mirror of
https://github.com/imezx/Warp.git
synced 2026-03-18 00:44:16 +00:00
1812 lines
39 KiB
Text
1812 lines
39 KiB
Text
--!native
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--!optimize 2
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--@EternityDev
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export type Writer = {
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buf: buffer,
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cursor: number,
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capacity: number,
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refs: { any },
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}
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local DEFAULT_CAPACITY: number = 64
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local NaN_VALUE: number = 0/0
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-- 0x00-0x7F: + fixint (0-127) - single byte
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-- 0x80-0x9F: - fixint (-32 to -1) - single byte
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local T_NIL = 0xA0
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local T_FALSE = 0xA1
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local T_TRUE = 0xA2
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local T_U8 = 0xA3
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local T_U16 = 0xA4
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local T_U32 = 0xA5
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local T_I8 = 0xA6
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local T_I16 = 0xA7
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local T_I32 = 0xA8
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local T_F16 = 0xAB
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local T_F32 = 0xA9
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local T_F64 = 0xAA
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-- str: 0xB0-0xBF = inline len 0-15
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local T_STR_BASE = 0xB0
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local T_STR8 = 0xC0
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local T_STR16 = 0xC1
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local T_STRVAR = 0xC2
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-- arrays: 0xC4-0xCB = inline len 0-7
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local T_ARR_BASE = 0xC4
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local T_ARR8 = 0xCC
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local T_ARR16 = 0xCD
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local T_ARRVAR = 0xCE
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-- maps: 0xD0-0xD7 = inline len 0-7
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local T_MAP_BASE = 0xD0
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local T_MAP8 = 0xD8
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local T_MAP16 = 0xD9
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local T_MAPVAR = 0xDA
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-- typed arrays (homogeneous, no per-element tags)
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local T_TYPED_ARR = 0xDB
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local T_BUFFER = 0xDC
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local T_VEC3 = 0xE0 -- f32 precision (12 bytes)
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local T_VEC2 = 0xE2 -- f32 precision (8 bytes)
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local T_CFRAME = 0xE4 -- f32 pos (12 bytes) + f16 orient (6 bytes) = 18 bytes total
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local T_COLOR3 = 0xE6 -- RGB bytes (3 bytes)
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local T_COLOR3_F = 0xE7 -- RGB floats (12 bytes)
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local T_BRICKCOLOR = 0xE8
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local T_INSTANCE = 0xE9
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local T_ENUMITEM = 0xEA
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local T_ENUM = 0xEB
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local T_UDIM2 = 0xEC
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local T_UDIM = 0xED
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local T_RECT = 0xEE
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local T_NUMBERRANGE = 0xEF
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local T_RAY = 0xF0
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local T_COLSEQ = 0xF2 -- ColorSequence
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local T_NUMSEQ = 0xF3 -- NumberSequence
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local T_BOOL_ARR = 0xDD
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local F16_LOOKUP: { number } = table.create(65536, 0)
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do -- precomputes for readf16
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for raw = 0, 65535 do
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local sign: number = bit32.btest(raw, 0x8000) and -1 or 1
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local exponent: number = bit32.extract(raw, 10, 5)
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local mantissa: number = bit32.band(raw, 0x03FF)
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local value: number
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if exponent == 0 then
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if mantissa == 0 then
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value = 0 * sign
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else
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value = sign * (mantissa / 1024) * 6.103515625e-05
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end
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elseif exponent == 31 then
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if mantissa == 0 then
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value = sign * math.huge
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else
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value = NaN_VALUE -- nan
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end
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else
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value = sign * (1 + mantissa / 1024) * math.ldexp(1, exponent - 15)
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end
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F16_LOOKUP[raw + 1] = value
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if raw % 1000 == 0 then
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task.wait()
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end
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end
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end
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local function varUIntSize(value: number): number
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if value < 0x80 then
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return 1
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end
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if value < 0x4000 then
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return 2
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end
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if value < 0x200000 then
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return 3
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end
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if value < 0x10000000 then
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return 4
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end
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return 5
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end
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local function writeVarUInt(buf: buffer, offset: number, value: number): number
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while value >= 0x80 do
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buffer.writeu8(buf, offset, bit32.bor(bit32.band(value, 0x7F), 0x80))
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offset += 1
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value = bit32.rshift(value, 7)
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end
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buffer.writeu8(buf, offset, value)
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return offset + 1
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end
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local function readVarUInt(buf: buffer, offset: number): (number, number)
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local value = 0
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local shift = 0
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repeat
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local byte = buffer.readu8(buf, offset)
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offset += 1
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value = bit32.bor(value, bit32.lshift(bit32.band(byte, 0x7F), shift))
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shift += 7
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until byte < 0x80
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return value, offset
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end
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local function createWriter(capacity: number?): Writer
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local cap = capacity or DEFAULT_CAPACITY
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return {
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buf = buffer.create(cap),
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cursor = 0,
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capacity = cap,
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refs = {},
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}
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end
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local function ensureSpace(w: Writer, bytes: number)
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local needed = w.cursor + bytes
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if needed <= w.capacity then
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return
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end
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local newCap = w.capacity
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while newCap < needed do
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newCap *= 2
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end
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local newBuf = buffer.create(newCap)
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buffer.copy(newBuf, 0, w.buf, 0, w.cursor)
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w.buf = newBuf
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w.capacity = newCap
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end
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local function wByte(w: Writer, v: number)
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ensureSpace(w, 1)
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buffer.writeu8(w.buf, w.cursor, v)
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w.cursor += 1
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end
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local function wU16(w: Writer, v: number)
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ensureSpace(w, 2)
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buffer.writeu16(w.buf, w.cursor, v)
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w.cursor += 2
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end
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local function wI16(w: Writer, v: number)
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ensureSpace(w, 2)
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buffer.writei16(w.buf, w.cursor, v)
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w.cursor += 2
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end
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local function wU32(w: Writer, v: number)
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ensureSpace(w, 4)
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buffer.writeu32(w.buf, w.cursor, v)
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w.cursor += 4
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end
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local function wI32(w: Writer, v: number)
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ensureSpace(w, 4)
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buffer.writei32(w.buf, w.cursor, v)
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w.cursor += 4
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end
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local function wF16(w: Writer, value: number)
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ensureSpace(w, 2)
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local raw: number
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if value ~= value then
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raw = 0x7E00 -- NaN
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elseif value == 0 then
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raw = if 1/value < 0 then 0x8000 else 0
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else
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local sign = 0
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if value < 0 then
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sign = 0x8000
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value = -value
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end
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if value >= 65504 then
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raw = sign + 0x7C00 -- Infinity
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elseif value < 6.103515625e-05 then
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-- Subnormal range
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local f = math.floor(value * 16777216 + 0.5)
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if f >= 1024 then
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raw = sign + 0x0400 -- Clamp to smallest normal
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else
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raw = sign + f
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end
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else
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local m, e = math.frexp(value)
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local biasedExp = e + 14
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local f = math.floor(m * 2048 - 1024 + 0.5)
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if f >= 1024 then
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f = 0
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biasedExp += 1
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end
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-- Add overflow protection (was missing!)
