mirror of
https://github.com/Ukendio/jecs.git
synced 2025-04-24 17:10:03 +00:00
660 lines
16 KiB
Text
660 lines
16 KiB
Text
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--!optimize 2
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--!native
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--!strict
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--draft 4
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type i53 = number
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type i24 = number
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type Ty = { i53 }
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type ArchetypeId = number
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type Column = { any }
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type Archetype = {
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id: number,
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edges: {
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[i24]: {
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add: Archetype,
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remove: Archetype,
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},
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},
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types: Ty,
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type: string | number,
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entities: { number },
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columns: { Column },
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records: {},
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}
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type Record = {
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archetype: Archetype,
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row: number,
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}
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type EntityIndex = { [i24]: Record }
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type ComponentIndex = { [i24]: ArchetypeMap }
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type ArchetypeRecord = number
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type ArchetypeMap = { sparse: { [ArchetypeId]: ArchetypeRecord }, size: number }
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type Archetypes = { [ArchetypeId]: Archetype }
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type ArchetypeDiff = {
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added: Ty,
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removed: Ty,
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}
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local HI_COMPONENT_ID = 256
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local ON_ADD = HI_COMPONENT_ID + 1
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local ON_REMOVE = HI_COMPONENT_ID + 2
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local ON_SET = HI_COMPONENT_ID + 3
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local REST = HI_COMPONENT_ID + 4
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local function transitionArchetype(
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entityIndex: EntityIndex,
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to: Archetype,
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destinationRow: i24,
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from: Archetype,
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sourceRow: i24
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)
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local columns = from.columns
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local sourceEntities = from.entities
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local destinationEntities = to.entities
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local destinationColumns = to.columns
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local tr = to.records
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local types = from.types
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for i, column in columns do
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-- Retrieves the new column index from the source archetype's record from each component
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-- We have to do this because the columns are tightly packed and indexes may not correspond to each other.
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local targetColumn = destinationColumns[tr[types[i]]]
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-- Sometimes target column may not exist, e.g. when you remove a component.
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if targetColumn then
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targetColumn[destinationRow] = column[sourceRow]
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end
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-- If the entity is the last row in the archetype then swapping it would be meaningless.
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local last = #column
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if sourceRow ~= last then
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-- Swap rempves columns to ensure there are no holes in the archetype.
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column[sourceRow] = column[last]
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end
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column[last] = nil
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end
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-- Move the entity from the source to the destination archetype.
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local atSourceRow = sourceEntities[sourceRow]
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destinationEntities[destinationRow] = atSourceRow
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entityIndex[atSourceRow].row = destinationRow
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-- Because we have swapped columns we now have to update the records
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-- corresponding to the entities' rows that were swapped.
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local movedAway = #sourceEntities
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if sourceRow ~= movedAway then
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local atMovedAway = sourceEntities[movedAway]
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sourceEntities[sourceRow] = atMovedAway
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entityIndex[atMovedAway].row = sourceRow
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end
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sourceEntities[movedAway] = nil
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end
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local function archetypeAppend(entity: number, archetype: Archetype): number
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local entities = archetype.entities
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local length = #entities + 1
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entities[length] = entity
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return length
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end
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local function newEntity(entityId: i53, record: Record, archetype: Archetype)
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local row = archetypeAppend(entityId, archetype)
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record.archetype = archetype
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record.row = row
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return record
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end
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local function moveEntity(entityIndex, entityId: i53, record: Record, to: Archetype)
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local sourceRow = record.row
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local from = record.archetype
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local destinationRow = archetypeAppend(entityId, to)
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transitionArchetype(entityIndex, to, destinationRow, from, sourceRow)
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record.archetype = to
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record.row = destinationRow
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end
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local function hash(arr): string | number
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return table.concat(arr, "_")
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end
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local function createArchetypeRecords(componentIndex: ComponentIndex, to: Archetype, _from: Archetype?)
