Fix ts types

This commit is contained in:
Ukendio 2024-08-03 22:22:36 +02:00
parent 35387c06e0
commit 337f388093

253
src/index.d.ts vendored
View file

@ -1,155 +1,156 @@
type Query<T extends unknown[]> = { type Query<T extends unknown[]> = {
/** /**
* this: Query<T> is necessary to use a colon instead of a period for emits. * this: Query<T> is necessary to use a colon instead of a period for emits.
*/ */
drain: (this: Query<T>) => Query<T>
/** with: (this: Query<T>, ...components: Entity[]) => Query<T>
* Modifies the Query to exclude specified components /**
* @param components The components to exclude * Modifies the Query to exclude specified components
* @returns Modified Query * @param components The components to exclude
*/ * @returns Modified Query
without: (this: Query<T>, ...components: Entity[]) => Query<T>; */
/** without: (this: Query<T>, ...components: Entity[]) => Query<T>;
* Modifies component data with a callback function /**
* @param fn The function to modify data * Modifies component data with a callback function
*/ * @param fn The function to modify data
replace: (this: Query<T>, fn: (...components: T) => T extends [infer U] ? U : LuaTuple<T>) => void; */
replace: (this: Query<T>, fn: (...components: T) => T extends [infer U] ? U : LuaTuple<T>) => void;
} & IterableFunction<LuaTuple<[Entity, ...T]>>; } & IterableFunction<LuaTuple<[Entity, ...T]>>;
// Utility Types // Utility Types
export type Entity<T = unknown> = number & { __nominal_type_dont_use: T }; export type Entity<T = unknown> = number & { __nominal_type_dont_use: T };
export type EntityType<T> = T extends Entity<infer A> ? A : never; export type EntityType<T> = T extends Entity<infer A> ? A : never;
export type InferComponents<A extends Entity[]> = { export type InferComponents<A extends Entity[]> = {
[K in keyof A]: EntityType<A[K]>; [K in keyof A]: EntityType<A[K]>;
}; };
type Nullable<T extends unknown[]> = { type Nullable<T extends unknown[]> = {
[K in keyof T]: T[K] | undefined; [K in keyof T]: T[K] | undefined;
}; };
export class World { export class World {
/** /**
* Creates a new World * Creates a new World
*/ */
constructor(); constructor();
/** /**
* Creates a new entity * Creates a new entity
* @returns Entity * @returns Entity
*/ */
entity(): Entity; entity(): Entity;
/** /**
* Creates a new entity located in the first 256 ids. * Creates a new entity located in the first 256 ids.
* These should be used for static components for fast access. * These should be used for static components for fast access.
* @returns Entity<T> * @returns Entity<T>
*/ */
component<T = unknown>(): Entity<T>; component<T = unknown>(): Entity<T>;
/** /**
* Gets the target of a relationship. For example, when a user calls * Gets the target of a relationship. For example, when a user calls
* `world.target(id, ChildOf(parent))`, you will obtain the parent entity. * `world.target(id, ChildOf(parent))`, you will obtain the parent entity.
* @param id Entity * @param id Entity
* @param relation The Relationship * @param relation The Relationship
* @returns The Parent Entity if it exists * @returns The Parent Entity if it exists
*/ */
target(id: Entity, relation: Entity): Entity | undefined; target(id: Entity, relation: Entity): Entity | undefined;
/** /**
* Clears an entity from the world. * Clears an entity from the world.
* @praram id Entity to be cleared * @praram id Entity to be cleared
*/ */
clear(id: Entity): void; clear(id: Entity): void;
/** /**
* Deletes an entity and all its related components and relationships. * Deletes an entity and all its related components and relationships.
* @param id Entity to be destroyed * @param id Entity to be destroyed
*/ */
delete(id: Entity): void; delete(id: Entity): void;
/** /**
* Adds a component to the entity with no value * Adds a component to the entity with no value
* @param id Target Entity * @param id Target Entity
* @param component Component * @param component Component
*/ */
add<T>(id: Entity, component: Entity<T>): void; add<T>(id: Entity, component: Entity<T>): void;
/** /**
* Assigns a value to a component on the given entity * Assigns a value to a component on the given entity
* @param id Target Entity * @param id Target Entity
* @param component Target Component * @param component Target Component
