This commit is contained in:
EternityDev 2024-11-19 18:24:46 +07:00
parent a377788f22
commit 22996c9357
15 changed files with 242 additions and 294 deletions

View file

@ -1,37 +0,0 @@
--!strict
--!optimize 2
local Logger = {}
local Logs: {
[string]: {
[string]: string
}
} = {}
local logging: {
[string]: boolean
} = {}
local now = tick()
function Logger.write(Identifier: string, text: string, log: boolean?)
if not Logs[Identifier] then
Logs[Identifier] = {}
end
if log ~= nil then
logging[Identifier] = log
end
now = tick()
Logs[Identifier][tostring(now)] = text
if logging[Identifier] then
print(`[{now}] ->`, text)
end
end
function Logger.read(Identifier: string)
return Logs[Identifier]
end
function Logger.clear(Identifier: string)
Logs[Identifier] = nil
end
return Logger :: typeof(Logger)

View file

@ -12,18 +12,14 @@ local Spawn = require(Util.Spawn)
local Key = require(Util.Key)
local RateLimit = require(Util.RateLimit)
local Buffer = require(Util.Buffer)
local Logger = require(script.Logger)
local clientRatelimit: Type.StoredRatelimit = {}
local clientQueue: Type.QueueMap = {}
local unreliableClientQueue: Type.QueueMap = {}
local clientCallback: Type.CallbackMap = {}
local clientRequestQueue: Type.QueueMap = {}
local registeredIdentifier: { string } = {}
local registeredIdentifier: { [string]: boolean } = {}
local queueIn: {
[string]: {any}
} = {}
local queueInRequest: {
[number]: {
[string]: {
@ -38,9 +34,6 @@ local queueOutRequest: {
}
}
} = {}
local logger: {
[string]: boolean
} = {}
queueInRequest[1] = {}
queueInRequest[2] = {}
@ -82,12 +75,9 @@ function ClientProcess.insertRequest(Identifier: string, timeout: number, ...: a
end
function ClientProcess.add(Identifier: any, originId: string, conf: Type.ClientConf)
if not table.find(registeredIdentifier, Identifier) then
table.insert(registeredIdentifier, Identifier)
if not registeredIdentifier[Identifier] then
registeredIdentifier[Identifier] = true
if conf.logging then
ClientProcess.logger(Identifier, conf.logging.store, conf.logging.opt)
end
if not clientRatelimit[Identifier] then
clientRatelimit[Identifier] = RateLimit.create(originId)
end
@ -116,15 +106,12 @@ function ClientProcess.add(Identifier: any, originId: string, conf: Type.ClientC
if not queueInRequest[2][Identifier] then
queueInRequest[2][Identifier] = {}
end
if not queueIn[Identifier] then
queueIn[Identifier] = {}
end
end
end
function ClientProcess.remove(Identifier: string)
if not table.find(registeredIdentifier, Identifier) then return end
table.remove(registeredIdentifier, table.find(registeredIdentifier, Identifier))
if not registeredIdentifier[Identifier] then return end
registeredIdentifier[Identifier] = nil
clientQueue[Identifier] = nil
unreliableClientQueue[Identifier] = nil
clientRequestQueue[Identifier] = nil
@ -134,31 +121,14 @@ function ClientProcess.remove(Identifier: string)
queueOutRequest[2][Identifier] = nil
queueInRequest[1][Identifier] = nil
queueInRequest[2][Identifier] = nil
queueIn[Identifier] = nil
Logger.clear(Identifier)
end
function ClientProcess.logger(Identifier: string, store: boolean, log: boolean)
logger[Identifier] = store
Logger.write(Identifier, `state: change -> {log == true and "enabled" or "disabled"} logger.`, log)
end
function ClientProcess.getlogs(Identifier: string)
return Logger.read(Identifier)
end
function ClientProcess.addCallback(Identifier: string, key: string, callback)
clientCallback[Identifier][key] = callback
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: change -> new callback added.`)
end
end
function ClientProcess.removeCallback(Identifier: string, key: string)
clientCallback[Identifier][key] = nil
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: change -> removed a callback.`)
end
end
function ClientProcess.start()
@ -168,9 +138,8 @@ function ClientProcess.start()
for Identifier: string, data: any in unreliableClientQueue do