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local destinationIds = to.types
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local records = to.records
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local id = to.id
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for i, destinationId in destinationIds do
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local archetypesMap = componentIndex[destinationId]
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if not archetypesMap then
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archetypesMap = { size = 0, sparse = {} }
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componentIndex[destinationId] = archetypesMap
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end
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archetypesMap.sparse[id] = i
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records[destinationId] = i
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end
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end
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local function archetypeOf(world: World, types: { i24 }, prev: Archetype?): Archetype
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local ty = hash(types)
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local id = world.nextArchetypeId + 1
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world.nextArchetypeId = id
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local length = #types
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local columns = table.create(length) :: { any }
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for index in types do
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columns[index] = {}
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end
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local archetype = {
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columns = columns,
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edges = {},
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entities = {},
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id = id,
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records = {},
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type = ty,
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types = types,
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}
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world.archetypeIndex[ty] = archetype
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world.archetypes[id] = archetype
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if length > 0 then
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createArchetypeRecords(world.componentIndex, archetype, prev)
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end
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return archetype
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end
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local World = {}
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World.__index = World
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function World.new()
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local self = setmetatable({
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archetypeIndex = {},
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archetypes = {},
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componentIndex = {},
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entityIndex = {},
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hooks = {
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[ON_ADD] = {},
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},
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nextArchetypeId = 0,
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nextComponentId = 0,
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nextEntityId = 0,
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ROOT_ARCHETYPE = (nil :: any) :: Archetype,
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}, World)
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return self
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end
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local function emit(world, eventDescription)
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local event = eventDescription.event
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table.insert(world.hooks[event], {
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archetype = eventDescription.archetype,
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ids = eventDescription.ids,
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offset = eventDescription.offset,
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otherArchetype = eventDescription.otherArchetype,
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})
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end
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local function onNotifyAdd(world, archetype, otherArchetype, row: number, added: Ty)
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if #added > 0 then
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emit(world, {
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archetype = archetype,
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event = ON_ADD,
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ids = added,
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offset = row,
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otherArchetype = otherArchetype,
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})
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end
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end
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export type World = typeof(World.new())
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local function ensureArchetype(world: World, types, prev)
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if #types < 1 then
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return world.ROOT_ARCHETYPE
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end
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local ty = hash(types)
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local archetype = world.archetypeIndex[ty]
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if archetype then
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return archetype
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end
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return archetypeOf(world, types, prev)
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end
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local function findInsert(types: { i53 }, toAdd: i53)
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for i, id in types do
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if id == toAdd then
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return -1
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end
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if id > toAdd then
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return i
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end
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end
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return #types + 1
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end
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local function findArchetypeWith(world: World, node: Archetype, componentId: i53)
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local types = node.types
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-- Component IDs are added incrementally, so inserting and sorting
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-- them each time would be expensive. Instead this insertion sort can find the insertion
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-- point in the types array.
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local at = findInsert(types, componentId)
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if at == -1 then
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-- If it finds a duplicate, it just means it is the same archetype so it can return it
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-- directly instead of needing to hash types for a lookup to the archetype.
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return node
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end
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local destinationType = table.clone(node.types)
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table.insert(destinationType, at, componentId)
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return ensureArchetype(world, destinationType, node)
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end
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local function ensureEdge(archetype: Archetype, componentId: i53)
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local edges = archetype.edges
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local edge = edges[componentId]
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if not edge then
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edge = {} :: any
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edges[componentId] = edge
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end
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return edge
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end
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local function archetypeTraverseAdd(world: World, componentId: i53, from: Archetype): Archetype
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if not from then
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-- If there was no source archetype then it should return the ROOT_ARCHETYPE
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local ROOT_ARCHETYPE = world.ROOT_ARCHETYPE
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if not ROOT_ARCHETYPE then
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ROOT_ARCHETYPE = archetypeOf(world, {}, nil)
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world.ROOT_ARCHETYPE = ROOT_ARCHETYPE :: never
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end
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from = ROOT_ARCHETYPE
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end
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local edge = ensureEdge(from, componentId)
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local add = edge.add
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if not add then
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-- Save an edge using the component ID to the archetype to allow
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-- faster traversals to adjacent archetypes.