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if biasedExp >= 31 then
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raw = sign + 0x7C00 -- Overflow to infinity
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else
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raw = sign + biasedExp * 1024 + f
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end
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end
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end
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buffer.writeu16(w.buf, w.cursor, raw)
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w.cursor += 2
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end
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local function wF32(w: Writer, v: number)
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ensureSpace(w, 4)
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buffer.writef32(w.buf, w.cursor, v)
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w.cursor += 4
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end
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local function wF64(w: Writer, v: number)
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ensureSpace(w, 8)
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buffer.writef64(w.buf, w.cursor, v)
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w.cursor += 8
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end
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local function readF16(b: buffer, pos: number): number
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local raw = buffer.readu16(b, pos)
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return F16_LOOKUP[raw + 1]
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end
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local function wVarUInt(w: Writer, v: number)
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ensureSpace(w, varUIntSize(v))
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w.cursor = writeVarUInt(w.buf, w.cursor, v)
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end
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local function wString(w: Writer, s: string)
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local n = #s
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ensureSpace(w, n)
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buffer.writestring(w.buf, w.cursor, s)
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w.cursor += n
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end
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local packValue: (w: Writer, v: any) -> ()
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local F32_TEST_BUF = buffer.create(4)
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local TYPED_READERS = {
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[1] = function(b, o)
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return buffer.readu8(b, o), o + 1
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end,
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[2] = function(b, o)
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return buffer.readi8(b, o), o + 1
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end,
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[3] = function(b, o)
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return buffer.readu16(b, o), o + 2
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end,
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[4] = function(b, o)
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return buffer.readi16(b, o), o + 2
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end,
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[5] = function(b, o)
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return buffer.readu32(b, o), o + 4
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end,
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[6] = function(b, o)
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return buffer.readi32(b, o), o + 4
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end,
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[7] = function(b, o)
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return buffer.readf32(b, o), o + 4
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end,
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[8] = function(b, o)
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return buffer.readf64(b, o), o + 8
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end,
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[9] = function(b, o)
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return readF16(b, o), o + 2
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end,
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}
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local function packNumber(w: Writer, n: number)
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if n ~= n then
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wByte(w, T_F64)
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wF64(w, n)
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return
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end
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local isInt = n == math.floor(n)
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if isInt then
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-- + fixint: 0-127 in single byte
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if n >= 0 and n <= 127 then
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wByte(w, n)
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return
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end
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-- - fixint: -32 to -1 in single byte
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if n >= -32 and n < 0 then
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wByte(w, bit32.bor(0x80, n + 32))
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return
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end
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-- larger ints
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if n >= 0 then
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if n <= 255 then
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wByte(w, T_U8)
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wByte(w, n)
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elseif n <= 65535 then
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wByte(w, T_U16)
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wU16(w, n)
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elseif n <= 4294967295 then
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wByte(w, T_U32)
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wU32(w, n)
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else
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wByte(w, T_F64)
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wF64(w, n)
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end
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else
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if n >= -128 then
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wByte(w, T_I8)
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ensureSpace(w, 1)
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buffer.writei8(w.buf, w.cursor, n)
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w.cursor += 1
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elseif n >= -32768 then
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wByte(w, T_I16)
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wI16(w, n)
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elseif n >= -2147483648 then
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wByte(w, T_I32)
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wI32(w, n)
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else
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wByte(w, T_F64)
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wF64(w, n)
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end
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end
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else
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-- float: try f32 first
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buffer.writef32(F32_TEST_BUF, 0, n)
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local f32Val = buffer.readf32(F32_TEST_BUF, 0)
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-- if f32Val == n or math.abs(n - f32Val) < math.abs(n) * 1e-6 then -- since the test is failing so
