Recycle component records

This commit is contained in:
Ukendio 2025-07-14 14:04:51 +02:00
parent 5334d8734d
commit 7f66d21e6d
4 changed files with 476 additions and 239 deletions

View file

@ -1,61 +1,65 @@
--!optimize 2 --!optimize 2
--!native --!native
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Matter = require(ReplicatedStorage.DevPackages.Matter) local jecs = require(ReplicatedStorage.Lib:Clone())
local ecr = require(ReplicatedStorage.DevPackages.ecr)
local jecs = require(ReplicatedStorage.Lib)
local pair = jecs.pair local pair = jecs.pair
local ecs = jecs.world() local ecs = jecs.world()
local mirror = require(ReplicatedStorage.mirror) local mirror = require(ReplicatedStorage.mirror:Clone())
local mcs = mirror.World.new() local mcs = mirror.world()
local C1 = ecs:component() local C1 = ecs:component()
local C2 = ecs:entity() local C2 = ecs:entity()
ecs:add(C2, pair(jecs.OnDeleteTarget, jecs.Delete))
local C3 = ecs:entity() local C3 = ecs:entity()
ecs:add(C3, pair(jecs.OnDeleteTarget, jecs.Delete))
local C4 = ecs:entity() local C4 = ecs:entity()
ecs:add(C4, pair(jecs.OnDeleteTarget, jecs.Delete))
local E1 = mcs:component() local E1 = mcs:component()
local E2 = mcs:entity() local E2 = mcs:entity()
mcs:add(E2, pair(jecs.OnDeleteTarget, jecs.Delete))
local E3 = mcs:entity() local E3 = mcs:entity()
mcs:add(E3, pair(jecs.OnDeleteTarget, jecs.Delete))
local E4 = mcs:entity() local E4 = mcs:entity()
mcs:add(E4, pair(jecs.OnDeleteTarget, jecs.Delete))
local m = mcs:entity()
local j = ecs:entity()
return { return {
ParameterGenerator = function() ParameterGenerator = function()
local j = ecs:entity() end,
ecs:set(j, C1, true)
local m = mcs:entity()
mcs:set(m, E1, true)
for i = 1, 1000 do
local friend1 = ecs:entity()
local friend2 = mcs:entity()
Functions = {
Mirror = function()
for i = 1, 10 do
local friend2 = mcs:entity()
mcs:add(friend2, pair(E2, m))
mcs:add(friend2, pair(E3, m))
mcs:add(friend2, pair(E4, m))
-- local r = mirror.entity_index_try_get_fast(mcs.entity_index, friend2)
-- local archetype = r.archetype
-- mirror.archetype_destroy(mcs, archetype)
mcs:delete(m)
m = mcs:entity(m)
end
end,
Jecs = function()
for i = 1, 10 do
local friend1 = ecs:entity()
ecs:add(friend1, pair(C2, j)) ecs:add(friend1, pair(C2, j))
ecs:add(friend1, pair(C3, j)) ecs:add(friend1, pair(C3, j))
ecs:add(friend1, pair(C4, j)) ecs:add(friend1, pair(C4, j))
mcs:add(friend2, pair(E2, m)) -- local r = jecs.entity_index_try_get_fast(ecs.entity_index, friend1)
mcs:add(friend2, pair(E3, m)) -- local archetype = r.archetype
mcs:add(friend2, pair(E4, m))
-- jecs.archetype_destroy(ecs, archetype)
ecs:delete(j)
j = ecs:entity()
end end
return {
m = m,
j = j,
}
end,
Functions = {
Mirror = function(_, a)
mcs:delete(a.m)
end,
Jecs = function(_, a)
ecs:delete(a.j)
end, end,
}, },
} }

View file

@ -777,11 +777,34 @@ local function archetype_append_to_records(
end end
end end
local function archetype_register(world: World, archetype: Archetype) local function archetype_register(world: World, archetype: Archetype, recycle: boolean)
local archetype_id = archetype.id local archetype_id = archetype.id
local columns_map = archetype.columns_map local columns_map = archetype.columns_map
local columns = archetype.columns local columns = archetype.columns
if recycle then
local component_index = world.component_index
for i, component_id in archetype.types do
local idr = component_index[component_id]
local column = columns[i]
archetype_append_to_records(idr, archetype_id, columns_map, component_id :: number, i, column)
if ECS_IS_PAIR(component_id :: number) then
local relation = ECS_PAIR_FIRST(component_id :: number)
local object = ECS_PAIR_SECOND(component_id :: number)
local r = ECS_PAIR(relation, EcsWildcard)
local idr_r = component_index[r]
archetype_append_to_records(idr_r, archetype_id, columns_map, r, i, column)
local t = ECS_PAIR(EcsWildcard, object)
local idr_t = component_index[t]
archetype_append_to_records(idr_t, archetype_id, columns_map, t, i, column)
end
end
else
for i, component_id in archetype.types do for i, component_id in archetype.types do
local idr = id_record_ensure(world, component_id) local idr = id_record_ensure(world, component_id)
local is_tag = bit32.btest(idr.flags, ECS_ID_IS_TAG) local is_tag = bit32.btest(idr.flags, ECS_ID_IS_TAG)
@ -808,6 +831,19 @@ local function archetype_register(world: World, archetype: Archetype)
world.archetype_index[archetype.type] = archetype world.archetype_index[archetype.type] = archetype
world.archetypes[archetype_id] = archetype world.archetypes[archetype_id] = archetype
world.archetype_edges[archetype.id] = {} :: Map<Id, Archetype> world.archetype_edges[archetype.id] = {} :: Map<Id, Archetype>