if #data == 0 then continue end
if clientRatelimit[Identifier](#data) then
UnreliableEvent:FireServer(Buffer.revert(Identifier), data)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> unreliable -> {#data} data.`)
for _, unpacked in data do
UnreliableEvent:FireServer(Buffer.write(unpacked))
end
end
unreliableClientQueue[Identifier] = nil
@ -179,9 +148,8 @@ function ClientProcess.start()
for Identifier: string, data: any in clientQueue do
if #data > 0 then
if clientRatelimit[Identifier](#data) then
ReliableEvent:FireServer(Buffer.revert(Identifier), data)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> reliable -> {#data} data.`)
for _, unpacked in data do
ReliableEvent:FireServer(Buffer.write(unpacked))
end
end
clientQueue[Identifier] = nil
@ -191,22 +159,16 @@ function ClientProcess.start()
for Identifier: string, requestsData in queueOutRequest[1] do
if #requestsData == 0 then continue end
RequestEvent:FireServer(Buffer.revert(Identifier), "\1", requestsData)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> request -> {#requestsData} data.`)
end
queueOutRequest[1][Identifier] = nil
end
-- Sent returning invokes
for Identifier: string, toReturnDatas in queueOutRequest[2] do
if #toReturnDatas == 0 then continue end
RequestEvent:FireServer(Buffer.revert(Identifier), "\0", toReturnDatas)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> return request -> {#toReturnDatas} data.`)
end
queueOutRequest[2][Identifier] = nil
end
for _, Identifier: string in registeredIdentifier do
for Identifier: string in registeredIdentifier do
if clientRequestQueue[Identifier] then
for _, requestData in clientRequestQueue[Identifier] do
if not requestData[3] then continue end
@ -222,18 +184,6 @@ function ClientProcess.start()
local callback = clientCallback[Identifier] or nil
if not callback then continue end
if queueIn[Identifier] then
for _, packedDatas: any in queueIn[Identifier] do
if #packedDatas == 0 then continue end
for _, fn: any in callback do
for i=1,#packedDatas do
Spawn(fn, table.unpack(packedDatas[i] or {}))
end
end
end
queueIn[Identifier] = nil
end
-- Return Invoke
if queueInRequest[1][Identifier] then
for _, packetDatas: any in queueInRequest[1][Identifier] do
@ -280,15 +230,16 @@ function ClientProcess.start()
end
end
end)
local function onClientNetworkReceive(Identifier: any, data: any)
if not Identifier or not data then return end
Identifier = Buffer.convert(Identifier)
if not queueIn[Identifier] then
queueIn[Identifier] = {}
local function onClientNetworkReceive(data: buffer)
if not data then return end
local read = Buffer.read(data)
if not read then return end
for Identifier: string in registeredIdentifier do
local callback = clientCallback[Identifier] or nil
if not callback then continue end
for _, fn: any in callback do
Spawn(fn, table.unpack(read))
end
table.insert(queueIn[Identifier], data)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: in -> net -> {#data} data.`)
end
end
ReliableEvent.OnClientEvent:Connect(onClientNetworkReceive)
@ -307,9 +258,6 @@ function ClientProcess.start()
end
table.insert(queueInRequest[2][Identifier], data)
end
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: in -> request -> {#data} data.`)
end
end)
end

View file

@ -24,17 +24,12 @@ function Client.new(Identifier: string, conf: Type.ClientConf?)
self._conf = table.freeze(conf or {})
self.IsConnected = false
ClientProcess.add(self.id, Identifier, conf or { yieldWait = 10, logging = { store = false, opt = false } })
ClientProcess.add(self.id, Identifier, conf or { yieldWait = 10 })
self._buffer:remove()
return self
end
function Client:logs()
Assert(self._conf.logging, "[Client]: Event is not configured with logging.")
return ClientProcess.getlogs(self.id)
end
function Client:Fire(reliable: boolean,...: any)
ClientProcess.insertQueue(self.id, reliable, ...)
end