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if f32Val == n then
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wByte(w, T_F32)
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wF32(w, n)
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else
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wByte(w, T_F64)
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wF64(w, n)
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end
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end
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end
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local function packString(w: Writer, s: string)
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local n = #s
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if n <= 15 then
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wByte(w, T_STR_BASE + n)
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elseif n <= 255 then
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wByte(w, T_STR8)
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wByte(w, n)
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elseif n <= 65535 then
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wByte(w, T_STR16)
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wU16(w, n)
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else
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wByte(w, T_STRVAR)
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wVarUInt(w, n)
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end
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wString(w, s)
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end
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-- returns: category ("boolean"|"number"|nil), subtype (number dtype or nil), count
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local function analyzeArray(t: { any }, count: number): (string?, string?, number)
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if count < 2 then
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return nil, nil, count
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end
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local first = t[1]
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local firstType = type(first)
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-- o(1)
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if firstType == "boolean" then
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for i = 2, count do
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if type(t[i]) ~= "boolean" then
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return nil, nil, count
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end
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end
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return "boolean", nil, count
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end
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if firstType ~= "number" then
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return nil, nil, count
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end
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local minVal, maxVal = first, first
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local allInt = first == math.floor(first)
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for i = 2, count do
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local v = t[i]
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if type(v) ~= "number" then
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return nil, nil, count
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end
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if v ~= math.floor(v) then
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allInt = false
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end
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if v < minVal then
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minVal = v
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end
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if v > maxVal then
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maxVal = v
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end
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end
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if not allInt then
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return "number", "f32", count
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elseif minVal >= 0 and maxVal <= 255 then
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return "number", "u8", count
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elseif minVal >= -128 and maxVal <= 127 then
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return "number", "i8", count
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elseif minVal >= 0 and maxVal <= 65535 then
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return "number", "u16", count
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elseif minVal >= -32768 and maxVal <= 32767 then
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return "number", "i16", count
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elseif minVal >= 0 and maxVal <= 4294967295 then
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return "number", "u32", count
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elseif minVal >= -2147483648 and maxVal <= 2147483647 then
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return "number", "i32", count
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end
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return "number", "f64", count
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end
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local TYPED_CODES = { u8 = 1, i8 = 2, u16 = 3, i16 = 4, u32 = 5, i32 = 6, f32 = 7, f64 = 8, f16 = 9 }
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local TYPED_SIZES = { u8 = 1, i8 = 1, u16 = 2, i16 = 2, u32 = 4, i32 = 4, f32 = 4, f64 = 8, f16 = 2 }
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local TYPED_WRITERS = {
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u8 = buffer.writeu8,
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i8 = buffer.writei8,
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u16 = buffer.writeu16,
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i16 = buffer.writei16,
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u32 = buffer.writeu32,
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i32 = buffer.writei32,
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f32 = buffer.writef32,
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f64 = buffer.writef64,
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f16 = function(b: buffer, offset: number, value: number)
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local raw: number
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if value ~= value then
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raw = 0x7E00
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elseif value == 0 then
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raw = if 1/value < 0 then 0x8000 else 0
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else
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local sign = 0
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if value < 0 then
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sign = 0x8000
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value = -value
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end
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if value >= 65504 then
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raw = sign + 0x7C00
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elseif value < 6.103515625e-05 then
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local f = math.floor(value * 16777216 + 0.5)
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if f >= 1024 then
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raw = sign + 0x0400
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else
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raw = sign + f
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end
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else
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local m, e = math.frexp(value)
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local biasedExp = e + 14
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local f = math.floor(m * 2048 - 1024 + 0.5)