end
for id in columns_map do
local observer_list = find_observers(world, EcsOnArchetypeCreate, id)
if not observer_list then
continue
end
for _, observer in observer_list do
if query_match(observer.query :: QueryInner, archetype) then
observer.callback(archetype)
end
end
end
end end
local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?): Archetype local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?): Archetype
@ -831,19 +867,6 @@ local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?):
archetype_register(world, archetype, false) archetype_register(world, archetype, false)
for id in columns_map do
local observer_list = find_observers(world, EcsOnArchetypeCreate, id)
if not observer_list then
continue
end
for _, observer in observer_list do
if query_match(observer.query :: QueryInner, archetype) then
observer.callback(archetype)
end
end
end
return archetype return archetype
end end
@ -2330,7 +2353,7 @@ local function world_new()
edge[id] = to edge[id] = to
else else
if to.dead then if to.dead then
archetype_register(world, to) archetype_register(world, to, true)
edge[id] = to edge[id] = to
archetype_edges[to.id][id] = src archetype_edges[to.id][id] = src
to.dead = false to.dead = false

View file

@ -42,14 +42,12 @@ export type Iter<T...> = (query: Query<T...>) -> () -> (Entity, T...)
export type Query<T...> = typeof(setmetatable( export type Query<T...> = typeof(setmetatable(
{} :: { {} :: {
iter: Iter<T...>, iter: Iter<T...>,
with: with: (<a>(Query<T...>, Id<a>) -> Query<T...>)
(<a>(Query<T...>, Id<a>) -> Query<T...>)
& (<a, b>(Query<T...>, Id<a>, Id<b>) -> Query<T...>) & (<a, b>(Query<T...>, Id<a>, Id<b>) -> Query<T...>)
& (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>) & (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>)
& (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>) & (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>)
& (<a, b, c, d>(Query<T...>, Id<a>, Id<b>, Id<c>, Id) -> Query<T...>), & (<a, b, c, d>(Query<T...>, Id<a>, Id<b>, Id<c>, Id) -> Query<T...>),
without: without: (<a>(Query<T...>, Id<a>) -> Query<T...>)
(<a>(Query<T...>, Id<a>) -> Query<T...>)
& (<a, b>(Query<T...>, Id<a>, Id<b>) -> Query<T...>) & (<a, b>(Query<T...>, Id<a>, Id<b>) -> Query<T...>)
& (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>) & (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>)
& (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>) & (<a, b, c>(Query<T...>, Id<a>, Id<b>, Id<c>) -> Query<T...>)
@ -172,11 +170,10 @@ export type ComponentRecord = {
counts: { [Id]: number }, counts: { [Id]: number },
flags: number, flags: number,
size: number, size: number,
hooks: {
on_add: (<T>(entity: Entity, id: Entity<T>, value: T?) -> ())?, on_add: (<T>(entity: Entity, id: Entity<T>, value: T?) -> ())?,
on_change: (<T>(entity: Entity, id: Entity<T>, value: T) -> ())?, on_change: (<T>(entity: Entity, id: Entity<T>, value: T) -> ())?,
on_remove: ((entity: Entity, id: Entity) -> ())?, on_remove: ((entity: Entity, id: Entity) -> ())?,
},
} }
export type ComponentIndex = Map<Id, ComponentRecord> export type ComponentIndex = Map<Id, ComponentRecord>
export type Archetypes = { [Id]: Archetype } export type Archetypes = { [Id]: Archetype }
@ -196,9 +193,10 @@ local ECS_ENTITY_MASK = bit32.lshift(1, 24)
local ECS_GENERATION_MASK = bit32.lshift(1, 16) local ECS_GENERATION_MASK = bit32.lshift(1, 16)
local ECS_PAIR_OFFSET = 2^48 local ECS_PAIR_OFFSET = 2^48
local ECS_ID_DELETE = 0b01 local ECS_ID_DELETE = 0b0001
local ECS_ID_IS_TAG = 0b10 local ECS_ID_IS_TAG = 0b0010
local ECS_ID_MASK = 0b00 local ECS_ID_IS_EXCLUSIVE = 0b0100
local ECS_ID_MASK = 0b0000
local HI_COMPONENT_ID = 256 local HI_COMPONENT_ID = 256
local EcsOnAdd = HI_COMPONENT_ID + 1 local EcsOnAdd = HI_COMPONENT_ID + 1
@ -214,7 +212,8 @@ local EcsRemove = HI_COMPONENT_ID + 10
local EcsName = HI_COMPONENT_ID + 11 local EcsName = HI_COMPONENT_ID + 11
local EcsOnArchetypeCreate = HI_COMPONENT_ID + 12 local EcsOnArchetypeCreate = HI_COMPONENT_ID + 12
local EcsOnArchetypeDelete = HI_COMPONENT_ID + 13 local EcsOnArchetypeDelete = HI_COMPONENT_ID + 13
local EcsRest = HI_COMPONENT_ID + 14 local EcsExclusive = HI_COMPONENT_ID + 14
local EcsRest = HI_COMPONENT_ID + 15
local NULL_ARRAY = table.freeze({}) :: Column local NULL_ARRAY = table.freeze({}) :: Column
local NULL = newproxy(false) local NULL = newproxy(false)
@ -319,9 +318,9 @@ end
local function entity_index_try_get_any( local function entity_index_try_get_any(
entity_index: EntityIndex, entity_index: EntityIndex,
entity: number entity: Entity
): Record? ): Record?
