archetype)
|
||||
local sourceRow = record.row
|
||||
local from = record.archetype
|
||||
local destinationRow = archetypeAppend(entityId, to)
|
||||
transitionArchetype(entityIndex, to, destinationRow, from, sourceRow)
|
||||
record.archetype = to
|
||||
record.row = destinationRow
|
||||
end
|
||||
|
||||
local function hash(arr): string | number
|
||||
return table.concat(arr, "_")
|
||||
end
|
||||
|
||||
local function createArchetypeRecords(componentIndex: ComponentIndex, to: Archetype, _from: Archetype?)
|
||||
local destinationIds = to.types
|
||||
local records = to.records
|
||||
local id = to.id
|
||||
|
||||
for i, destinationId in destinationIds do
|
||||
local archetypesMap = componentIndex[destinationId]
|
||||
|
||||
if not archetypesMap then
|
||||
archetypesMap = { size = 0, sparse = {} }
|
||||
componentIndex[destinationId] = archetypesMap
|
||||
end
|
||||
|
||||
archetypesMap.sparse[id] = i
|
||||
records[destinationId] = i
|
||||
end
|
||||
end
|
||||
|
||||
local function archetypeOf(world: World, types: { i24 }, prev: Archetype?): Archetype
|
||||
local ty = hash(types)
|
||||
|
||||
local id = world.nextArchetypeId + 1
|
||||
world.nextArchetypeId = id
|
||||
|
||||
local length = #types
|
||||
local columns = table.create(length) :: { any }
|
||||
|
||||
for index in types do
|
||||
columns[index] = {}
|
||||
end
|
||||
|
||||
local archetype = {
|
||||
columns = columns,
|
||||
edges = {},
|
||||
entities = {},
|
||||
id = id,
|
||||
records = {},
|
||||
type = ty,
|
||||
types = types,
|
||||
}
|
||||
world.archetypeIndex[ty] = archetype
|
||||
world.archetypes[id] = archetype
|
||||
if length > 0 then
|
||||
createArchetypeRecords(world.componentIndex, archetype, prev)
|
||||
end
|
||||
|
||||
return archetype
|
||||
end
|
||||
|
||||
local World = {}
|
||||
World.__index = World
|
||||
function World.new()
|
||||
local self = setmetatable({
|
||||
archetypeIndex = {},
|
||||
archetypes = {},
|
||||
componentIndex = {},
|
||||
entityIndex = {},
|
||||
hooks = {
|
||||
[ON_ADD] = {},
|
||||
},
|
||||
nextArchetypeId = 0,
|
||||
nextComponentId = 0,
|
||||
nextEntityId = 0,
|
||||
ROOT_ARCHETYPE = (nil :: any) :: Archetype,
|
||||
}, World)
|
||||
return self
|
||||
end
|
||||
|
||||
local function emit(world, eventDescription)
|
||||
local event = eventDescription.event
|
||||
|
||||
table.insert(world.hooks[event], {
|
||||
archetype = eventDescription.archetype,
|
||||
ids = eventDescription.ids,
|
||||
offset = eventDescription.offset,
|
||||
otherArchetype = eventDescription.otherArchetype,
|
||||
})
|
||||
end
|
||||
|
||||
local function onNotifyAdd(world, archetype, otherArchetype, row: number, added: Ty)
|
||||
if #added > 0 then
|
||||
emit(world, {
|
||||
archetype = archetype,
|
||||
event = ON_ADD,
|
||||
ids = added,
|
||||
offset = row,
|
||||
otherArchetype = otherArchetype,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
export type World = typeof(World.new())
|
||||
|
||||
local function ensureArchetype(world: World, types, prev)
|
||||
if #types < 1 then
|
||||
return world.ROOT_ARCHETYPE
|
||||
end
|
||||
|
||||
local ty = hash(types)
|
||||
local archetype = world.archetypeIndex[ty]
|
||||
if archetype then
|
||||
return archetype
|
||||
end
|
||||
|
||||
return archetypeOf(world, types, prev)
|
||||
end
|
||||
|
||||
local function findInsert(types: { i53 }, toAdd: i53)
|
||||
for i, id in types do
|
||||
if id == toAdd then
|
||||
return -1
|
||||
end
|
||||
if id > toAdd then
|
||||
return i
|
||||
end
|
||||
end
|
||||
return #types + 1
|
||||
end
|
||||
|
||||
local function findArchetypeWith(world: World, node: Archetype, componentId: i53)
|
||||
local types = node.types
|
||||
-- Component IDs are added incrementally, so inserting and sorting
|
||||
-- them each time would be expensive. Instead this insertion sort can find the insertion
|
||||
-- point in the types array.