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if f >= 1024 then
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f = 0
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biasedExp += 1
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end
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if biasedExp >= 31 then
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raw = sign + 0x7C00
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else
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raw = sign + biasedExp * 1024 + f
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end
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end
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end
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buffer.writeu16(b, offset, raw)
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end,
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}
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local function packTable(w: Writer, t: { [any]: any })
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local count = 0
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local maxIdx = 0
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local isArray = true
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for k in t do
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count += 1
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if type(k) == "number" and k > 0 and k == math.floor(k) then
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if k > maxIdx then
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maxIdx = k
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end
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else
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isArray = false
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end
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end
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isArray = isArray and maxIdx == count
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if isArray then
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local category, dtype, arrCount = analyzeArray(t, count)
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-- boolean bitpacking hacks
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if category == "boolean" then
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wByte(w, T_BOOL_ARR)
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wVarUInt(w, arrCount)
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local numBytes = math.ceil(arrCount / 8)
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ensureSpace(w, numBytes)
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for i = 0, numBytes - 1 do
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local byte = 0
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for bit = 0, 7 do
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local idx = i * 8 + bit + 1
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if idx > arrCount then
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break
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end
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if t[idx] then
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byte = bit32.bor(byte, bit32.lshift(1, bit))
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end
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end
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buffer.writeu8(w.buf, w.cursor, byte)
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w.cursor += 1
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end
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return
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|
end
|
|
|
|
-- typed number array (4+ elements)
|
|
if category == "number" and dtype and arrCount >= 4 then
|
|
local code = TYPED_CODES[dtype]
|
|
local size = TYPED_SIZES[dtype]
|
|
local writer = TYPED_WRITERS[dtype]
|
|
|
|
wByte(w, T_TYPED_ARR)
|
|
wByte(w, code)
|
|
wVarUInt(w, arrCount)
|
|
ensureSpace(w, arrCount * size)
|
|
|
|
for i = 1, arrCount do
|
|
writer(w.buf, w.cursor, t[i])
|
|
w.cursor += size
|
|
end
|
|
return
|
|
end
|
|
|
|
-- regular array
|
|
if count <= 7 then
|
|
wByte(w, T_ARR_BASE + count)
|
|
elseif count <= 255 then
|
|
wByte(w, T_ARR8)
|
|
wByte(w, count)
|
|
elseif count <= 65535 then
|
|
wByte(w, T_ARR16)
|
|
wU16(w, count)
|
|
else
|
|
wByte(w, T_ARRVAR)
|
|
wVarUInt(w, count)
|
|
end
|
|
|
|
for i = 1, count do
|
|
packValue(w, t[i])
|
|
end
|
|
else
|
|
-- map
|
|
if count <= 7 then
|
|
wByte(w, T_MAP_BASE + count)
|
|
elseif count <= 255 then
|
|
wByte(w, T_MAP8)
|
|
wByte(w, count)
|
|
elseif count <= 65535 then
|
|
wByte(w, T_MAP16)
|
|
wU16(w, count)
|
|
else
|
|
wByte(w, T_MAPVAR)
|
|
wVarUInt(w, count)
|
|
end
|
|
|
|
for k, v in t do
|
|
packValue(w, k)
|
|
packValue(w, v)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function packVector3(w: Writer, v: Vector3)
|
|
wByte(w, T_VEC3)
|
|
wF16(w, v.X)
|
|
wF16(w, v.Y)
|
|
wF16(w, v.Z)
|
|
end
|
|
|
|
local function packVector2(w: Writer, v: Vector2)
|
|
wByte(w, T_VEC2)
|
|
wF16(w, v.X)
|
|
wF16(w, v.Y)
|
|
end
|
|
|
|
local function packCFrame(w: Writer, cf: CFrame)
|
|
local pos = cf.Position
|
|
local rx, ry, rz = cf:ToOrientation()
|
|
|
|
wByte(w, T_CFRAME)
|
|
wF32(w, pos.X)
|
|
wF32(w, pos.Y)
|
|
wF32(w, pos.Z)
|
|
wF16(w, rx)
|
|
wF16(w, ry)
|
|
wF16(w, rz)
|
|
end
|
|
|
|
local function packColor3(w: Writer, c: Color3)
|
|
local r, g, b = c.R, c.G, c.B
|
|
|
|
if r > 1 or g > 1 or b > 1 then
|
|
wByte(w, T_COLOR3_F)
|
|
wF16(w, r)
|
|
wF16(w, g)
|
|
wF16(w, b)
|
|
else
|
|
wByte(w, T_COLOR3)
|
|
wByte(w, math.clamp(math.round(r * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(g * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(b * 255), 0, 255))
|
|
end
|
|
end
|
|
|
|
packValue = function(w: Writer, v: any): ()
|
|
local t: string = typeof(v)
|
|
|
|
if t == "nil" then
|
|
wByte(w, T_NIL)
|
|
elseif t == "boolean" then
|
|
wByte(w, v and T_TRUE or T_FALSE)
|
|
elseif t == "number" then
|
|
packNumber(w, v)
|
|
elseif t == "string" then
|
|
packString(w, v)
|
|
elseif t == "table" then
|
|
packTable(w, v)
|
|
elseif t == "Vector3" then
|
|
packVector3(w, v)
|
|
elseif t == "Vector2" then
|
|
packVector2(w, v)
|
|
elseif t == "CFrame" then
|
|
packCFrame(w, v)
|
|
elseif t == "Color3" then
|
|
packColor3(w, v)
|
|
elseif t == "Instance" then
|
|
wByte(w, T_INSTANCE)
|
|
table.insert(w.refs, v)
|
|
wVarUInt(w, #w.refs)
|
|
elseif t == "EnumItem" then
|
|
wByte(w, T_ENUMITEM)
|
|
local enumName = `{v.EnumType}`
|
|
wVarUInt(w, #enumName)
|
|
wString(w, enumName)
|
|
wU16(w, v.Value)
|
|
elseif t == "BrickColor" then
|
|
wByte(w, T_BRICKCOLOR)
|
|
wU16(w, v.Number)
|
|
elseif t == "Enum" then
|
|
wByte(w, T_ENUM)
|
|
local name = v.Name
|
|
wVarUInt(w, #name)
|
|
wString(w, name)
|
|
elseif t == "UDim2" then
|
|
local X, Y = v.X, v.Y
|
|
wByte(w, T_UDIM2)
|
|
wF32(w, X.Scale)
|
|
wI32(w, X.Offset)
|
|
wF32(w, Y.Scale)
|
|
wI32(w, Y.Offset)
|
|
elseif t == "UDim" then
|
|
wByte(w, T_UDIM)
|
|
wF32(w, v.Scale)
|
|
wI32(w, v.Offset)
|
|
elseif t == "Rect" then
|
|
local Min, Max = v.Min, v.Max
|
|
wByte(w, T_RECT)
|
|
wF32(w, Min.X)
|
|
wF32(w, Min.Y)
|
|
wF32(w, Max.X)
|
|
wF32(w, Max.Y)
|
|
elseif t == "NumberRange" then
|
|
wByte(w, T_NUMBERRANGE)
|
|
wF32(w, v.Min)
|
|
wF32(w, v.Max)
|
|
elseif t == "Ray" then
|
|
local Origin, Direction = v.Origin, v.Direction
|
|
wByte(w, T_RAY)
|
|
wF32(w, Origin.X)
|
|
wF32(w, Origin.Y)
|
|
wF32(w, Origin.Z)
|
|
wF32(w, Direction.X)
|
|
wF32(w, Direction.Y)
|
|
wF32(w, Direction.Z)
|
|
elseif t == "ColorSequence" then
|
|
local keypoints = v.Keypoints
|
|
wByte(w, T_COLSEQ)
|
|
wByte(w, #keypoints)
|
|
for _, kp in keypoints do
|
|
wF32(w, kp.Time)
|
|
local c = kp.Value
|
|
wByte(w, math.clamp(math.round(c.R * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(c.G * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(c.B * 255), 0, 255))
|
|
end
|
|
elseif t == "NumberSequence" then
|
|
local keypoints = v.Keypoints
|
|
wByte(w, T_NUMSEQ)
|
|
wByte(w, #keypoints)
|
|
for _, kp in keypoints do
|
|
wF32(w, kp.Time)
|
|
wF32(w, kp.Value)
|
|
wF32(w, kp.Envelope)
|
|
end
|
|
elseif t == "buffer" then
|
|
wByte(w, T_BUFFER)
|
|
local len = buffer.len(v)
|
|
wVarUInt(w, len)
|
|
ensureSpace(w, len)
|
|
buffer.copy(w.buf, w.cursor, v, 0, len)
|
|
w.cursor += len
|
|
else
|
|
error(`Unsupported type: {t}`)
|
|
end
|
|
end
|
|
|
|
local unpackValue: (buf: buffer, pos: number, refs: { any }?) -> (any, number)
|
|
|
|
unpackValue = function(buf: buffer, pos: number, refs: { any }?): (any, number)
|
|
local t = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