local r = entity_index.sparse_array[ECS_ENTITY_T_LO(entity)] local r = entity_index.sparse_array[ECS_ENTITY_T_LO(entity::number)]
if not r or r.dense == 0 then if not r or r.dense == 0 then
return nil return nil
@ -344,6 +343,20 @@ local function entity_index_try_get(entity_index: EntityIndex, entity: Entity):
return r return r
end end
local function entity_index_try_get_fast(entity_index: EntityIndex, entity: Entity): Record?
local r = entity_index_try_get_any(entity_index, entity)
if r then
local r_dense = r.dense
-- if r_dense > entity_index.alive_count then
-- return nil
-- end
if entity_index.dense_array[r_dense] ~= entity then
return nil
end
end
return r
end
local function entity_index_is_alive<T>(entity_index: EntityIndex, entity: Entity<T>): boolean local function entity_index_is_alive<T>(entity_index: EntityIndex, entity: Entity<T>): boolean
return entity_index_try_get(entity_index, entity) ~= nil return entity_index_try_get(entity_index, entity) ~= nil
end end
@ -683,6 +696,7 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
local is_pair = ECS_IS_PAIR(id :: number) local is_pair = ECS_IS_PAIR(id :: number)
local has_delete = false local has_delete = false
local is_exclusive = false
if is_pair then if is_pair then
relation = entity_index_get_alive(entity_index, ECS_PAIR_FIRST(id :: number)) :: i53 relation = entity_index_get_alive(entity_index, ECS_PAIR_FIRST(id :: number)) :: i53
@ -697,6 +711,10 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
if cleanup_policy_target == EcsDelete then if cleanup_policy_target == EcsDelete then
has_delete = true has_delete = true
end end
if world_has_one_inline(world, relation, EcsExclusive) then
is_exclusive = true
end
else else
local cleanup_policy = world_target(world, relation, EcsOnDelete, 0) local cleanup_policy = world_target(world, relation, EcsOnDelete, 0)
@ -718,7 +736,8 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
flags = bit32.bor( flags = bit32.bor(
flags, flags,
if has_delete then ECS_ID_DELETE else 0, if has_delete then ECS_ID_DELETE else 0,
if is_tag then ECS_ID_IS_TAG else 0 if is_tag then ECS_ID_IS_TAG else 0,
if is_exclusive then ECS_ID_IS_EXCLUSIVE else 0
) )
idr = { idr = {
@ -726,11 +745,10 @@ local function id_record_ensure(world: World, id: Entity): ComponentRecord
records = {}, records = {},
counts = {}, counts = {},
flags = flags, flags = flags,
hooks = {
on_add = on_add, on_add = on_add,
on_change = on_change, on_change = on_change,
on_remove = on_remove, on_remove = on_remove,
},
} :: ComponentRecord } :: ComponentRecord
component_index[id] = idr component_index[id] = idr
@ -763,6 +781,7 @@ local function archetype_register(world: World, archetype: Archetype)
local archetype_id = archetype.id local archetype_id = archetype.id
local columns_map = archetype.columns_map local columns_map = archetype.columns_map
local columns = archetype.columns local columns = archetype.columns
for i, component_id in archetype.types do for i, component_id in archetype.types do
local idr = id_record_ensure(world, component_id) local idr = id_record_ensure(world, component_id)
local is_tag = bit32.btest(idr.flags, ECS_ID_IS_TAG) local is_tag = bit32.btest(idr.flags, ECS_ID_IS_TAG)
@ -785,6 +804,10 @@ local function archetype_register(world: World, archetype: Archetype)
archetype_append_to_records(idr_t, archetype_id, columns_map, t, i, column) archetype_append_to_records(idr_t, archetype_id, columns_map, t, i, column)
end end
end end
world.archetype_index[archetype.type] = archetype
world.archetypes[archetype_id] = archetype
world.archetype_edges[archetype.id] = {} :: Map<Id, Archetype>
end end
local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?): Archetype local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?): Archetype
@ -806,7 +829,7 @@ local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?):
dead = false, dead = false,
} }
archetype_register(world, archetype) archetype_register(world, archetype, false)
for id in columns_map do for id in columns_map do
local observer_list = find_observers(world, EcsOnArchetypeCreate, id) local observer_list = find_observers(world, EcsOnArchetypeCreate, id)
@ -820,9 +843,6 @@ local function archetype_create(world: World, id_types: { Id }, ty, prev: i53?):
end end
end end
world.archetype_index[ty] = archetype
world.archetypes[archetype_id] = archetype
world.archetype_edges[archetype.id] = {} :: Map<Id, Archetype>
return archetype return archetype
end end
@ -929,9 +949,10 @@ end
local function find_archetype_with(world: World, id: Id, from: Archetype): Archetype local function find_archetype_with(world: World, id: Id, from: Archetype): Archetype
local id_types = from.types local id_types = from.types
local dst = table.clone(id_types)
local at = find_insert(id_types :: { number } , id :: number) local at = find_insert(id_types :: { number } , id :: number)
local dst = table.clone(id_types)
table.insert(dst, at, id) table.insert(dst, at, id)
