mirror of
https://github.com/Ukendio/jecs.git
synced 2025-04-24 17:10:03 +00:00
Update benchmark
This commit is contained in:
parent
d3ea6340ce
commit
915ff50e35
6 changed files with 615 additions and 2 deletions
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@ -47,5 +47,4 @@ assert(world:get(opponentId, Health) == 92)
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```
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@ -159,6 +159,14 @@ return {
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end,
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Functions = {
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Matter = function()
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local matched = 0
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for entityId, firstComponent in newWorld:query(A5, A6, A3, A4, A8, A7) do
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matched += 1
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end
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end,
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ECR = function()
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local matched = 0
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for entityId, firstComponent in registry2:view(B5, B6, B3, B4, B8, B7) do
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BIN
image-2.png
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BIN
image-2.png
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Binary file not shown.
After Width: | Height: | Size: 391 KiB |
541
matterRewrite/init.lua
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541
matterRewrite/init.lua
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@ -0,0 +1,541 @@
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--!optimize 2
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--!native
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--!strict
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--draft 4
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type i53 = number
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type i24 = number
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type Ty = { i53 }
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type ArchetypeId = number
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type Column = { any }
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type Archetype = {
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id: number,
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edges: {
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[i24]: {
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add: Archetype,
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remove: Archetype,
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},
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},
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types: Ty,
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type: string | number,
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entities: { number },
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columns: { Column },
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records: {},
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}
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type Record = {
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archetype: Archetype,
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row: number,
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}
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type EntityIndex = { [i24]: Record }
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type ComponentIndex = { [i24]: ArchetypeMap}
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type ArchetypeRecord = number
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type ArchetypeMap = { [ArchetypeId]: ArchetypeRecord }
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type Archetypes = { [ArchetypeId]: Archetype }
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local function transitionArchetype(
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entityIndex: EntityIndex,
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destinationArchetype: Archetype,
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destinationRow: i24,
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sourceArchetype: Archetype,
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sourceRow: i24
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)
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local columns = sourceArchetype.columns
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local sourceEntities = sourceArchetype.entities
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local destinationEntities = destinationArchetype.entities
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local destinationColumns = destinationArchetype.columns
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for componentId, column in columns do
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local targetColumn = destinationColumns[componentId]
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if targetColumn then
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targetColumn[destinationRow] = column[sourceRow]
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end
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column[sourceRow] = column[#column]
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column[#column] = nil
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end
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destinationEntities[destinationRow] = sourceEntities[sourceRow]
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local moveAway = #sourceEntities
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sourceEntities[sourceRow] = sourceEntities[moveAway]
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sourceEntities[moveAway] = nil
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entityIndex[destinationEntities[destinationRow]].row = sourceRow
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end
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local function archetypeAppend(entity: i53, archetype: Archetype): i24
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local entities = archetype.entities
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table.insert(entities, entity)
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return #entities
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end
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local function newEntity(entityId: i53, record: Record, archetype: Archetype)
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local row = archetypeAppend(entityId, archetype)
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record.archetype = archetype
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record.row = row
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return record
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end
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local function moveEntity(entityIndex, entityId: i53, record: Record, to: Archetype)
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local sourceRow = record.row
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local from = record.archetype
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local destinationRow = archetypeAppend(entityId, to)
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transitionArchetype(entityIndex, to, destinationRow, from, sourceRow)
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record.archetype = to
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record.row = destinationRow
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end
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local function hash(arr): string | number
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if true then
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return table.concat(arr, "_")
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end
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local hashed = 5381
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for i = 1, #arr do
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hashed = ((bit32.lshift(hashed, 5)) + hashed) + arr[i]
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end
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return hashed
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end
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local function createArchetypeRecords(componentIndex: ComponentIndex, to: Archetype, from: Archetype?)