* @param data Component Data * @param data Component Data
*/ */
set<T>(id: Entity, component: Entity<T>, data: T): void; set<T>(id: Entity, component: Entity<T>, data: T): void;
/** /**
* Removes a component from the given entity * Removes a component from the given entity
* @param id Target Entity * @param id Target Entity
* @param component Target Component * @param component Target Component
*/ */
remove(id: Entity, component: Entity): void; remove(id: Entity, component: Entity): void;
// Manually typed out get since there is a hard limit. // Manually typed out get since there is a hard limit.
/** /**
* Retrieves the value of one component. This value may be undefined. * Retrieves the value of one component. This value may be undefined.
* @param id Target Entity * @param id Target Entity
* @param component Target Component * @param component Target Component
* @returns Data associated with the component if it exists * @returns Data associated with the component if it exists
*/ */
get<A>(id: number, component: Entity<A>): A | undefined; get<A>(id: number, component: Entity<A>): A | undefined;
/** /**
* Retrieves the value of two components. This value may be undefined. * Retrieves the value of two components. This value may be undefined.
* @param id Target Entity * @param id Target Entity
* @param component Target Component 1 * @param component Target Component 1
* @param component2 Target Component 2 * @param component2 Target Component 2
* @returns Data associated with the components if it exists * @returns Data associated with the components if it exists
*/ */
get<A, B>( get<A, B>(
id: number, id: number,
component: Entity<A>, component: Entity<A>,
component2: Entity<B> component2: Entity<B>
): LuaTuple<Nullable<[A, B]>>; ): LuaTuple<Nullable<[A, B]>>;
/** /**
* Retrieves the value of three components. This value may be undefined. * Retrieves the value of three components. This value may be undefined.
* @param id Target Entity * @param id Target Entity
* @param component Target Component 1 * @param component Target Component 1
* @param component2 Target Component 2 * @param component2 Target Component 2
* @param component3 Target Component 3 * @param component3 Target Component 3
* @returns Data associated with the components if it exists * @returns Data associated with the components if it exists
*/ */
get<A, B, C>( get<A, B, C>(
id: number, id: number,
component: Entity<A>, component: Entity<A>,
component2: Entity<B>, component2: Entity<B>,
component3: Entity<C> component3: Entity<C>
): LuaTuple<Nullable<[A, B, C]>>; ): LuaTuple<Nullable<[A, B, C]>>;
/** /**
* Retrieves the value of four components. This value may be undefined. * Retrieves the value of four components. This value may be undefined.
* @param id Target Entity * @param id Target Entity
* @param component Target Component 1 * @param component Target Component 1
* @param component2 Target Component 2 * @param component2 Target Component 2
* @param component3 Target Component 3 * @param component3 Target Component 3
* @param component4 Target Component 4 * @param component4 Target Component 4
* @returns Data associated with the components if it exists * @returns Data associated with the components if it exists
*/ */
get<A, B, C, D>( get<A, B, C, D>(
id: number, id: number,
component: Entity<A>, component: Entity<A>,
component2: Entity<B>, component2: Entity<B>,
component3: Entity<C>, component3: Entity<C>,
component4: Entity<D> component4: Entity<D>
): LuaTuple<Nullable<[A, B, C, D]>>; ): LuaTuple<Nullable<[A, B, C, D]>>;
/** /**
* Searches the world for entities that match a given query * Searches the world for entities that match a given query
* @param components Queried Components * @param components Queried Components
* @returns Query * @returns Query
*/ */
query<T extends Entity[]>(...components: T): Query<InferComponents<T>>; query<T extends Entity[]>(...components: T): Query<InferComponents<T>>;
} }
/** /**
@ -176,4 +177,4 @@ export const OnAdd: Entity;
export const OnRemove: Entity; export const OnRemove: Entity;
export const OnSet: Entity; export const OnSet: Entity;
export const Wildcard: Entity; export const Wildcard: Entity;
export const Rest: Entity; export const Rest: Entity;