Fix backwards edge traversal for exclusive relationships

This commit is contained in:
Ukendio 2025-08-10 16:51:36 +02:00
parent 8f95309871
commit 1d650d12e9
4 changed files with 178 additions and 9 deletions

View file

@ -2443,10 +2443,9 @@ local function world_new()
if not idr then
idr = component_index[wc]
end
edge[id] = to
archetype_edges[(to :: Archetype).id][id] = src
end
edge[id] = to
archetype_edges[(to :: Archetype).id][id] = src
else
if bit32.btest(idr.flags, ECS_ID_IS_EXCLUSIVE) then
local on_remove = idr.on_remove
@ -2544,10 +2543,9 @@ local function world_new()
if not idr then
idr = component_index[wc]
end
edge[id] = to
archetype_edges[(to :: Archetype).id][id] = src
end
edge[id] = to
archetype_edges[(to :: Archetype).id][id] = src
else
if bit32.btest(idr.flags, ECS_ID_IS_EXCLUSIVE) then
local on_remove = idr.on_remove

View file

@ -1,6 +1,6 @@
{
"name": "@rbxts/jecs",
"version": "0.9.0-rc.9",
"version": "0.9.0-rc.10",
"description": "Stupidly fast Entity Component System",
"main": "jecs.luau",
"repository": {

View file

@ -24,6 +24,25 @@ type Id<T=unknown> = jecs.Id<T>
local entity_visualiser = require("@tools/entity_visualiser")
local dwi = entity_visualiser.stringify
TEST("", function()
local world = jecs.world()
local a = world:entity()
local b = world:entity()
local c = world:entity()
world:add(a, pair(ChildOf, b))
world:add(a, pair(ChildOf, c))
CHECK(not world:has(a, pair(ChildOf, b)))
CHECK(world:has(a, pair(ChildOf, c)))
world:remove(a, pair(ChildOf, c))
CHECK(not world:has(a, pair(ChildOf, b)))
CHECK(not world:has(a, pair(ChildOf, c)))
end)
TEST("ardi", function()
local world = jecs.world()
local r = world:entity()
@ -319,7 +338,25 @@ TEST("repro", function()
end)
TEST("world:add()", function()
do CASE "exclusive relations"
do CASE "Removing exclusive pair should traverse backwards on edge"
local world = jecs.world()
local a = world:entity()
local b = world:entity()
local c = world:entity()
world:add(a, pair(ChildOf, b))
world:add(a, pair(ChildOf, c))
CHECK(not world:has(a, pair(ChildOf, b)))
CHECK(world:has(a, pair(ChildOf, c)))
world:remove(a, pair(ChildOf, c))
CHECK(not world:has(a, pair(ChildOf, b)))
CHECK(not world:has(a, pair(ChildOf, c)))
CHECK(not world:target(a, ChildOf))
end
do CASE "Exclusive relations"
local world = jecs.world()
local A = world:component()
world:add(A, jecs.Exclusive)
@ -2044,6 +2081,140 @@ TEST("world:remove()", function()
end)
TEST("world:set()", function()
do CASE "Removing exclusive pair should traverse backwards on edge"
local world = jecs.world()
local a = world:entity()
local b = world:entity()
local c = world:entity()
local BattleLink = world:component()
world:add(BattleLink, jecs.Exclusive)
world:set(a, pair(BattleLink, b), {
timestamp = 1,
transform = vector.create(1, 2, 3)
})
world:set(a, pair(BattleLink, c), {
timestamp = 2,
transform = vector.create(1, 2, 3)
})
CHECK(not world:has(a, pair(BattleLink, b)))
CHECK(world:has(a, pair(BattleLink, c)))
world:remove(a, pair(BattleLink, c))
CHECK(not world:has(a, pair(BattleLink, b)))
CHECK(not world:has(a, pair(BattleLink, c)))
CHECK(not world:target(a, BattleLink))
end
do CASE "Exclusive relations"
local world = jecs.world()
local A = world:component()
world:add(A, jecs.Exclusive)
local B = world:component()
local C = world:component()
local e = world:entity()
world:set(e, pair(A, B), true)
world:set(e, pair(A, C), true)
CHECK(world:has(e, pair(A, B)) == false)
CHECK(world:has(e, pair(A, C)) == true)
-- We have to test the path that checks the uncached method
local e1 = world:entity()
world:set(e1, pair(A, B), true)
world:set(e1, pair(A, C), true)
CHECK(world:has(e1, pair(A, B)) == false)
CHECK(world:has(e1, pair(A, C)) == true)
end
do CASE "exclusive relations invoke hooks"
local world = jecs.world()
local A = world:component()
local B = world:component()
local C = world:component()
local e_ptr: jecs.Entity = (jecs.Rest :: any) + 1
world:add(A, jecs.Exclusive)
local on_remove_call = false
world:set(A, jecs.OnRemove, function(e, id)
on_remove_call = true
end)
local on_add_call_count = 0
world:set(A, jecs.OnAdd, function(e, id)
on_add_call_count += 1
end)
local e = world:entity()
CHECK(e == e_ptr)
world:set(e, pair(A, B))
CHECK(on_add_call_count == 1)
world:set(e, pair(A, C))
CHECK(on_add_call_count == 2)
CHECK(on_remove_call)
CHECK(world:has(e, pair(A, B)) == false)
CHECK(world:has(e, pair(A, C)) == true)
-- We have to ensure that it actually invokes hooks everytime it
-- traverses the archetype
e = world:entity()
world:add(e, pair(A, B))
CHECK(on_add_call_count == 3)
world:add(e, pair(A, C))
CHECK(on_add_call_count == 4)
CHECK(on_remove_call)
CHECK(world:has(e, pair(A, B)) == false)
CHECK(world:has(e, pair(A, C)) == true)
end
do CASE "exclusive relations invoke on_remove hooks that should allow side effects"
local world = jecs.world()
local A = world:component()
local B = world:component()
local C = world:component()
local D = world:component()
world:add(A, jecs.Exclusive)
local call_count = 0
world:set(A, jecs.OnRemove, function(e, id)
call_count += 1
if call_count == 1 then
world:set(e, C, true)
else
world:set(e, D, true)
end
end)
local e = world:entity()
world:set(e, pair(A, B), true)
world:set(e, pair(A, C), true)
CHECK(world:has(e, pair(A, B)) == false)
CHECK(world:has(e, pair(A, C)) == true)
CHECK(world:has(e, C))
-- We have to ensure that it actually invokes hooks everytime it
-- traverses the archetype
e = world:entity()
world:set(e, pair(A, B), true)
world:set(e, pair(A, C), true)
CHECK(world:has(e, pair(A, B)) == false)
CHECK(world:has(e, pair(A, C)) == true)
CHECK(world:has(e, D))
end
do CASE "archetype move"
local world = jecs.world()

View file

@ -1,6 +1,6 @@
[package]
name = "ukendio/jecs"
version = "0.9.0-rc.9"
version = "0.9.0-rc.10"
registry = "https://github.com/UpliftGames/wally-index"
realm = "shared"
license = "MIT"