View file

@ -30,11 +30,6 @@ function Server.new(Identifier: string, conf: Type.ServerConf?)
return self
end
function Server:logs()
Assert(self._conf.logging, "[Server]: Event is not configured with logging.")
return ServerProcess.getlogs(self.id)
end
function Server:Fire(reliable: boolean, player: Player, ...: any)
ServerProcess.insertQueue(self.id, reliable, player, ...)
end

View file

@ -1,37 +0,0 @@
--!strict
--!optimize 2
local Logger = {}
local Logs: {
[string]: {
[string]: string
}
} = {}
local logging: {
[string]: boolean
} = {}
local now = tick()
function Logger.write(Identifier: string, text: string, log: boolean?)
if not Logs[Identifier] then
Logs[Identifier] = {}
end
if log ~= nil then
logging[Identifier] = log
end
now = tick()
Logs[Identifier][tostring(now)] = text
if logging[Identifier] then
print(`[{now}] ->`, text)
end
end
function Logger.read(Identifier: string)
return Logs[Identifier]
end
function Logger.clear(Identifier: string)
Logs[Identifier] = nil
end
return Logger :: typeof(Logger)

View file

@ -13,24 +13,18 @@ local Spawn = require(Util.Spawn)
local Key = require(Util.Key)
local RateLimit = require(Util.RateLimit)
local Buffer = require(Util.Buffer)
local Logger = require(script.Logger)
local serverQueue: Type.QueueMap = {}
local unreliableServerQueue: Type.QueueMap = {}
local serverCallback: Type.CallbackMap = {}
local serverRequestQueue: Type.QueueMap = {}
local registeredIdentifier: { string } = {}
local registeredIdentifier: { [string]: boolean } = {}
local queueOut: {
[Player]: {
[string]: {any},
}
} = {}
local queueIn: {
[string]: {
[Player]: {any},
}
} = {}
local queueInRequest: {
[number]: {
[string]: {
@ -45,12 +39,6 @@ local queueOutRequest: {
}
}
} = {}
local logger: {
[string]: boolean
} = {}
local players: {
Player
} = {}
queueInRequest[1] = {}
queueInRequest[2] = {}
@ -78,9 +66,6 @@ local function initializeEachPlayer(player: Player)
if not serverRequestQueue[Identifier][player] then
serverRequestQueue[Identifier][player] = {}
end
if not queueIn[Identifier][player] then
queueIn[Identifier][player] = {}
end
if not queueOutRequest[1][Identifier] then
queueOutRequest[1][Identifier] = {}
end
@ -140,14 +125,11 @@ function ServerProcess.insertRequest(Identifier: string, timeout: number, player
end
function ServerProcess.add(Identifier: string, originId: string, conf: Type.ServerConf)
if not table.find(registeredIdentifier, Identifier) then
table.insert(registeredIdentifier, Identifier)
if not registeredIdentifier[Identifier] then
registeredIdentifier[Identifier] = true
RateLimit.create(originId, conf.rateLimit and conf.rateLimit.maxEntrance or 200, conf.rateLimit and conf.rateLimit.interval or 2)
if conf.logging then
ServerProcess.logger(Identifier, conf.logging.store, conf.logging.opt)
end
if not serverQueue[Identifier] then
serverQueue[Identifier] = {}
end
@ -161,9 +143,6 @@ function ServerProcess.add(Identifier: string, originId: string, conf: Type.Serv
unreliableServerQueue[Identifier] = {}
end
if not queueIn[Identifier] then
queueIn[Identifier] = {}
end
if not queueInRequest[1][Identifier] then
queueInRequest[1][Identifier] = {}
end
@ -184,41 +163,24 @@ function ServerProcess.add(Identifier: string, originId: string, conf: Type.Serv
end
function ServerProcess.remove(Identifier: string)
if not table.find(registeredIdentifier, Identifier) then return end
table.remove(registeredIdentifier, table.find(registeredIdentifier, Identifier))
if not registeredIdentifier[Identifier] then return end
registeredIdentifier[Identifier] = nil
serverQueue[Identifier] = nil
serverRequestQueue[Identifier] = nil
serverCallback[Identifier] = nil
unreliableServerQueue[Identifier] = nil
queueIn[Identifier] = nil
queueInRequest[1][Identifier] = nil
queueInRequest[2][Identifier] = nil
queueOutRequest[1][Identifier] = nil
queueOutRequest[2][Identifier] = nil
Logger.clear(Identifier)
end
function ServerProcess.logger(Identifier: string, store: boolean, log: boolean)
logger[Identifier] = store
Logger.write(Identifier, `state: change -> {log == true and "enabled" or "disabled"} logger.`, log)
end
function ServerProcess.getlogs(Identifier: string)
return Logger.read(Identifier)
end
function ServerProcess.addCallback(Identifier: string, key: string, callback)