return archetype_ensure(world, dst) return archetype_ensure(world, dst)
@ -967,8 +988,6 @@ local function world_component(world: World): i53
return id return id
end end
local function archetype_fast_delete_last(columns: { Column }, column_count: number) local function archetype_fast_delete_last(columns: { Column }, column_count: number)
for i, column in columns do for i, column in columns do
if column ~= NULL_ARRAY then if column ~= NULL_ARRAY then
@ -1010,7 +1029,7 @@ local function archetype_delete(world: World, archetype: Archetype, row: number)
for _, id in id_types do for _, id in id_types do
local idr = component_index[id] local idr = component_index[id]
local on_remove = idr.hooks.on_remove local on_remove = idr.on_remove
if on_remove then if on_remove then
on_remove(delete, id) on_remove(delete, id)
end end
@ -1033,17 +1052,25 @@ local function archetype_destroy(world: World, archetype: Archetype)
local component_index = world.component_index local component_index = world.component_index
local archetype_edges = world.archetype_edges local archetype_edges = world.archetype_edges
local edges = archetype_edges[archetype.id]
for id, edge in archetype_edges[archetype.id] do for id, node in edges do
archetype_edges[edge.id][id] = nil archetype_edges[node.id][id] = nil
edges[id] = nil
end end
local archetype_id = archetype.id local archetype_id = archetype.id
world.archetypes[archetype_id] = nil :: any -- world.archetypes[archetype_id] = nil :: any
world.archetype_index[archetype.type] = nil :: any -- world.archetype_index[archetype.type] = nil :: any
local columns_map = archetype.columns_map local columns_map = archetype.columns_map
for id in columns_map do for id in columns_map do
local idr = component_index[id]
idr.records[archetype_id] = nil :: any
idr.counts[archetype_id] = nil
idr.size -= 1
if idr.size == 0 then
component_index[id] = nil :: any
end
local observer_list = find_observers(world, EcsOnArchetypeDelete, id) local observer_list = find_observers(world, EcsOnArchetypeDelete, id)
if not observer_list then if not observer_list then
continue continue
@ -1055,15 +1082,7 @@ local function archetype_destroy(world: World, archetype: Archetype)
end end
end end
for id in columns_map do archetype.dead = true
local idr = component_index[id]
idr.records[archetype_id] = nil :: any
idr.counts[archetype_id] = nil
idr.size -= 1
if idr.size == 0 then
component_index[id] = nil :: any
end
end
end end
local function NOOP() end local function NOOP() end
@ -2009,7 +2028,7 @@ local function ecs_bulk_insert(world: World, entity: Entity, ids: { Entity }, va
local value = values[i] local value = values[i]
local cdr = component_index[id] local cdr = component_index[id]
local on_add = cdr.hooks.on_add local on_add = cdr.on_add
if value then if value then
columns_map[id][row] = value columns_map[id][row] = value
if on_add then if on_add then
@ -2054,11 +2073,11 @@ local function ecs_bulk_insert(world: World, entity: Entity, ids: { Entity }, va
local value = values[i] :: any local value = values[i] :: any
local on_add = idr.hooks.on_add local on_add = idr.on_add
if value ~= nil then if value ~= nil then
columns_map[id][row] = value columns_map[id][row] = value
local on_change = idr.hooks.on_change local on_change = idr.on_change
local hook = if set then on_change else on_add local hook = if set then on_change else on_add
if hook then if hook then
hook(entity, id, value :: any) hook(entity, id, value :: any)
@ -2093,7 +2112,7 @@ local function ecs_bulk_remove(world: World, entity: Entity, ids: { Entity })
remove[id] = true remove[id] = true
local idr = component_index[id] local idr = component_index[id]
local on_remove = idr.hooks.on_remove local on_remove = idr.on_remove
if on_remove then if on_remove then
on_remove(entity, id) on_remove(entity, id)
end end
@ -2167,6 +2186,76 @@ local function world_new()
return r return r
end end
local function inner_archetype_move(
entity: Entity,
to: Archetype,
dst_row: i24,
from: Archetype,
src_row: i24
)
local src_columns = from.columns
local dst_entities = to.entities
local src_entities = from.entities
local last = #src_entities
local id_types = from.types
local columns_map = to.columns_map
if src_row ~= last then
for i, column in src_columns do
if column == NULL_ARRAY then
continue
end
local dst_column = columns_map[id_types[i]]
if dst_column then
dst_column[dst_row] = column[src_row]
end
column[src_row] = column[last]
column[last] = nil
end
local e2 = src_entities[last]
src_entities[src_row] = e2
local record2 = eindex_sparse_array[ECS_ENTITY_T_LO(e2 :: number)]
record2.row = src_row
else
for i, column in src_columns do
if column == NULL_ARRAY then
continue
end
-- Retrieves the new column index from the source archetype's record from each component
-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
local dst_column = columns_map[id_types[i]]
-- Sometimes target column may not exist, e.g. when you remove a component.
