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44 lines
1.2 KiB
Text
44 lines
1.2 KiB
Text
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local jecs = require("@jecs")
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local world = jecs.World.new()
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local Position = world:component()
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local Walking = world:component()
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local Name = world:component()
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-- Create an entity with name Bob
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local bob = world:entity()
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-- The set operation finds or creates a component, and sets it.
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world:set(bob, Position, Vector3.new(10, 20, 30))
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-- Name the entity Bob
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world:set(bob, Name, "Bob")
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-- The add operation adds a component without setting a value. This is
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-- useful for tags, or when adding a component with its default value.
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world:add(bob, Walking)
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-- Get the value for the Position component
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local pos = world:get(bob, Position)
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print(`\{{pos.X}, {pos.Y}, {pos.Z}\}`)
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-- Overwrite the value of the Position component
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world:set(bob, Position, Vector3.new(40, 50, 60))
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local alice = world:entity()
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-- Create another named entity
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world:set(alice, Name, "Alice")
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world:set(alice, Position, Vector3.new(10, 20, 30))
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world:add(alice, Walking)
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-- Remove tag
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world:remove(alice, Walking)
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-- Iterate all entities with Position
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for entity, p in world:query(Position) do
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print(`{entity}: \{{p.X}, {p.Y}, {p.Z}\}`)
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end
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-- Output:
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-- {10, 20, 30}
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-- Alice: {10, 20, 30}
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-- Bob: {40, 50, 60}
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