mirror of
https://github.com/Ukendio/jecs.git
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153 lines
4.3 KiB
TypeScript
153 lines
4.3 KiB
TypeScript
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type Query<T extends unknown[]> = {
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without: (...components: Entity[]) => Query<T>;
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} & IterableFunction<LuaTuple<[Entity, ...T]>>;
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// Utility Types
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export type Entity<T = unknown> = number & { __nominal_type_dont_use: T };
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export type EntityType<T> = T extends Entity<infer A> ? A : never;
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export type InferComponents<A extends Entity[]> = {
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[K in keyof A]: EntityType<A[K]>;
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};
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type Nullable<T extends unknown[]> = {
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[K in keyof T]: T[K] | undefined;
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};
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export class World {
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/**
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* Creates a new World
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*/
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constructor();
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/**
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* Creates a new entity
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* @returns Entity
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*/
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entity(): Entity;
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/**
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* Creates a new entity located in the first 256 ids.
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* These should be used for static components for fast access.
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* @returns Entity<T>
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*/
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component<T = unknown>(): Entity<T>;
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/**
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* Gets the target of a relationship. For example, when a user calls
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* `world.target(id, ChildOf(parent))`, you will obtain the parent entity.
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* @param id Entity
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* @param relation The Relationship
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* @returns The Parent Entity if it exists
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*/
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target(id: Entity, relation: Entity): Entity | undefined;
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/**
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* Deletes an entity and all its related components and relationships.
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* @param id Entity to be destroyed
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*/
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delete(id: Entity): void;
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/**
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* Adds a component to the entity with no value
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* @param id Target Entity
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* @param component Component
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*/
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add<T>(id: Entity, component: Entity<T>): void;
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/**
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* Assigns a value to a component on the given entity
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* @param id Target Entity
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* @param component Target Component
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* @param data Component Data
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*/
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set<T>(id: Entity, component: Entity<T>, data: T): void;
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/**
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* Removes a component from the given entity
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* @param id Target Entity
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* @param component Target Component
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*/
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remove(id: Entity, component: Entity): void;
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// Manually typed out get since there is a hard limit.
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/**
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* Retrieves the value of one component. This value may be undefined.
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* @param id Target Entity
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* @param component Target Component
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* @returns Data associated with the component if it exists
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*/
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get<A>(id: number, component: Entity<A>): A | undefined;
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/**
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* Retrieves the value of two components. This value may be undefined.
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* @param id Target Entity
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* @param component Target Component 1
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* @param component2 Target Component 2
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* @returns Data associated with the components if it exists
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*/
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get<A, B>(
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id: number,
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component: Entity<A>,
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component2: Entity<B>
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): LuaTuple<Nullable<[A, B]>>;
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/**
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* Retrieves the value of three components. This value may be undefined.
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* @param id Target Entity
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* @param component Target Component 1
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* @param component2 Target Component 2
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* @param component3 Target Component 3
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* @returns Data associated with the components if it exists
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*/
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get<A, B, C>(
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id: number,
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component: Entity<A>,
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component2: Entity<B>,
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component3: Entity<C>
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): LuaTuple<Nullable<[A, B, C]>>;
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/**
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* Retrieves the value of four components. This value may be undefined.
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* @param id Target Entity
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* @param component Target Component 1
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* @param component2 Target Component 2
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* @param component3 Target Component 3
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* @param component4 Target Component 4
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* @returns Data associated with the components if it exists
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*/
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get<A, B, C, D>(
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id: number,
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component: Entity<A>,
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component2: Entity<B>,
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component3: Entity<C>,
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component4: Entity<D>
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): LuaTuple<Nullable<[A, B, C, D]>>;
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/**
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* Searches the world for entities that match a given query
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* @param components Queried Components
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* @returns Iterable function
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*/
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query<T extends Entity[]>(...components: T): Query<InferComponents<T>>;
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}
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/**
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* Creates a composite key.
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* @param pred The first entity
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* @param obj The second entity
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* @returns The composite key
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*/
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export const pair: (pred: Entity, obj: Entity) => Entity;
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/**
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* Checks if the entity is a composite key
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* @param e The entity to check
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* @returns If the entity is a pair
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*/
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export const IS_PAIR: (e: Entity) => boolean;
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export const OnAdd: Entity;
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export const OnRemove: Entity;
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export const OnSet: Entity;
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export const Wildcard: Entity;
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export const Rest: Entity;
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