|
|
-- + fixint (0-127)
|
|
if t <= 0x7F then
|
|
return t, pos
|
|
end
|
|
|
|
-- - fixint (-32 to -1)
|
|
if t >= 0x80 and t <= 0x9F then
|
|
return t - 0x80 - 32, pos
|
|
end
|
|
|
|
if t == T_NIL then
|
|
return nil, pos
|
|
end
|
|
if t == T_FALSE then
|
|
return false, pos
|
|
end
|
|
if t == T_TRUE then
|
|
return true, pos
|
|
end
|
|
|
|
if t == T_U8 then
|
|
return buffer.readu8(buf, pos), pos + 1
|
|
end
|
|
if t == T_U16 then
|
|
return buffer.readu16(buf, pos), pos + 2
|
|
end
|
|
if t == T_U32 then
|
|
return buffer.readu32(buf, pos), pos + 4
|
|
end
|
|
if t == T_I8 then
|
|
return buffer.readi8(buf, pos), pos + 1
|
|
end
|
|
if t == T_I16 then
|
|
return buffer.readi16(buf, pos), pos + 2
|
|
end
|
|
if t == T_I32 then
|
|
return buffer.readi32(buf, pos), pos + 4
|
|
end
|
|
if t == T_F16 then
|
|
return readF16(buf, pos), pos + 2
|
|
end
|
|
if t == T_F32 then
|
|
return buffer.readf32(buf, pos), pos + 4
|
|
end
|
|
if t == T_F64 then
|
|
return buffer.readf64(buf, pos), pos + 8
|
|
end
|
|
|
|
-- inline str len (0-15)
|
|
if t >= T_STR_BASE and t <= T_STR_BASE + 15 then
|
|
local n = t - T_STR_BASE
|
|
return buffer.readstring(buf, pos, n), pos + n
|
|
end
|
|
|
|
if t == T_STR8 then
|
|
local n = buffer.readu8(buf, pos)
|
|
return buffer.readstring(buf, pos + 1, n), pos + 1 + n
|
|
end
|
|
if t == T_STR16 then
|
|
local n = buffer.readu16(buf, pos)
|
|
return buffer.readstring(buf, pos + 2, n), pos + 2 + n
|
|
end
|
|
if t == T_STRVAR then
|
|
local n
|
|
n, pos = readVarUInt(buf, pos)
|
|
return buffer.readstring(buf, pos, n), pos + n
|
|
end
|
|
|
|
-- inline array len (0-7)
|
|
if t >= T_ARR_BASE and t <= T_ARR_BASE + 7 then
|
|
local count = t - T_ARR_BASE
|
|
local arr = table.create(count)
|
|
for i = 1, count do
|
|
arr[i], pos = unpackValue(buf, pos, refs)
|
|
end
|
|
return arr, pos
|
|
end
|
|
|
|
if t == T_ARR8 then
|
|
local count = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local arr = table.create(count)
|
|
for i = 1, count do
|
|
arr[i], pos = unpackValue(buf, pos, refs)
|
|
end
|
|
return arr, pos
|
|
end
|
|
if t == T_ARR16 then
|
|
local count = buffer.readu16(buf, pos)
|
|
pos += 2
|
|
local arr = table.create(count)
|
|
for i = 1, count do
|
|
arr[i], pos = unpackValue(buf, pos, refs)
|
|
end
|
|
return arr, pos
|
|
end
|
|
if t == T_ARRVAR then
|
|
local count
|
|
count, pos = readVarUInt(buf, pos)
|
|
local arr = table.create(count)
|
|
for i = 1, count do
|
|
arr[i], pos = unpackValue(buf, pos, refs)
|
|
end
|
|
return arr, pos
|
|
end
|
|
|
|
-- inline map len (0-7)
|
|
if t >= T_MAP_BASE and t <= T_MAP_BASE + 7 then
|
|
local count = t - T_MAP_BASE
|
|
local map = {}
|
|
for _ = 1, count do
|
|
local k, v
|
|
k, pos = unpackValue(buf, pos, refs)
|
|
v, pos = unpackValue(buf, pos, refs)
|
|
map[k] = v
|
|
end
|
|
return map, pos
|
|
end
|
|
|
|
if t == T_MAP8 then
|
|
local count = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local map = {}
|
|
for _ = 1, count do
|
|
local k, v
|
|
k, pos = unpackValue(buf, pos, refs)
|
|
v, pos = unpackValue(buf, pos, refs)
|
|
map[k] = v
|
|
end
|
|
return map, pos
|
|
end
|
|
if t == T_MAP16 then
|
|
local count = buffer.readu16(buf, pos)
|
|
pos += 2
|
|
local map = {}
|
|
for _ = 1, count do
|
|
local k, v
|
|
k, pos = unpackValue(buf, pos, refs)
|
|
v, pos = unpackValue(buf, pos, refs)
|
|
map[k] = v
|
|
end
|
|
return map, pos
|
|
end
|
|
if t == T_MAPVAR then
|
|
local count
|
|
count, pos = readVarUInt(buf, pos)
|
|
local map = {}
|
|
for _ = 1, count do
|
|
local k, v
|
|
k, pos = unpackValue(buf, pos, refs)
|
|
v, pos = unpackValue(buf, pos, refs)
|
|
map[k] = v
|
|
end
|
|
return map, pos
|
|
end
|
|
|
|
-- typed array
|
|
if t == T_TYPED_ARR then
|
|
local subtype = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local count
|
|
count, pos = readVarUInt(buf, pos)
|
|
local reader = TYPED_READERS[subtype]
|
|
local arr = table.create(count)
|
|
for i = 1, count do
|
|
arr[i], pos = reader(buf, pos)
|
|
end
|
|
return arr, pos
|
|
end
|
|
|
|
if t == T_BOOL_ARR then
|
|
local count
|
|
count, pos = readVarUInt(buf, pos)
|
|
local arr = table.create(count)
|
|
local numBytes = math.ceil(count / 8)
|
|
for i = 0, numBytes - 1 do
|
|
local byte = buffer.readu8(buf, pos + i)
|
|
for bit = 0, 7 do
|
|
local idx = i * 8 + bit + 1
|
|
if idx > count then
|
|
break
|
|
end
|
|
arr[idx] = bit32.band(byte, bit32.lshift(1, bit)) ~= 0
|
|
end
|
|
end
|
|
return arr, pos + numBytes
|
|
end
|
|
|
|
-- Vector3
|
|
if t == T_VEC3 then
|
|
local x = readF16(buf, pos)
|
|
local y = readF16(buf, pos + 2)
|
|
local z = readF16(buf, pos + 4)
|
|
return Vector3.new(x, y, z), pos + 6
|
|
end
|
|
|
|
-- Vector2
|
|
if t == T_VEC2 then
|
|
local x = readF16(buf, pos)
|
|
local y = readF16(buf, pos + 2)
|
|
return Vector2.new(x, y), pos + 4
|
|
end
|
|
|
|
-- CFrame
|
|
if t == T_CFRAME then
|
|
local px = buffer.readf32(buf, pos)
|
|
local py = buffer.readf32(buf, pos + 4)
|
|
local pz = buffer.readf32(buf, pos + 8)
|
|
local rx = readF16(buf, pos + 12)
|
|
local ry = readF16(buf, pos + 14)
|
|
local rz = readF16(buf, pos + 16)
|
|
return CFrame.new(px, py, pz) * CFrame.fromOrientation(rx, ry, rz), pos + 18
|
|
end
|
|
|
|
-- Color3
|
|
if t == T_COLOR3 then
|
|
local r = buffer.readu8(buf, pos)
|
|
local g = buffer.readu8(buf, pos + 1)
|
|
local b = buffer.readu8(buf, pos + 2)
|
|
return Color3.fromRGB(r, g, b), pos + 3
|
|
end
|
|
if t == T_COLOR3_F then
|
|
local r = readF16(buf, pos)
|
|
local g = readF16(buf, pos + 2)
|
|
local b = readF16(buf, pos + 4)
|
|
return Color3.new(r, g, b), pos + 6
|
|
end
|
|
|
|
if t == T_BRICKCOLOR then
|
|
return BrickColor.new(buffer.readu16(buf, pos)), pos + 2
|
|
end
|
|
|
|
if t == T_INSTANCE then
|
|
local idx
|
|
idx, pos = readVarUInt(buf, pos)
|
|
return refs and refs[idx] or nil, pos
|
|
end
|
|
|
|
if t == T_ENUMITEM then
|
|
local nameLen
|
|
nameLen, pos = readVarUInt(buf, pos)
|
|
local enumName = buffer.readstring(buf, pos, nameLen)
|
|
pos += nameLen
|
|
local val = buffer.readu16(buf, pos)
|
|
return (Enum :: any)[enumName]:FromValue(val), pos + 2
|
|
end
|
|
|
|
if t == T_ENUM then
|
|
local nameLen
|
|
nameLen, pos = readVarUInt(buf, pos)
|
|
local enumName = buffer.readstring(buf, pos, nameLen)
|
|
return (Enum :: any)[enumName], pos + nameLen
|
|
end
|
|
|
|
if t == T_UDIM2 then
|
|
local xs = buffer.readf32(buf, pos)
|
|
local xo = buffer.readi32(buf, pos + 4)
|
|
local ys = buffer.readf32(buf, pos + 8)
|
|
local yo = buffer.readi32(buf, pos + 12)
|
|
return UDim2.new(xs, xo, ys, yo), pos + 16
|
|
end
|
|
|
|
if t == T_UDIM then
|
|
local s = buffer.readf32(buf, pos)
|
|
local o = buffer.readi32(buf, pos + 4)
|
|
return UDim.new(s, o), pos + 8
|
|
end
|
|
|
|
if t == T_RECT then
|
|
return Rect.new(
|
|
buffer.readf32(buf, pos),
|
|
buffer.readf32(buf, pos + 4),
|
|
buffer.readf32(buf, pos + 8),
|
|
buffer.readf32(buf, pos + 12)
|
|
), pos + 16
|
|
end
|
|
|
|
if t == T_NUMBERRANGE then
|
|
return NumberRange.new(buffer.readf32(buf, pos), buffer.readf32(buf, pos + 4)), pos + 8
|
|
end
|
|
|
|
if t == T_RAY then
|
|
return Ray.new(
|
|
Vector3.new(buffer.readf32(buf, pos), buffer.readf32(buf, pos + 4), buffer.readf32(buf, pos + 8)),
|
|
Vector3.new(buffer.readf32(buf, pos + 12), buffer.readf32(buf, pos + 16), buffer.readf32(buf, pos + 20))
|
|
), pos + 24
|
|
end
|
|
|
|
if t == T_COLSEQ then
|
|
local count = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local keypoints = table.create(count)
|
|
for i = 1, count do
|
|
local time = buffer.readf32(buf, pos)
|
|
local r = buffer.readu8(buf, pos + 4)
|
|
local g = buffer.readu8(buf, pos + 5)
|
|
local b = buffer.readu8(buf, pos + 6)
|
|
keypoints[i] = ColorSequenceKeypoint.new(time, Color3.fromRGB(r, g, b))
|
|
pos += 7
|
|
end
|
|
return ColorSequence.new(keypoints), pos
|
|
end
|
|
|
|
if t == T_NUMSEQ then
|
|
local count = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local keypoints = table.create(count)
|
|
for i = 1, count do
|
|
local time = buffer.readf32(buf, pos)
|
|
local value = buffer.readf32(buf, pos + 4)
|
|
local envelope = buffer.readf32(buf, pos + 8)
|
|
keypoints[i] = NumberSequenceKeypoint.new(time, value, envelope)
|
|
pos += 12
|
|
end
|
|
return NumberSequence.new(keypoints), pos
|
|
end
|
|
|
|
if t == T_BUFFER then
|
|
local len
|
|
len, pos = readVarUInt(buf, pos)
|
|
local b = buffer.create(len)
|
|
buffer.copy(b, 0, buf, pos, len)
|
|
return b, pos + len
|
|
end
|
|
|
|
error(`(serdes) unknown type: {t}`)
|
|
end
|
|
|
|
local function build(w: Writer): buffer
|
|
local result = buffer.create(w.cursor)
|
|
buffer.copy(result, 0, w.buf, 0, w.cursor)
|
|
return result
|
|
end
|
|
|
|
local function buildWithRefs(w: Writer): (buffer, { any }?)
