Update ts type definitions (#142)

* updated typescript types

* add prettier
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juste 2024-10-12 04:45:37 +03:00 committed by GitHub
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commit 6359701a69
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2 changed files with 219 additions and 218 deletions

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.prettierrc Normal file
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{
"printWidth": 120,
"tabWidth": 4,
"trailingComma": "all",
"useTabs": true
}

327
src/index.d.ts vendored
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/** /**
* Represents an entity * A unique identifier in the world, entity.
* The generic type T defines the data type when this entity is used as a component * The generic type T defines the data type when this entity is used as a component
*/ */
export type Entity<T = unknown> = number & { __T: T }; export type Entity<T = unknown> = number & { __jecs_value: T };
export type Pair = number; /**
* An entity with no associated data when used as a component
*/
export type Tag = Entity<undefined>;
export type Id<T = unknown> = Entity<T> | Pair; /**
* A pair of entities
* P is the type of the predicate, O is the type of the object, and V is the type of the value (defaults to P)
*/
export type Pair<P = undefined, O = undefined, V = P> = number & {
__jecs_pair_pred: P;
__jecs_pair_obj: O;
__jecs_pair_value: V;
};
/**
* Either an Entity or a Pair
*/
export type Id<T = unknown> = Entity<T> | Pair<unknown, unknown, T>;
type InferComponent<E> = E extends Id<infer T> ? T : never;
type FlattenTuple<T extends any[]> = T extends [infer U] ? U : LuaTuple<T>; type FlattenTuple<T extends any[]> = T extends [infer U] ? U : LuaTuple<T>;
type Nullable<T extends unknown[]> = { [K in keyof T]: T[K] | undefined }; type Nullable<T extends unknown[]> = { [K in keyof T]: T[K] | undefined };
type InferComponents<A extends Id[]> = { [K in keyof A]: A[K] extends Id<infer T> ? T : never }; type InferComponents<A extends Id[]> = {
[K in keyof A]: InferComponent<A[K]>;
};
type TupleForWorldGet = [Id] | [Id, Id] | [Id, Id, Id] | [Id, Id, Id, Id]; type TupleForWorldGet = [Id] | [Id, Id] | [Id, Id, Id] | [Id, Id, Id, Id];
type Item<T extends unknown[]> = (this: Query<T>) => LuaTuple<[Entity, ...T]>; type Iter<T extends unknown[]> = IterableFunction<LuaTuple<[Entity, ...T]>>;
export type Query<T extends unknown[]> = { export type Query<T extends unknown[]> = {
/** /**
* Get the next result in the query. Drain must have been called beforehand or otherwise it will error. * Returns an iterator that returns a tuple of an entity and queried components
*/ */
next: Item<T>; iter(): Iter<T>;
/** /**
* Resets the Iterator for a query. * Modifies the query to include specified components
*/ * @param components The components to include
drain: (this: Query<T>) => Query<T>; * @returns Modified Query
*/
with(...components: Id[]): Query<T>;
/** /**
* Modifies the query to include specified components, but will not include the values. * Modifies the Query to exclude specified components
* @param components The components to include * @param components The components to exclude
* @returns Modified Query * @returns Modified Query
*/ */
with: (this: Query<T>, ...components: Id[]) => Query<T>; without(...components: Id[]): Query<T>;
} & Iter<T>;
/**
* Modifies the Query to exclude specified components
* @param components The components to exclude
* @returns Modified Query
*/
without: (this: Query<T>, ...components: Id[]) => Query<T>;
/**
* Modifies component data with a callback function
* @param fn The function to modify data
*/
replace: (this: Query<T>, fn: (...components: T) => FlattenTuple<T>) => void;
/**
* Returns the archetypes associated with this query.
*/
archetypes: () => Archetype[];
} & IterableFunction<LuaTuple<[Entity, ...T]>>;
export type Archetype = {
id: number;
edges: { [key: number]: ArchetypeEdge };
types: number[];
type: string | number;
entities: number[];
columns: unknown[][];
records: { [key: number]: ArchetypeRecord };
};
type ArchetypeRecord = {
count: number;
column: number;
};
type ArchetypeEdge = {
add: Archetype;
remove: Archetype;
};
export class World { export class World {
/** /**
* Creates a new World * Creates a new World
*/ */
constructor(); constructor();
/** /**
* Creates a new entity * Creates a new entity
* @returns Entity * @returns Entity
*/ */
entity(): Entity; entity(): Tag;
/** /**
* Creates a new entity located in the first 256 ids. * Creates a new entity located in the first 256 ids.
* These should be used for static components for fast access. * These should be used for static components for fast access.
* @returns Entity<T> * @returns Entity<T>
*/ */
component<T = unknown>(): Entity<T>; component<T = unknown>(): Entity<T>;
/** /**
* Gets the target of a relationship. For example, when a user calls * Gets the target of a relationship. For example, when a user calls
* `world.target(entity, ChildOf(parent))`, you will obtain the parent entity. * `world.target(entity, ChildOf(parent))`, you will obtain the parent entity.
* @param entity Entity * @param entity Entity
* @param index Target index * @param relation The Relationship
* @param relation The Relationship * @returns The Parent Entity if it exists
* @returns The Parent Entity if it exists */
*/ target(entity: Entity, relation: Entity): Entity | undefined;
target(entity: Entity, relation: Entity, index: number): Entity | undefined;
/** /**
* Gets the target of a relationship. For example, when a user calls * Gets the target of a relationship at a specific index.
* `world.target(entity, ChildOf(parent))`, you will obtain the parent entity. * For example, when a user calls `world.target(entity, ChildOf(parent), 0)`,
* @param entity Entity * you will obtain the parent entity.
* @param relation The Relationship * @param entity Entity