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add = findArchetypeWith(world, from, componentId)
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edge.add = add :: never
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end
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return add
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end
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local function ensureRecord(entityIndex, entityId: i53): Record
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local record = entityIndex[entityId]
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if not record then
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record = {}
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entityIndex[entityId] = record
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end
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return record :: Record
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end
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function World.set(world: World, entityId: i53, componentId: i53, data: unknown)
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local record = ensureRecord(world.entityIndex, entityId)
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local from = record.archetype
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local to = archetypeTraverseAdd(world, componentId, from)
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if from == to then
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-- If the archetypes are the same it can avoid moving the entity
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-- and just set the data directly.
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local archetypeRecord = to.records[componentId]
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from.columns[archetypeRecord][record.row] = data
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-- Should fire an OnSet event here.
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return
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end
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if from then
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-- If there was a previous archetype, then the entity needs to move the archetype
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moveEntity(world.entityIndex, entityId, record, to)
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else
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if #to.types > 0 then
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-- When there is no previous archetype it should create the archetype
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newEntity(entityId, record, to)
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onNotifyAdd(world, to, from, record.row, { componentId })
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end
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end
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local archetypeRecord = to.records[componentId]
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to.columns[archetypeRecord][record.row] = data
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end
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local function archetypeTraverseRemove(world: World, componentId: i53, archetype: Archetype?): Archetype
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local from = (archetype or world.ROOT_ARCHETYPE) :: Archetype
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local edge = ensureEdge(from, componentId)
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local remove = edge.remove
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if not remove then
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local to = table.clone(from.types)
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table.remove(to, table.find(to, componentId))
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remove = ensureArchetype(world, to, from)
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edge.remove = remove :: never
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end
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return remove
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end
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function World.remove(world: World, entityId: i53, componentId: i53)
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local entityIndex = world.entityIndex
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local record = ensureRecord(entityIndex, entityId)
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local sourceArchetype = record.archetype
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local destinationArchetype = archetypeTraverseRemove(world, componentId, sourceArchetype)
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if sourceArchetype and not (sourceArchetype == destinationArchetype) then
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moveEntity(entityIndex, entityId, record, destinationArchetype)
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end
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end
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-- Keeping the function as small as possible to enable inlining
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local function get(record: Record, componentId: i24)
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local archetype = record.archetype
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local archetypeRecord = archetype.records[componentId]
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if not archetypeRecord then
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return nil
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end
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return archetype.columns[archetypeRecord][record.row]
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end
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function World.get(world: World, entityId: i53, a: i53, b: i53?, c: i53?, d: i53?, e: i53?)
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local id = entityId
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local record = world.entityIndex[id]
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if not record then
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return nil
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end
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local va = get(record, a)
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if b == nil then
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return va
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elseif c == nil then
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return va, get(record, b)
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elseif d == nil then
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return va, get(record, b), get(record, c)
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elseif e == nil then
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return va, get(record, b), get(record, c), get(record, d)
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else
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error("args exceeded")
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end
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end
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-- the less creation the better
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local function actualNoOperation() end
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local function noop(_self: Query, ...: i53): () -> (number, ...any)
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return actualNoOperation :: any
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end
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local EmptyQuery = {
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__iter = noop,
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without = noop,
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}
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EmptyQuery.__index = EmptyQuery
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setmetatable(EmptyQuery, EmptyQuery)
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export type Query = typeof(EmptyQuery)
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function World.query(world: World, ...: i53): Query
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-- breaking?
