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	Update ts type definitions (#142)
* updated typescript types * add prettier
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{
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	"printWidth": 120,
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	"tabWidth": 4,
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	"trailingComma": "all",
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	"useTabs": true
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}
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								src/index.d.ts
									
									
									
									
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								src/index.d.ts
									
									
									
									
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			@ -1,208 +1,203 @@
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/**
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 * Represents an entity
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 * A unique identifier in the world, entity.
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 * The generic type T defines the data type when this entity is used as a component
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 */
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export type Entity<T = unknown> = number & { __T: T };
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export type Entity<T = unknown> = number & { __jecs_value: T };
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export type Pair = number;
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/**
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 * An entity with no associated data when used as a component
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 */
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export type Tag = Entity<undefined>;
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export type Id<T = unknown> = Entity<T> | Pair;
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/**
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 * A pair of entities
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 * P is the type of the predicate, O is the type of the object, and V is the type of the value (defaults to P)
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 */
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export type Pair<P = undefined, O = undefined, V = P> = number & {
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	__jecs_pair_pred: P;
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	__jecs_pair_obj: O;
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	__jecs_pair_value: V;
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};
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/**
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 * Either an Entity or a Pair
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 */
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export type Id<T = unknown> = Entity<T> | Pair<unknown, unknown, T>;
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type InferComponent<E> = E extends Id<infer T> ? T : never;
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type FlattenTuple<T extends any[]> = T extends [infer U] ? U : LuaTuple<T>;
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type Nullable<T extends unknown[]> = { [K in keyof T]: T[K] | undefined };
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type InferComponents<A extends Id[]> = { [K in keyof A]: A[K] extends Id<infer T> ? T : never };
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type InferComponents<A extends Id[]> = {
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	[K in keyof A]: InferComponent<A[K]>;
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};
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type TupleForWorldGet = [Id] | [Id, Id] | [Id, Id, Id] | [Id, Id, Id, Id];
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type Item<T extends unknown[]> = (this: Query<T>) => LuaTuple<[Entity, ...T]>;
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type Iter<T extends unknown[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
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export type Query<T extends unknown[]> = {
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    /**
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     * Get the next result in the query. Drain must have been called beforehand or otherwise it will error.
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     */
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    next: Item<T>;
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	/**
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	 * Returns an iterator that returns a tuple of an entity and queried components
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	 */
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	iter(): Iter<T>;
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    /**
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     * Resets the Iterator for a query.
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     */
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    drain: (this: Query<T>) => Query<T>;
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	/**
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	 * Modifies the query to include specified components
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	 * @param components The components to include
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	 * @returns Modified Query
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	 */
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	with(...components: Id[]): Query<T>;
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    /**
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     * Modifies the query to include specified components, but will not include the values.
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     * @param components The components to include
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     * @returns Modified Query
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     */
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    with: (this: Query<T>, ...components: Id[]) => Query<T>;
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    /**
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     * Modifies the Query to exclude specified components
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     * @param components The components to exclude
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     * @returns Modified Query
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     */
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    without: (this: Query<T>, ...components: Id[]) => Query<T>;
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    /**
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     * Modifies component data with a callback function
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     * @param fn The function to modify data
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     */
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    replace: (this: Query<T>, fn: (...components: T) => FlattenTuple<T>) => void;
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    /**
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     * Returns the archetypes associated with this query.
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     */
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    archetypes: () => Archetype[];
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} & IterableFunction<LuaTuple<[Entity, ...T]>>;
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export type Archetype = {
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    id: number;
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    edges: { [key: number]: ArchetypeEdge };
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    types: number[];
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    type: string | number;
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    entities: number[];
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    columns: unknown[][];
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    records: { [key: number]: ArchetypeRecord };
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};
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type ArchetypeRecord = {
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    count: number;
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    column: number;
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};
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type ArchetypeEdge = {
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    add: Archetype;
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    remove: Archetype;
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};
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	/**
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	 * Modifies the Query to exclude specified components
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	 * @param components The components to exclude
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	 * @returns Modified Query
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	 */
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	without(...components: Id[]): Query<T>;
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} & Iter<T>;
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export class World {
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    /**
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     * Creates a new World
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     */
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    constructor();
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	/**
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	 * Creates a new World
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	 */
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	constructor();
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    /**
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     * Creates a new entity
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     * @returns Entity
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     */
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    entity(): Entity;
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	/**
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	 * Creates a new entity
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	 * @returns Entity
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	 */
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	entity(): Tag;
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    /**
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     * Creates a new entity located in the first 256 ids.