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local destinationCount = #to.types
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local destinationIds = to.types
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for i = 1, destinationCount do
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local destinationId = destinationIds[i]
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if not componentIndex[destinationId] then
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componentIndex[destinationId] = {}
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end
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componentIndex[destinationId][to.id] = i
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to.records[destinationId] = i
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end
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end
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local function archetypeOf(world: World, types: { i24 }, prev: Archetype?): Archetype
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local ty = hash(types)
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world.nextArchetypeId = (world.nextArchetypeId::number)+ 1
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local id = world.nextArchetypeId
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local columns = {} :: { any }
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for _ in types do
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table.insert(columns, {})
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end
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local archetype = {
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id = id,
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types = types,
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type = ty,
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columns = columns,
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entities = {},
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edges = {},
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records = {},
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}
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world.archetypeIndex[ty] = archetype
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world.archetypes[id] = archetype
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createArchetypeRecords(world.componentIndex, archetype, prev)
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return archetype
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end
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local World = {}
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World.__index = World
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function World.new()
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local self = setmetatable({
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entityIndex = {},
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componentIndex = {},
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archetypes = {},
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archetypeIndex = {},
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ROOT_ARCHETYPE = nil :: Archetype?,
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nextId = 2^8,
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nextArchetypeId = 0
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}, World)
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self.ROOT_ARCHETYPE = archetypeOf(self, {}, nil)
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return self
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end
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type World = typeof(World.new())
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local function ensureArchetype(world: World, types, prev)
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if #types < 1 then
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if not world.ROOT_ARCHETYPE then
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local ROOT_ARCHETYPE = archetypeOf(world, {}, nil)
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world.ROOT_ARCHETYPE = ROOT_ARCHETYPE
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return ROOT_ARCHETYPE
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end
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end
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local ty = hash(types)
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local archetype = world.archetypeIndex[ty]
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if archetype then
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return archetype
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end
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return archetypeOf(world, types, prev)
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end
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local function findInsert(types: { i53 }, toAdd: i53)
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local count = #types
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for i = 1, count do
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local id = types[i]
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if id == toAdd then
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return -1
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end
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if id > toAdd then
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return i
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end
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end
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return count + 1
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end
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local function findArchetypeWith(world: World, node: Archetype, componentId: i53)
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local types = node.types
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local at = findInsert(types, componentId)
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if at == -1 then
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return node
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end
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local destinationType = table.clone(node.types)
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table.insert(destinationType, at, componentId)
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return ensureArchetype(world, destinationType, node)
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end
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local function ensureEdge(archetype: Archetype, componentId: i53)
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if not archetype.edges[componentId] then
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archetype.edges[componentId] = {} :: any
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end
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return archetype.edges[componentId]
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end
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local function archetypeTraverseAdd(world: World, componentId: i53, archetype: Archetype?): Archetype
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local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
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local edge = ensureEdge(from, componentId)
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if not edge.add then
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edge.add = findArchetypeWith(world, from, componentId)
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end
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return edge.add
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end
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function World.ensureRecord(world: World, entityId: i53)
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local entityIndex = world.entityIndex
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local id = entityId
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if not entityIndex[id] then
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entityIndex[id] = {} :: Record
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end
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return entityIndex[id]
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end
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function World.add(world: World, entityId: i53, componentId: i53, data: unknown)
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local record = world:ensureRecord(entityId)
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local sourceArchetype = record.archetype
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local destinationArchetype = archetypeTraverseAdd(world, componentId, sourceArchetype)
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if sourceArchetype and not (sourceArchetype == destinationArchetype) then
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moveEntity(world.entityIndex, entityId, record, destinationArchetype)
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else
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-- if it has any components, then it wont be the root archetype
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if #destinationArchetype.types > 0 then
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newEntity(entityId, record, destinationArchetype)
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end
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end
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local archetypeRecord = destinationArchetype.records[componentId]
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destinationArchetype.columns[archetypeRecord][record.row] = data
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end
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local function archetypeTraverseRemove(world: World, componentId: i53, archetype: Archetype?): Archetype
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local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
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local edge = ensureEdge(from, componentId)
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if not edge.remove then
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local to = table.clone(from.types)
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table.remove(to, table.find(to, componentId))
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edge.remove = ensureArchetype(world, to, from)
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end
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return edge.remove
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end
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function World.remove(world: World, entityId: i53, component: () -> () -> i53)
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local componentId = component()()
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local record = world:ensureRecord(entityId)
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local sourceArchetype = record.archetype
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local destinationArchetype = archetypeTraverseRemove(world, componentId, sourceArchetype)
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if sourceArchetype and not (sourceArchetype == destinationArchetype) then
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moveEntity(world.entityIndex, entityId, record, destinationArchetype)
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end
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end
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local function get(componentIndex: { [i24]: ArchetypeMap }, record: Record, componentId: i24)
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local archetype = record.archetype
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local archetypeRecord = componentIndex[componentId][archetype.id]
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if not archetypeRecord then
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return nil
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end
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return archetype.columns[archetypeRecord][record.row]
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end
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function World.get(
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world: World,
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entityId: i53,
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a: () -> () -> i53,
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b: () -> i53,
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c: () -> i53,
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d: () -> i53,
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e: () -> i53
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)
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local id = entityId
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local componentIndex = world.componentIndex
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local record = world.entityIndex[id]
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if not record then
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return nil
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end
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local va = get(componentIndex, record, a()())
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if b == nil then
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return va
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elseif c == nil then
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return va, get(componentIndex, record, b())
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elseif d == nil then
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return va, get(componentIndex, record, b()), get(componentIndex, record, c())
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elseif e == nil then
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return va,
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get(componentIndex, record, b()),
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get(componentIndex, record, c()),
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get(componentIndex, record, d())
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else
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error("args exceeded")
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end
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end
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function World.entity(world: World)
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world.nextId += 1
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return world.nextId
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end
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local nextId = 0
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local function component(): <T>(data: T) -> () -> (number, T)
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nextId += 1
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local id = nextId
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return function(data)
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return function()
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return id, data
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end
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end
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end
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function World.archetypesWith(world: World, componentId: i53)
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local archetypes = world.archetypes
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local archetypeMap = world.componentIndex[componentId]
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local compatibleArchetypes = {}
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for id, archetypeRecord in archetypeMap do
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compatibleArchetypes[archetypes[id]] = true
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end
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return compatibleArchetypes
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end
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function World.spawn(world: World, ...: () -> <T>() -> (number, T))
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local entity = world:entity()
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for i = 1, select("#", ...) do
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local component = select(i, ...)
