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26 lines
457 B
Markdown
26 lines
457 B
Markdown
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# Getting Started
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### `Step 1:`
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First, you have to require the Warp module.
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```lua
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local Warp = require('path.to.module');
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```
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### `Step 2:`
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Then, to create a new event you have to use `.Server` function
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```lua
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local Remote = Warp.Server("EventName");
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```
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### `Step 3:`
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Firing event everytime player join
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```lua
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local Players = game:GetService("Players")
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Players.PlayerAdded:Connect(function(player)
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Remote:Fire(true, player, "Welcome!")
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end)
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```
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