if dst_column then
dst_column[dst_row] = column[src_row]
end
column[last] = nil
end
end
src_entities[last] = nil :: any
dst_entities[dst_row] = entity
end
local function inner_entity_move(
entity_index: EntityIndex,
entity: Entity,
record: Record,
to: Archetype
)
local sourceRow = record.row
local from = record.archetype
local dst_row = archetype_append(entity, to)
inner_archetype_move(entity, to, dst_row, from, sourceRow)
record.archetype = to
record.row = dst_row
end
-- local function inner_entity_index_try_get(entity: number): Record? -- local function inner_entity_index_try_get(entity: number): Record?
-- local r = inner_entity_index_try_get_any(entity) -- local r = inner_entity_index_try_get_any(entity)
-- if r then -- if r then
@ -2207,20 +2296,80 @@ local function world_new()
end end
local from = record.archetype local from = record.archetype
local to = archetype_traverse_add(world, id, from) if ECS_IS_PAIR(id::number) then
local src = from or ROOT_ARCHETYPE
local edge = archetype_edges[src.id]
local to = edge[id]
local idr: ComponentRecord
if not to then
local first = ECS_PAIR_FIRST(id::number)
local wc = ECS_PAIR(first, EcsWildcard)
idr = component_index[wc]
if idr and bit32.btest(idr.flags, ECS_ID_IS_EXCLUSIVE) then
local cr = idr.records[src.id]
if cr then
local on_remove = idr.on_remove
local id_types = src.types
if on_remove then
on_remove(entity, id_types[cr])
src = record.archetype
id_types = src.types
cr = idr.records[src.id]
end
local dst = table.clone(id_types)
dst[cr] = id
to = archetype_ensure(world, dst)
else
to = find_archetype_with(world, id, src)
idr = component_index[id]
end
else
to = find_archetype_with(world, id, src)
idr = component_index[id]
end
edge[id] = to
else
if to.dead then
archetype_register(world, to)
edge[id] = to
archetype_edges[to.id][id] = src
to.dead = false
end
idr = component_index[id]
end
if from == to then if from == to then
return return
end end
if from then if from then
entity_move(entity_index, entity, record, to) inner_entity_move(entity_index, entity, record, to)
else else
if #to.types > 0 then if #to.types > 0 then
new_entity(entity, record, to) new_entity(entity, record, to)
end end
end end
local idr = world.component_index[id] local on_add = idr.on_add
local on_add = idr.hooks.on_add
if on_add then
on_add(entity, id)
end
return
end
local to = archetype_traverse_add(world, id, from)
if from == to then
return
end
if from then
inner_entity_move(entity_index, entity, record, to)
else
if #to.types > 0 then
new_entity(entity, record, to)
end
end
local idr = component_index[id]
local on_add = idr.on_add
if on_add then if on_add then
on_add(entity, id) on_add(entity, id)
@ -2348,38 +2497,76 @@ local function world_new()
end end
local from: Archetype = record.archetype local from: Archetype = record.archetype
local to: Archetype = inner_archetype_traverse_add(id, from) local src = from or ROOT_ARCHETYPE
local column = src.columns_map[id]
if column then
local idr = component_index[id] local idr = component_index[id]
local idr_hooks = idr.hooks
if from == to then
local column = to.columns_map[id]
column[record.row] = data column[record.row] = data
-- If the archetypes are the same it can avoid moving the entity -- If the archetypes are the same it can avoid moving the entity
-- and just set the data directly. -- and just set the data directly.