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     * These should be used for static components for fast access.
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     * @returns Entity<T>
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     */
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    component<T = unknown>(): Entity<T>;
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	/**
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	 * Creates a new entity located in the first 256 ids.
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	 * These should be used for static components for fast access.
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	 * @returns Entity<T>
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	 */
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	component<T = unknown>(): Entity<T>;
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    /**
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     * Gets the target of a relationship. For example, when a user calls
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     * `world.target(entity, ChildOf(parent))`, you will obtain the parent entity.
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     * @param entity Entity
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     * @param index Target index
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     * @param relation The Relationship
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     * @returns The Parent Entity if it exists
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     */
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    target(entity: Entity, relation: Entity, index: number): Entity | undefined;
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	/**
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	 * Gets the target of a relationship. For example, when a user calls
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	 * `world.target(entity, ChildOf(parent))`, you will obtain the parent entity.
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	 * @param entity Entity
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	 * @param relation The Relationship
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	 * @returns The Parent Entity if it exists
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	 */
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	target(entity: Entity, relation: Entity): Entity | undefined;
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    /**
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     * Gets the target of a relationship. For example, when a user calls
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     * `world.target(entity, ChildOf(parent))`, you will obtain the parent entity.
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     * @param entity Entity
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     * @param relation The Relationship
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     * @returns The Parent Entity if it exists
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     */
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    target(entity: Entity, relation: Entity): Entity | undefined;
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	/**
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	 * Gets the target of a relationship at a specific index.
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	 * For example, when a user calls `world.target(entity, ChildOf(parent), 0)`,
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	 * you will obtain the parent entity.
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	 * @param entity Entity
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	 * @param relation The Relationship
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	 * @param index Target index
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	 * @returns The Parent Entity if it exists
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	 */
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	target(entity: Entity, relation: Entity, index: number): Entity | undefined;
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    /**
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     * Clears an entity from the world.
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     * @param entity Entity to be cleared
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     */
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    clear(entity: Entity): void;
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	/**
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	 * Clears an entity from the world
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	 * @param entity Entity to be cleared
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	 */
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	clear(entity: Entity): void;
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    /**
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     * Deletes an entity and all its related components and relationships.
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     * @param entity Entity to be destroyed
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     */
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    delete(entity: Entity): void;
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	/**
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	 * Deletes an entity and all its related components and relationships
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	 * @param entity Entity to be destroyed
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	 */
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	delete(entity: Entity): void;
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    /**
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     * Adds a component to the entity with no value
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     * @param entity Target Entity
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     * @param component Component
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     */
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    add<T>(entity: Entity, component: Id<T>): void;
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	/**
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	 * Adds a component to the entity with no value
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	 * @param entity Target Entity
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	 * @param component Component
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	 */
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	add(entity: Entity, component: Id): void;
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    /**
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     * Assigns a value to a component on the given entity
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     * @param entity Target Entity
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     * @param component Target Component
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     * @param data Component Data
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     */
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    set<T>(entity: Entity, component: Id<T>, data: NoInfer<T>): void;
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	/**
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	 * Assigns a value to a component on the given entity
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	 * @param entity Target Entity
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	 * @param component Target Component
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	 * @param value Component Value
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	 */
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	set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void;
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    /**
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     * Removes a component from the given entity
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     * @param entity Target Entity
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     * @param component Target Component
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     */
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    remove(entity: Entity, component: Id): void;
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	/**
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	 * Removes a component from the given entity
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	 * @param entity Target Entity
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	 * @param component Target Component
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	 */
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	remove(entity: Entity, component: Id): void;
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    /**
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     * Retrieves the values of specified components for an entity.