|
|
local result = buffer.create(w.cursor)
|
|
buffer.copy(result, 0, w.buf, 0, w.cursor)
|
|
return result, #w.refs > 0 and table.clone(w.refs) or nil
|
|
end
|
|
|
|
local function reset(w: Writer)
|
|
w.cursor = 0
|
|
table.clear(w.refs)
|
|
end
|
|
|
|
local Schema = {}
|
|
Schema.__custom_datatypes = {}
|
|
export type SchemaType = { type: string, [any]: any }
|
|
|
|
Schema.u8 = { type = "u8" }
|
|
Schema.i8 = { type = "i8" }
|
|
Schema.u16 = { type = "u16" }
|
|
Schema.i16 = { type = "i16" }
|
|
Schema.u32 = { type = "u32" }
|
|
Schema.i32 = { type = "i32" }
|
|
Schema.f16 = { type = "f16" }
|
|
Schema.f32 = { type = "f32" }
|
|
Schema.f64 = { type = "f64" }
|
|
Schema.boolean = { type = "boolean" }
|
|
Schema.vector3 = { type = "vector3" }
|
|
Schema.vector2 = { type = "vector2" }
|
|
Schema.cframe = { type = "cframe" }
|
|
Schema.color3 = { type = "color3" }
|
|
Schema.color3f16 = { type = "color3f16" }
|
|
Schema.instance = { type = "instance" }
|
|
Schema.string = { type = "string" }
|
|
|
|
function Schema.optional(item: SchemaType): SchemaType
|
|
return { type = "optional", item = item }
|
|
end
|
|
|
|
function Schema.array(item: SchemaType): SchemaType
|
|
return { type = "array", item = item }
|
|
end
|
|
|
|
function Schema.map(key: SchemaType, value: SchemaType): SchemaType
|
|
return { type = "map", key = key, value = value }
|
|
end
|
|
|
|
function Schema.struct(fields: { [string]: SchemaType }): SchemaType
|
|
local orderedFields = {}
|
|
for k, v in fields do
|
|
table.insert(orderedFields, { key = k, schema = v })
|
|
end
|
|
table.sort(orderedFields, function(a, b)
|
|
return a.key < b.key
|
|
end)
|
|
return { type = "struct", fields = orderedFields }
|
|
end
|
|
|
|
function Schema.custom_datatype(name: string, object: { any }, writer: (w: Writer, v: any) -> (), reader: (b: buffer, c: number, refs: { Instance }?) -> (any, number))
|
|
if Schema[name] then
|
|
warn(`[Warp.Schema]: this 'custom_datatype': "{name}" is already exists, try changing the name.`)
|
|
return
|
|
end
|
|
(object :: any).type = name
|
|
Schema[name] = object
|
|
Schema.__custom_datatypes[name] = {
|
|
writer = writer,
|
|
reader = reader,
|
|
}
|
|
end
|
|
|
|
local function compilePacker(s: SchemaType): (Writer, any) -> ()
|
|
local schema_type = s.type
|
|
|
|
if Schema.__custom_datatypes[schema_type] then
|
|
return Schema.__custom_datatypes[schema_type].writer
|
|
end
|
|
|
|
if schema_type == "u8" then
|
|
return wByte
|
|
end
|
|
if schema_type == "i8" then
|
|
return function(w, v)
|
|
ensureSpace(w, 1)
|
|
buffer.writei8(w.buf, w.cursor, v)
|
|
w.cursor += 1
|
|
end
|
|
end
|
|
if schema_type == "u16" then
|
|
return wU16
|
|
end
|
|
if schema_type == "i16" then
|
|
return wI16
|
|
end
|
|
if schema_type == "u32" then
|
|
return wU32
|
|
end
|
|
if schema_type == "i32" then
|
|
return wI32
|
|
end
|
|
if schema_type == "f16" then
|
|
return wF16
|
|
end
|
|
if schema_type == "f32" then
|
|
return wF32
|
|
end
|
|
if schema_type == "f64" then
|
|
return wF64
|
|
end
|
|
if schema_type == "boolean" then
|
|
return function(w, v)
|
|
wByte(w, v and 1 or 0)
|
|
end
|
|
end
|
|
if schema_type == "string" then
|
|
return function(w, v)
|
|
local len = #v
|
|
wVarUInt(w, len)
|
|
wString(w, v)
|
|
end
|
|
end
|
|
|
|
if schema_type == "vector3" then
|
|
return function(w, v)
|
|
wF16(w, v.X)
|
|
wF16(w, v.Y)
|
|
wF16(w, v.Z)
|
|
end
|
|
end
|
|
if schema_type == "vector2" then
|
|
return function(w, v)
|
|
wF16(w, v.X)
|
|
wF16(w, v.Y)
|
|
end
|
|
end
|
|
|
|
if schema_type == "cframe" then
|
|
return function(w, v)
|
|
local pos = v.Position
|
|
local rx, ry, rz = v:ToOrientation()
|
|
wF32(w, pos.X)
|
|
wF32(w, pos.Y)
|
|
wF32(w, pos.Z)
|
|
wF16(w, rx)
|
|
wF16(w, ry)
|
|
wF16(w, rz)
|
|
end
|
|
end
|
|
|
|
if schema_type == "color3" then
|
|
return function(w, v)
|
|
wByte(w, math.clamp(math.round(v.R * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(v.G * 255), 0, 255))
|
|
wByte(w, math.clamp(math.round(v.B * 255), 0, 255))
|
|
end
|
|
end
|
|
|
|
if schema_type == "color3f16" then
|
|
return function(w, v)
|
|
wF16(w, math.clamp(v.R * 255, 0, 255))
|
|
wF16(w, math.clamp(v.G * 255, 0, 255))
|
|
wF16(w, math.clamp(v.B * 255, 0, 255))
|
|
end
|
|
end
|
|
|
|
if schema_type == "instance" then
|
|
return function(w, v)
|
|
table.insert(w.refs, v)
|
|
wVarUInt(w, #w.refs)
|
|
end
|
|
end
|
|
|
|
if schema_type == "struct" then
|
|
local fields = {}
|
|
local optionalIndices = {} -- tracks which fields are optional
|
|
|
|
for idx, field in ipairs(s.fields) do
|
|
local isOpt = field.schema.type == "optional"
|
|
table.insert(fields, {
|
|
key = field.key,
|
|
packer = compilePacker(isOpt and field.schema.item or field.schema),
|
|
optional = isOpt,
|
|
})
|
|
if isOpt then
|
|
table.insert(optionalIndices, idx)
|
|
end
|
|
end
|
|
|
|
local numOpt = #optionalIndices
|
|
|
|
if numOpt == 0 then
|
|
return function(w, v)
|
|
if type(v) ~= "table" then
|
|
error(`Expected table for struct, got {typeof(v)}`)
|
|
end
|
|
for _, f in fields do
|
|
local val = v[f.key]
|
|
if val == nil then
|
|
error(`Schema Error: Missing required field '{f.key}'`)
|
|
end
|
|
f.packer(w, val)
|
|
end
|
|
end
|
|
end
|
|
|
|
local maskBytes = math.ceil(numOpt / 8)
|
|
|
|
return function(w, v)
|
|
if type(v) ~= "table" then
|
|
error(`Expected table for struct, got {typeof(v)}`)
|
|
end
|
|
|
|
-- write bitmask for optional fields
|
|
ensureSpace(w, maskBytes)
|
|
for i = 0, maskBytes - 1 do
|
|
local byte = 0
|
|
for b = 0, 7 do
|
|
local optIdx = i * 8 + b + 1
|
|
if optIdx > numOpt then
|
|
break
|
|
end
|
|
local fieldIdx = optionalIndices[optIdx]
|
|
if v[fields[fieldIdx].key] ~= nil then
|
|
byte = bit32.bor(byte, bit32.lshift(1, b))
|
|
end
|
|
end
|
|
buffer.writeu8(w.buf, w.cursor, byte)
|
|
w.cursor += 1
|
|
end
|
|
|
|
-- write field values
|
|