|
||||
local at = findInsert(types, componentId)
|
||||
if at == -1 then
|
||||
-- If it finds a duplicate, it just means it is the same archetype so it can return it
|
||||
-- directly instead of needing to hash types for a lookup to the archetype.
|
||||
return node
|
||||
end
|
||||
|
||||
local destinationType = table.clone(node.types)
|
||||
table.insert(destinationType, at, componentId)
|
||||
return ensureArchetype(world, destinationType, node)
|
||||
end
|
||||
|
||||
local function ensureEdge(archetype: Archetype, componentId: i53)
|
||||
local edges = archetype.edges
|
||||
local edge = edges[componentId]
|
||||
if not edge then
|
||||
edge = {} :: any
|
||||
edges[componentId] = edge
|
||||
end
|
||||
return edge
|
||||
end
|
||||
|
||||
local function archetypeTraverseAdd(world: World, componentId: i53, from: Archetype): Archetype
|
||||
if not from then
|
||||
-- If there was no source archetype then it should return the ROOT_ARCHETYPE
|
||||
local ROOT_ARCHETYPE = world.ROOT_ARCHETYPE
|
||||
if not ROOT_ARCHETYPE then
|
||||
ROOT_ARCHETYPE = archetypeOf(world, {}, nil)
|
||||
world.ROOT_ARCHETYPE = ROOT_ARCHETYPE :: never
|
||||
end
|
||||
from = ROOT_ARCHETYPE
|
||||
end
|
||||
|
||||
local edge = ensureEdge(from, componentId)
|
||||
local add = edge.add
|
||||
if not add then
|
||||
-- Save an edge using the component ID to the archetype to allow
|
||||
-- faster traversals to adjacent archetypes.
|
||||
add = findArchetypeWith(world, from, componentId)
|
||||
edge.add = add :: never
|
||||
end
|
||||
|
||||
return add
|
||||
end
|
||||
|
||||
local function ensureRecord(entityIndex, entityId: i53): Record
|
||||
local record = entityIndex[entityId]
|
||||
|
||||
if not record then
|
||||
record = {}
|
||||
entityIndex[entityId] = record
|
||||
end
|
||||
|
||||
return record :: Record
|
||||
end
|
||||
|
||||
function World.set(world: World, entityId: i53, componentId: i53, data: unknown)
|
||||
local record = ensureRecord(world.entityIndex, entityId)
|
||||
local from = record.archetype
|
||||
local to = archetypeTraverseAdd(world, componentId, from)
|
||||
|
||||
if from == to then
|
||||
-- If the archetypes are the same it can avoid moving the entity
|
||||
-- and just set the data directly.
|
||||
local archetypeRecord = to.records[componentId]
|
||||
from.columns[archetypeRecord][record.row] = data
|
||||
-- Should fire an OnSet event here.