* @returns The Parent Entity if it exists * @param relation The Relationship
*/ * @param index Target index
target(entity: Entity, relation: Entity): Entity | undefined; * @returns The Parent Entity if it exists
*/
target(entity: Entity, relation: Entity, index: number): Entity | undefined;
/** /**
* Clears an entity from the world. * Clears an entity from the world
* @param entity Entity to be cleared * @param entity Entity to be cleared
*/ */
clear(entity: Entity): void; clear(entity: Entity): void;
/** /**
* Deletes an entity and all its related components and relationships. * Deletes an entity and all its related components and relationships
* @param entity Entity to be destroyed * @param entity Entity to be destroyed
*/ */
delete(entity: Entity): void; delete(entity: Entity): void;
/** /**
* Adds a component to the entity with no value * Adds a component to the entity with no value
* @param entity Target Entity * @param entity Target Entity
* @param component Component * @param component Component
*/ */
add<T>(entity: Entity, component: Id<T>): void; add(entity: Entity, component: Id): void;
/** /**
* Assigns a value to a component on the given entity * Assigns a value to a component on the given entity
* @param entity Target Entity * @param entity Target Entity
* @param component Target Component * @param component Target Component
* @param data Component Data * @param value Component Value
*/ */
set<T>(entity: Entity, component: Id<T>, data: NoInfer<T>): void; set<E extends Id<unknown>>(entity: Entity, component: E, value: InferComponent<E>): void;
/** /**
* Removes a component from the given entity * Removes a component from the given entity
* @param entity Target Entity * @param entity Target Entity
* @param component Target Component * @param component Target Component
*/ */
remove(entity: Entity, component: Id): void; remove(entity: Entity, component: Id): void;
/** /**
* Retrieves the values of specified components for an entity. * Retrieves the values of specified components for an entity.
* Some values may not exist when called. * Some values may not exist when called.
* A maximum of 4 components are allowed at a time. * A maximum of 4 components are allowed at a time.
* @param id Target Entity * @param id Target Entity
* @param components Target Components * @param components Target Components
* @returns Data associated with target components if it exists. * @returns Data associated with target components if it exists.
*/ */
get<T extends TupleForWorldGet>(id: Entity, ...components: T): FlattenTuple<Nullable<InferComponents<T>>>; get<T extends TupleForWorldGet>(id: Entity, ...components: T): FlattenTuple<Nullable<InferComponents<T>>>;
/** /**
* Returns whether the entity has the specified components. * Returns whether the entity has the specified components.
* A maximum of 4 components are allowed at a time. * A maximum of 4 components are allowed at a time.
* @param entity Target Entity * @param entity Target Entity
* @param components Target Components * @param components Target Components
* @returns If the entity contains the components * @returns If the entity contains the components
*/ */
has(entity: Entity, ...components: Id[]): boolean; has(entity: Entity, ...components: Id[]): boolean;
/** /**
* Checks if an entity exists in the world * Checks if an entity exists in the world
* @param entity Entity to check * @param entity Entity to check
* @returns Whether the entity exists in the world * @returns Whether the entity exists in the world
*/ */
contains(entity: Entity): boolean; contains(entity: Entity): boolean;
/** /**
* Searches the world for entities that match a given query * Get parent (target of ChildOf relationship) for entity.
* @param components Queried Components * If there is no ChildOf relationship pair, it will return undefined.
* @returns Query * @param entity Target Entity
*/ * @returns Parent Entity or undefined
query<T extends Id[]>(...components: T): Query<InferComponents<T>>; */
parent(entity: Entity): Entity | undefined;
/** /**
* Get parent (target of ChildOf relationship) for entity. * Searches the world for entities that match a given query
* If there is no ChildOf relationship pair, it will return undefined. * @param components Queried Components
* @param entity Target Entity * @returns Query
* @returns Parent Entity or undefined */
*/ query<T extends Id[]>(...components: T): Query<InferComponents<T>>;
parent(entity: Entity): Entity | undefined;
} }
/** /**
* Creates a composite key. * Creates a composite key (pair)
* @param pred The first entity * @param pred The first entity (predicate)
* @param obj The second entity * @param obj The second entity (object)
* @returns The composite key * @returns The composite key (pair)
*/ */
export function pair(pred: Entity, obj: Entity): Pair; export function pair<P, O, V = P>(pred: Entity<P>, obj: Entity<O>): Pair<P, O, V>;
/** /**
* Checks if the entity is a composite key * Checks if the entity is a composite key (pair)
* @param e The entity to check * @param value The entity to check
* @returns If the entity is a pair * @returns If the entity is a pair
*/ */
export function IS_PAIR(e: Id): boolean; export function IS_PAIR(value: Id): value is Pair;
/** Built-in Component used to find every component id */ /**
export const Component: Entity; * Gets the first entity (predicate) of a pair
* @param pair The pair to get the first entity from
* @returns The first entity (predicate) of the pair
*/
export function pair_first<P, O, V = P>(pair: Pair<P, O, V>): Entity<P>;
/**
* Gets the second entity (object) of a pair
* @param pair The pair to get the second entity from
* @returns The second entity (object) of the pair
*/
export function pair_second<P, O, V = P>(pair: Pair<P, O, V>): Entity<O>;
export const OnAdd: Entity<(e: Entity) => void>; export const OnAdd: Entity<(e: Entity) => void>;
export const OnRemove: Entity<(e: Entity) => void>; export const OnRemove: Entity<(e: Entity) => void>;