serverCallback[Identifier][key] = callback
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: change -> new callback added.`)
end
end
function ServerProcess.removeCallback(Identifier: string, key: string)
serverCallback[Identifier][key] = nil
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: change -> removed a callback.`)
end
end
function ServerProcess.start()
@ -228,9 +190,8 @@ function ServerProcess.start()
for Identifier: string, players in unreliableServerQueue do
for player: Player, content: any in players do
if #content == 0 then continue end
UnreliableEvent:FireClient(player, Buffer.revert(Identifier), content)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> unreliable -> {#content} data.`)
for _, unpacked in content do
UnreliableEvent:FireClient(player, Buffer.write(unpacked))
end
unreliableServerQueue[Identifier][player] = nil
end
@ -240,7 +201,9 @@ function ServerProcess.start()
for Identifier: string, contents: { [Player]: { any } } in serverQueue do
for player, content: any in contents do
if #content > 0 and queueOut[player] then
ReliableEvent:FireClient(player, Buffer.revert(Identifier), content)
for _, unpacked in content do
ReliableEvent:FireClient(player, Buffer.write(unpacked))
end
end
serverQueue[Identifier][player] = nil
end
@ -251,9 +214,6 @@ function ServerProcess.start()
for player: Player, requestsData: any in contents do
if #requestsData > 0 then
RequestEvent:FireClient(player, Buffer.revert(Identifier), "\1", requestsData)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> request -> {#requestsData} data.`)
end
end
queueOutRequest[1][Identifier][player] = nil
end
@ -264,16 +224,13 @@ function ServerProcess.start()
for player: Player, toReturnDatas: any in contents do
if #toReturnDatas > 0 then
RequestEvent:FireClient(player, Buffer.revert(Identifier), "\0", toReturnDatas)
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: out -> return request -> {#toReturnDatas} data.`)
end
end
queueOutRequest[2][Identifier][player] = nil
end
queueOutRequest[2][Identifier] = nil
end
for _, Identifier: string in registeredIdentifier do
for Identifier: string in registeredIdentifier do
if serverRequestQueue[Identifier] then
for player, content in serverRequestQueue[Identifier] do
if #content == 0 then serverRequestQueue[Identifier][player] = nil continue end
@ -294,21 +251,6 @@ function ServerProcess.start()
local callback = serverCallback[Identifier] or nil
if not callback then continue end
-- Unreliable & Reliable
for player, content in queueIn[Identifier] do
if not callback then break end
for _, incoming in content do
if not callback then break end
if #incoming == 0 then continue end
for _, fn: any in callback do
for i=1,#incoming do
Spawn(fn, player, table.unpack(incoming[i] or {}))
end
end
end
queueIn[Identifier][player] = nil
end
-- Return Invoke
for player, content in queueInRequest[1][Identifier] do
if not callback then break end
@ -361,22 +303,17 @@ function ServerProcess.start()
end
end
end)
local function onServerNetworkReceive(player: Player, Identifier: any, data: any)
if not Identifier or not data then return end
Identifier = Buffer.convert(Identifier)
if not serverQueue[Identifier] then
serverQueue[Identifier] = {}
local function onServerNetworkReceive(player: Player, data: buffer)
if not data then return end
local read = Buffer.read(data)
if not read then return end
for Identifier: string in registeredIdentifier do
local callback = serverCallback[Identifier] or nil
if not callback then continue end
for _, fn: any in callback do
Spawn(fn, player, table.unpack(read))
end
if not serverQueue[Identifier][player] then
serverQueue[Identifier][player] = {}
end
if not queueIn[Identifier][player] then
queueIn[Identifier][player] = {}
end
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: in -> net -> {#data} data.`)
end
table.insert(queueIn[Identifier][player], data)
end
ReliableEvent.OnServerEvent:Connect(onServerNetworkReceive)
UnreliableEvent.OnServerEvent:Connect(onServerNetworkReceive)
@ -400,9 +337,6 @@ function ServerProcess.start()
else
table.insert(queueInRequest[2][Identifier][player], data)
end
if logger[Identifier] then
task.defer(Logger.write, Identifier, `state: in -> request -> {#data} data.`)
end
end)
end

