2024-04-25 05:26:38 +00:00
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--!optimize 2
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--!native
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--!strict
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--draft 4
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type i53 = number
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type i24 = number
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type Ty = { i53 }
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type ArchetypeId = number
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type Column = { any }
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type Archetype = {
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id: number,
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edges: {
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[i24]: {
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add: Archetype,
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remove: Archetype,
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},
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},
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types: Ty,
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type: string | number,
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entities: { number },
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columns: { Column },
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records: {},
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}
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type Record = {
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archetype: Archetype,
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row: number,
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}
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type EntityIndex = { [i24]: Record }
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type ComponentIndex = { [i24]: ArchetypeMap}
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type ArchetypeRecord = number
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type ArchetypeMap = { map: { [ArchetypeId]: ArchetypeRecord } , size: number }
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type Archetypes = { [ArchetypeId]: Archetype }
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local function transitionArchetype(
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entityIndex: EntityIndex,
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destinationArchetype: Archetype,
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destinationRow: i24,
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sourceArchetype: Archetype,
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sourceRow: i24
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)
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local columns = sourceArchetype.columns
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local sourceEntities = sourceArchetype.entities
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local destinationEntities = destinationArchetype.entities
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local destinationColumns = destinationArchetype.columns
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for componentId, column in columns do
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local targetColumn = destinationColumns[componentId]
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if targetColumn then
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targetColumn[destinationRow] = column[sourceRow]
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end
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column[sourceRow] = column[#column]
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column[#column] = nil
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end
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destinationEntities[destinationRow] = sourceEntities[sourceRow]
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local moveAway = #sourceEntities
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sourceEntities[sourceRow] = sourceEntities[moveAway]
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sourceEntities[moveAway] = nil
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entityIndex[destinationEntities[destinationRow]].row = sourceRow
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end
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local function archetypeAppend(entity: i53, archetype: Archetype): i24
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local entities = archetype.entities
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table.insert(entities, entity)
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return #entities
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end
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local function newEntity(entityId: i53, record: Record, archetype: Archetype)
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local row = archetypeAppend(entityId, archetype)
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record.archetype = archetype
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record.row = row
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return record
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end
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local function moveEntity(entityIndex, entityId: i53, record: Record, to: Archetype)
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local sourceRow = record.row
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local from = record.archetype
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local destinationRow = archetypeAppend(entityId, to)
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transitionArchetype(entityIndex, to, destinationRow, from, sourceRow)
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record.archetype = to
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record.row = destinationRow
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end
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local function hash(arr): string | number
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if true then
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return table.concat(arr, "_")
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end
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local hashed = 5381
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for i = 1, #arr do
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hashed = ((bit32.lshift(hashed, 5)) + hashed) + arr[i]
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end
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return hashed
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end
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local function createArchetypeRecords(componentIndex: ComponentIndex, to: Archetype, from: Archetype?)
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local destinationCount = #to.types
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local destinationIds = to.types
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for i = 1, destinationCount do
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local destinationId = destinationIds[i]
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if not componentIndex[destinationId] then
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componentIndex[destinationId] = { size = 0, map = {} }
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end
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local archetypesMap = componentIndex[destinationId]
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archetypesMap.map[to.id] = i
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to.records[destinationId] = i
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end
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end
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local function archetypeOf(world: World, types: { i24 }, prev: Archetype?): Archetype
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local ty = hash(types)
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world.nextArchetypeId = (world.nextArchetypeId::number)+ 1
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local id = world.nextArchetypeId
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local columns = {} :: { any }
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for _ in types do
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table.insert(columns, {})
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end
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local archetype = {
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id = id,
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types = types,
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type = ty,
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columns = columns,
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entities = {},
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edges = {},
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records = {},
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}
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world.archetypeIndex[ty] = archetype
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world.archetypes[id] = archetype
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createArchetypeRecords(world.componentIndex, archetype, prev)
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return archetype
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end
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local World = {}
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World.__index = World
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function World.new()
