--!strict export type rateLimitArg = { maxEntrance: number?, interval: number?, } export type Client = { Fire: (self: Client, reliable: boolean, ...any) -> (), Invoke: (self: Client, timeout: number, ...any) -> any, Connect: (self: Client, callback: (...any) -> ()) -> string, Once: (self: Client, callback: (player: Player, ...any) -> ()) -> string, Disconnect: (self: Client, key: string) -> (), DisconnectAll: (self: Client) -> (), Destroy: (self: Client) -> (), Wait: (self: Client) -> number, Logging: (self: Client, store: boolean, opt: boolean) -> (), } export type Server = { Fire: (self: Server, reliable: boolean, player: Player, ...any) -> (), Fires: (self: Server, reliable: boolean, ...any) -> (), Invoke: (self: Server, timeout: number, player: Player, ...any) -> any, Connect: (self: Server, callback: (player: Player, ...any) -> ()) -> string, Once: (self: Server, callback: (player: Player, ...any) -> ()) -> string, Disconnect: (self: Server, key: string) -> (), DisconnectAll: (self: Server) -> (), Destroy: (self: Server) -> (), Wait: (self: Server) -> number, Logging: (self: Server, store: boolean, opt: boolean) -> (), } export type Signal = { Fire: (self: Signal, ...any) -> (), FireTo: (self: Signal, Identifier: string, ...any) -> (), Invoke: (self: Signal, ...any) -> (...any?), InvokeTo: (self: Signal, Identifier: string, ...any) -> (...any?), Connect: (self: Signal, callback: (...any) -> ()) -> string, Once: (self: Signal, callback: (...any) -> ()) -> string, Disconnect: (self: Signal, key: string) -> (), DisconnectAll: (self: Signal) -> (), Wait: (self: Signal) -> number, Destroy: (self: Signal) -> (), } export type Event = { Reliable: RemoteEvent, Unreliable: UnreliableRemoteEvent, Request: RemoteEvent, } export type QueueMap = { [string]: { [any]: any, } } export type CallbackMap = { [string]: (any), } export type StoredRatelimit = { [string]: any } export type fromServerArray = { [string]: Server } export type fromClientArray = { [string]: Client } export type fromSignalArray = { [string]: Signal } return nil