Consistent formatting

This commit is contained in:
EncodedVenom 2024-06-15 15:17:24 -04:00
parent eeb48035eb
commit 1d51d79f3f

276
lib/index.d.ts vendored
View file

@ -1,158 +1,172 @@
type Archetype = {
id: number,
edges: {
[key: number]: {
add: Archetype,
remove: Archetype,
},
},
types: Array<number>,
type: string | number,
entities: Array<number>,
columns: Array<Array<unknown>>,
records: { [key: number]: number },
}
id: number;
edges: {
[key: number]: {
add: Archetype;
remove: Archetype;
};
};
types: Array<number>;
type: string | number;
entities: Array<number>;
columns: Array<Array<unknown>>;
records: { [key: number]: number };
};
type ArchetypeMap = {
cache: Array<number>,
first: ArchetypeMap,
second: ArchetypeMap,
parent: ArchetypeMap,
size: number,
}
cache: Array<number>;
first: ArchetypeMap;
second: ArchetypeMap;
parent: ArchetypeMap;
size: number;
};
type Query<T extends unknown[]> = {
without: (...components: Entity[]) => Query<T>;
} & IterableFunction<LuaTuple<[Entity, ...T]>>
without: (...components: Entity[]) => Query<T>;
} & IterableFunction<LuaTuple<[Entity, ...T]>>;
// Exported due to functions below requiring this type.
export type EntityIndex = {
dense: {
[key: number]: number
dense: {
[key: number]: number;
};
sparse: {
[key: number]: {
archetype: Archetype;
row: number;
dense: number;
componentRecord: ArchetypeMap;
};
sparse: {
[key: number]: {
archetype: Archetype,
row: number,
dense: number,
componentRecord: ArchetypeMap,
}
}
}
};
};
// Utility Types
export type Entity<T = unknown> = number & { __nominal_type_dont_use: T }
export type Entity<T = unknown> = number & { __nominal_type_dont_use: T };
export type EntityType<T> = T extends Entity<infer A> ? A : never;
export type InferComponents<A extends Entity[]> = {
[K in keyof A]: EntityType<A[K]>
[K in keyof A]: EntityType<A[K]>;
};
type Nullable<T extends unknown[]> = {
[K in keyof T]: T[K] | undefined
}
[K in keyof T]: T[K] | undefined;
};
export class World {
/**
* Creates a new World
*/
constructor();
/**
* Creates a new World
*/
constructor();
/**
* Creates a new entity
* @returns Entity
*/
entity(): Entity;
/**
* Creates a new entity
* @returns Entity
*/
entity(): Entity;
/**
* Creates a new entity located in the first 256 ids.
* These should be used for static components for fast access.
* @returns Entity<T>
*/
component<T = unknown>(): Entity<T>;
/**
* Creates a new entity located in the first 256 ids.
* These should be used for static components for fast access.
* @returns Entity<T>
*/
component<T = unknown>(): Entity<T>;
/**
* Gets the target of a relationship. For example, when a user calls
* `world.target(id, ChildOf(parent))`, you will obtain the parent entity.
* @param id Entity
* @param relation The Relationship
* @returns The Parent Entity if it exists
*/
target(id: Entity, relation: Entity): Entity | undefined;
/**
* Gets the target of a relationship. For example, when a user calls
* `world.target(id, ChildOf(parent))`, you will obtain the parent entity.
* @param id Entity
* @param relation The Relationship
* @returns The Parent Entity if it exists
*/
target(id: Entity, relation: Entity): Entity | undefined;
/**
* Deletes an entity and all its related components and relationships.
* @param id Entity to be destroyed
*/
delete(id: Entity): void;
/**
* Deletes an entity and all its related components and relationships.
* @param id Entity to be destroyed
*/
delete(id: Entity): void;
/**
* Adds a component to the entity with no value
* @param id Target Entity
* @param component Component
*/
add<T>(id: Entity, component: Entity<T>): void;
/**
* Adds a component to the entity with no value
* @param id Target Entity
* @param component Component
*/
add<T>(id: Entity, component: Entity<T>): void;
/**
* Assigns a value to a component on the given entity
* @param id Target Entity
* @param component Target Component
* @param data Component Data
*/
set<T>(id: Entity, component: Entity<T>, data: T): void;
/**
* Assigns a value to a component on the given entity
* @param id Target Entity
* @param component Target Component
* @param data Component Data
*/
set<T>(id: Entity, component: Entity<T>, data: T): void;