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local self = setmetatable({
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entityIndex = {},
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componentIndex = {},
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archetypes = {},
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archetypeIndex = {},
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ROOT_ARCHETYPE = nil :: Archetype?,
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nextId = 0,
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nextArchetypeId = 0
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}, World)
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self.ROOT_ARCHETYPE = archetypeOf(self, {}, nil)
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return self
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end
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type World = typeof(World.new())
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local function ensureArchetype(world: World, types, prev)
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if #types < 1 then
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if not world.ROOT_ARCHETYPE then
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local ROOT_ARCHETYPE = archetypeOf(world, {}, nil)
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world.ROOT_ARCHETYPE = ROOT_ARCHETYPE
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return ROOT_ARCHETYPE
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end
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end
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local ty = hash(types)
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local archetype = world.archetypeIndex[ty]
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if archetype then
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return archetype
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end
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return archetypeOf(world, types, prev)
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end
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local function findInsert(types: { i53 }, toAdd: i53)
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local count = #types
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for i = 1, count do
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local id = types[i]
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if id == toAdd then
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return -1
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end
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if id > toAdd then
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return i
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end
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end
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return count + 1
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end
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local function findArchetypeWith(world: World, node: Archetype, componentId: i53)
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local types = node.types
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local at = findInsert(types, componentId)
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if at == -1 then
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return node
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end
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local destinationType = table.clone(node.types)
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table.insert(destinationType, at, componentId)
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return ensureArchetype(world, destinationType, node)
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end
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local function ensureEdge(archetype: Archetype, componentId: i53)
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if not archetype.edges[componentId] then
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archetype.edges[componentId] = {} :: any
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end
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return archetype.edges[componentId]
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end
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local function archetypeTraverseAdd(world: World, componentId: i53, archetype: Archetype?): Archetype
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local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
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local edge = ensureEdge(from, componentId)
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if not edge.add then
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edge.add = findArchetypeWith(world, from, componentId)
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end
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return edge.add
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end
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function World.ensureRecord(world: World, entityId: i53)
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local entityIndex = world.entityIndex
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local id = entityId
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if not entityIndex[id] then
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entityIndex[id] = {} :: Record
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end
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return entityIndex[id]
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end
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function World.set(world: World, entityId: i53, componentId: i53, data: unknown)
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local record = world:ensureRecord(entityId)
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local sourceArchetype = record.archetype
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local destinationArchetype = archetypeTraverseAdd(world, componentId, sourceArchetype)
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if sourceArchetype and not (sourceArchetype == destinationArchetype) then
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moveEntity(world.entityIndex, entityId, record, destinationArchetype)
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else
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-- if it has any components, then it wont be the root archetype
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if #destinationArchetype.types > 0 then
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newEntity(entityId, record, destinationArchetype)
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end
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end
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local archetypeRecord = destinationArchetype.records[componentId]
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destinationArchetype.columns[archetypeRecord][record.row] = data
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end
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local function archetypeTraverseRemove(world: World, componentId: i53, archetype: Archetype?): Archetype
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local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
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local edge = ensureEdge(from, componentId)
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if not edge.remove then
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local to = table.clone(from.types)
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table.remove(to, table.find(to, componentId))
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edge.remove = ensureArchetype(world, to, from)
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end
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return edge.remove
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end
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function World.remove(world: World, entityId: i53, componentId: i53)
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local record = world:ensureRecord(entityId)
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local sourceArchetype = record.archetype
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local destinationArchetype = archetypeTraverseRemove(world, componentId, sourceArchetype)
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if sourceArchetype and not (sourceArchetype == destinationArchetype) then
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moveEntity(world.entityIndex, entityId, record, destinationArchetype)
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end
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end
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local function get(componentIndex: { [i24]: ArchetypeMap }, record: Record, componentId: i24)
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local archetype = record.archetype
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2024-04-25 14:26:30 +00:00
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local archetypeRecord = componentIndex[componentId].map[archetype.id]
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2024-04-25 05:26:38 +00:00
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if not archetypeRecord then
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return nil
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end
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return archetype.columns[archetypeRecord][record.row]
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end
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function World.get(world: World, entityId: i53, a: i53, b: i53?, c: i53?, d: i53?, e: i53?)