View file

@ -3,7 +3,6 @@
--!optimize 2
local Signal = {}
Signal.__index = Signal
Signal.ClassName = "Signal"
local DedicatedSignal = require(script.Dedicated)

View file

@ -4,19 +4,12 @@ type rateLimitArg = {
interval: number?,
}
type logging = {
store: boolean,
opt: boolean,
}
export type ServerConf = {
rateLimit: rateLimitArg?,
logging: logging?,
}
export type ClientConf = {
yieldWait: number?,
logging: logging?,
}
export type Middleware = {
@ -34,7 +27,6 @@ export type Client = {
DisconnectAll: (self: Client) -> (),
Wait: (self: Client) -> number,
Destroy: (self: Client) -> (),
logs: (self: Client) -> any,
}
export type Server = {
@ -47,7 +39,6 @@ export type Server = {
DisconnectAll: (self: Server) -> (),
Wait: (self: Server) -> number,
Destroy: (self: Server) -> (),
logs: (self: Server) -> any,
}
export type Signal = {

View file

@ -16,11 +16,11 @@ local writef32 = buffer.writef32
local writef64 = buffer.writef64
local writestring = buffer.writestring
local default = {
local default: { [string]: number } = {
point = 0,
next = 0,
size = 128,
bufferSize = 128,
size = 32,
bufferSize = 32,
}
function DedicatedBuffer.copy(self: any, offset: number, b: buffer?, src: buffer?, srcOffset: number?, count: number?)
@ -35,17 +35,16 @@ function DedicatedBuffer.alloc(self: any, byte: number)
local size: number = self.size
local b: buffer = self.buffer
while self.point + byte >= size do
size = math.floor(size * 1.5)
while self.next + byte >= size do
size = math.floor(size * 1.2)
end
local newBuffer: buffer = create(size)
copy(newBuffer, 0, b)
b = newBuffer
self.point = self.next
self.buffer = b
self.next += byte
end
@ -57,6 +56,15 @@ function DedicatedBuffer.build(self: any): buffer
return build
end
function DedicatedBuffer.buildAndRemove(self: any): buffer
local p: number = self.next > self.point and self.next or self.point
local build: buffer = create(p)
copy(build, 0, self.buffer, 0, p)
self:remove()
return build
end
function DedicatedBuffer.wi8(self: any, val: number)
if not val then return end
self:alloc(1)
@ -111,6 +119,85 @@ function DedicatedBuffer.wstring(self: any, val: string)
writestring(self.buffer, self.point, val)
end
function DedicatedBuffer.wType(self: any, typeByte: number)
self:alloc(1)
writeu8(self.buffer, self.point, typeByte)
self.point += 1
end
function DedicatedBuffer.pack(self: any, data: {any})
if typeof(data) == "number" then
if math.floor(data) == data then -- Integer
if data >= 0 and data <= 255 then
self:wi8(1) -- u8 marker
self:wu8(data)
elseif data >= -32768 and data <= 32767 then
self:wi8(2) -- i16 marker
self:wi16(data)
elseif data >= -2147483647 and data <= 2147483647 then
self:wi8(3) -- i32 marker
self:wi32(data)
else
self:wi8(4) -- f64 marker
self:wf64(data)
end
else
self:wi8(4) -- f64 marker
self:wf64(data)
end
elseif typeof(data) == "boolean" then
self:wi8(5) -- boolean marker
self:wu8(data and 1 or 0)
elseif typeof(data) == "string" then
self:wi8(6) -- string marker
local length = #data
if length < 255 then
--self:wi8(7) -- small string marker
self:wu8(length) -- use 1 byte for length if small
else
--self:wi8(8) -- large string marker
self:wi32(length) -- 32-bit for larger strings
end
self:wstring(data)
elseif typeof(data) == "Vector3" then
self:wi8(7) -- Vector3 marker
self:wf32(data.X)
self:wf32(data.Y)
self:wf32(data.Z)
elseif typeof(data) == "CFrame" then
self:wi8(8) -- CFrame marker
for _, v in {data:GetComponents()} do
self:wf32(v)
end
elseif typeof(data) == "table" then
--local isArray = (next(data) ~= nil and #data > 0) and true or false
local isArray = true
local count = 0
for k in data do
count += 1