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     * Some values may not exist when called.
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     * A maximum of 4 components are allowed at a time.
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     * @param id Target Entity
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     * @param components Target Components
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     * @returns Data associated with target components if it exists.
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     */
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    get<T extends TupleForWorldGet>(id: Entity, ...components: T): FlattenTuple<Nullable<InferComponents<T>>>;
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	/**
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	 * Retrieves the values of specified components for an entity.
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	 * Some values may not exist when called.
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	 * A maximum of 4 components are allowed at a time.
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	 * @param id Target Entity
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	 * @param components Target Components
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	 * @returns Data associated with target components if it exists.
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	 */
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	get<T extends TupleForWorldGet>(id: Entity, ...components: T): FlattenTuple<Nullable<InferComponents<T>>>;
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    /**
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     * Returns whether the entity has the specified components.
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     * A maximum of 4 components are allowed at a time.
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     * @param entity Target Entity
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     * @param components Target Components
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     * @returns If the entity contains the components
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     */
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    has(entity: Entity, ...components: Id[]): boolean;
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	/**
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	 * Returns whether the entity has the specified components.
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	 * A maximum of 4 components are allowed at a time.
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	 * @param entity Target Entity
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	 * @param components Target Components
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	 * @returns If the entity contains the components
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	 */
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	has(entity: Entity, ...components: Id[]): boolean;
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    /**
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     * Checks if an entity exists in the world
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     * @param entity Entity to check
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     * @returns Whether the entity exists in the world
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     */
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    contains(entity: Entity): boolean;
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	/**
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	 * Checks if an entity exists in the world
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	 * @param entity Entity to check
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	 * @returns Whether the entity exists in the world
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	 */
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	contains(entity: Entity): boolean;
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    /**
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     * Searches the world for entities that match a given query
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     * @param components Queried Components
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     * @returns Query
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     */
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    query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
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	/**
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	 * Get parent (target of ChildOf relationship) for entity.
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	 * If there is no ChildOf relationship pair, it will return undefined.
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	 * @param entity Target Entity
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	 * @returns Parent Entity or undefined
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	 */
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	parent(entity: Entity): Entity | undefined;
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    /**
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     * Get parent (target of ChildOf relationship) for entity.
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     * If there is no ChildOf relationship pair, it will return undefined.
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     * @param entity Target Entity
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     * @returns Parent Entity or undefined
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     */
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    parent(entity: Entity): Entity | undefined;
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	/**
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	 * Searches the world for entities that match a given query
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	 * @param components Queried Components
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	 * @returns Query
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	 */
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	query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
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}
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/**
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 * Creates a composite key.
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 * @param pred The first entity
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 * @param obj The second entity
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 * @returns The composite key
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 * Creates a composite key (pair)
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 * @param pred The first entity (predicate)
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 * @param obj The second entity (object)
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 * @returns The composite key (pair)
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 */
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export function pair(pred: Entity, obj: Entity): Pair;
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export function pair<P, O, V = P>(pred: Entity<P>, obj: Entity<O>): Pair<P, O, V>;
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/**
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 * Checks if the entity is a composite key
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 * @param e The entity to check
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 * Checks if the entity is a composite key (pair)
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 * @param value The entity to check
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 * @returns If the entity is a pair
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 */
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export function IS_PAIR(e: Id): boolean;
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export function IS_PAIR(value: Id): value is Pair;
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/** Built-in Component used to find every component id */
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export const Component: Entity;
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/**
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 * Gets the first entity (predicate) of a pair
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 * @param pair The pair to get the first entity from
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 * @returns The first entity (predicate) of the pair
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 */
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export function pair_first<P, O, V = P>(pair: Pair<P, O, V>): Entity<P>;
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/**
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 * Gets the second entity (object) of a pair
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 * @param pair The pair to get the second entity from
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 * @returns The second entity (object) of the pair
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 */
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export function pair_second<P, O, V = P>(pair: Pair<P, O, V>): Entity<O>;
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export const OnAdd: Entity<(e: Entity) => void>;
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export const OnRemove: Entity<(e: Entity) => void>;
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| 
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