--!strict local RunService = game:GetService("RunService") local SerInt = 0 local Event = require(script.Parent.Parent.Event).Reliable local Assert = require(script.Parent.Assert) return function(Identifier: string): string Assert(typeof(Identifier) == "string", "Identifier must be a string type.") Assert(SerInt < 255, "reached max 255 identifiers.") if RunService:IsServer() then if not Event:GetAttribute(Identifier) then SerInt += 1 Event:SetAttribute(Identifier, string.pack("I1", SerInt)) -- I1 -> 255 max, I2 -> ~ 6.5e4 max. (SerInt) end else while not Event:GetAttribute(Identifier) do task.wait(0.5) end end return Event:GetAttribute(Identifier) end