# Warp <Badge type="tip" text="1.0" />

The public main of the Warp library.

## `.Server` <Badge type="tip" text="server side" />

Create a new event for Server-Side

```lua
-- Server
local Event1 = Warp.Server("Event1")
```

## `.Client` <Badge type="tip" text="client side" />

Create a new event for Client-Side.

```lua
-- Client
local Event1 = Warp.Client("Event1")
```