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fixes
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parent
739e13537d
commit
8fd9573b8a
3 changed files with 66 additions and 28 deletions
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@ -78,18 +78,38 @@ end
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function ClientProcess.add(Identifier: any, originId: string)
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function ClientProcess.add(Identifier: any, originId: string)
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if not clientQueue[Identifier] then
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if not clientQueue[Identifier] then
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if not clientRatelimit[Identifier] then
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clientRatelimit[Identifier] = RateLimit.create(originId)
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clientRatelimit[Identifier] = RateLimit.create(originId)
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end
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if not clientQueue[Identifier] then
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clientQueue[Identifier] = {}
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clientQueue[Identifier] = {}
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end
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if not unreliableClientQueue[Identifier] then
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unreliableClientQueue[Identifier] = {}
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unreliableClientQueue[Identifier] = {}
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end
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if not clientRequestQueue[Identifier] then
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clientRequestQueue[Identifier] = {}
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clientRequestQueue[Identifier] = {}
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end
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if not clientCallback[Identifier] then
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clientCallback[Identifier] = {}
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clientCallback[Identifier] = {}
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end
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if not queueOutRequest[1][Identifier] then
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queueOutRequest[1][Identifier] = {}
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queueOutRequest[1][Identifier] = {}
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end
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if not queueOutRequest[2][Identifier] then
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queueOutRequest[2][Identifier] = {}
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queueOutRequest[2][Identifier] = {}
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end
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if not queueInRequest[1][Identifier] then
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queueInRequest[1][Identifier] = {}
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queueInRequest[1][Identifier] = {}
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end
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if not queueInRequest[2][Identifier] then
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queueInRequest[2][Identifier] = {}
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queueInRequest[2][Identifier] = {}
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end
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if not queueIn[Identifier] then
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queueIn[Identifier] = {}
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queueIn[Identifier] = {}
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end
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end
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end
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end
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end
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function ClientProcess.logger(Identifier: string, store: boolean, log: boolean)
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function ClientProcess.logger(Identifier: string, store: boolean, log: boolean)
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@ -119,16 +119,34 @@ end
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function ServerProcess.add(Identifier: string, originId: string, ratelimit: Type.rateLimitArg)
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function ServerProcess.add(Identifier: string, originId: string, ratelimit: Type.rateLimitArg)
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if not serverQueue[Identifier] then
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if not serverQueue[Identifier] then
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RateLimit.create(originId, ratelimit.maxEntrance or 200, ratelimit.interval or 2)
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RateLimit.create(originId, ratelimit.maxEntrance or 200, ratelimit.interval or 2)
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if not serverQueue[Identifier] then
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serverQueue[Identifier] = {}
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serverQueue[Identifier] = {}
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end
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if not unreliableServerQueue[Identifier] then
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unreliableServerQueue[Identifier] = {}
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unreliableServerQueue[Identifier] = {}
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end
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if not serverCallback[Identifier] then
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serverCallback[Identifier] = {}
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serverCallback[Identifier] = {}
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end
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if not serverRequestQueue[Identifier] then
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serverRequestQueue[Identifier] = {}
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serverRequestQueue[Identifier] = {}
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end
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if not queueIn[Identifier] then
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queueIn[Identifier] = {}
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queueIn[Identifier] = {}
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end
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if not queueInRequest[1][Identifier] then
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queueInRequest[1][Identifier] = {}
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queueInRequest[1][Identifier] = {}
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end
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if not queueInRequest[2][Identifier] then
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queueInRequest[2][Identifier] = {}
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queueInRequest[2][Identifier] = {}
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end
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if not queueOutRequest[1][Identifier] then
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queueOutRequest[1][Identifier] = {}
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queueOutRequest[1][Identifier] = {}
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end
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if not queueOutRequest[2][Identifier] then
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queueOutRequest[2][Identifier] = {}
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queueOutRequest[2][Identifier] = {}
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end
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for _, player: Player in ipairs(Players:GetPlayers()) do
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for _, player: Player in ipairs(Players:GetPlayers()) do
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task.spawn(initializeEachPlayer, player)
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task.spawn(initializeEachPlayer, player)
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@ -59,55 +59,55 @@ end
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function DedicatedBuffer.wi8(self: any, val: number)
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function DedicatedBuffer.wi8(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(1)
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self:alloc(1)
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writei8(self.buffer, self.point, val)
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writei8(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wi16(self: any, val: number)
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function DedicatedBuffer.wi16(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(2)
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self:alloc(2)
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writei16(self.buffer, self.point, val)
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writei16(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wi32(self: any, val: number)
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function DedicatedBuffer.wi32(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(4)
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self:alloc(4)
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writei32(self.buffer, self.point, val)
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writei32(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wu8(self: any, val: number)
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function DedicatedBuffer.wu8(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(1)
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self:alloc(1)
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writeu8(self.buffer, self.point, val)
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writeu8(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wu16(self: any, val: number)
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function DedicatedBuffer.wu16(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(2)
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self:alloc(2)
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writeu16(self.buffer, self.point, val)
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writeu16(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wu32(self: any, val: number)
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function DedicatedBuffer.wu32(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(4)
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self:alloc(4)
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writeu32(self.buffer, self.point, val)
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writeu32(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wf32(self: any, val: number)
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function DedicatedBuffer.wf32(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(4)
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self:alloc(4)
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writef32(self.buffer, self.point, val)
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writef32(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wf64(self: any, val: number)
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function DedicatedBuffer.wf64(self: any, val: number)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(8)
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self:alloc(8)
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writef64(self.buffer, self.point, val)
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writef64(self.buffer, self.point, val)
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end
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end
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function DedicatedBuffer.wstring(self: any, val: string)
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function DedicatedBuffer.wstring(self: any, val: string)
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if not val then return end
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if not val then return end
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DedicatedBuffer:alloc(#val)
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self:alloc(#val)
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writestring(self.buffer, self.point, val)
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writestring(self.buffer, self.point, val)
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end
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end
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