if typeof(k) ~= "number" or math.floor(k) ~= k then
isArray = false
end
end
if isArray then
self:wi8(9) -- array marker
self:wi32(count) -- use 32-bit length
for _, v in data do
self:pack(v)
end
else
self:wi8(10) -- dictionary marker
self:wi32(count) -- number of key-value pairs
for k, v in data do
self:pack(k) -- pack the key
self:pack(v) -- pack the value
end
end
else
error("Unsupported data type: " .. typeof(data))
end
end
function DedicatedBuffer.flush(self: any)
self.point = default.point
self.next = default.next
@ -128,8 +215,11 @@ function DedicatedBuffer.new()
end
function DedicatedBuffer.remove(self: any)
self:flush()
table.clear(self)
setmetatable(self, nil)
end
export type DedicatedType = typeof(DedicatedBuffer.new())
return DedicatedBuffer.new :: typeof(DedicatedBuffer.new)

View file

@ -8,8 +8,84 @@ local Dedicated = require(script.Dedicated)
local tostring = buffer.tostring
local fromstring = buffer.fromstring
local readu8 = buffer.readu8
local readi8 = buffer.readi8
local readu16 = buffer.readu16
local readi16 = buffer.readi16
local readi32 = buffer.readi32
local readf32 = buffer.readf32
local readf64 = buffer.readf64
local readstring = buffer.readstring
local len = buffer.len
function Buffer.new()
local function readValue(b: buffer, position: number): (any, number)
local typeByte = readu8(b, position)
position += 1
if typeByte == 1 then -- u8
local value = readu8(b, position)
return value, position + 1
elseif typeByte == 2 then -- i16
local value = readi16(b, position)
return value, position + 2
elseif typeByte == 3 then -- i32
local value = readi32(b, position)
return value, position + 4
elseif typeByte == 4 then -- f64
local value = readf64(b, position)
return value, position + 8
elseif typeByte == 5 then -- boolean
local value = readu8(b, position) == 1
return value, position + 1
elseif typeByte == 6 then -- string
local lengthByte = readu8(b, position)
position += 1
local value
if lengthByte < 255 then
value = readstring(b, position, lengthByte)
return value, position + lengthByte
else
local length = readi32(b, position)
position += 4
value = readstring(b, position, length)
return value, position + length
end
elseif typeByte == 7 then -- Vector3
local x = readf32(b, position)
local y = readf32(b, position + 4)
local z = readf32(b, position + 8)
return Vector3.new(x, y, z), position + 12
elseif typeByte == 8 then -- CFrame
local components = {}
for i = 1, 12 do
table.insert(components, readf32(b, position + (i - 1) * 4))
end
return CFrame.new(unpack(components)), position + 48
elseif typeByte == 9 then -- array
local length = readi32(b, position)
position += 4
local array = {}
for _ = 1, length do
local value
value, position = readValue(b, position)
table.insert(array, value)
end
return array, position
elseif typeByte == 10 then -- dictionary
local length = readi32(b, position)
position += 4
local dict = {}
for _ = 1, length do
local key, value
key, position = readValue(b, position)
value, position = readValue(b, position)
dict[key] = value
end
return dict, position
end
error(`Unsupported type marker: {typeByte}`)
end
function Buffer.new(): Dedicated.DedicatedType
return Dedicated()
end
@ -21,4 +97,21 @@ function Buffer.revert(s: string): buffer
return fromstring(s)
end
function Buffer.write(data: { any }): buffer
local newBuffer = Dedicated()
newBuffer:pack(data)
return newBuffer:buildAndRemove()
end
function Buffer.read(b: buffer): any?
local position = 0
local result = {}
while position < len(b) do
local value
value, position = readValue(b, position)
table.insert(result, value)
end
return table.unpack(result)
end
return Buffer :: typeof(Buffer)