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if (...) == nil then
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error("Missing components")
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end
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local compatibleArchetypes = {}
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local length = 0
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local components = { ... }
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local archetypes = world.archetypes
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local queryLength = #components
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local firstArchetypeMap
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local componentIndex = world.componentIndex
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for _, componentId in components do
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local map = componentIndex[componentId]
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if not map then
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return EmptyQuery
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end
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if firstArchetypeMap == nil or map.size < firstArchetypeMap.size then
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firstArchetypeMap = map
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end
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end
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for id in firstArchetypeMap.sparse do
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local archetype = archetypes[id]
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local archetypeRecords = archetype.records
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local indices = {}
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local skip = false
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for i, componentId in components do
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local index = archetypeRecords[componentId]
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if not index then
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skip = true
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break
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end
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indices[i] = index
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end
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if skip then
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continue
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end
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length += 1
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compatibleArchetypes[length] = { archetype, indices }
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end
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local lastArchetype, compatibleArchetype = next(compatibleArchetypes)
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if not lastArchetype then
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return EmptyQuery
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end
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local preparedQuery = {}
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preparedQuery.__index = preparedQuery
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function preparedQuery:without(...)
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local withoutComponents = { ... }
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for i = #compatibleArchetypes, 1, -1 do
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local archetype = compatibleArchetypes[i][1]
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local records = archetype.records
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local shouldRemove = false
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|
|
||
|
for _, componentId in withoutComponents do
|
||
|
if records[componentId] then
|
||
|
shouldRemove = true
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if shouldRemove then
|
||
|
table.remove(compatibleArchetypes, i)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
lastArchetype, compatibleArchetype = next(compatibleArchetypes)
|
||
|
if not lastArchetype then
|
||
|
return EmptyQuery
|
||
|
end
|
||
|
|
||
|
return self
|
||
|
end
|
||
|
|
||
|
local lastRow
|
||
|
local queryOutput = {}
|
||
|
|
||
|
function preparedQuery:__iter()
|
||
|
return function()
|
||
|
local archetype = compatibleArchetype[1]
|
||
|
local row = next(archetype.entities, lastRow)
|
||
|
while row == nil do
|
||
|
lastArchetype, compatibleArchetype = next(compatibleArchetypes, lastArchetype)
|
||
|
if lastArchetype == nil then
|
||
|
return
|
||
|
end
|
||
|
archetype = compatibleArchetype[1]
|
||
|
row = next(archetype.entities, row)
|
||
|
end
|
||
|
lastRow = row
|
||
|
|
||
|
local entityId = archetype.entities[row :: number]
|
||
|
local columns = archetype.columns
|
||
|
local tr = compatibleArchetype[2]
|
||
|
|
||
|
if queryLength == 1 then
|
||
|
return entityId, columns[tr[1]][row]
|
||
|
elseif queryLength == 2 then
|
||
|
return entityId, columns[tr[1]][row], columns[tr[2]][row]
|
||
|
elseif queryLength == 3 then
|
||
|
return entityId, columns[tr[1]][row], columns[tr[2]][row], columns[tr[3]][row]
|
||
|
elseif queryLength == 4 then
|
||
|
return entityId, columns[tr[1]][row], columns[tr[2]][row], columns[tr[3]][row], columns[tr[4]][row]
|
||
|
elseif queryLength == 5 then
|
||
|
return entityId,
|
||
|
columns[tr[1]][row],
|
||
|
columns[tr[2]][row],
|
||
|
columns[tr[3]][row],
|
||
|
columns[tr[4]][row],
|
||
|
columns[tr[5]][row]
|
||
|
elseif queryLength == 6 then
|
||
|
return entityId,
|
||
|
columns[tr[1]][row],
|
||
|
columns[tr[2]][row],
|
||
|
columns[tr[3]][row],
|
||
|
columns[tr[4]][row],
|
||
|
columns[tr[5]][row],
|
||
|
columns[tr[6]][row]
|
||
|
elseif queryLength == 7 then
|
||
|
return entityId,
|
||
|
columns[tr[1]][row],
|
||
|
columns[tr[2]][row],
|
||
|
columns[tr[3]][row],
|
||
|
columns[tr[4]][row],
|
||
|
columns[tr[5]][row],
|
||
|
columns[tr[6]][row],
|
||
|
columns[tr[7]][row]
|
||
|
elseif queryLength == 8 then
|
||
|
return entityId,
|
||
|
columns[tr[1]][row],
|
||
|
columns[tr[2]][row],
|
||
|
columns[tr[3]][row],
|
||
|
columns[tr[4]][row],
|
||
|
columns[tr[5]][row],
|
||
|
columns[tr[6]][row],
|
||
|
columns[tr[7]][row],
|
||
|
columns[tr[8]][row]
|
||
|
end
|
||
|
|
||
|
for i in components do
|
||
|
queryOutput[i] = columns[tr[i]][row]
|
||
|
end
|
||
|
|
||
|
return entityId, unpack(queryOutput, 1, queryLength)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return setmetatable({}, preparedQuery) :: any
|
||
|
end
|
||
|
|
||
|
function World.component(world: World)
|
||
|
local componentId = world.nextComponentId + 1
|
||
|
if componentId > HI_COMPONENT_ID then
|
||
|
-- IDs are partitioned into ranges because component IDs are not nominal,
|
||
|
-- so it needs to error when IDs intersect into the entity range.
