From 95e7fffeff219a65ee89bf321c35d0f219c77ff5 Mon Sep 17 00:00:00 2001 From: omar <128938201+kriebelmuis@users.noreply.github.com> Date: Thu, 25 Jan 2024 21:08:01 +0100 Subject: [PATCH] fix: player in queueOut can sometimes be nil? i'm not sure why this happens but, it does remove the indexing with nil error that spams at one point --- src/Index/Server/ServerProcess.luau | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Index/Server/ServerProcess.luau b/src/Index/Server/ServerProcess.luau index c97aa87..042ffbe 100644 --- a/src/Index/Server/ServerProcess.luau +++ b/src/Index/Server/ServerProcess.luau @@ -154,6 +154,7 @@ function ServerProcess.start() for Identifier: string, players in serverQueue do for player: Player, data in players do if #data > 0 then + if not queueOut[player] then continue end queueOut[player][Identifier] = table.clone(data) table.clear(data) end @@ -255,4 +256,4 @@ for _, player: Player in ipairs(Players:GetPlayers()) do task.spawn(initializeEachPlayer, player) end -return ServerProcess \ No newline at end of file +return ServerProcess