View file

@ -1,5 +1,5 @@
--!strict
--!optimize 2
return function(): number?
return tonumber(tostring(Random.new():NextNumber()):sub(3, 7)) -- 4-5 digits
return tonumber(string.sub(tostring(Random.new():NextNumber()), 3, 8)) -- 6 digits
end

View file

@ -15,7 +15,7 @@ function RateLimit.create(Identifier: string, entrance: number?, interval: numbe
Event:SetAttribute(Identifier.."_int", interval)
else
while (not Event:GetAttribute(Identifier.."_ent")) or (not Event:GetAttribute(Identifier.."_int")) do
task.wait(0.5)
task.wait(0.25)
end
entrance = tonumber(Event:GetAttribute(Identifier.."_ent"))
interval = tonumber(Event:GetAttribute(Identifier.."_int"))

View file

@ -24,7 +24,7 @@ function SerDes.increment(Identifier: string, timeout: number?): number
error(`Serdes: {Identifier} is taking too long to retrieve, seems like it's not replicated on server.`, 2)
end)
task.spawn(function()
while coroutine.status(cancel) ~= "dead" and task.wait(0.5) do -- let it loop for yields!
while coroutine.status(cancel) ~= "dead" and task.wait(0.25) do -- let it loop for yields!
if Event:GetAttribute(Identifier) then
task.cancel(cancel)
task.spawn(yieldThread, Event:GetAttribute(Identifier))

View file

@ -2,43 +2,20 @@
--!strict
--!optimize 2
local thread: thread?
local threads: {
thread
} = {}
local function passer<T...>(func: (T...) -> (), ...: T...): ()
local HoldThread: thread = thread :: thread
thread = nil
func(...)
if not thread then
thread = HoldThread
return
end
table.insert(threads, HoldThread)
end
local function yield(): never
while true do
passer(coroutine.yield())
end
end
local function createThread(): ()
local newThread: thread = coroutine.create(yield)
coroutine.resume(newThread, newThread)
table.insert(threads, newThread)
end
for _=1,5 do
createThread()
local function newThread(): ()
thread = coroutine.running()
while true do passer(coroutine.yield()) end
end
return function<T...>(func: (T...) -> (), ...: T...): ()
if not thread then
if #threads == 0 then
createThread()
end
thread = table.remove(threads, 1)
end
if not thread then task.spawn(newThread) end
task.spawn(thread :: thread, func, ...)
end

View file

@ -1,6 +1,6 @@
[package]
name = "imezx/warp"
version = "1.0.12"
version = "1.0.13"
registry = "https://github.com/UpliftGames/wally-index"
realm = "shared"
license = "MIT"