|
||||
return
|
||||
end
|
||||
|
||||
if from then
|
||||
-- If there was a previous archetype, then the entity needs to move the archetype
|
||||
moveEntity(world.entityIndex, entityId, record, to)
|
||||
else
|
||||
if #to.types > 0 then
|
||||
-- When there is no previous archetype it should create the archetype
|
||||
newEntity(entityId, record, to)
|
||||
onNotifyAdd(world, to, from, record.row, { componentId })
|
||||
end
|
||||
end
|
||||
|
||||
local archetypeRecord = to.records[componentId]
|
||||
to.columns[archetypeRecord][record.row] = data
|
||||
end
|
||||
|
||||
local function archetypeTraverseRemove(world: World, componentId: i53, archetype: Archetype?): Archetype
|
||||
local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
|
||||
local edge = ensureEdge(from, componentId)
|
||||
|
||||
local remove = edge.remove
|
||||
if not remove then
|
||||
local to = table.clone(from.types)
|
||||
table.remove(to, table.find(to, componentId))
|
||||
remove = ensureArchetype(world, to, from)
|
||||
edge.remove = remove :: never
|
||||
end
|
||||
|
||||
return remove
|
||||
end
|
||||
|
||||
function World.remove(world: World, entityId: i53, componentId: i53)
|
||||
local entityIndex = world.entityIndex
|
||||
local record = ensureRecord(entityIndex, entityId)
|
||||
local sourceArchetype = record.archetype
|
||||
local destinationArchetype = archetypeTraverseRemove(world, componentId, sourceArchetype)
|
||||
|
||||
if sourceArchetype and not (sourceArchetype == destinationArchetype) then
|
||||
moveEntity(entityIndex, entityId, record, destinationArchetype)
|
||||
end
|
||||
end
|
||||
|
||||
-- Keeping the function as small as possible to enable inlining
|
||||
local function get(record: Record, componentId: i24)
|
||||
local archetype = record.archetype
|
||||
local archetypeRecord = archetype.records[componentId]
|
||||
|
||||
if not archetypeRecord then
|
||||
return nil
|
||||
end
|
||||
|
||||
return archetype.columns[archetypeRecord][record.row]
|
||||
end
|
||||
|
||||
function World.get(world: World, entityId: i53, a: i53, b: i53?, c: i53?, d: i53?, e: i53?)
|
||||
local id = entityId
|
||||
local record = world.entityIndex[id]
|
||||
if not record then
|
||||
return nil
|
||||
end
|
||||
|
||||
local va = get(record, a)
|
||||
|
||||
if b == nil then
|
||||
return va
|
||||
elseif c == nil then
|
||||
return va, get(record, b)
|
||||
elseif d == nil then
|
||||
return va, get(record, b), get(record, c)
|
||||
elseif e == nil then
|
||||
return va, get(record, b), get(record, c), get(record, d)
|
||||
else
|
||||
error("args exceeded")
|
||||
end
|
||||
end
|
||||
|
||||
-- the less creation the better
|
||||
local function actualNoOperation() end
|
||||
local function noop(_self: Query, ...: i53): () -> (number, ...any)
|
||||
return actualNoOperation :: any
|
||||
end
|
||||
|
||||
local EmptyQuery = {
|
||||
__iter = noop,
|
||||
without = noop,
|
||||
}
|
||||
EmptyQuery.__index = EmptyQuery
|
||||
setmetatable(EmptyQuery, EmptyQuery)
|
||||
|
||||
export type Query = typeof(EmptyQuery)
|
||||
|
||||
function World.query(world: World, ...: i53): Query
|
||||
-- breaking?