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local componentId, data = component()
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world:add(entity, componentId, data)
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end
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return entity
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end
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function World.insert(world: World, entity: i53, ...: () -> <T>(data: T) -> (number, T))
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for i = 1, select("#", ...) do
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local component = select(i, ...)
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local componentId, data = component()
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world:add(entity, componentId, data)
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end
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end
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function World.query(world: World, ...: () -> () -> i53): () -> (number, ...any)
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local compatibleArchetypes = {}
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local components = { ... }
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local archetypes = world.archetypes
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local queryLength = select("#", ...)
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local a: any, b: any, c: any, d: any, e: any = ...
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if queryLength == 1 then
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a = a()()
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local archetypesMap = world.componentIndex[a]
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components = { a }
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local function single()
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local id = next(archetypesMap)
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local archetype = archetypes[id :: number]
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local lastRow
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return function(): any
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local row, entity = next(archetype.entities, lastRow)
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while row == nil do
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id = next(archetypesMap, id)
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if id == nil then
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return
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end
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archetype = archetypes[id]
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row = next(archetype.entities, row)
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end
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lastRow = row
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return entity, archetype.columns[archetype.records[a]]
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end
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end
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return single()
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elseif queryLength == 2 then
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a = a()()
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b = b()()
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components = { a, b }
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local archetypesMap = world.componentIndex[a]
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for id in archetypesMap do
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local archetype = archetypes[id]
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if archetype.records[b] then
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table.insert(compatibleArchetypes, archetype)
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end
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end
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local function double(): any
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local lastArchetype, archetype = next(compatibleArchetypes)
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local lastRow
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return function(): any
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local row = next(archetype.entities, lastRow)
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while row == nil do
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lastArchetype, archetype = next(compatibleArchetypes, lastArchetype)
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if lastArchetype == nil then
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return
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end
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row = next(archetype.entities, row)
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end
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lastRow = row
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local entity = archetype.entities[row::number]
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local columns = archetype.columns
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local archetypeRecords = archetype.records
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return entity, columns[archetypeRecords[a]], columns[archetypeRecords[b]]
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end
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end
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return double()
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elseif queryLength == 3 then
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a = a()()
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b = b()()
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c = c()()
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components = { a, b, c}
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elseif queryLength == 4 then
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a = a()()
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b = b()()
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c = c()()
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d = d()()
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|
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components = { a, b, c, d }
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elseif queryLength == 5 then
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a = a()()
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b = b()()
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c = c()()