local on_change = idr_hooks.on_change local on_change = idr.on_change
if on_change then if on_change then
on_change(entity, id, data) on_change(entity, id, data)
end end
else
return local to: Archetype
local idr: ComponentRecord
if ECS_IS_PAIR(id::number) then
local edge = archetype_edges[src.id]
to = edge[id]
if not to then
local first = ECS_PAIR_FIRST(id::number)
local wc = ECS_PAIR(first, EcsWildcard)
idr = component_index[wc]
if idr and bit32.btest(idr.flags, ECS_ID_IS_EXCLUSIVE) then
local cr = idr.records[src.id]
if cr then
local on_remove = idr.on_remove
local id_types = src.types
if on_remove then
on_remove(entity, id_types[cr])
src = record.archetype
id_types = src.types
cr = idr.records[src.id]
end
local dst = table.clone(id_types)
dst[cr] = id
to = archetype_ensure(world, dst)
else
to = find_archetype_with(world, id, src)
idr = component_index[id]
end
else
to = find_archetype_with(world, id, src)
idr = component_index[id]
end
edge[id] = to
archetype_edges[to.id][id] = src
else
idr = component_index[id]
end
else
to = inner_archetype_traverse_add(id, from)
idr = component_index[id]
end end
if from then if from then
-- If there was a previous archetype, then the entity needs to move the archetype -- If there was a previous archetype, then the entity needs to move the archetype
entity_move(entity_index, entity, record, to) inner_entity_move(entity_index, entity, record, to)
else else
new_entity(entity, record, to) new_entity(entity, record, to)
end end
local column = to.columns_map[id]
column = to.columns_map[id]
column[record.row] = data column[record.row] = data
local on_add = idr_hooks.on_add local on_add = idr.on_add
if on_add then if on_add then
on_add(entity, id, data) on_add(entity, id, data)
end end
end end
end
local function inner_world_entity<T>(world: World, entity: Entity<T>?): Entity<T> local function inner_world_entity<T>(world: World, entity: Entity<T>?): Entity<T>
if entity then if entity then
@ -2392,30 +2579,42 @@ local function world_new()
if not dense or r.dense == 0 then if not dense or r.dense == 0 then
r.dense = index r.dense = index
dense = index dense = index
local any = eindex_dense_array[dense]
if any == entity then
local e_swap = eindex_dense_array[dense]
local r_swap = inner_entity_index_try_get_any(e_swap :: number) :: Record
r_swap.dense = dense
alive_count += 1
entity_index.alive_count = alive_count
r.dense = alive_count
eindex_dense_array[dense] = e_swap
eindex_dense_array[alive_count] = entity
end
return entity
end end
local any = eindex_dense_array[dense] local any = eindex_dense_array[dense]
if dense <= alive_count then
if any ~= entity then if any ~= entity then
error("Entity ID is already in use with a different generation") if alive_count <= dense then
else
return entity
end
end
local e_swap = eindex_dense_array[dense] local e_swap = eindex_dense_array[dense]
local r_swap = inner_entity_index_try_get_any(e_swap :: number) :: Record local r_swap = inner_entity_index_try_get_any(e_swap :: number) :: Record
r_swap.dense = dense
alive_count += 1 alive_count += 1
entity_index.alive_count = alive_count entity_index.alive_count = alive_count
r_swap.dense = dense
r.dense = alive_count r.dense = alive_count
eindex_dense_array[dense] = e_swap eindex_dense_array[dense] = e_swap
eindex_dense_array[alive_count] = entity eindex_dense_array[alive_count] = entity
end
end
return entity return entity
else else
for i = eindex_max_id + 1, index do for i = eindex_max_id + 1, index do
eindex_sparse_array[i]= { dense = i } :: Record eindex_sparse_array[i] = { dense = i } :: Record
eindex_dense_array[i] = i eindex_dense_array[i] = i
end end
entity_index.max_id = index entity_index.max_id = index
@ -2455,14 +2654,14 @@ local function world_new()
if from.columns_map[id] then if from.columns_map[id] then
local idr = world.component_index[id] local idr = world.component_index[id]
local on_remove = idr.hooks.on_remove local on_remove = idr.on_remove
if on_remove then if on_remove then
on_remove(entity, id) on_remove(entity, id)
end end
local to = archetype_traverse_remove(world, id, record.archetype) local to = archetype_traverse_remove(world, id, record.archetype)
entity_move(entity_index, entity, record, to) inner_entity_move(entity_index, entity, record, to)
end end
end end
@ -2489,16 +2688,13 @@ local function world_new()
end end
if idr_t then if idr_t then
local queue: { i53 }
local ids: Map<i53, boolean>
local count = 0
local archetype_ids = idr_t.records local archetype_ids = idr_t.records
for archetype_id in archetype_ids do for archetype_id in archetype_ids do
local idr_t_archetype = archetypes[archetype_id] local idr_t_archetype = archetypes[archetype_id]
local idr_t_types = idr_t_archetype.types local idr_t_types = idr_t_archetype.types
local entities = idr_t_archetype.entities local entities = idr_t_archetype.entities
local removal_queued = false
local node = idr_t_archetype
for _, id in idr_t_types do for _, id in idr_t_types do
if not ECS_IS_PAIR(id::number) then if not ECS_IS_PAIR(id::number) then
@ -2509,65 +2705,54 @@ local function world_new()
if object ~= entity then if object ~= entity then
continue continue