|
||||
if (...) == nil then
|
||||
error("Missing components")
|
||||
end
|
||||
|
||||
local compatibleArchetypes = {}
|
||||
local length = 0
|
||||
|
||||
local components = { ... }
|
||||
local archetypes = world.archetypes
|
||||
local queryLength = #components
|
||||
|
||||
local firstArchetypeMap
|
||||
local componentIndex = world.componentIndex
|
||||
|
||||
for _, componentId in components do
|
||||
local map = componentIndex[componentId]
|
||||
if not map then
|
||||
return EmptyQuery
|
||||
end
|
||||
|
||||
if firstArchetypeMap == nil or map.size < firstArchetypeMap.size then
|
||||
firstArchetypeMap = map
|
||||
end
|
||||
end
|
||||
|
||||
for id in firstArchetypeMap.sparse do
|
||||
local archetype = archetypes[id]
|
||||
local archetypeRecords = archetype.records
|
||||
local indices = {}
|
||||
local skip = false
|
||||
|
||||
for i, componentId in components do
|
||||
local index = archetypeRecords[componentId]
|
||||
if not index then
|
||||
skip = true
|
||||
break
|
||||
end
|
||||
indices[i] = index
|
||||
end
|
||||
|
||||
if skip then
|
||||
continue
|
||||
end
|
||||
|
||||
length += 1
|
||||
compatibleArchetypes[length] = { archetype, indices }
|
||||
end
|
||||
|
||||
local lastArchetype, compatibleArchetype = next(compatibleArchetypes)
|
||||
if not lastArchetype then
|
||||
return EmptyQuery
|
||||
end
|
||||
|
||||
local preparedQuery = {}
|
||||
preparedQuery.__index = preparedQuery
|
||||
|
||||
function preparedQuery:without(...)
|
||||
local withoutComponents = { ... }
|
||||
for i = #compatibleArchetypes, 1, -1 do
|
||||
local archetype = compatibleArchetypes[i][1]
|
||||
local records = archetype.records
|
||||
local shouldRemove = false
|
||||
|
||||
for _, componentId in withoutComponents do
|
||||
if records[componentId] then
|
||||
shouldRemove = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if shouldRemove then
|
||||
table.remove(compatibleArchetypes, i)
|
||||
end
|
||||
end
|
||||
|
||||
lastArchetype, compatibleArchetype = next(compatibleArchetypes)
|
||||
if not lastArchetype then
|
||||
return EmptyQuery
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
local lastRow
|
||||
local queryOutput = {}
|
||||
|
||||
function preparedQuery:__iter()
|
||||
return function()
|
||||
local archetype = compatibleArchetype[1]
|
||||
local row = next(archetype.entities, lastRow)
|
||||
while row == nil do
|
||||
lastArchetype, compatibleArchetype = next(compatibleArchetypes, lastArchetype)
|
||||
if lastArchetype == nil then
|
||||
return
|
||||
end
|
||||
archetype = compatibleArchetype[1]
|
||||
row = next(archetype.entities, row)
|
||||
end
|
||||
lastRow = row
|
||||
|
||||
local entityId = archetype.entities[row :: number]
|
||||
local columns = archetype.columns
|
||||
local tr = compatibleArchetype[2]
|
||||
|
||||
if queryLength == 1 then
|
||||
return entityId, columns[tr[1]][row]
|
||||
elseif queryLength == 2 then
|
||||
return entityId, columns[tr[1]][row], columns[tr[2]][row]
|
||||
elseif queryLength == 3 then
|
||||
return entityId, columns[tr[1]][row], columns[tr[2]][row], columns[tr[3]][row]
|
||||
elseif queryLength == 4 then
|
||||
return entityId, columns[tr[1]][row], columns[tr[2]][row], columns[tr[3]][row], columns[tr[4]][row]
|
||||
elseif queryLength == 5 then
|
||||
return entityId,
|
||||
columns[tr[1]][row],
|
||||
columns[tr[2]][row],
|
||||
columns[tr[3]][row],
|
||||
columns[tr[4]][row],
|
||||
columns[tr[5]][row]
|
||||
elseif queryLength == 6 then
|
||||
return entityId,
|
||||
columns[tr[1]][row],
|
||||
columns[tr[2]][row],
|
||||
columns[tr[3]][row],
|
||||
columns[tr[4]][row],
|
||||
columns[tr[5]][row],
|
||||
columns[tr[6]][row]
|
||||
elseif queryLength == 7 then
|
||||
return entityId,
|
||||
columns[tr[1]][row],
|
||||
columns[tr[2]][row],
|
||||
columns[tr[3]][row],
|
||||
columns[tr[4]][row],
|
||||
columns[tr[5]][row],
|
||||
columns[tr[6]][row],
|
||||
columns[tr[7]][row]
|
||||
elseif queryLength == 8 then
|
||||
return entityId,
|
||||
columns[tr[1]][row],
|
||||
columns[tr[2]][row],
|
||||
columns[tr[3]][row],
|
||||
columns[tr[4]][row],
|
||||
columns[tr[5]][row],
|
||||
columns[tr[6]][row],
|
||||
columns[tr[7]][row],
|
||||
columns[tr[8]][row]
|
||||
end
|
||||
|
||||
for i in components do
|
||||
queryOutput[i] = columns[tr[i]][row]
|
||||
end
|
||||
|
||||
return entityId, unpack(queryOutput, 1, queryLength)
|
||||
end
|
||||
end
|
||||
|
||||
return setmetatable({}, preparedQuery) :: any
|
||||
end
|
||||
|
||||
function World.component(world: World)
|
||||
local componentId = world.nextComponentId + 1
|
||||
if componentId > HI_COMPONENT_ID then
|
||||
-- IDs are partitioned into ranges because component IDs are not nominal,
|
||||
-- so it needs to error when IDs intersect into the entity range.