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d = d()()
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e = e()()
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components = {a,b,c,d,e}
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else
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for i, comp in components do
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components[i] = comp()() :: any
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end
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end
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local firstArchetypeMap = world.componentIndex[components[1] :: any]
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for id in firstArchetypeMap do
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local archetype = archetypes[id]
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local archetypeRecords = archetype.records
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local matched = true
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for i, componentId in components do
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if not archetypeRecords[componentId] then
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matched = false
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break
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end
|
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end
|
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if matched then
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table.insert(compatibleArchetypes, archetype)
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end
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end
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local lastArchetype, archetype = next(compatibleArchetypes)
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local lastRow
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local function queryNext(): (...any)
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local row = next(archetype.entities, lastRow)
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while row == nil do
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lastArchetype, archetype = next(compatibleArchetypes, lastArchetype)
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if lastArchetype == nil then
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return
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end
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row = next(archetype.entities, row)
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end
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lastRow = row
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||||
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local columns = archetype.columns
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local entityId = archetype.entities[row :: number]
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local archetypeRecords = archetype.records
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||||
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if queryLength == 1 then
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return entityId, columns[archetypeRecords[a]]
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||||
elseif queryLength == 2 then
|
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return entityId, columns[archetypeRecords[a]], columns[archetypeRecords[b]]
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elseif queryLength == 3 then
|
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return entityId,
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columns[archetypeRecords[a]],
|
||||
columns[archetypeRecords[b]],
|
||||
columns[archetypeRecords[c]]
|
||||
elseif queryLength == 4 then
|
||||
return entityId,
|
||||
columns[archetypeRecords[a]],
|
||||
columns[archetypeRecords[b]],
|
||||
columns[archetypeRecords[c]],
|
||||
columns[archetypeRecords[d]]
|
||||
elseif queryLength == 5 then
|
||||
return entityId,
|
||||
columns[archetypeRecords[a]],
|
||||
columns[archetypeRecords[b]],
|
||||
columns[archetypeRecords[c]],
|
||||
columns[archetypeRecords[d]],
|
||||
columns[archetypeRecords[e]]
|
||||
end
|
||||
|
||||
local queryOutput = {}
|
||||
for i, componentId in (components :: any) :: { number } do
|
||||
queryOutput[i] = columns[archetypeRecords[componentId]]
|
||||
end
|
||||
|
||||
return entityId, unpack(queryOutput, 1, queryLength)
|
||||
end
|
||||
|
||||
return function()
|
||||
-- consider this to be the iterator that gets invoked each iteration step
|
||||
return queryNext()
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
World = World,
|
||||
component = component
|
||||
}
|
62
matterRewrite/init.spec.lua
Normal file
62
matterRewrite/init.spec.lua
Normal file
|
@ -0,0 +1,62 @@
|
|||
local Jecs = require(script.Parent)
|
||||
local component = Jecs.component
|
||||
local world = Jecs.World.new()
|
||||
|
||||
local A, B, C, D = component(), component(), component(), component()
|
||||
local E, F, G, H = component(), component(), component(), component()
|
||||
print("A", A)
|
||||
print("B", B)
|
||||
print("C", C)
|
||||
print("D", D)
|
||||
print("E", E)
|
||||
print("F", F)
|
||||
print("G", G)
|
||||
print("H", H)
|
||||
|
||||
for i = 1, 256 do
|
||||
world:spawn(A(true), B(true), C(true), D(true))
|
||||
|
||||
--[[
|
||||
ecs:set(entity, E, true)
|
||||
ecs:set(entity, F, true)
|
||||
ecs:set(entity, G, true)
|
||||
ecs:set(entity, H, true)
|
||||
print("end")
|
||||
]]
|
||||
end
|
||||
|
||||
return function()
|
||||
describe("World", function()
|
||||
it("should add component", function()
|
||||
local id = world:spawn(A(true), B(1))
|
||||
|
||||
local id1 = world:spawn(A("hello"))
|
||||
expect(world:get(id, A)).to.equal(true)
|
||||
expect(world:get(id, B)).to.equal(1)
|
||||
expect(world:get(id1, A)).to.equal("hello")
|
||||
end)
|
||||
it("should remove component", function()
|
||||
local id = world:spawn(A(true), B(1000))
|
||||
world:remove(id, A)
|
||||
|
||||
expect(world:get(id, A)).to.equal(nil)
|
||||
end)
|
||||
it("should override component data", function()
|
||||
|
||||
local id = world:spawn(A(true))
|
||||
expect(world:get(id, A)).to.equal(true)
|
||||
|
||||
world:insert(id, A(false))
|
||||
expect(world:get(id, A)).to.equal(false)
|
||||
|
||||
end)
|
||||
it("query", function()
|
||||
local added = 0
|
||||
for e, a, b, c, d in world:query(A, B, C, D) do
|
||||
added += 1
|
||||
end
|
||||
expect(added).to.equal(256)
|
||||
end)
|
||||
|
||||
end)
|
||||
end
|
|
@ -22,6 +22,9 @@
|
|||
},
|
||||
"benches": {
|
||||
"$path": "benches"
|
||||
},
|
||||
"rewrite": {
|
||||
"$path": "matterRewrite"
|
||||
}
|
||||
},
|
||||
"TestService": {
|
||||
|
|
Loading…
Reference in a new issue