/**
* Removes a component from the given entity
* @param id Target Entity
* @param component Target Component
*/
remove(id: Entity, component: Entity): void;
/**
* Removes a component from the given entity
* @param id Target Entity
* @param component Target Component
*/
remove(id: Entity, component: Entity): void;
// Manually typed out get since there is a hard limit.
// Manually typed out get since there is a hard limit.
/**
* Retrieves the value of one component. This value may be undefined.
* @param id Target Entity
* @param component Target Component
* @returns Data associated with the component if it exists
*/
get<A>(id: number, component: Entity<A>): A | undefined;
/**
* Retrieves the value of one component. This value may be undefined.
* @param id Target Entity
* @param component Target Component
* @returns Data associated with the component if it exists
*/
get<A>(id: number, component: Entity<A>): A | undefined;
/**
* Retrieves the value of two components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @returns Data associated with the components if it exists
*/
get<A, B>(
id: number,
component: Entity<A>,
component2: Entity<B>
): LuaTuple<Nullable<[A, B]>>;
/**
* Retrieves the value of two components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @returns Data associated with the components if it exists
*/
get<A, B>(id: number, component: Entity<A>, component2: Entity<B>): LuaTuple<Nullable<[A, B]>>;
/**
* Retrieves the value of three components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @param component3 Target Component 3
* @returns Data associated with the components if it exists
*/
get<A, B, C>(
id: number,
component: Entity<A>,
component2: Entity<B>,
component3: Entity<C>
): LuaTuple<Nullable<[A, B, C]>>;
/**
* Retrieves the value of three components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @param component3 Target Component 3
* @returns Data associated with the components if it exists
*/
get<A, B, C>(id: number, component: Entity<A>, component2: Entity<B>, component3: Entity<C>): LuaTuple<Nullable<[A, B, C]>>;
/**
* Retrieves the value of four components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @param component3 Target Component 3
* @param component4 Target Component 4
* @returns Data associated with the components if it exists
*/
get<A, B, C, D>(
id: number,
component: Entity<A>,
component2: Entity<B>,
component3: Entity<C>,
component4: Entity<D>
): LuaTuple<Nullable<[A, B, C, D]>>;
/**
* Retrieves the value of four components. This value may be undefined.
* @param id Target Entity
* @param component Target Component 1
* @param component2 Target Component 2
* @param component3 Target Component 3
* @param component4 Target Component 4
* @returns Data associated with the components if it exists
*/
get<A, B, C, D>(id: number, component: Entity<A>, component2: Entity<B>, component3: Entity<C>, component4: Entity<D>): LuaTuple<Nullable<[A, B, C, D]>>;
/**
* Searches the world for entities that match a given query
* @param components Queried Components
* @returns Iterable function
*/
query<T extends Entity[]>(...components: T): Query<InferComponents<T>>
/**
* Searches the world for entities that match a given query
* @param components Queried Components
* @returns Iterable function
*/
query<T extends Entity[]>(...components: T): Query<InferComponents<T>>;
}
export const pair: (pred: Entity, obj: Entity) => Entity;
@ -169,7 +183,13 @@ export const ECS_ID: (e: Entity) => Entity;
export const ECS_PAIR: (pred: Entity, obj: Entity) => Entity;
export const ECS_GENERATION_INC: (e: Entity) => Entity;
export const ECS_GENERATION: (e: Entity) => Entity;
export const ECS_PAIR_RELATION: <T>(entityIndex: EntityIndex, e: Entity<T>) => Entity;
export const ECS_PAIR_OBJECT: <T>(entityIndex: EntityIndex, e: Entity<T>) => Entity;
export const ECS_PAIR_RELATION: <T>(
entityIndex: EntityIndex,
e: Entity<T>
) => Entity;
export const ECS_PAIR_OBJECT: <T>(
entityIndex: EntityIndex,
e: Entity<T>
) => Entity;
export const getAlive: (entityIndex: EntityIndex, id: Entity) => Entity;
export const getAlive: (entityIndex: EntityIndex, id: Entity) => Entity;