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local id = entityId
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local componentIndex = world.componentIndex
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local record = world.entityIndex[id]
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if not record then
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return nil
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end
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local va = get(componentIndex, record, a)
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if b == nil then
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return va
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elseif c == nil then
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return va, get(componentIndex, record, b)
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elseif d == nil then
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return va, get(componentIndex, record, b), get(componentIndex, record, c)
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elseif e == nil then
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return va, get(componentIndex, record, b), get(componentIndex, record, c), get(componentIndex, record, d)
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else
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error("args exceeded")
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end
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end
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function World.entity(world: World)
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world.nextId += 1
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return world.nextId
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end
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local function noop(): any
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return function()
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end
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end
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local function getSmallestMap(componentIndex, components)
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local s: any
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for i, componentId in components do
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local map = componentIndex[componentId]
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if s == nil or map.size < s.size then
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s = map
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end
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end
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return s.map
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end
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function World.query(world: World, ...: i53): (() -> (number, ...any)) | () -> ()
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local compatibleArchetypes = {}
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local components = { ... }
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local archetypes = world.archetypes
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local queryLength = #components
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local firstArchetypeMap = getSmallestMap(world.componentIndex, components)
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if not firstArchetypeMap then
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return noop()
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end
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for id in firstArchetypeMap do
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local archetype = archetypes[id]
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local columns = archetype.columns
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local archetypeRecords = archetype.records
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local indices = {}
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2024-04-25 14:26:30 +00:00
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local skip = false
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for i, componentId in components do
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local index = archetypeRecords[componentId]
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if not index then
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skip = true
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break
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end
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indices[i] = columns[index]
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end
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2024-04-25 05:26:38 +00:00
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2024-04-25 14:26:30 +00:00
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if skip then
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continue
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2024-04-25 05:26:38 +00:00
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end
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2024-04-25 14:26:30 +00:00
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table.insert(compatibleArchetypes, {
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archetype = archetype,
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indices = indices
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})
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2024-04-25 05:26:38 +00:00
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end
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local lastArchetype, compatibleArchetype = next(compatibleArchetypes)
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2024-04-25 14:26:30 +00:00
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if not compatibleArchetype then
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return noop()
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end
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2024-04-25 05:26:38 +00:00
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local lastRow
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return function()
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local archetype = compatibleArchetype.archetype
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local indices = compatibleArchetype.indices
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local row = next(archetype.entities, lastRow)
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while row == nil do
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lastArchetype, compatibleArchetype = next(compatibleArchetypes, lastArchetype)
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if lastArchetype == nil then
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return
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end
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archetype = compatibleArchetype.archetype
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row = next(archetype.entities, row)
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end
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lastRow = row
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local entityId = archetype.entities[row :: number]
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if queryLength == 1 then
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return entityId, indices[1][row]
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elseif queryLength == 2 then
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|
return entityId, indices[1][row], indices[2][row]
|
|
|
|
elseif queryLength == 3 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row]
|
|
|
|
elseif queryLength == 4 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row],
|
|
|
|
indices[4][row]
|
|
|
|
elseif queryLength == 5 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row],
|
|
|
|
indices[4][row]
|
|
|
|
elseif queryLength == 6 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row],
|
|
|
|
indices[4][row],
|
|
|
|
indices[5][row],
|
|
|
|
indices[6][row]
|
|
|
|
elseif queryLength == 7 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row],
|
|
|
|
indices[4][row],
|
|
|
|
indices[5][row],
|
|
|
|
indices[6][row],
|
|
|
|
indices[7][row]
|
|
|
|
|
|
|
|
elseif queryLength == 8 then
|
|
|
|
return entityId,
|
|
|
|
indices[1][row],
|
|
|
|
indices[2][row],
|
|
|
|
indices[3][row],
|
|
|
|
indices[4][row],
|
|
|
|
indices[5][row],
|
|
|
|
indices[6][row],
|
|
|
|
indices[7][row],
|
|
|
|
indices[8][row]
|
|
|
|
end
|
|
|
|
|
|
|
|
local queryOutput = {}
|
|
|
|
for i, componentId in components do
|
|
|
|
queryOutput[i] = indices[i][row]
|
|
|
|
end
|
|
|
|
|
|
|
|
return entityId, unpack(queryOutput, 1, queryLength)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return {
|
|
|
|
World = World
|
|
|
|
}
|