|
||||
error("Too many components, consider using world:entity() instead to create components.")
|
||||
end
|
||||
world.nextComponentId = componentId
|
||||
return componentId
|
||||
end
|
||||
|
||||
function World.entity(world: World)
|
||||
local nextEntityId = world.nextEntityId + 1
|
||||
world.nextEntityId = nextEntityId
|
||||
return nextEntityId + REST
|
||||
end
|
||||
|
||||
function World.delete(world: World, entityId: i53)
|
||||
local entityIndex = world.entityIndex
|
||||
local record = entityIndex[entityId]
|
||||
moveEntity(entityIndex, entityId, record, world.ROOT_ARCHETYPE)
|
||||
-- Since we just appended an entity to the ROOT_ARCHETYPE we have to remove it from
|
||||
-- the entities array and delete the record. We know there won't be the hole since
|
||||
-- we are always removing the last row.
|
||||
--world.ROOT_ARCHETYPE.entities[record.row] = nil
|
||||
--entityIndex[entityId] = nil
|
||||
end
|
||||
|
||||
function World.observer(world: World, ...)
|
||||
local componentIds = { ... }
|
||||
local idsCount = #componentIds
|
||||
local hooks = world.hooks
|
||||
|
||||
return {
|
||||
event = function(event)
|
||||
local hook = hooks[event]
|
||||
hooks[event] = nil
|
||||
|
||||
local last, change
|
||||
return function()
|
||||
last, change = next(hook, last)
|
||||
if not last then
|
||||
return
|
||||
end
|
||||
|
||||
local matched = false
|
||||
local ids = change.ids
|
||||
|
||||
while not matched do
|
||||
local skip = false
|
||||
for _, id in ids do
|
||||
if not table.find(componentIds, id) then
|
||||
skip = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if skip then
|
||||
last, change = next(hook, last)
|
||||
ids = change.ids
|
||||
continue
|
||||
end
|
||||
|
||||
matched = true
|
||||
end
|
||||
|
||||
local queryOutput = table.create(idsCount)
|
||||
local row = change.offset
|
||||
local archetype = change.archetype
|
||||
local columns = archetype.columns
|
||||
local archetypeRecords = archetype.records
|
||||
for index, id in componentIds do
|
||||
queryOutput[index] = columns[archetypeRecords[id]][row]
|
||||
end
|
||||
|
||||
return archetype.entities[row], unpack(queryOutput, 1, idsCount)
|
||||
end
|
||||
end,
|
||||
}
|
||||
end
|
||||
|
||||
return table.freeze({
|
||||
World = World,
|
||||
ON_ADD = ON_ADD,
|
||||
ON_REMOVE = ON_REMOVE,
|
||||
ON_SET = ON_SET,
|
||||
})
|
Loading…
Reference in a new issue