for _, f in fields do
|
|
local val = v[f.key]
|
|
if f.optional then
|
|
if val ~= nil then
|
|
f.packer(w, val)
|
|
end
|
|
else
|
|
if val == nil then
|
|
error(`Schema Error: Missing required field '{f.key}'`)
|
|
end
|
|
f.packer(w, val)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if schema_type == "array" then
|
|
local itemSchema = s.item
|
|
|
|
-- bitpacking hacks
|
|
if itemSchema.type == "boolean" then
|
|
return function(w, v)
|
|
local len = #v
|
|
wVarUInt(w, len)
|
|
|
|
local numBytes = math.ceil(len / 8)
|
|
ensureSpace(w, numBytes)
|
|
|
|
for i = 0, numBytes - 1 do
|
|
local byte = 0
|
|
for bit = 0, 7 do
|
|
local idx = i * 8 + bit + 1
|
|
if idx > len then
|
|
break
|
|
end
|
|
if v[idx] then
|
|
byte = bit32.bor(byte, bit32.lshift(1, bit))
|
|
end
|
|
end
|
|
buffer.writeu8(w.buf, w.cursor, byte)
|
|
w.cursor += 1
|
|
end
|
|
end
|
|
end
|
|
|
|
-- regular array
|
|
local itemPacker = compilePacker(itemSchema)
|
|
return function(w, v)
|
|
if type(v) ~= "table" then
|
|
error(`Expected table for array, got {typeof(v)}`)
|
|
end
|
|
local len = #v
|
|
wVarUInt(w, len)
|
|
for i = 1, len do
|
|
if v[i] == nil then
|
|
error(`Schema Error: Array item at index {i} is nil`)
|
|
end
|
|
itemPacker(w, v[i])
|
|
end
|
|
end
|
|
end
|
|
|
|
if schema_type == "map" then
|
|
local keyPacker = compilePacker(s.key)
|
|
local valPacker = compilePacker(s.value)
|
|
return function(w, v)
|
|
local count = 0
|
|
for _ in v do
|
|
count += 1
|
|
end
|
|
wVarUInt(w, count)
|
|
for k, val in v do
|
|
keyPacker(w, k)
|
|
valPacker(w, val)
|
|
end
|
|
end
|
|
end
|
|
|
|
if schema_type == "optional" then
|
|
local itemPacker = compilePacker(s.item)
|
|
return function(w, v)
|
|
if v == nil then
|
|
wByte(w, 0)
|
|
else
|
|
wByte(w, 1)
|
|
itemPacker(w, v)
|
|
end
|
|
end
|
|
end
|
|
|
|
return function() return end
|
|
end
|
|
|
|
local function compileReader(s: SchemaType): (buffer, number, { any }?) -> (any, number)
|
|
local schema_type = s.type
|
|
|
|
if Schema.__custom_datatypes[schema_type] then
|
|
return Schema.__custom_datatypes[schema_type].reader
|
|
end
|
|
|
|
if schema_type == "u8" then
|
|
return function(b, c)
|
|
return buffer.readu8(b, c), c + 1
|
|
end
|
|
end
|
|
if schema_type == "i8" then
|
|
return function(b, c)
|
|
return buffer.readi8(b, c), c + 1
|
|
end
|
|
end
|
|
if schema_type == "u16" then
|
|
return function(b, c)
|
|
return buffer.readu16(b, c), c + 2
|
|
end
|
|
end
|
|
if schema_type == "i16" then
|
|
return function(b, c)
|
|
return buffer.readi16(b, c), c + 2
|
|
end
|
|
end
|
|
if schema_type == "u32" then
|
|
return function(b, c)
|
|
return buffer.readu32(b, c), c + 4
|
|
end
|
|
end
|
|
if schema_type == "i32" then
|
|
return function(b, c)
|
|
return buffer.readi32(b, c), c + 4
|
|
end
|
|
end
|
|
if schema_type == "f16" then
|
|
return function(b, c)
|
|
return readF16(b, c), c + 2
|
|
end
|
|
end
|
|
if schema_type == "f32" then
|
|
return function(b, c)
|
|
return buffer.readf32(b, c), c + 4
|
|
end
|
|
end
|
|
if schema_type == "f64" then
|
|
return function(b, c)
|
|
return buffer.readf64(b, c), c + 8
|
|
end
|
|
end
|
|
if schema_type == "boolean" then
|
|
return function(b, c)
|
|
return buffer.readu8(b, c) ~= 0, c + 1
|
|
end
|
|
end
|
|
if schema_type == "string" then
|
|
return function(b, c)
|
|
local len
|
|
len, c = readVarUInt(b, c)
|
|
return buffer.readstring(b, c, len), c + len
|
|
end
|
|
end
|
|
if schema_type == "vector3" then
|
|
return function(b, c)
|
|
local x = readF16(b, c)
|
|
local y = readF16(b, c + 2)
|
|
local z = readF16(b, c + 4)
|
|
return Vector3.new(x, y, z), c + 6
|
|
end
|
|
end
|
|
|
|
if schema_type == "vector2" then
|
|
return function(b, c)
|
|
local x = readF16(b, c)
|
|
local y = readF16(b, c + 2)
|
|
return Vector2.new(x, y), c + 4
|
|
end
|
|
end
|
|
|
|
if schema_type == "color3" then
|
|
return function(b, c)
|
|
local r = buffer.readu8(b, c)
|
|
local g = buffer.readu8(b, c + 1)
|
|
local bVal = buffer.readu8(b, c + 2)
|
|
return Color3.fromRGB(r, g, bVal), c + 3
|
|
end
|
|
end
|
|
|
|
if schema_type == "color3f16" then
|
|
return function(b, c)
|
|
local r = readF16(b, c)
|
|
local g = readF16(b, c + 2)
|
|
local bVal = readF16(b, c + 4)
|
|
return Color3.fromRGB(r, g, bVal), c + 6
|
|
end
|
|
end
|
|
|
|
if schema_type == "cframe" then
|
|
return function(b, c)
|
|
local px = buffer.readf32(b, c)
|
|
local py = buffer.readf32(b, c + 4)
|
|
local pz = buffer.readf32(b, c + 8)
|
|
local rx = readF16(b, c + 12)
|
|
local ry = readF16(b, c + 14)
|
|
local rz = readF16(b, c + 16)
|
|
return CFrame.new(px, py, pz) * CFrame.fromOrientation(rx, ry, rz), c + 18
|
|
end
|
|
end
|
|
if schema_type == "instance" then
|
|
return function(b, c, refs)
|
|
local idx
|
|
idx, c = readVarUInt(b, c)
|
|
return refs and refs[idx] or nil, c
|
|
end
|
|
end
|
|
|
|
if schema_type == "struct" then
|
|
local fields = {}
|
|
local optionalIndices = {}
|
|
|
|
for idx, field in ipairs(s.fields) do
|
|
local isOpt = field.schema.type == "optional"
|
|
table.insert(fields, {
|
|
key = field.key,
|
|
reader = compileReader(isOpt and field.schema.item or field.schema),
|
|
optional = isOpt,
|
|
})
|
|
if isOpt then
|
|
table.insert(optionalIndices, idx)
|
|
end
|
|
end
|
|
|
|
local numOpt = #optionalIndices
|
|
|
|
if numOpt == 0 then
|
|
return function(b, c, refs)
|
|
local obj = {}
|
|
for _, f in fields do
|
|
obj[f.key], c = f.reader(b, c, refs)
|
|
end
|
|
return obj, c
|
|
end
|
|
end
|
|
|
|
local maskBytes = math.ceil(numOpt / 8)
|
|
|
|
return function(b, c, refs)
|
|
-- read bitmask
|
|
local present = {}
|
|
for i = 0, maskBytes - 1 do
|
|
local byte = buffer.readu8(b, c + i)
|
|
for bit = 0, 7 do
|
|
local optIdx = i * 8 + bit + 1
|
|
if optIdx > numOpt then
|
|
break
|
|
end
|
|
present[optIdx] = bit32.band(byte, bit32.lshift(1, bit)) ~= 0
|
|
end
|
|
end
|
|