end end
if not ids then node = archetype_traverse_remove(world, id, node)
ids = {} :: { [i53]: boolean } local on_remove = component_index[id].on_remove
if on_remove then
for _, entity in entities do
on_remove(entity, id)
end
end end
ids[id] = true
removal_queued = true
end end
if not removal_queued then for i = #entities, 1, -1 do
continue local e = entities[i]
end local r = inner_entity_index_try_get_unsafe(e::number) :: Record
inner_entity_move(entity_index, e, r, node)
if not queue then
queue = {} :: { i53 }
end
local n = #entities
table.move(entities, 1, n, count + 1, queue)
count += n
end
for id in ids do
for _, child in queue do
inner_world_remove(world, child, id)
end end
end end
end end
if idr_r then if idr_r then
local count = 0
local archetype_ids = idr_r.records local archetype_ids = idr_r.records
local ids = {}
local queue = {}
local records = idr_r.records local records = idr_r.records
local counts = idr_r.counts local counts = idr_r.counts
for archetype_id in archetype_ids do for archetype_id in archetype_ids do
local idr_r_archetype = archetypes[archetype_id] local idr_r_archetype = archetypes[archetype_id]
local node = idr_r_archetype
local entities = idr_r_archetype.entities local entities = idr_r_archetype.entities
local tr = records[archetype_id] local tr = records[archetype_id]
local tr_count = counts[archetype_id] local tr_count = counts[archetype_id]
local types = idr_r_archetype.types local types = idr_r_archetype.types
for i = tr, tr + tr_count - 1 do for i = tr, tr + tr_count - 1 do
ids[types[i]] = true local id = types[i]
end node = archetype_traverse_remove(world, id, idr_r_archetype)
local n = #entities local on_remove = component_index[id].on_remove
table.move(entities, 1, n, count + 1, queue) if on_remove then
count += n for _, entity in entities do
end on_remove(entity, id)
end
for _, e in queue do end
for id in ids do end
inner_world_remove(world, e, id) for i = #entities, 1, -1 do
local e = entities[i]
local r = inner_entity_index_try_get_unsafe(e::number) :: Record
inner_entity_move(entity_index, e, r, node)
end end
end end
end end
end end
local function inner_world_delete<T>(world: World, entity: Entity<T>) local function inner_world_delete<T>(world: World, entity: Entity<T>)
local entity_index = world.entity_index
local record = inner_entity_index_try_get_unsafe(entity::number) local record = inner_entity_index_try_get_unsafe(entity::number)
if not record then if not record then
return return
@ -2606,7 +2791,7 @@ local function world_new()
archetype_destroy(world, idr_archetype) archetype_destroy(world, idr_archetype)
end end
else else
local on_remove = idr.hooks.on_remove local on_remove = idr.on_remove
if on_remove then if on_remove then
for archetype_id in idr.records do for archetype_id in idr.records do
local idr_archetype = archetypes[archetype_id] local idr_archetype = archetypes[archetype_id]
@ -2623,7 +2808,7 @@ local function world_new()
-- this is hypothetically not that expensive of an operation anyways -- this is hypothetically not that expensive of an operation anyways
to = archetype_traverse_remove(world, entity, from) to = archetype_traverse_remove(world, entity, from)
end end
entity_move(entity_index, e, r, to) inner_entity_move(entity_index, e, r, to)
end end
archetype_destroy(world, idr_archetype) archetype_destroy(world, idr_archetype)
@ -2644,19 +2829,15 @@ local function world_new()
end end
end end
end end
if idr_t then if idr_t then
local children: { i53 }
local ids: Map<i53, boolean>
local count = 0
local archetype_ids = idr_t.records local archetype_ids = idr_t.records
for archetype_id in archetype_ids do for archetype_id in archetype_ids do
local idr_t_archetype = archetypes[archetype_id] local idr_t_archetype = archetypes[archetype_id]
local node = idr_t_archetype
local idr_t_types = idr_t_archetype.types local idr_t_types = idr_t_archetype.types
local entities = idr_t_archetype.entities local entities = idr_t_archetype.entities
local removal_queued = false
local deleted = false
for _, id in idr_t_types do for _, id in idr_t_types do
if not ECS_IS_PAIR(id::number) then if not ECS_IS_PAIR(id::number) then
continue continue
@ -2674,31 +2855,24 @@ local function world_new()
local child = entities[i] local child = entities[i]
inner_world_delete(world, child) inner_world_delete(world, child)
end end
deleted = true
break break
else else
if not ids then node = archetype_traverse_remove(world, id, node)
ids = {} :: { [i53]: boolean } local on_remove = component_index[id].on_remove
if on_remove then
for _, entity in entities do
on_remove(entity, id)
end
end end
ids[id] = true
removal_queued = true
end end
end end
if not removal_queued then if not deleted then
continue for i = #entities, 1, -1 do
end local e = entities[i]
if not children then local r = inner_entity_index_try_get_unsafe(e::number) :: Record
children = {} :: { i53 } inner_entity_move(entity_index, e, r, node)
end
local n = #entities
table.move(entities, 1, n, count + 1, children)
count += n
end
if ids then
for _, child in children do
for id in ids do
inner_world_remove(world, child, id)
end end
end end
end end