|
||
|
error("Too many components, consider using world:entity() instead to create components.")
|
||
|
end
|
||
|
world.nextComponentId = componentId
|
||
|
return componentId
|
||
|
end
|
||
|
|
||
|
function World.entity(world: World)
|
||
|
local nextEntityId = world.nextEntityId + 1
|
||
|
world.nextEntityId = nextEntityId
|
||
|
return nextEntityId + REST
|
||
|
end
|
||
|
|
||
|
function World.delete(world: World, entityId: i53)
|
||
|
local entityIndex = world.entityIndex
|
||
|
local record = entityIndex[entityId]
|
||
|
moveEntity(entityIndex, entityId, record, world.ROOT_ARCHETYPE)
|
||
|
-- Since we just appended an entity to the ROOT_ARCHETYPE we have to remove it from
|
||
|
-- the entities array and delete the record. We know there won't be the hole since
|
||
|
-- we are always removing the last row.
|
||
|
--world.ROOT_ARCHETYPE.entities[record.row] = nil
|
||
|
--entityIndex[entityId] = nil
|
||
|
end
|
||
|
|
||
|
function World.observer(world: World, ...)
|
||
|
local componentIds = { ... }
|
||
|
local idsCount = #componentIds
|
||
|
local hooks = world.hooks
|
||
|
|
||
|
return {
|
||
|
event = function(event)
|
||
|
local hook = hooks[event]
|
||
|
hooks[event] = nil
|
||
|
|
||
|
local last, change
|
||
|
return function()
|
||
|
last, change = next(hook, last)
|
||
|
if not last then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local matched = false
|
||
|
local ids = change.ids
|
||
|
|
||
|
while not matched do
|
||
|
local skip = false
|
||
|
for _, id in ids do
|
||
|
if not table.find(componentIds, id) then
|
||
|
skip = true
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if skip then
|
||
|
last, change = next(hook, last)
|
||
|
ids = change.ids
|
||
|
continue
|
||
|
end
|
||
|
|
||
|
matched = true
|
||
|
end
|
||
|
|
||
|
local queryOutput = table.create(idsCount)
|
||
|
local row = change.offset
|
||
|
local archetype = change.archetype
|
||
|
local columns = archetype.columns
|
||
|
local archetypeRecords = archetype.records
|
||
|
for index, id in componentIds do
|
||
|
queryOutput[index] = columns[archetypeRecords[id]][row]
|
||
|
end
|
||
|
|
||
|
return archetype.entities[row], unpack(queryOutput, 1, idsCount)
|
||
|
end
|
||
|
end,
|
||
|
}
|
||
|
end
|
||
|
|
||
|
return table.freeze({
|
||
|
World = World,
|
||
|
ON_ADD = ON_ADD,
|
||
|
ON_REMOVE = ON_REMOVE,
|
||
|
ON_SET = ON_SET,
|
||
|
})
|