c += maskBytes
|
|
|
|
-- read fields
|
|
local obj = {}
|
|
local optIdx = 0
|
|
for _, f in fields do
|
|
if f.optional then
|
|
optIdx += 1
|
|
if present[optIdx] then
|
|
obj[f.key], c = f.reader(b, c, refs)
|
|
end
|
|
else
|
|
obj[f.key], c = f.reader(b, c, refs)
|
|
end
|
|
end
|
|
|
|
return obj, c
|
|
end
|
|
end
|
|
|
|
if schema_type == "array" then
|
|
local itemSchema = s.item
|
|
|
|
-- bitpacking hacks
|
|
if itemSchema.type == "boolean" then
|
|
return function(b, c, refs)
|
|
local len
|
|
len, c = readVarUInt(b, c)
|
|
local arr = table.create(len)
|
|
|
|
local numBytes = math.ceil(len / 8)
|
|
for i = 0, numBytes - 1 do
|
|
local byte = buffer.readu8(b, c + i)
|
|
for bit = 0, 7 do
|
|
local idx = i * 8 + bit + 1
|
|
if idx > len then
|
|
break
|
|
end
|
|
arr[idx] = bit32.band(byte, bit32.lshift(1, bit)) ~= 0
|
|
end
|
|
end
|
|
return arr, c + numBytes
|
|
end
|
|
end
|
|
|
|
-- regular array
|
|
local itemReader = compileReader(itemSchema)
|
|
return function(b, c, refs)
|
|
local len
|
|
len, c = readVarUInt(b, c)
|
|
local arr = table.create(len)
|
|
for i = 1, len do
|
|
arr[i], c = itemReader(b, c, refs)
|
|
end
|
|
return arr, c
|
|
end
|
|
end
|
|
|
|
if schema_type == "map" then
|
|
local keyReader = compileReader(s.key)
|
|
local valReader = compileReader(s.value)
|
|
return function(b, c, refs)
|
|
local count
|
|
count, c = readVarUInt(b, c)
|
|
local map = {}
|
|
for _ = 1, count do
|
|
local k, val
|
|
k, c = keyReader(b, c, refs)
|
|
val, c = valReader(b, c, refs)
|
|
map[k] = val
|
|
end
|
|
return map, c
|
|
end
|
|
end
|
|
|
|
if schema_type == "optional" then
|
|
local itemReader = compileReader(s.item)
|
|
return function(b, c, refs)
|
|
local exists = buffer.readu8(b, c) ~= 0
|
|
c += 1
|
|
if exists then
|
|
return itemReader(b, c, refs)
|
|
else
|
|
return nil, c
|
|
end
|
|
end
|
|
end
|
|
|
|
return function(_, c)
|
|
return nil, c
|
|
end
|
|
end
|
|
|
|
local packerCache = setmetatable({}, { __mode = "k" })
|
|
local readerCache = setmetatable({}, { __mode = "k" })
|
|
|
|
local function packStrict(w: Writer, s: SchemaType, v: any)
|
|
local packer = packerCache[s]
|
|
if not packer then
|
|
packer = compilePacker(s)
|
|
packerCache[s] = packer
|
|
end
|
|
packer(w, v)
|
|
end
|
|
|
|
local function readStrict(buf: buffer, cursor: number, s: SchemaType, refs: { any }?): (any, number)
|
|
local reader = readerCache[s]
|
|
if not reader then
|
|
reader = compileReader(s)
|
|
readerCache[s] = reader
|
|
end
|
|
return reader(buf, cursor, refs)
|
|
end
|
|
|
|
local function writeEvents(w: Writer, events: { { any } }, schemas: { [number]: SchemaType })
|
|
local count = #events
|
|
wVarUInt(w, count)
|
|
for _, event in events do
|
|
local id = event[1]
|
|
local args = event[2]
|
|
wByte(w, id)
|
|
local schema = schemas[id]
|
|
if schema then
|
|
packStrict(w, schema, args[1])
|
|
else
|
|
packValue(w, args)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function readEvents(buf: buffer, refs: { any }?, schemas: { [number]: SchemaType }): { { any } }
|
|
local pos, count = 0, 0
|
|
count, pos = readVarUInt(buf, pos)
|
|
local events = table.create(count)
|
|
for i = 1, count do
|
|
local id: number = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local args: any
|
|
local schema = schemas[id]
|
|
if schema then
|
|
local val
|
|
val, pos = readStrict(buf, pos, schema, refs)
|
|
args = { val }
|
|
else
|
|
args, pos = unpackValue(buf, pos, refs)
|
|
end
|
|
events[i] = { id, args }
|
|
end
|
|
return events
|
|
end
|
|
|
|
local function writeRepl(w: Writer, content: { [string]: number }, count: number, schema: SchemaType)
|
|
wVarUInt(w, count)
|
|
for name, id in content do
|
|
wByte(w, id)
|
|
if schema then
|
|
packStrict(w, schema, name)
|
|
else
|
|
packValue(w, name)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function readRepl(buf: buffer, schema: SchemaType): { { any } }
|
|
local pos, count = 0, 0
|
|
count, pos = readVarUInt(buf, pos)
|
|
local events = table.create(count)
|
|
for i = 1, count do
|
|
local id: number = buffer.readu8(buf, pos)
|
|
pos += 1
|
|
local args: any
|
|
if schema then
|
|
local val
|
|
val, pos = readStrict(buf, pos, schema)
|
|
args = val
|
|
else
|
|
args, pos = unpackValue(buf, pos)
|
|
end
|
|
events[i] = { id, args }
|
|
end
|
|
return events
|
|
end
|
|
|
|
local BufferSerdes = {}
|
|
|
|
BufferSerdes.Schema = Schema
|
|
|
|
BufferSerdes.writeRepl = writeRepl
|
|
BufferSerdes.readRepl = readRepl
|
|
|
|
BufferSerdes.writeEvents = writeEvents
|
|
BufferSerdes.readEvents = readEvents
|
|
|
|
BufferSerdes.compilePacker = compilePacker
|
|
BufferSerdes.compileReader = compileReader
|
|
|
|
BufferSerdes.packStrict = packStrict
|
|
BufferSerdes.readStrict = readStrict
|
|
|
|
function BufferSerdes.write(data: any): (buffer, { any }?)
|
|
local w = createWriter()
|
|
packValue(w, data)
|
|
return buildWithRefs(w)
|
|
end
|
|
|
|
function BufferSerdes.read(buf: buffer, refs: { any }?): any
|
|
return (unpackValue(buf, 0, refs))
|
|
end
|
|
|
|
function BufferSerdes.readAll(buf: buffer, refs: { any }?): { any }
|
|
local bufLen = buffer.len(buf)
|
|
local pos = 0
|
|
local results = {}
|
|
while pos < bufLen do
|
|
local value
|
|
value, pos = unpackValue(buf, pos, refs)
|
|
table.insert(results, value)
|
|
end
|
|
return results
|
|
end
|
|
|
|
BufferSerdes.createWriter = createWriter
|
|
BufferSerdes.pack = packValue
|
|
BufferSerdes.build = build
|
|
BufferSerdes.buildWithRefs = buildWithRefs
|
|
BufferSerdes.reset = reset
|
|
|
|
BufferSerdes.readTagged = unpackValue
|
|
BufferSerdes.packTagged = packValue
|
|
BufferSerdes.unpack = unpackValue
|
|
|
|
-- for internal test
|
|
BufferSerdes.writeVarUInt = writeVarUInt
|
|
BufferSerdes.readVarUInt = readVarUInt
|
|
BufferSerdes.varUIntSize = varUIntSize
|
|
|
|
return BufferSerdes :: typeof(BufferSerdes)
|