@ -2722,28 +2896,29 @@ local function world_new()
archetype_destroy(world, idr_r_archetype) archetype_destroy(world, idr_r_archetype)
end end
else else
local children = {}
local count = 0
local ids = {}
local counts = idr_r.counts local counts = idr_r.counts
local records = idr_r.records local records = idr_r.records
for archetype_id in archetype_ids do for archetype_id in archetype_ids do
local idr_r_archetype = archetypes[archetype_id] local idr_r_archetype = archetypes[archetype_id]
local node = idr_r_archetype
local entities = idr_r_archetype.entities local entities = idr_r_archetype.entities
local tr = records[archetype_id] local tr = records[archetype_id]
local tr_count = counts[archetype_id] local tr_count = counts[archetype_id]
local types = idr_r_archetype.types local types = idr_r_archetype.types
for i = tr, tr + tr_count - 1 do for i = tr, tr + tr_count - 1 do
ids[types[i]] = true local id = types[i]
node = archetype_traverse_remove(world, id, node)
local on_remove = component_index[id].on_remove
if on_remove then
for _, entity in entities do
on_remove(entity, id)
end end
local n = #entities
table.move(entities, 1, n, count + 1, children)
count += n
end end
for _, child in children do end
for id in ids do for i = #entities, 1, -1 do
inner_world_remove(world, child, id) local e = entities[i]
local r = inner_entity_index_try_get_unsafe(e::number) :: Record
inner_entity_move(entity_index, e, r, node)
end end
end end
@ -2753,21 +2928,19 @@ local function world_new()
end end
end end
local dense_array = entity_index.dense_array
local dense = record.dense local dense = record.dense
local i_swap = entity_index.alive_count local i_swap = entity_index.alive_count
entity_index.alive_count = i_swap - 1 entity_index.alive_count = i_swap - 1
local e_swap = dense_array[i_swap] local e_swap = eindex_dense_array[i_swap]
local r_swap = inner_entity_index_try_get_any(e_swap :: number) :: Record local r_swap = inner_entity_index_try_get_any(e_swap :: number) :: Record
r_swap.dense = dense r_swap.dense = dense
record.archetype = nil :: any record.archetype = nil :: any
record.row = nil :: any record.row = nil :: any
record.dense = i_swap record.dense = i_swap
dense_array[dense] = e_swap eindex_dense_array[dense] = e_swap
dense_array[i_swap] = ECS_GENERATION_INC(entity :: number) eindex_dense_array[i_swap] = ECS_GENERATION_INC(entity :: number)
end end
local function inner_world_exists<T>(world: World, entity: Entity<T>): boolean local function inner_world_exists<T>(world: World, entity: Entity<T>): boolean
@ -2850,6 +3023,7 @@ local function world_new()
inner_world_set(world, EcsRest, EcsRest, "jecs.Rest") inner_world_set(world, EcsRest, EcsRest, "jecs.Rest")
inner_world_add(world, EcsChildOf, ECS_PAIR(EcsOnDeleteTarget, EcsDelete)) inner_world_add(world, EcsChildOf, ECS_PAIR(EcsOnDeleteTarget, EcsDelete))
inner_world_add(world, EcsChildOf, EcsExclusive)
for i = EcsRest + 1, ecs_max_tag_id do for i = EcsRest + 1, ecs_max_tag_id do
entity_index_new_id(entity_index) entity_index_new_id(entity_index)
@ -2913,6 +3087,9 @@ return {
Delete = (EcsDelete :: any) :: Entity, Delete = (EcsDelete :: any) :: Entity,
Remove = (EcsRemove :: any) :: Entity, Remove = (EcsRemove :: any) :: Entity,
Name = (EcsName :: any) :: Entity<string>, Name = (EcsName :: any) :: Entity<string>,
Exclusive = EcsExclusive :: Entity,
ArchetypeCreate = EcsOnArchetypeCreate,
ArchetypeDelete = EcsOnArchetypeDelete,
Rest = (EcsRest :: any) :: Entity, Rest = (EcsRest :: any) :: Entity,
pair = (ECS_PAIR :: any) :: <P, O>(first: Id<P>, second: Id<O>) -> Pair<P, O>, pair = (ECS_PAIR :: any) :: <P, O>(first: Id<P>, second: Id<O>) -> Pair<P, O>,
@ -2949,6 +3126,7 @@ return {
entity_move = entity_move, entity_move = entity_move,
entity_index_try_get = entity_index_try_get, entity_index_try_get = entity_index_try_get,
entity_index_try_get_fast = entity_index_try_get_fast,
entity_index_try_get_any = entity_index_try_get_any, entity_index_try_get_any = entity_index_try_get_any,
entity_index_is_alive = entity_index_is_alive, entity_index_is_alive = entity_index_is_alive,
entity_index_new_id = entity_index_new_id, entity_index_new_id = entity_index_new_id,

View file

@ -24,6 +24,38 @@ type Id<T=unknown> = jecs.Id<T>
local entity_visualiser = require("@tools/entity_visualiser") local entity_visualiser = require("@tools/entity_visualiser")
local dwi = entity_visualiser.stringify local dwi = entity_visualiser.stringify
TEST("repeated entity cached query", function()
local pair = jecs.pair
local world = jecs.world()
local rel = world:entity()
local cmp = world:component()
local query = world:query(cmp):cached()
local t1 = world:entity()
local p1 = pair(rel, t1)
local e1 = world:entity()
world:add(e1, p1)
world:set(e1, cmp, true)
CHECK(query:iter()() == e1)
world:delete(e1)
world:delete(t1)
local t2 = world:entity()
local p2 = pair(rel, t2)
local e2 = world:entity()
world:add(e2, p2)
world:set(e2, cmp, true)
CHECK(query:iter()() == e2) -- Fails
end)
TEST("repeated pairs", function() TEST("repeated pairs", function()
local pair = jecs.pair local pair = jecs.pair
local world = jecs.world() local world = jecs.world()